沙蟲.艾能德
野獸
Anundr, the Sandworm
| Spectre | N |
|---|---|
| Tags | beast, Beast_onhit_audio, immobile, mammal_beast, not_dex, not_int |
生命
75%
+100%
抗性
傷害
170%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 46
攻擊時間
2.01 Second
Damage Spread
±20%
經驗值
200%
Model Size
100%
Type
DevourerBossDuoTail
Metadata
DevourerBossDuoTail
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
SSMMudBurrowerGrubs
法術, 法術可重複, 可觸發
施放時間: 1 秒
冷卻時間: 12 秒
action attack or cast time uses animation length [1]
alternate minion [1053]
monster no drops or experience [1]
number of monsters to summon [4]
summon specific monsters radius +% [0]
summoned monsters are minions [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Pathfinding
{
immobile = true
}
Positioned
{
force_placement = true
update_max_entity_size = true
}
Actor
{
basic_action = "Emerge"
basic_action = "Emerge2"
basic_action = "Emerge3"
slow_animations_go_to_idle = false
}
StateMachine
{
define_shared_state = "fight"
define_shared_state = "dead"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
StateMachine
{
on_state_fight_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/Mudburrower_scale.epk' );"
create_state_fight_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/Mudburrower_scale.epk' );"
}
Preload
{
preload_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/mudburrower_chasm"
}
Actor
{
on_end_Emerge = "PlayCharacterAudioEvent( DevourerTail );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MudBurrower/DevourerDuo/DevourerBossDuoTail"] = {
name = "Anundr, the Sandworm",
life = 0.75,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.7,
damageSpread = 0.2,
attackTime = 2.01,
attackRange = 46,
accuracy = 1,
skillList = {
"MudBurrowerTailSlamGA",
"MudBurrowerTailSlamAcidGA",
"MudBurrowerTailSweepGA",
"MudBurrowerTailSweepAcidGA",
"MudBurrowerTailSlamFarGA",
"MudBurrowerTailSlamAcidFarGA",
"SSMMudBurrowerGrubs",
"MudBurrowerTailEmergeSlamTriggerGA",
"MudBurrowerTailEmergeSlamTriggerAcidGA",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerTailSlamGA"] = {
name = "MudBurrowerTailSlamGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerTailSlamAcidGA"] = {
name = "MudBurrowerTailSlamAcidGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"global_poison_on_hit",
},
levels = {
[1] = {50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerTailSweepGA"] = {
name = "MudBurrowerTailSweepGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"knockback_distance_+%",
"is_area_damage",
"global_knockback",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerTailSweepAcidGA"] = {
name = "MudBurrowerTailSweepAcidGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"knockback_distance_+%",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"global_knockback",
"global_poison_on_hit",
},
levels = {
[1] = {200, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerTailSlamFarGA"] = {
name = "MudBurrowerTailSlamFarGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"is_area_damage",
},
levels = {
[1] = {50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerTailSlamAcidFarGA"] = {
name = "MudBurrowerTailSlamAcidFarGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"global_poison_on_hit",
},
levels = {
[1] = {39, 50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMMudBurrowerGrubs"] = {
name = "SSMMudBurrowerGrubs",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1053, 4, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerTailEmergeSlamTriggerGA"] = {
name = "MudBurrowerTailEmergeSlamTriggerGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerTailEmergeSlamTriggerAcidGA"] = {
name = "MudBurrowerTailEmergeSlamTriggerAcidGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chance_to_poison_on_hit_%",
"is_area_damage",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.force_placement | true |
| Positioned.update_max_entity_size | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, Emerge, Emerge2, Emerge3 |
| Actor.slow_animations_go_to_idle | false, false |
| Pathfinding.immobile | true |
| StateMachine.define_shared_state | fight, dead |
沙蟲.艾能德
野獸地區: 卡里交匯道, [DNT] River Barrens, 旱谷
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster slain flask charges granted +% [-50]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster slain flask charges granted +% [-50]
Anundr, the Sandworm
| Spectre | N |
|---|---|
| Area | 卡里交匯道, [DNT] River Barrens, 旱谷 |
| Tags | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int |
生命
200%
+35%
抗性
傷害
250%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 37
攻擊時間
2.01 Second
Damage Spread
±20%
經驗值
250%
Model Size
100%
Type
DevourerBossDuoHead
Metadata
DevourerBossDuoHead
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MPAMudBurrowerBloodProj
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 425–637
暴擊率: 5%
攻擊傷害: 125%
攻擊時間: 2.01 秒
