Анундр, песчаный червь


Anundr, the Sandworm
Spectre | N |
---|---|
Tags | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int |
Здоровье
75%
+100%
Сопротивление




Damage
170%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
6 ~ 46
Время атаки
2.01 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
DevourerBossDuoTail
Metadata
DevourerBossDuoTail
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
5,818
4,826
708
Damage
396
Урон от чар
396
Меткость
2,502
Время атаки
2.01
Опыт
57,268
Minion Life
5,198
Minion Damage
1,647
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MudBurrowerTailSlamGA
Triggerable, Attack
Base Damage: 317–476
Шанс крит. попадания: 5%
Урон от атаки: 130%
Время атаки: 2.01 сек.
Перезарядка: 12 сек.
Наносит на 30% больше урона атаками
is area damage [1]
MudBurrowerTailSweepGA
Triggerable, Attack
Base Damage: 317–476
Шанс крит. попадания: 5%
Время атаки: 2.01 сек.
200% увеличение дистанции отбрасывания
Отбрасывает врагов
is area damage [1]
MudBurrowerTailSlamFarGA
Triggerable, Attack
Base Damage: 317–476
Шанс крит. попадания: 5%
Урон от атаки: 130%
Время атаки: 2.01 сек.
Перезарядка: 12 сек.
Наносит на 30% больше урона атаками
attack maximum action distance + [50]
is area damage [1]
MudBurrowerTailSlamAcidGA
Triggerable, Attack
Base Damage: 317–476
Шанс крит. попадания: 5%
Урон от атаки: 130%
Время атаки: 2.01 сек.
Наносит на 30% больше урона атаками
Отравляет врагов при нанесении удара
is area damage [1]
MudBurrowerTailSweepAcidGA
Triggerable, Attack
Base Damage: 317–476
Шанс крит. попадания: 5%
Время атаки: 2.01 сек.
200% увеличение дистанции отбрасывания
Отравляет врагов при нанесении удара
Отбрасывает врагов
is area damage [1]
MudBurrowerTailSlamAcidFarGA
Triggerable, Attack
Base Damage: 317–476
Шанс крит. попадания: 5%
Урон от атаки: 130%
Время атаки: 2.01 сек.
Наносит на 30% больше урона атаками
Отравляет врагов при нанесении удара
is area damage [1]
main hand base maximum attack distance [39]
MudBurrowerTailEmergeSlamTriggerGA
Triggerable, Attack
Base Damage: 317–476
Шанс крит. попадания: 5%
Урон от атаки: 130%
Время атаки: 2.01 сек.
Наносит на 30% больше урона атаками
is area damage [1]
MudBurrowerTailEmergeSlamTriggerAcidGA
Triggerable, Attack
Base Damage: 317–476
Шанс крит. попадания: 5%
Время атаки: 2.01 сек.
is area damage [1]
SSMMudBurrowerGrubs
Spell, Multicastable, Triggerable
Время применения: 1 сек.
Перезарядка: 12 сек.
