Act_1

Old: chuanhsing#2097 2024-12-19 14:57:57

New: chuanhsing#2097 2024-12-19 17:43:37

OldNewDifferences
1-# Act 3
1+# Act 1
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3-[[include:Act_3_Map]]
3+[[include:Act_1_Map]]
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5-## Sandswept Marsh <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
5+## The Riverbank
6+* Waypoint: No
7+* Boss: [[The Bloated Miller]]
8+* Quests: [[Reaching Clearfell]] ([[Uncut Skill Gem]] Level 1)
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7-* NPCs: [[The Hooded One]]; [[Zarka]]
8-* Bosses: [[Rootdredge]] (Optional: [[Uncut Skill Gem]] Level 9)
9-* Quests: [[Legacy of the Vaal]]
10-* Points of Interest: [[Orok Campfire]] (Optional: [[Lesser Jeweller's Orb]]), [[Hanging Tree]] (Optional: Magic Rings)
10+[[The Riverbank]] is where the game begins. Select a movement type, walk forward and speak to the wounded man. Defeat the Zombie to loot your starting weapon, then equip it before progressing forward.
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12-The [[Sandswept Marsh]] is the first town in Act 3. Look for a natural crossing at the edge of town and take it to transition into a combat zone. The primary quest objective is to cross the Sandswept Marsh, in search of a [[Ziggurat Encampment]].
12+Toward the middle of the zone, you find a Large Chest containing your first Skill Gem.
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14-There are however, two secrets and one optional boss, which may provide valuable upgrades for your character:
14+Follow the tutorial prompts:
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16-* Orok Campfire: Basket containing Lesser Jeweller's Orb
17-* Hanging Tree: Corpses containing Magic Rings
18-* [[Rootdredge]]: A unique physical & fire themed boss that drops an [[Uncut Skill Gem]] Level 9
16+* To socket your Skill Gem into the Skill Gem Panel (Default Hotkey: G)
17+Left Click the Skill Icon & Place it on your Skill Bar
18+* Continue travelling forward until you find The Bloated Miller.
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20-## Ziggurat Encampment (Town) <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpaneltownpinicon.webp" height="32">
20+Defeat the [[The Bloated Miller]], collect your loot, and head to The [[Clearfell Encampment]].
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22-* NPCs: [[The Hooded One]], [[Alva]], [[Oswald]], [[Servi]]
22+## Clearfell Encampment (Town) <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpaneltownpinicon.webp" height="32">
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24-The [[Ziggurat Encampment]] is the second town in Act 3.
24+* NPCs: [[Renly]]; [[Una]]; [[Finn]]
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26-Speak to the treasure hunters, [[Alva]] and [[Oswald]], and then to [[the Hooded One]] to learn more about lowering the water levels. Take the exit to the [[Jungle Ruins]], near the top of the town.
26+The [[Clearfell Encampment]] is the first town in Path of Exile 2.
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28-The Ziggurat Encampment has 4 NPCs by default:
28+Towns are safe zones and serve as a central hub, featuring:
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30-* [[The Hooded One]]: Identifies items for free and Refunds Passive Points for Gold.
31-* [[Alva]]: accompanies you for various quests.
32-* [[Oswald]]: Sells Weapons, Body Armours, Helms, Gloves, Bloots, Shields, Quivers & Belts. Oswald can also purchase Idols for Gold.
33-* [[Servi]]: Sells Sceptres, ES Shields, Wands, Staves, Life Flasks, Mana Flasks, Wisdom Scrolls, Rings, Amulets & Charms. Servi can also Disenchant Magic Items & Rare Items for Transmutation or Regal Shards. Furthermore, Servi can also provide “Local Knowledge,” a special version of the world map with information icons; click on an icon to hear zone specific dialogue.
30+* A Waypoint
31+* Your Stashes
32+* A Healing Well
33+* & NPCs
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35-## Jungle Ruins <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
35+NPCs act as vendors, progress various questlines, or offer quest rewards.