造成 25% 更多攻擊傷害
action attack or cast time uses animation length [1]
attack maximum action distance + [11]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1115]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [3000]
projectile spread radius [7]
projectile uses contact position [1]
MudBurrowerBurrowSpam
攻擊, 範圍
Base Damage: 425–637
暴擊率: 5%
攻擊時間: 2.01 秒
冷卻時間: 3 秒
造成 50% 更少傷害
減少 50% 範圍效果
閃電新星造成 33% 更多傷害
action attack or cast time uses animation length [1]
emerge speed +% [100]
is area damage [1]
MudBurrowerEpicBurrowNoRetarget
法術, 位移
施放時間: 4.5 秒
冷卻時間: 14 秒
action attack or cast time uses animation length [1]
action do not face target [1]
MudBurrowerGoopGT
可觸發
冷卻時間: 16 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [60]
MPAMudBurrowerSprayProj
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 425–637
暴擊率: 5%
攻擊時間: 2.01 秒
冷卻時間: 16 秒
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1118]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [0]
projectile spread radius [8]
projectile uses contact direction [1]
projectile uses contact position [1]
GAMudBurrowerBloodProj
可觸發, 攻擊
Base Damage: 425–637
暴擊率: 5%
攻擊時間: 2.01 秒
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
MudBurrowerMaggotSummon
法術, 法術可重複, 可觸發
施放時間: 1 秒
alternate minion [1003]
minion dies when parent dies [1]
number of monsters to summon [4]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
MudBurrowerGoopTriggerEG
可觸發
MPAMudBurrowerGoopSmallBall
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 425–637
暴擊率: 5%
攻擊時間: 2.01 秒
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1116]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [0]
projectile spread radius [10]
projectile uses contact direction [1]
projectile uses contact position [1]
MPAMudBurrowerGoopBigBall
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 425–637
暴擊率: 5%
攻擊時間: 2.01 秒
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1117]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [0]
projectile spread radius [3]
projectile uses contact position [1]
GAMudBurrowerDivePush
GAMudBurrowerHeadSlam
CGEMudBurrowerVomit
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 363.6 基本混沌傷害
active skill base area of effect radius [15]
base skill effect duration [10000]
ground caustic art variation [1000]
MPAMudBurrowerVomitProj
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 425–637
暴擊率: 5%
攻擊傷害: 80%
攻擊時間: 2.01 秒
造成 20% 更少攻擊傷害
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1118]
projectile ballistic angle from reference event [1]
projectile uses contact direction [1]
projectile uses contact position [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
Pathfinding
{
immobile = true
}
Actor
{
slow_animations_go_to_idle = false
basic_action = "Emerge3"
}
Positioned
{
update_max_entity_size = true
}
Animated
{
// this doesn't resume, but it kinda doesn't matter
on_submerge_emerge_01 = "RemoveCollidability();"
on_end_submerge_emerge_01 = "MakeCollidable();"
on_event_geotrigger_for_submerge_emerge_01 = "MakeCollidable();"
}
StateMachine {}
Transitionable {}
Stats
{
set_monster_delay_item_drops_millis = 1800
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
Render
{
use_ao_lights = true
}
Transitionable
{
create_untransitioned = "DisableRendering();"
on_transition =
"
EnableRendering();
SetStaticLifeBarVisibilty( True );
"
create_transitioned =
"
IfAlive( { SetStaticLifeBarVisibilty( True ); } );
Delay( 0.1, {SetStaticLifeBarVisibilty( True ); } );
"
}
Animated
{
on_event_pulse_for_submerge_emerge_01 = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/preshockwave.ao' );"
on_event_pulse_for_submerge_emerge_02 = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/preshockwave.ao' );"
on_event_pulse_for_submerge_emerge_03 = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/preshockwave.ao' );"
on_emerge_01 = "DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/mudburrower_travelling.ao' );"
on_event_disable_turn_rate = "SetAnimatedTurnDuration( 0.1, 0 );"
on_event_enable_turn_rate = "ResetAnimatedTurnDuration( 0 );"
}
Render
{
selection_height_override = 300.0
}
Life
{
on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/epk/mouth_along.epk' );"
on_death =
"
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/epk/mouth_along.epk' );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/on_death.epk' );
EnableProjectileAttaching();
SetStaticLifeBarVisibilty( false );
"
on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/on_death.epk' );"
}
Preload
{
preload_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/mudburrower_chasm"
preload_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/mudburrower_chasm_body"
preload_object = "Metadata/Monsters/MudBurrower/MudBurrowerBodyBoss"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/acidic_ground_slow_fade_in.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/emerge_epic.ao"
preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/MudBurrower/epk/mouth_along.epk"
preload_environment = "G1_3_boss"
preload_environment = "G1_3_boss_defeat"
}
GlobalAudioParamEvents
{
player_in_range_param = "BurrowerInRange"
life_percent_param = "BurrowerLifePercentage"
range = 130
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MudBurrower/DevourerDuo/DevourerBossDuoHead"] = {
name = "Anundr, the Sandworm",
life = 2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.5,
damageSpread = 0.2,
attackTime = 2.01,
attackRange = 37,
accuracy = 1,
skillList = {
"MeleeMudBurrowerBite",
"MeleeMudBurrowerLeftCleave",
"MeleeMudBurrowerRightCleave",
"MPAMudBurrowerBloodProj",
"MPAMudBurrowerGoopSmallBall",
"MPAMudBurrowerGoopBigBall",
"MPAMudBurrowerSprayProj",
"MPAMudBurrowerVomitProj",
"CGEMudBurrowerVomit",
"GAMudBurrowerBloodProj",
"GAMudBurrowerGoopSmallImpact",
"GAMudBurrowerSpraySmallImpact",
"GAMudBurrowerDivePush",
"GAMudBurrowerHeadSlam",
"MudBurrowerEpicBurrowTriggerGA",
"MudBurrowerEpicBurrowNoRetarget",
"MudBurrowerMaggotSummon",
"MudBurrowerBurrowSpam",
"MudBurrowerGoopTriggerEG",
"MudBurrowerGoopTriggerKnockbackGA",
"MudBurrowerGoopExplode",
"MudBurrowerGoopGT",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeMudBurrowerBite"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {80, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeMudBurrowerLeftCleave"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeMudBurrowerRightCleave"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {40, baseMultiplier = 1.4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPAMudBurrowerBloodProj"] = {
name = "MPAMudBurrowerBloodProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_ballistic_gravity_override",
"projectile_spread_radius",
"attack_maximum_action_distance_+",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {1115, 3000, 7, 11, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {2, 1115, 3000, 7, 11, baseMultiplier = 1.25, levelRequirement = 50, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPAMudBurrowerGoopSmallBall"] = {
name = "MPAMudBurrowerGoopSmallBall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_ballistic_gravity_override",
"projectile_spread_radius",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_target_distance",
"projectile_uses_contact_direction",
},
levels = {
[1] = {1116, 0, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPAMudBurrowerGoopBigBall"] = {
name = "MPAMudBurrowerGoopBigBall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_ballistic_gravity_override",
"projectile_spread_radius",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {1117, 0, 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPAMudBurrowerSprayProj"] = {
name = "MPAMudBurrowerSprayProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_ballistic_gravity_override",
"projectile_spread_radius",
"base_is_projectile",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {1118, 0, 8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPAMudBurrowerVomitProj"] = {
name = "MPAMudBurrowerVomitProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {1118, baseMultiplier = 0.8, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEMudBurrowerVomit"] = {
name = "CGEMudBurrowerVomit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"active_skill_base_area_of_effect_radius",
"base_skill_effect_duration",
"ground_caustic_art_variation",
},
levels = {
[1] = {1, 15, 10000, 1000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAMudBurrowerBloodProj"] = {
name = "GAMudBurrowerBloodProj",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_is_projectile",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAMudBurrowerGoopSmallImpact"] = {
name = "GAMudBurrowerGoopSmallImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"global_poison_on_hit",
"base_is_projectile",
},
levels = {
[1] = {baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAMudBurrowerSpraySmallImpact"] = {
name = "GAMudBurrowerSpraySmallImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_poison_duration_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"global_poison_on_hit",
"base_is_projectile",
},
levels = {
[1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAMudBurrowerDivePush"] = {
name = "GAMudBurrowerDivePush",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"knockback_distance_+%",
"base_knockback_speed_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
"base_cannot_be_blocked",
"global_always_hit",
"global_knockback",
"disable_visual_hit_effect",
},
levels = {
[1] = {20, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAMudBurrowerHeadSlam"] = {
name = "GAMudBurrowerHeadSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"global_poison_on_hit",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {80, baseMultiplier = 4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerEpicBurrowTriggerGA"] = {
name = "MudBurrowerEpicBurrowTriggerGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerEpicBurrowNoRetarget"] = {
name = "MudBurrowerEpicBurrowNoRetarget",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerMaggotSummon"] = {
name = "MudBurrowerMaggotSummon",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summoned_monsters_are_minions",
"summoned_monsters_no_drops_or_experience",
"minion_dies_when_parent_dies",
},
levels = {
[1] = {4, 1003, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerBurrowSpam"] = {
name = "MudBurrowerBurrowSpam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"emerge_speed_+%",
"active_skill_damage_+%_final",
"newshocknova_first_ring_damage_+%_final",
"base_skill_area_of_effect_+%",
"action_attack_or_cast_time_uses_animation_length",
"is_area_damage",
},
levels = {
[1] = {100, -50, 33, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerGoopTriggerEG"] = {
name = "MudBurrowerGoopTriggerEG",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerGoopTriggerKnockbackGA"] = {
name = "MudBurrowerGoopTriggerKnockbackGA",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"global_knockback",
},
levels = {
[1] = {baseMultiplier = 0.05, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerGoopExplode"] = {
name = "MudBurrowerGoopExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"global_poison_on_hit",
"base_is_projectile",
},
levels = {
[1] = {baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MudBurrowerGoopGT"] = {
name = "MudBurrowerGoopGT",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
monster slain flask charges granted +% [-50]
| Family | MonsterSlainFlaskCharges |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | flask |
| key | val |
|---|---|
| StateMachine./* | , |
| StateMachine.boss_life_bar - controls when to show the big life bar (also requires the checkbox in MonsterVarieties to be checked) | |
| StateMachine.0: Life bar is hidden | |
| StateMachine.1: Life bar is visible, will hide on death | |
| StateMachine.dont_hide_lifebar_on_unaggro - controls whether the boss life bar should be hidden when the boss unaggros | |
| StateMachine.0: Life bar is hidden after a short duration when the boss loses aggro | |
| StateMachine.1: Life bar remains visible the entire time, can still be controlled by setting the disable_life_bar state | |
| StateMachine.show_life_bar_when_in_range - delay the life bar from showing up, until the boss is on screen (for wild bosses) | |
| StateMachine.0: Life bar behaves as normal | |
| StateMachine.1: Life bar initially only shows up when a player can see the boss on screen, this doesn't make it get removed if the player goes off screen though | |
| StateMachine.hidden - replaces the Unaggro+hidden_monster combo, and optionally pauses delirium fog | |
| StateMachine.0: Make aggro and remove hidden monster buff | |
| StateMachine.1: Unaggro and add hidden monster buff | |
| StateMachine.2: Unaggro, add hidden monster buff and pause delirium fog | |
| StateMachine.light - controls the boss point light, attaches to head_light_attachment if it exists (otherwise uses the default) | |
| StateMachine.0: Light off, handles the fade out | |
| StateMachine.1: Light on, handles the fade in | |
| StateMachine.introsequence - for bosses that are doing something before you rudely interrupt them | |
| StateMachine.boss uses the ChangeToStance1BossFightStart granted effect for this, which is added through the actor component in here | |
| StateMachine.0: no intro sequence | |
| StateMachine.1: boss starts off in stance2, then does change to stance1 when a proximity trigger is triggered | |
| StateMachine.intro_zoom - for bosses that should have the camera zoom out during the intro | |
| StateMachine.0: no zoom | |
| StateMachine.1: zoom enabled, with default values. These can be overridden in the monsters ots. | |
| StateMachine.intro_pan - for bosses that should have the camera pan towards them during the intro | |
| StateMachine.0: no pan | |
| StateMachine.1: pan enabled, with default values. These can be overridden in the monsters ots. | |
| StateMachine.use_offset_camera_controller - if this is set to 1, the boss will spawn and use a specific object as the zoom/pan center point | |
| StateMachine.The location of this object needs to be set by the boss too, if it isn't you will get warning message | |
| StateMachine.See GreatWhiteOne (shark boss) as an example, but all you really need is to set the state to 1 and move the object after it spawns | |
| StateMachine.0: use self as zoom/pan origin | |
| StateMachine.1: use a new object as the zoom/pan origin | |
| StateMachine.door_type - defaults to 0 for no door (or no boss control over door), other values are related to specific door types | |