action attack or cast time uses animation length [1]
alternate minion [1053]
monster no drops or experience [1]
number of monsters to summon [4]
summon specific monsters radius +% [0]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Positioned { force_placement = true update_max_entity_size = true } Actor { basic_action = "Emerge" basic_action = "Emerge2" basic_action = "Emerge3" slow_animations_go_to_idle = false } StateMachine { define_shared_state = "fight" define_shared_state = "dead" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_state_fight_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/Mudburrower_scale.epk' );" create_state_fight_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/Mudburrower_scale.epk' );" } Preload { preload_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/mudburrower_chasm" } Actor { on_end_Emerge = "PlayCharacterAudioEvent( DevourerTail );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MudBurrower/DevourerDuo/DevourerBossDuoTail"] = { name = "Anundr, the Sandworm", life = 0.75, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.7, damageSpread = 0.2, attackTime = 2.01, attackRange = 46, accuracy = 1, skillList = { "MudBurrowerTailSlamGA", "MudBurrowerTailSlamAcidGA", "MudBurrowerTailSweepGA", "MudBurrowerTailSweepAcidGA", "MudBurrowerTailSlamFarGA", "MudBurrowerTailSlamAcidFarGA", "SSMMudBurrowerGrubs", "MudBurrowerTailEmergeSlamTriggerGA", "MudBurrowerTailEmergeSlamTriggerAcidGA", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MudBurrowerTailSlamGA"] = { name = "MudBurrowerTailSlamGA", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudBurrowerTailSlamAcidGA"] = { name = "MudBurrowerTailSlamAcidGA", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "is_area_damage", "global_poison_on_hit", }, levels = { [1] = {50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudBurrowerTailSweepGA"] = { name = "MudBurrowerTailSweepGA", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "knockback_distance_+%", "is_area_damage", "global_knockback", }, levels = { [1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudBurrowerTailSweepAcidGA"] = { name = "MudBurrowerTailSweepAcidGA", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "knockback_distance_+%", "active_skill_base_physical_damage_%_to_convert_to_chaos", "is_area_damage", "global_knockback", "global_poison_on_hit", }, levels = { [1] = {200, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudBurrowerTailSlamFarGA"] = { name = "MudBurrowerTailSlamFarGA", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "is_area_damage", }, levels = { [1] = {50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudBurrowerTailSlamAcidFarGA"] = { name = "MudBurrowerTailSlamAcidFarGA", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "active_skill_base_physical_damage_%_to_convert_to_chaos", "is_area_damage", "global_poison_on_hit", }, levels = { [1] = {39, 50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMudBurrowerGrubs"] = { name = "SSMMudBurrowerGrubs", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1053, 4, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudBurrowerTailEmergeSlamTriggerGA"] = { name = "MudBurrowerTailEmergeSlamTriggerGA", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudBurrowerTailEmergeSlamTriggerAcidGA"] = { name = "MudBurrowerTailEmergeSlamTriggerAcidGA", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chance_to_poison_on_hit_%", "is_area_damage", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
key | val |
---|---|
Stats.item_drop_slots | 1 |
Stats.energy_shield_recharge_rate_per_minute_% | 750 |
Stats.base_maximum_mana | 200 |
Stats.maximum_physical_damage_reduction_% | 75 |
Stats.base_maximum_all_resistances_% | 75 |
Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
Stats.base_critical_hit_damage_bonus | 30 |
Stats.max_endurance_charges | 3 |
Stats.max_frenzy_charges | 3 |
Stats.max_power_charges | 3 |
Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
Stats.movement_velocity_cap | 128 |
Stats.max_azurite_debuff_stacks | 10 |
Stats.ignore_skill_weapon_restrictions | 1 |
Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
Stats.scale_melee_range_to_actor_scale | 1 |
Stats.use_melee_pattern_range | 1 |
Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
Stats.actor_scale_+%_limit | 200 |
Stats.base_heavy_stun_duration_ms | 2000 |
Stats.melee_defer_damage_prediction | 1 |
Stats.poise_decay_delay_ms | 8000 |
Stats.poise_decay_%_per_second | 5 |
Stats.base_block_angle_degrees | 180 |
Stats.action_attack_or_cast_time_uses_animation_length | 1 |
Stats.slow_potency_+%_final_per_additional_player | -10 |
Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
Stats.maximum_life_+%_final_per_additional_player | 50 |
Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
Stats.poise_threshold_+%_final_per_additional_player | 50 |
Stats.stun_base_duration_override_ms | 500 |
Stats.bleeding_moving_damage_%_of_base_override | 200 |
ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
Positioned.blocking | true |
Positioned.team | 0 |
Positioned.serialise_collidable | true |
Positioned.force_placement | true |
Positioned.update_max_entity_size | true |
BaseEvents.server_only | true |
Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, Emerge, Emerge2, Emerge3 |
Actor.slow_animations_go_to_idle | false, false |
Pathfinding.immobile | true |
StateMachine.define_shared_state | fight, dead |
Анундр, песчаный червь



Область: Кхарийский перевал, [DNT] River Barrens, Арройо
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster slain flask charges granted +% [-50]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster slain flask charges granted +% [-50]
Anundr, the Sandworm
Spectre | N |
---|---|
Area | Кхарийский перевал, [DNT] River Barrens, Арройо |
Tags | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int |
Здоровье
200%
+35%
Сопротивление




Damage
250%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
6 ~ 37
Время атаки
2.01 Second
Damage Spread
±20%
Опыт
250%
Model Size
100%
Type
DevourerBossDuoHead
Metadata
DevourerBossDuoHead
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
65
Здоровье
13,026
2,731
663
Damage
531
Урон от чар
531
Меткость
2,228
Время атаки
2.01
Опыт
53,768
Minion Life
12,564
Minion Damage
2,072
Minion Armour
4,147
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeMudBurrowerLeftCleave
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 425–637
Шанс крит. попадания: 5%
Урон от атаки: 140%
Время атаки: 2.01 сек.