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37-* Bosses: [[Mighty Silverfist]] (Optional: 2 Weapon Set Passive Skill Points)
38-* Quests: [[Legacy of the Vaal]]
39-* Points of Interest: Venom Crypts, Troubled Camp, Jungle Grave
37+The Clearfell Encampment has 3 NPCs by default:
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41-The [[Jungle Ruins]] is an open forested area. The primary quest objective is to search for [[the Matlan Waterways]].
39+* [[Renly]]: Sells Weapons, Body Armours, Helms, Gloves, Bloots, Shields, Quivers & Belts.
40+* [[Una]]: Sells Sceptres, ES Shields, Wands, Staves, Life Flasks, Mana Flasks, Wisdom Scrolls, Rings, Amulets & Charms. Una can also Disenchant Magic Items & Rare Items for Transmutation or Regal Shards.
41+* [[Finn]]: allows you to Gamble Gold for Items of an unknown rarity.
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43-There are however, two secrets, one optional unique boss and one side zone that are of potential interest:
43+## Clearfell <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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45-* Troubled Camp: has a Vendor that may sell items of interest & drops rare items from a chest.
46-* Jungle Grave: is a gravesite that when interacted with, summons Servi, who allows you to select one unidentified rare belt as a reward.
47-* Mighty Silverfist: is a hard-hitting physical damage boss that provides 2 Weapon Set Passive Skill Points if defeated. Precise Dodge Rolls are required to avoid either his swing or slam attacks. Might Silverfist also has a damaging Roll ability which is especially lethal if your character is low on armour.
48-* [[The Venom Crypts]]: is an optional but recommended side zone that when completed, provides a permanent character buff. The entrance to the Venom Crypts is located near the Waypoint in the Jungle Ruins.
45+* Bosses: [[Beira of the Rotten Pack]] ([[Head of the Winter Wolf]]: Grants +10% to Cold Resistance)
46+* Quests: None
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50-## The Venom Crypts
48+[[Clearfell]] is the second monster-inhabited zone and contains no immediate quest objectives.
49+
50+In the centre of the zone, players can find [[Beira of the Rotten Pack]]; an ice themed unique boss. Defeating Beira will provide the [[Head of the Winter Wolf]], a permanent consumable buff granting +10% to Cold Resistance. It is possible to immediately defeat Beira, as a Level 2 character; but can also be completed later.
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52+On the right side of the Zone, players can find the entrance to the [[Mud Burrow]] along with a Waypoint. Near the top right, players can find the exit to The Grelwood.
53+
54+## Mud Burrow
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5256 * Waypoint: No
53-* Bosses: None
54-* Quests: [[The Slithering Dead]] (Optional: 25% increased Stun Threshold, or 30% increased Elemental Ailment Threshold, or 25% increased Mana Regeneration Rate)
57+* Bosses: [[The Devourer]] (Optional)
58+* Quests: [[Treacherous Ground]] ([[Uncut Support Gem]] Level 1, Gold)
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56-[[The Venom Crypts]] is an overgrown underground tomb, inhabited by venomous cobras, tentacle miscreations, rats and more. Search the Venom Crypts for [[Corpse-snake Venom]] and return it to [[Servi]] in town, who offers you a permanent character buff as a reward:
60+The [[Mud Burrow]] is a narrow winding zone with an optional quest to Defeat the Devourer. The Devourer is a physical and chaos themed boss. The Devourer's abilities are telegraphed and can be avoided with careful positioning and movement. The Devourer’s chaos projectile barrage in particular can be avoided with Dodge Roll invincibility frames.
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58-* 25% increased Stun Threshold
59-* 30% increased Elemental Ailment Threshold
60-* 25% increased Mana Regeneration Rate
61-Warning: you cannot change your choice later on!
62+## The Grelwood <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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63-## Infested Barrens <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
64+* Bosses: [[The Brambleghast]] (Optional), [[Areagne, Forgotten Witch]] (Optional)
65+* Quests: [[Secrets in the Dark]]
66+* Points of Interest: Tree of Souls, [[The Red Vale]]
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65-* NPCs: [[Alva]]
66-* Bosses: None
67-* Quests: [[Legacy of the Vaal]]
68-* Points of Interest: Troubled Camp, Chimeral Wetlands, The Azak Bog
68+[[The Grelwood]] is an open forested area and is host to a multiple zone questline.