| StateMachine.When used, also need to do 'set_telepad_index | x' in the monsters ots (BaseEvents), where x is the telepad index |
| StateMachine.0: disable telepad, but only if a telepad index has been set | |
| StateMachine.1: force field door, forcefield blocks entrance on boss aggro, is removed on boss death (requires Metadata/MiscellaneousObjects/BossForceFieldDoor.ot in arena) | |
| StateMachine.2: prisoner boss door, closed on fight start, doesn't reopen afterwards (Metadata/Terrain/Gallows/Act4/4_5_2/Objects/PrisonBossDoor.ot) | |
| StateMachine.roaming - State for disabling instant portals on roaming bosses vs arena bosses. | |
| StateMachine.0: Arena Boss | |
| StateMachine.1: Roaming Boss | |
| StateMachine.arena_sector_id - If there are multiple arena bosses in an instance, each boss needs a different arena_sector_id INCLUDING roaming bosses | |
| StateMachine.It defaults to 1 so most bosses wont need this to be changed | |
| StateMachine.Currently supports up to three different bosses, but its easy to add more | |
| StateMachine.This state value is used to decide which boss sectors to destroy, see the triggerbracket on death in the BossBase.ots for more detail | |
| StateMachine.use_custom_sector_removal_handling - Set to 1 if a boss needs to use its own custom handling for sector removal on death (eg Mastodon) | |
| StateMachine.0: default behaviour, arena sector is removed on boss death | |
| StateMachine.1: custom behaviour, this disables the on death sector removal in boss base, so will need to be handled in the bosses otc AND ots | |
| StateMachine.quick_death_enabled - Use this for bosses with long deaths that are visible when you resurrect at checkpoint after killing them | |
| StateMachine.DO NOT set the quick_death state manually, this will cause the monster to do its quick death anim when it first dies | |
| StateMachine.0: default behaviour, death will be played at regular speed | |
| StateMachine.1: death anim is sped up by 10000x, this should be used for bosses that have events in their death that need to trigger | |
| StateMachine.2: death anim is sped up by 1000x, deaths with move events dont like being super fast so they can use this slower one | |
| StateMachine.am_final_boss_in_fight - This is used for multi boss fights to handle resurrecting etc after killing a single boss from fight | |
| StateMachine.0: reaching this state toggles part_of_multiple_boss_fight to be true, and signifies that this boss is not the final boss | |
| StateMachine.1: default value, will remain here unless another boss turns flips it to 0 | |
| StateMachine.part_of_multiple_boss_fight - helper state for the above, shouldn't be interacted with manually | |
| StateMachine.0: currently not part of a multi boss fight | |
| StateMachine.1: was part of a multi boss fight at some point | |
| StateMachine.*/ | , |
| StateMachine.define_shared_state = | |
| StateMachine." | , |
| StateMachine.boss_life_bar; | |
| StateMachine.hidden; | |
| StateMachine.light; | |
| StateMachine.introsequence; | |
| StateMachine.disable_life_bar; | |
| StateMachine.intro_zoom; | |
| StateMachine.intro_pan; | |
| StateMachine.use_offset_camera_controller; | |
| StateMachine.door_type; | |
| StateMachine.roaming; | |
| StateMachine.first_aggro; | |
| StateMachine.room_marker; | |
| StateMachine.arena_sector_id | 1; |
| StateMachine.use_custom_sector_removal_handling; | |
| StateMachine.quick_death_enabled; | |
| StateMachine.quick_death; | |
| StateMachine.am_final_boss_in_fight | 1; |
| StateMachine.part_of_multiple_boss_fight; | |
| StateMachine.dead - Boss is dead. This state is saved to the character checkpoint, so if you respawn at checkpoint this state will be automatically set. In BossBase.ots, this also calls KillSelfNoDrops(). | |
| StateMachine.if you DON'T want this state to save/load automatically, use StateMachine{ checkpoint_save_dead | false } |
| StateMachine.0: Boss is alive | |
| StateMachine.1: Boss is dead | |
| StateMachine.2: Boss is dead and corpse is hidden | |
| StateMachine.define_shared_checkpoint_state | dead |
| Actor.slow_animations_go_to_idle | false, false |
| Actor.leveled_starting_effects | CTS1BossFightStart |
| Actor.basic_action | Emerge3 |
| Stats.corpse_cannot_be_destroyed | 1 |
| Stats.base_heavy_stun_duration_ms | 4000 |
| Stats.additional_life_scaling_index | 6 |
| Stats.monster_delay_item_drops_millis | 1800 |
| Life.corpse_usable | false |
| Monster.is_boss | true |
| Pathfinding.immobile | true |
| Positioned.update_max_entity_size | true |
| Animated.on_submerge_emerge_01 | RemoveCollidability(); |
| Animated.on_end_submerge_emerge_01 | MakeCollidable(); |
| Animated.on_event_geotrigger_for_submerge_emerge_01 | MakeCollidable(); |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.