Наносит на 40% больше урона атаками
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [40]

MeleeMudBurrowerRightCleave
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 425–637
Шанс крит. попадания: 5%
Урон от атаки: 140%
Время атаки: 2.01 сек.
Наносит на 40% больше урона атаками
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [40]

MeleeMudBurrowerBite
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 425–637
Шанс крит. попадания: 5%
Урон от атаки: 140%
Время атаки: 2.01 сек.
Наносит на 40% больше урона атаками
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [80]

MPAMudBurrowerBloodProj
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 425–637
Шанс крит. попадания: 5%
Урон от атаки: 125%
Время атаки: 2.01 сек.
Наносит на 25% больше урона атаками
action attack or cast time uses animation length [1]
attack maximum action distance + [11]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1115]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [3000]
projectile spread radius [7]
projectile uses contact position [1]
MudBurrowerBurrowSpam
Attack, Area
Base Damage: 425–637
Шанс крит. попадания: 5%
Время атаки: 2.01 сек.
Перезарядка: 3 сек.
Наносит на 50% меньше урона
50% уменьшение области действия
Кольца наносят на 33% больше урона
action attack or cast time uses animation length [1]
emerge speed +% [100]
is area damage [1]
MudBurrowerEpicBurrowNoRetarget
Spell, Movement
Время применения: 4.5 сек.
Перезарядка: 14 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
MudBurrowerGoopGT
Triggerable
Перезарядка: 16 сек.
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [60]
MPAMudBurrowerSprayProj
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 425–637
Шанс крит. попадания: 5%
Время атаки: 2.01 сек.
Перезарядка: 16 сек.
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1118]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [0]
projectile spread radius [8]
projectile uses contact direction [1]
projectile uses contact position [1]
GAMudBurrowerBloodProj
Triggerable, Attack
Base Damage: 425–637
Шанс крит. попадания: 5%
Время атаки: 2.01 сек.
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
MudBurrowerEpicBurrowTriggerGA
Triggerable, Attack
Base Damage: 425–637
Шанс крит. попадания: 5%
Урон от атаки: 300%
Время атаки: 2.01 сек.
Наносит на 200% больше урона атаками
is area damage [1]
voll slam damage +% final at centre [50]
MudBurrowerMaggotSummon
Spell, Multicastable, Triggerable
Время применения: 1 сек.
alternate minion [1003]
minion dies when parent dies [1]
number of monsters to summon [4]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
MudBurrowerGoopTriggerEG
Triggerable
MudBurrowerGoopTriggerKnockbackGA
Triggerable, Attack
Base Damage: 425–637
Шанс крит. попадания: 5%
Урон от атаки: 5%
Время атаки: 2.01 сек.
Наносит на 95% меньше урона атаками
Отбрасывает врагов
is area damage [1]
MPAMudBurrowerGoopSmallBall
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 425–637
Шанс крит. попадания: 5%
Время атаки: 2.01 сек.
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1116]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [0]
projectile spread radius [10]
projectile uses contact direction [1]
projectile uses contact position [1]
GAMudBurrowerGoopSmallImpact
Triggerable, Attack
Base Damage: 425–637
Шанс крит. попадания: 5%
Урон от атаки: 35%
Время атаки: 2.01 сек.
Наносит на 65% меньше урона атаками
Отравляет врагов при нанесении удара
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
MPAMudBurrowerGoopBigBall
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 425–637
Шанс крит. попадания: 5%
Время атаки: 2.01 сек.