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70-The [[Infested Barrens]] is an outdoor zone that combines a forested jungle with narrow anthill columns.
70+Search the Grelwood for the [[Tree of Souls]] and progressing to [[the Red Vale]].
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72-The primary quest objective is to search for [[the Matlan Waterways]], however it is currently submerged underwater! Collect the waypoint near its entrance, summon and speak to [[Alva]], and search for the [[Chimeral Wetlands]].
72+[[Areagne, Forgotten Witch]]: an optional miniboss that can be difficult to defeat on a low level character, due to her frequent use of teleportation, cold degens and curses. Defeating Areagne for the first time rewards an [[Uncut Support Gem]] Level 1. Located inside her hut is a Cauldron, which drops a Medium Life & Mana Flask. Note: you can open the Cauldron without defeating Areagne.
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74-Also connected to the Infested Barrens is [[the Azak Bog]], an optional side zone with a unique boss that provides +30 Spirit and a Persistent Skill gem.
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76-Additionally, while exploring the zone you may find another Troubled Camp. Similar to the Jungle Ruins, the Troubled Camp has a Vendor that sells items and a chest that drops a rare item.
75+## The Red Vale <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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78-## The Azak Bog <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
77+* Bosses: [[The Rust King]]
78+* Quests: [[Secrets in the Dark]]
79+* Points of Interest: 3 Obelisks of Rust
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80-* Bosses: [[Ignagduk, the Bog Witch]] ([[Gembloom Skull]]: +30 Spirit, Uncut Spirit Gem Level 10: Creates a Persistent Buff Skill Gem at Level 10)
81-* Quests: [[Tribal Vengeance]] (Optional: A Magic Rarity Thawing, Staunching, Antidote, Dousing or Grounding Charm)
82-* Points of Interest: Flameskin Ritual
81+The Red Vale is an open zone and contains 3 Obelisks of Rust. When interacting with an Obelisk of Rust, a wave of monsters spawn that need to be defeated to acquire 3 [[Runed Girdle]] quest items.
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84-[[The Azak Bog]] is an outdoor zone, featuring narrow wooden walkways, wooden encampments, dangerous fire themed enemies, and the unique Boss: [[Ignagduk, the Bog Witch]].
83+Upon interacting with the third and final Obelisk of Rust, [[The Rust King]] spawns instead of a wave of monsters. Defeating the Rust King drops the last [[Runed Girdle]].
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86-Upon entering the zone, summon and speak to [[Servi]] to begin the [[Tribal Vengeance]] quest to defeat Ignaduk.
85+After acquiring all three Runed Girdles, head to town and speak to Renly, to acquire the [[Runed Spikes]] quest item. Afterward, return to the Old Forest and search for the Tree of Souls.
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88-Ignaduk is a multi-phase, physical and fire themed boss, with many spell abilities. To mitigate Ignaduks fire damage, in addition to equipping a [[Ruby Charm]] or fire resistance gear, players can search for the Flameskin Ritual. Interacting with all the effigies surrounding the ritual temporarily buffs your characters with Ignagduk's Harvest: significantly increasing fire resistance.
87+## Return to The Grelwood <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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90-Acquiring Ignaduk's Harvest can significantly reduce the difficulty of the upcoming boss fight.
89+* Bosses: [[The Brambleghast]] (Optional)
90+* Quests: [[Secrets in the Dark]]
91+* Points of Interest: Tree of Souls, [[The Grim Tangle]]
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92-After defeating Ignaduk, loot the [[Gembloom Skull]] and consume it for a +30 Spirit Buff and an [[Uncut Spirit Gem]] Level 10. Head to town and return [[Ignagduk's Ghastly Spear]] to [[Servi]] for a Magic Rarity Charm. Select one charm and progress further.
