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流亡2编年史
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Dual-specialise
Keystone
升华职业
宝石
宝石
技能宝石
辅助宝石
精神宝石
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# Spirit Spirit reservation system replaces mana reservations. * Permanent effects reserve spirit now, instead of mana of having standard limits. * 0 Spirit by default. Increases can be obtained from boss drops, quest item, item modifiers, and sceptre implicits. * Sceptres grant 100 Spirit and Aura-like or summon skills. * you can't dual wield Sceptres * grant a Sceptre at start chest as Witch * Reservations can be dynamically swapped based on weapon set. * Reservations do not deactivate on death. * Reserve flat amounts of Spirit to enable auras or trigger-able meta skills. * Permanent minions reserve spirit while alive, so are complimented by temporary minions that just cost mana to summon. * Many Trigger mechanics are Spirit Reservations now. * Buff and Auras from Spirit can be set per weapon set. ## Acts * Mist King Act 1 Normal -> 30 Spirit item * Ignagduk Act 3 Normal -> 30 Spirit item * Mist King Act 1 Cruel -> No Spirit item * Ignagduk Act 3 Cruel -> 40 Spirit item The base total of Spirit you should have for clearing the above bosses should be 100. Cruel Mist King does not drop a spirit item which is a result of using a Difficulty that repeats the first three acts.
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