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1117]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [0]
projectile spread radius [3]
projectile uses contact position [1]
MudBurrowerGoopExplode
Triggerable, Attack
Base Damage: 425–637
Шанс крит. попадания: 5%
Урон от атаки: 160%
Время атаки: 2.01 сек.
Наносит на 60% больше урона атаками
Отравляет врагов при нанесении удара
base is projectile [1]
is area damage [1]
GAMudBurrowerSpraySmallImpact
Triggerable, Attack
Base Damage: 425–637
Шанс крит. попадания: 5%
Время атаки: 2.01 сек.
Отравляет врагов при нанесении удара
50% увеличение длительности яда
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
GAMudBurrowerDivePush
Triggerable, Spell, Damage
Время применения: 1 сек.
20% увеличение дистанции отбрасывания
Нельзя уклониться
Отбрасывает врагов
action attack or cast time uses animation length [1]
base cannot be blocked [1]
base deal no damage [1]
base knockback speed +% [50]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
disable visual hit effect [1]
is area damage [1]
GAMudBurrowerHeadSlam
Triggerable, Attack
Base Damage: 425–637
Шанс крит. попадания: 5%
Урон от атаки: 400%
Время атаки: 2.01 сек.
Перезарядка: 12 сек.
Наносит на 300% больше урона атаками
Отравляет врагов при нанесении удара
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [80]
CGEMudBurrowerVomit
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Время применения: 1 сек.
Наносит 363.6 базового урона хаосом в секунду
active skill base area of effect radius [15]
base skill effect duration [10000]
ground caustic art variation [1000]
MPAMudBurrowerVomitProj
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 425–637
Шанс крит. попадания: 5%
Урон от атаки: 80%
Время атаки: 2.01 сек.
Наносит на 20% меньше урона атаками
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1118]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Pathfinding { immobile = true } Actor { slow_animations_go_to_idle = false basic_action = "Emerge3" } Positioned { update_max_entity_size = true } Animated { // this doesn't resume, but it kinda doesn't matter on_submerge_emerge_01 = "RemoveCollidability();" on_end_submerge_emerge_01 = "MakeCollidable();" on_event_geotrigger_for_submerge_emerge_01 = "MakeCollidable();" } StateMachine {} Transitionable {} Stats { set_monster_delay_item_drops_millis = 1800 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { use_ao_lights = true } Transitionable { create_untransitioned = "DisableRendering();" on_transition = " EnableRendering(); SetStaticLifeBarVisibilty( True ); " create_transitioned = " IfAlive( { SetStaticLifeBarVisibilty( True ); } ); Delay( 0.1, {SetStaticLifeBarVisibilty( True ); } ); " } Animated { on_event_pulse_for_submerge_emerge_01 = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/preshockwave.ao' );" on_event_pulse_for_submerge_emerge_02 = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/preshockwave.ao' );" on_event_pulse_for_submerge_emerge_03 = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/preshockwave.ao' );" on_emerge_01 = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/mudburrower_travelling.ao' );" on_event_disable_turn_rate = "SetAnimatedTurnDuration( 0.1, 0 );" on_event_enable_turn_rate = "ResetAnimatedTurnDuration( 0 );" } Render { selection_height_override = 300.0 } Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/epk/mouth_along.epk' );" on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/epk/mouth_along.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/on_death.epk' ); EnableProjectileAttaching(); SetStaticLifeBarVisibilty( false ); " on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/on_death.epk' );" } Preload { preload_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/mudburrower_chasm" preload_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/mudburrower_chasm_body" preload_object = "Metadata/Monsters/MudBurrower/MudBurrowerBodyBoss" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/acidic_ground_slow_fade_in.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/emerge_epic.