93+After acquiring the [[Runed Spikes]], return to the Grelwood and search for the Tree of Souls, Summon [[Una]] (if you haven’t already), and stab the Runed Spikes into the three Runic Seals.
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94-## Chimeral Wetlands <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
95+Speak to Una, head to town, and speak to Una again to complete the [[Secrets in Dark Quest]]. Afterward, head back to the Grelwood and search for The Grim Tangle.
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96-* Bosses: [[Xyclucian, the Chimera]]
97-* Quests: [[Legacy of the Vaal]]
98-* Points of Interest: Ravaged Camp, Toxic Bloom, Temple of Chaos
97+## The Grim Tangle <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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100-The [[Chimeral Wetlands]] is a dense jungle filled with toxic flora and undead explorers, and is home to [[Xylucian, the Chimera]]; a tri-elemental, physical and chaos themed boss.
99+* Bosses: [[The Rotten Druid]] (Optional)
100+* Quests: The Mysterious Shade
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102-Begin by searching the Chimeral Wetlands for the entrance to [[Jiquani's Machinarium]], guarded by Xylucian; a challenging boss with a large array of abilities and mechanics.
102+[[The Grim Tangle]] is another narrow winding zone and contains no immediate quest objectives. Players should navigate through the zone, in search of the Cemetery of the Eternals.
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104-After defeating Xylucian, loot the [[Chimeral Inscribed Ultimatum]] quest item and progress forward to [[Jiquani's Machinarium]].
104+## Cemetery of the Eternals <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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106-Connected to the Chimeral Wetlands is the Temple of Chaos; the second available method for ascension. During progression, completing the Temple of Chaos may be difficult. It is recommended to acquire extra levels and gear before attempting the ascendancy trial.
106+* NPCs: [[Lachlann the Lost]]
107+* Quests: [[Sorrow Among Stones]]
108+* Points of Interest: [[Tomb of the Consort]], [[Mausoleum of the Praetor]]
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108-While exploring the Chimeral Wetlands, players may encounter the following two secrets
110+The [[Cemetery of the Eternals]] is an open area and is host to another multiple zone questline. Players need to search for the Tomb of the [[Tomb of Consort]] & the [[Mausoleum of the Praetor]], defeating the bosses inside, before returning to the [[Cemetery of the Eternals]] and speaking to [[Lachlann the Lost]].
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110-* Ravaged Camp: contains a chest that drops a rare item.
111-* Toxic Bloom: contains a Rare Monster that drops a Magic Amulet when killed.
112+Author's Note: There is no meaningful difference in which zone you complete first. Completing the zones in the order you find them is recommended!
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113-## Jiquani's Machinarium <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
114+## Tomb of the Consort <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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115-* NPCs: [[Alva]]
116-* Bosses: [[Blackjaw, the Remnant]] (Optional: The Flame Core: Grants +10% to Fire Resistance)
117-* Quests: [[Legacy of the Vaal]]
118-* Points of Interest: 4 Small Soul Cores
116+* Bosses: [[Asinia, the Praetor's Consort]]
117+* Quests: [[Sorrow Among Stones]]
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120-[[Jiquani's Machinarium]] is an underground puzzle-like zone that requires [[Small Soul Core]]s to unlock different sections:
119+The [[Tomb of the Consort]] is another underground zone and is home to [[Asinia, the Praetor's Consort]].
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122-* One Small Soul Core is required to unlock the initial puzzle.
123-* A second Small Soul Core is required to unlock the entrance to [[Jiquani's Sanctum]].
124-* (Optional) gain access to the optional boss: [[Blackjaw, the Remnant]]
125-* (Optional) a secret room with loot.
121+Search for and defeat Asinia, to acquire [[Asinia's Memorial Key Piece]].
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127-Blackjaw is a physical and fire themed boss; who uses a combination of devastating slams and fire spells which can be avoided with either Dodge Roll invincibility frames or careful positioning. Defeating Blackjaw provides [[The Flame Core]], which when consumed provides a permanent +10% to Fire Resistance buff.
123+## The Mausoleum <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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129-## Jiquani's Sanctum <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
125+* Bosses: [[Draven, the Eternal Praetor]]
126+* Quests: [[Sorrow Among Stones]]
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131-* NPCs: [[Alva]]
132-* Bosses: [[Zicoatl, Warden of the Core]]
133-* Quests: [[Legacy of the Vaal]]
134-* Points of Interest: 2 Medium Soul Cores, [[Paquate's Mechanism]]
128+The [[Mausoleum of the Praetor]] is another underground zone and is home to [[Draven, the Eternal Praetor]].
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136-[[Jiquani's Sanctum]] is another underground puzzle-like zone that requires two [[Medium Soul Core]]s to activate [[Zicoatl, Warden of the Core]]; a physical and lightning themed unique boss.
130+Search for and defeat Draven, to acquire [[Draven's Memorial Key Piece]].
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138-Defeating Zicoatly provides a [[Large Soul Core]], which is used to open the entrance to [[the Matlan Waterways]]. Begin by summoning and speaking to [[Alva]], located near the start of the area and then search for two [[Medium Soul Core]]s. The Soul Cores are randomly located and need to be placed into two separate generators. Once you've activated the generators, speak to [[Alva]] once more and interact with the [[Large Soul Core]] to begin the fight.
132+## Return to the Cemetery of the Eternals <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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140-Zicoatl has a wide array of physical and lightning abilities. Most abilities have a telegraphed windup that can be avoided by playing in melee range and Dodge Rolling behind the boss. One of Zicoatl's most lethal abilities is his triangular expanding slam. Stand near the vertices to avoid taking damage.
134+* NPCs: [[Lachlann the Lost]]
135+* Bosses: [[Lachlann of Endless Lament]]
136+* Quests: [[Sorrow Among Stones]], [[The Mysterious Shade]]
137+* Points of Interest: [[The Memorial Gate]]
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142-After defeating Zicoatl, loot the [[Large Soul Core]], return to the [[Infested Barrens]] and interact with the Stone Altar to resurface the entrance to [[the Matlan Waterways]].
139+After acquiring both Memorial Key Pieces, return to the [[Cemetery of the Eternals]] and open the Memorial Gate near [[Lachlann the Lost]]. Follow Lachlann the Lost to his family's grave site, where he transforms into [[Lachlann of Endless Lament]].
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144-Note: while clearing Jiquani's Sanctum you may discover a corruption altar, allowing the player to unpredictably modify an item.
141+Defeat [[Lachlann of Endless Lament]] and pick up [[Count Lachlann’s Ring]]. Head forward to the [[Hunting Ground]], take the waypoint to town, speak to [[Una]], and witness the revival of [[The Hooded One]].
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146-## The Matlan Waterways
143+## Hunting Grounds <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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148-* Waypoint: No
149-* Bosses: None
150-* Quests: [[Legacy of the Vaal]]
151-* Points of Interest: [[Narag's Hut]] (Optional)
145+* Bosses: [[The Crowbell]] (Optional) (2 Weapon Set Passive Skill Points)
146+* Quests: None
147+* Points of Interest: [[Freythorn]], [[Ogham Farmlands]]
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153-[[The Matlan Waterways]] is an open zone composed of a series of interconnected canals. Players need to interact with many levers to drain water-filled sections to progress forward.
149+The [[Hunting Grounds]] is an open zone inhabited by extremely dangerous monsters, extra care is required to progress forward safely. [[The Crowbell]] is an optional boss that provides 2 Weapon Set Passive Skill Points if defeated.
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155-At the end of the zone, players encounter one final, larger lever. Interact with it, return to town, speak to [[Alva]] at the base of the Ziggurat and enter [[the Drowned City]].
151+Connected to the Hunting Grounds are the [[Freythorn]] and the [[Ogham Farmlands]]. It is recommended to find the Freythorn first before progressing forward, as the optional boss inside will provide +30 Spirit and a Persistent Skill Gem.
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157-Note: While progressing through [[the Matlan Waterways]], players may find Narag's hut. Host to a rare enemy that drops a rare weapon.