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/epk/mouth_along.epk" preload_environment = "G1_3_boss" preload_environment = "G1_3_boss_defeat" } GlobalAudioParamEvents { player_in_range_param = "BurrowerInRange" life_percent_param = "BurrowerLifePercentage" range = 130 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MudBurrower/DevourerDuo/DevourerBossDuoHead"] = { name = "Anundr, the Sandworm", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 2.01, attackRange = 37, accuracy = 1, skillList = { "MeleeMudBurrowerBite", "MeleeMudBurrowerLeftCleave", "MeleeMudBurrowerRightCleave", "MPAMudBurrowerBloodProj", "MPAMudBurrowerGoopSmallBall", "MPAMudBurrowerGoopBigBall", "MPAMudBurrowerSprayProj", "MPAMudBurrowerVomitProj", "CGEMudBurrowerVomit", "GAMudBurrowerBloodProj", "GAMudBurrowerGoopSmallImpact", "GAMudBurrowerSpraySmallImpact", "GAMudBurrowerDivePush", "GAMudBurrowerHeadSlam", "MudBurrowerEpicBurrowTriggerGA", "MudBurrowerEpicBurrowNoRetarget", "MudBurrowerMaggotSummon", "MudBurrowerBurrowSpam", "MudBurrowerGoopTriggerEG", "MudBurrowerGoopTriggerKnockbackGA", "MudBurrowerGoopExplode", "MudBurrowerGoopGT", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeMudBurrowerBite"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {80, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeMudBurrowerLeftCleave"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeMudBurrowerRightCleave"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPAMudBurrowerBloodProj"] = { name = "MPAMudBurrowerBloodProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_ballistic_gravity_override", "projectile_spread_radius", "attack_maximum_action_distance_+", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {1115, 3000, 7, 11, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {2, 1115, 3000, 7, 11, baseMultiplier = 1.25, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPAMudBurrowerGoopSmallBall"] = { name = "MPAMudBurrowerGoopSmallBall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_ballistic_gravity_override", "projectile_spread_radius", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", "projectile_ballistic_angle_from_target_distance", "projectile_uses_contact_direction", }, levels = { [1] = {1116, 0, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPAMudBurrowerGoopBigBall"] = { name = "MPAMudBurrowerGoopBigBall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_ballistic_gravity_override", "projectile_spread_radius", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {1117, 0, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPAMudBurrowerSprayProj"] = { name = "MPAMudBurrowerSprayProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "projectile_ballistic_gravity_override", "projectile_spread_radius", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {1118, 0, 8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPAMudBurrowerVomitProj"] = { name = "MPAMudBurrowerVomitProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {1118, baseMultiplier = 0.8, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEMudBurrowerVomit"] = { name = "CGEMudBurrowerVomit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "active_skill_base_area_of_effect_radius", "base_skill_effect_duration", "ground_caustic_art_variation", }, levels = { [1] = {1, 15, 10000, 1000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMudBurrowerBloodProj"] = { name = "GAMudBurrowerBloodProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMudBurrowerGoopSmallImpact"] = { name = "GAMudBurrowerGoopSmallImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "global_poison_on_hit", "base_is_projectile", }, levels = { [1] = {baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMudBurrowerSpraySmallImpact"] = { name = "GAMudBurrowerSpraySmallImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_poison_duration_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "global_poison_on_hit", "base_is_projectile", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMudBurrowerDivePush"] = { name = "GAMudBurrowerDivePush", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "knockback_distance_+%", "base_knockback_speed_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", "base_cannot_be_blocked", "global_always_hit", "global_knockback", "disable_visual_hit_effect", }, levels = { [1] = {20, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMudBurrowerHeadSlam"] = { name = "GAMudBurrowerHeadSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "global_poison_on_hit", "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked", }, levels = { [1] = {80, baseMultiplier = 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudBurrowerEpicBurrowTriggerGA"] = { name = "MudBurrowerEpicBurrowTriggerGA", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudBurrowerEpicBurrowNoRetarget"] = { name = "MudBurrowerEpicBurrowNoRetarget", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudBurrowerMaggotSummon"] = { name = "MudBurrowerMaggotSummon", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {4, 1003, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudBurrowerBurrowSpam"] = { name = "MudBurrowerBurrowSpam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "emerge_speed_+%", "active_skill_damage_+%_final", "newshocknova_first_ring_damage_+%_final", "base_skill_area_of_effect_+%", "action_attack_or_cast_time_uses_animation_length", "is_area_damage", }, levels = { [1] = {100, -50, 33, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudBurrowerGoopTriggerEG"] = { name = "MudBurrowerGoopTriggerEG", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudBurrowerGoopTriggerKnockbackGA"] = { name = "MudBurrowerGoopTriggerKnockbackGA", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "global_knockback", }, levels = { [1] = {baseMultiplier = 0.05, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudBurrowerGoopExplode"] = { name = "MudBurrowerGoopExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "global_poison_on_hit", "base_is_projectile", }, levels = { [1] = {baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MudBurrowerGoopGT"] = { name = "MudBurrowerGoopGT", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster slain flask charges granted +% [-50]
Family | MonsterSlainFlaskCharges |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | flask |
key | val |
---|---|
StateMachine./* | , |
StateMachine.boss_life_bar - controls when to show the big life bar (also requires the checkbox in MonsterVarieties to be checked) | |
StateMachine.0: Life bar is hidden | |
StateMachine.1: Life bar is visible, will hide on death | |
StateMachine.dont_hide_lifebar_on_unaggro - controls whether the boss life bar should be hidden when the boss unaggros | |
StateMachine.0: Life bar is hidden after a short duration when the boss loses aggro | |
StateMachine.1: Life bar remains visible the entire time, can still be controlled by setting the disable_life_bar state | |
StateMachine.show_life_bar_when_in_range - delay the life bar from showing up, until the boss is on screen (for wild bosses) | |
StateMachine.0: Life bar behaves as normal | |
StateMachine.1: Life bar initially only shows up when a player can see the boss on screen, this doesn't make it get removed if the player goes off screen though | |
StateMachine.hidden - replaces the Unaggro+hidden_monster combo, and optionally pauses delirium fog | |
StateMachine.0: Make aggro and remove hidden monster buff | |
StateMachine.1: Unaggro and add hidden monster buff | |
StateMachine.2: Unaggro, add hidden monster buff and pause delirium fog | |
StateMachine.light - controls the boss point light, attaches to head_light_attachment if it exists (otherwise uses the default) | |
StateMachine.0: Light off, handles the fade out | |
StateMachine.1: Light on, handles the fade in | |
StateMachine.introsequence - for bosses that are doing something before you rudely interrupt them | |
StateMachine.boss uses the ChangeToStance1BossFightStart granted effect for this, which is added through the actor component in here | |
StateMachine.0: no intro sequence | |
StateMachine.1: boss starts off in stance2, then does change to stance1 when a proximity trigger is triggered | |
StateMachine.intro_zoom - for bosses that should have the camera zoom out during the intro | |
StateMachine.0: no zoom | |
StateMachine.1: zoom enabled, with default values. These can be overridden in the monsters ots. | |
StateMachine.intro_pan - for bosses that should have the camera pan towards them during the intro | |
StateMachine.0: no pan | |
StateMachine.1: pan enabled, with default values. These can be overridden in the monsters ots. | |
StateMachine.use_offset_camera_controller - if this is set to 1, the boss will spawn and use a specific object as the zoom/pan center point | |
StateMachine.The location of this object needs to be set by the boss too, if it isn't you will get warning message | |
StateMachine.See GreatWhiteOne (shark boss) as an example, but all you really need is to set the state to 1 and move the object after it spawns | |
StateMachine.0: use self as zoom/pan origin | |
StateMachine.1: use a new object as the zoom/pan origin | |
StateMachine.door_type - defaults to 0 for no door (or no boss control over door), other values are related to specific door types | |
StateMachine.When used, also need to do 'set_telepad_index | x' in the monsters ots (BaseEvents), where x is the telepad index |