153+## Freythorn <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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159-## The Drowned City <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
155+* Bosses: [[The King in the Mists]] ([[Gembloom Skull]]: +30 Spirit, [[Uncut Spirit Gem]] Level 4: Creates a Persistent Buff Skill Gem at Level 4)
156+* Quests: [[Ominous Altars]] (Optional) (A Normal Rarity [[Ruby Charm]], [[Sapphire Charm]] or [[Topaz Charm]])
157+* Points of Interest: 3 Ritual Altars
158+
159+Freythorn is hoisted above the Hunting Grounds, it is composed of narrow wooden walkways and filled with dangerous ritual enemies. This is home to the King in the Mists.
160+
161+Search for the three Ritual Altars, interact with them, and defeat the newly spawned enemies to cleanse the Ritual.
162+
163+After cleansing three Ritual Altars, head to the top of the zone, in search of a much larger Ritual Altar. Clear the enemies surrounding it and interact with the larger Ritual Altar to begin the final Ritual, spawning another wave of monsters. Defeat the monsters and [[The King in the Mists]] spawns.
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165+The King in the Mists is a multi-phase, physical, and chaos themed boss, with both ranged and melee abilities. During the fight, the King in the Mists will cast either a purple or red debuff on you.
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167+If the debuff is purple: keep moving to avoid being frozen.
168+
169+If the debuff is red: stand still to avoid being frozen. Standing still can be dangerous, so either maintain distance before the red debuff is cast, or, build up the boss's stagger bar and stun them when afflicted by the red debuff.
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171+After defeating the King in the Mists. Loot the Gembloom Skull and consume it for a +30 Spirit buff. Consuming the Gembloom Skull will also create an Uncut Spirit Gem Level 4, allowing you to create your first Persistent Buff Skill Gem. Head to town and speak to Finn, who will offer you a normal rarity Ruby, Sapphire, and Topaz Charm. Select one and progress further.
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173+## Ogham Farmlands <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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161175 * Bosses: None
162-* Quests: [[Legacy of the Vaal]]
163-* Points of Interest: [[Secret Gold Cellars]]
176+* Quests: [[The Lost Lute]] (Optional) (2 Weapon Set Passive Skill Points)
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165-[[The Drowned City]] is an open zone composed of water-damaged ruins and is inhabited with large packs of cannibals, colossal volatile enemies who explode on death and more. This zone also introduces the drowning mechanic, a moving teal orb that reduces vision, and if you stand in it for too long, brings your character to a short and timely end.
178+[[Ogham Farmlands]] is an open zone with an optional quest: The Lost Lute. To complete the Lost Lute: search for a hut containing Una’s Lute, Loot Una’s Lute, and speak to Una in Town to acquire 2 Weapon Set Passive Skill Points.
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167-The primary quest objective is to travel to the [[Apex of Filth]]. However, players can also choose to enter [[the Molten Vault]], an optional side zone.
180+## Ogham Village <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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169-While navigating [[the Drowned City]], you may come across underground cellars, filled with enemies, gold and loot.
182+* Bosses: [[The Executioner]]
183+* Quests: [[The Trail of Corruption]] ([[Uncut Skill Gem]] Level 5), [[Finding the Forge]] (Optional) (Unlocks the Salvage Bench)
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171-## The Molten Vault <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
185+[[Ogham Village]] is a fiery village and contains the Executioner, a required boss to progress forward; and an optional but recommended quest, Finding the Forge which unlocks the Salvage Bench.
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173-* Bosses: [[Mektul, the Forgemaster]] (Optional)
174-* Quests: [[Treasures of Utzaal]] ([[Uncut Skill Gem]] Level 10)
187+To complete Finding the Forge: search for Renly’s [[Smithing Tools]] and bring them back to Renly in town.
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176-[[The Molten Vault]] is an indoor forge inhabited by [[Mektul, the Forgemaster]]; a physical and fire themed boss. Defeating Mektul rewards the player with an [[Uncut Skill Gem]] Level 10.
189+To complete [[the Trail of Corruption]], search for and defeat [[The Executioner]]. The Executioner is a physical and fire themed boss, with extremely lethal slam abilities. Pay careful attention to the Executioner's animations to either walk out of or Dodge Roll away from his abilities.
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178-To find Mektul, begin by searching for a large vat of molten gold. Pull the nearby lever to open the path forward. Follow the flow of molten gold, exploring side rooms as alternate paths, when reaching dead ends. Continue following the flow of gold until you reach the boss Arena. Pull the Sluice Gate Lever and take the lift down to Mektul.
191+After defeating the Executioner, free the prisoner at the top of the platform, travel forward to the Courtyard, and take the Waypoint to town to speak to Leitis for an [[Uncut Skill Gem]] Level 5.
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180-Mektul is a challenging boss with a strict time limit. Players may need to improve their gear and level up before attempting the fight.
193+## The Manor Ramparts <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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182-Players have less than four minutes to defeat Mektul before molten gold completely covers the aqueduct.
195+* Quests: None
196+* Bosses: None
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184-## Apex of Filth <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
198+[[The Manor Ramparts]] is an open zone with no quests or bosses. Progress forward and search for the Oghman Manor.
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186-* Bosses: [[Queen of Filth]]
187-* Quests: [[Legacy of the Vaal]]
188-* Points of Interest: [[Cauldron Keeper]] (Optional)
200+## Ogham Manor <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
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190-The [[Apex of Filth]] is an open runic area, once again inhabited by large packs of cannibals, volatile exploding enemies, shamans and more. The Filthy Crone's in particular pay homage to Path of Exiles 1's Doedre and use similar abilities such as casting curses or firing physical projectile attacks.
202+* Bosses: [[Count Geonor]] (Unlock Act 2), [[Candlemass, the Living Rite]] ([[Candlemass’ Essence]]: Grants +20 to Maximum Life)
203+* Quests: [[The Mad Wolf of Ogham]]
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192-Located in the centre of the zone is the [[Queen of Filth]], a physical and chaos themed unique boss. Despite their appearance, the [[Queen of Filth]] is extremely mobile and requires careful positioning and timely Dodge Roll's to survive. Furthermore, similar to the Filthy Crone's encountered earlier, the Queen of Filth can cast circular patches of stationary cursed ground; avoid standing in these areas to prevent being debuffed.
205+The [[Ogham Manor]] is a multi-floor indoor zone that contains Count Geonor, a required boss to progress forward; and an optional but recommended boss, Candlemass, that grants a +20 to Maximum Life buff.
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194-After defeating the [[Queen of Filth]], loot the [[Temple Door idol]] quest item, return to town and speak to [[Alva]], opening the entrance to the [[Temple of Kopec]].
207+[[Candlemass, the Living Rite]] is located on the first floor and is a fire themed boss, with both ranged and melee attacks.
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196-While searching for the Queen of Filth, players may find the [[Cauldron Keeper]]; a friendly Filthy Crone who sells caster gear and jewellery. Players can also find [[Red Mushroom]], [[Green Mushroom]], and [[Blue Mushroom]]s, which can be placed into the Cauldron Keeper's cauldron for a Life and Mana Flask reward.
209+[[Count Geonor]], is found on the final floor and is a multi-phase, physical and cold themed boss.
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198-## Temple of Kopec
211+During the first phase, Count Geonor fights you in both human and wolf form. Upon lowering Count Geonor to below half health, he permanently transitions to wolf form and disappears into an arena-wide fog.
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200-* Waypoint: No
201-* NPCs: [[Alva]]
202-* Bosses: [[Ketzuli, High Priest of the Sun]]
203-* Quests: [[Legacy of the Vaal]]
213+During the fog phase normal monsters spawn to provide flask charges. As the fog phase progresses, Count Geonor speaks various voice lines; and at the end of each voice line lunges at you from the fog.
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205-The [[Temple of Kopec]] is an enclosed temple, inhabited by fiery enemies and introduces a unique environmental hazard: an indoor sun that applies a stacking burning debuff when standing in its light. Stay in the shade to avoid being burnt to a crisp.