StateMachine.0: disable telepad, but only if a telepad index has been set | |
StateMachine.1: force field door, forcefield blocks entrance on boss aggro, is removed on boss death (requires Metadata/MiscellaneousObjects/BossForceFieldDoor.ot in arena) | |
StateMachine.2: prisoner boss door, closed on fight start, doesn't reopen afterwards (Metadata/Terrain/Gallows/Act4/4_5_2/Objects/PrisonBossDoor.ot) | |
StateMachine.roaming - State for disabling instant portals on roaming bosses vs arena bosses. | |
StateMachine.0: Arena Boss | |
StateMachine.1: Roaming Boss | |
StateMachine.arena_sector_id - If there are multiple arena bosses in an instance, each boss needs a different arena_sector_id INCLUDING roaming bosses | |
StateMachine.It defaults to 1 so most bosses wont need this to be changed | |
StateMachine.Currently supports up to three different bosses, but its easy to add more | |
StateMachine.This state value is used to decide which boss sectors to destroy, see the triggerbracket on death in the BossBase.ots for more detail | |
StateMachine.use_custom_sector_removal_handling - Set to 1 if a boss needs to use its own custom handling for sector removal on death (eg Mastodon) | |
StateMachine.0: default behaviour, arena sector is removed on boss death | |
StateMachine.1: custom behaviour, this disables the on death sector removal in boss base, so will need to be handled in the bosses otc AND ots | |
StateMachine.quick_death_enabled - Use this for bosses with long deaths that are visible when you resurrect at checkpoint after killing them | |
StateMachine.DO NOT set the quick_death state manually, this will cause the monster to do its quick death anim when it first dies | |
StateMachine.0: default behaviour, death will be played at regular speed | |
StateMachine.1: death anim is sped up by 10000x, this should be used for bosses that have events in their death that need to trigger | |
StateMachine.2: death anim is sped up by 1000x, deaths with move events dont like being super fast so they can use this slower one | |
StateMachine.am_final_boss_in_fight - This is used for multi boss fights to handle resurrecting etc after killing a single boss from fight | |
StateMachine.0: reaching this state toggles part_of_multiple_boss_fight to be true, and signifies that this boss is not the final boss | |
StateMachine.1: default value, will remain here unless another boss turns flips it to 0 | |
StateMachine.part_of_multiple_boss_fight - helper state for the above, shouldn't be interacted with manually | |
StateMachine.0: currently not part of a multi boss fight | |
StateMachine.1: was part of a multi boss fight at some point | |
StateMachine.*/ | , |
StateMachine.define_shared_state = | |
StateMachine." | , |
StateMachine.boss_life_bar; | |
StateMachine.hidden; | |
StateMachine.light; | |
StateMachine.introsequence; | |
StateMachine.disable_life_bar; | |
StateMachine.intro_zoom; | |
StateMachine.intro_pan; | |
StateMachine.use_offset_camera_controller; | |
StateMachine.door_type; | |
StateMachine.roaming; | |
StateMachine.first_aggro; | |
StateMachine.room_marker; | |
StateMachine.arena_sector_id | 1; |
StateMachine.use_custom_sector_removal_handling; | |
StateMachine.quick_death_enabled; | |
StateMachine.quick_death; | |
StateMachine.am_final_boss_in_fight | 1; |
StateMachine.part_of_multiple_boss_fight; | |
StateMachine.dead - Boss is dead. This state is saved to the character checkpoint, so if you respawn at checkpoint this state will be automatically set. In BossBase.ots, this also calls KillSelfNoDrops(). | |
StateMachine.if you DON'T want this state to save/load automatically, use StateMachine{ checkpoint_save_dead | false } |
StateMachine.0: Boss is alive | |
StateMachine.1: Boss is dead | |
StateMachine.2: Boss is dead and corpse is hidden | |
StateMachine.define_shared_checkpoint_state | dead |
Actor.slow_animations_go_to_idle | false, false |
Actor.leveled_starting_effects | CTS1BossFightStart |
Actor.basic_action | Emerge3 |
Stats.corpse_cannot_be_destroyed | 1 |
Stats.base_heavy_stun_duration_ms | 4000 |
Stats.additional_life_scaling_index | 6 |
Stats.monster_delay_item_drops_millis | 1800 |
Life.corpse_usable | false |
Monster.is_boss | true |
Pathfinding.immobile | true |
Positioned.update_max_entity_size | true |
Animated.on_submerge_emerge_01 | RemoveCollidability(); |
Animated.on_end_submerge_emerge_01 | MakeCollidable(); |
Animated.on_event_geotrigger_for_submerge_emerge_01 | MakeCollidable(); |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.