215+After the fog dissipates, Count Geonor returns in wolf form, with extra abilities. Carefully watch his animations and pay attention to arena-wide AoE abilities.
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207-Carefully search the corners of the Temple for stairs to ascend to the top floor, to find [[Ketzuli, High Priest of the Sun]]; a fire themed boss.
208-
209-Follow [[Alva]] through the gateway to the Vaal Empire moments before the Cataclysm. Take the steps down to [[Utzaal]] of the past to continue your journey.
210-
211-## Utzaal (Past) <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
212-
213-* NPCs: [[Alva]]
214-* Bosses: [[Viper Napuatzi]]
215-* Quests: [[Legacy of the Vaal]]
216-* Points of Interest: [[Chaos Statue]], [[Peculiar Fortunes]], [[The Sacrificial Heart]]
217-
218-[[Utzaal]] of the Past is an open area inhabited by legions of threatening Vaal enemies:
219-
220-* The Eye of Winter casters are particularly dangerous. If possible, equip a Sapphire Charm or Cold Resistance gear, and avoid travelling along the Eye of Winter's trajectory.
221-* Larger physical damage dealing Vaal Overseers and Vaal Goliaths are also present. If your character is low on physical damage mitigation, play with extra caution to avoid their attacks.
222-* Search the zone for [[Viper Napuatzi]], an incredibly difficult fight. Consider farming Utzaal or a zone of your choosing for additional gear and character levels beforehand.
223-
224-After dealing with stragglers, progress forward and search for Aggorat from the Past.
225-
226-While clearing Utzaal from the past, you may find a Chaos Statue, Secret Peculiar Fortunes and a [[Sacrificial Heart]].
227-
228-* [[Chaos Statue]]: provides an [[inscribed ultimatum]] that can be used in the Temple of Chaos
229-* [[Peculiar Fortunes]]: hidden across the map, interact with them to acquire golden idols which can be sold to Oswald in town for gold.
230-* [[The Sacrificial Heart]] is stabbed in the next zone to acquire 2 Weapon Set Passive Skill Points.
231-* Napuatzi's Quarters: Gold and Chest
232-
233-
234-## Aggorat (Past) <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
235-
236-* Bosses: None
237-* Quests: [[Legacy of the Vaal]]
238-* Points of Interest: [[Peculiar Fortunes]], Sacrificial Dais (Optional: 2 Weapon Set Passive Skill Points)
239-
240-[[Aggorat]] of the past is another open area inhabited by legions of threatening Vaal enemies. The primary objective is to explore Aggorat for the entrance to [[the Black Chambers]].
241-
242-* [[Peculiar Fortunes]]: hidden across the map, interact with them to acquire golden idols which can be sold to Oswald in town for gold.
243-* Sacrificial Dais: While exploring you may find an altar and a [[Sacrificial Dagger]]. Interact with the altar to place the [[Sacrificial Heart]] found in the previous zone, loot the [[Sacrificial Dagger]] and stab the [[Sacrificial Heart]] to acquire 2 Weapon Set Passive Skill Points
244-
245-## The Black Chambers (Past) <img src="https://cdn.poe2db.tw/image/art/2dart/uiimages/ingame/worldpanelwaypointicon.webp" height="32">
246-
247-* NPCs: [[Alva]]
248-* Bosses: [[Doryani, Royal Thaumaturge]]
249-* Quests: [[Legacy of the Vaal]]
250-
251-[[The Black Chambers]] of the Past hosts [[Doryani, Royal Thaumaturge]], Act 3's penultimate boss. Search for the Testing Pit to begin the final campaign battle.
252-
253-After defeating Doryani's Triumph, [[Alva]] escapes from her prison and convinces Doryani to assist you in defeating the Beast. Portal to town and take the Gateway to Cruel Difficulty.
217+After defeating Count Geonor, return to town and speak to the Hooded One, selecting the “Follow the Beast’s trail” dialogue option to progress to [Act 2](Act_2).