IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Вознесённый истязатель
Brutal Transcendent
SpectreY
AreaЧёрные залы, Убежище в зиккурате
Tags2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood
Packs
  • Чёрные залы: Вознесённый истязатель, Элита Дориани
  • Чёрные залы: Вознесённый истязатель, Вознесённый гигант, Вознесённый рассекатель
  • Убежище в зиккурате: Вознесённый истязатель, Элита Дориани
  • Вознесённый истязатель, Элита Дориани
  • Здоровье
    250%
    Energy Shield From Life
    8%
    Сопротивление
    IconEnemyResistanceFire30 IconEnemyResistanceCold0 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
    Damage
    250%
    Меткость
    100%
    Attack Distance
    5 ~ 14
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    250%
    Model Size
    100%
    Type
    VaalPyramidHands
    Metadata
    VaalPyramidHands
    Уровень
    65
    Здоровье
    16,283
    Damage
    531
    Урон от чар
    531
    Меткость
    2,228
    Время атаки
    1.5
    Опыт
    53,768
    Minion Life
    15,705
    Minion Energy Shield
    1,256
    Minion Damage
    2,072
    Minion Armour
    8,092
    EDSPyramidHandLightningLance
    Triggerable, Spell, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит от 139.6 до 209.4 урона от молнии
    action attack or cast time uses animation length [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    spell maximum action distance +% [-65]
    MPSVaalHumanoidPyramidHandsGrenade
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Время применения: 1 сек.
    Перезарядка: 10 сек.
    action attack or cast time uses animation length [1]
    ballistic projectiles always bounce [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1126]
    projectile ballistic angle from reference event [1]
    projectile ballistic gravity override [3000]
    projectile spread radius [9]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    MaceNotable2
    GSPyramidHandGenadeExplosion
    Triggerable, Spell, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит от 87.27 до 261.8 урона от молнии
    base is projectile [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	strafe_distance_+% = -60
    }
    
    StateMachine
    {
    	define_shared_state = "lock_on;"
    	on_state_lock_on_0 = "SetUsesDirectionalRunAnimations( false );"
    	on_state_lock_on_1 = "SetUsesDirectionalRunAnimations( true );"
    }
    
    Animated
    {
    	// need this to enable the turn anims
    	always_interpolate_bearing = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalHumanoids/VaalHumanoidPyramidHands/VaalPyramidHands"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Brutal Transcendent",
        life = 2.5,
        energyShield = 0.08,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MPSVaalHumanoidPyramidHandsGrenade",
            "GSPyramidHandGenadeExplosion",
            "EDSPyramidHandLightningLance",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSVaalHumanoidPyramidHandsGrenade"] = {
        name = "MPSVaalHumanoidPyramidHandsGrenade",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius",
            "projectile_ballistic_gravity_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
            "projectile_ballistic_angle_from_reference_event",
            "ballistic_projectiles_always_bounce",
        },
        levels = {
            [1] = {1126, -30, 9, 3000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSPyramidHandGenadeExplosion"] = {
        name = "GSPyramidHandGenadeExplosion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSPyramidHandLightningLance"] = {
        name = "EDSPyramidHandLightningLance",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -65, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Вознесённый истязатель
    CategoryConstructМеханизм
    IconEnemyArmourStrong IconEnemyResistanceFire IconEnemyResistanceLightning
    Brutal Transcendent
    SpectreY
    Tags2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, construct, humanoid, lightning_affinity, medium_movement, not_dex, ranged, red_blood
    Packs
  • Вознесённый разрядчик, Вознесённый истязатель
  • Вознесённый истязатель, Вознесённый щитоборец, Вознесённый пушкарь
  • Здоровье
    250%
    Energy Shield From Life
    8%
    Сопротивление
    IconEnemyResistanceFire30 IconEnemyResistanceCold0 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
    Damage
    250%
    Меткость
    100%
    Attack Distance
    5 ~ 14
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    250%
    Model Size
    100%
    Type
    VaalPyramidHands
    Metadata
    VaalPyramidHandsIncursion
    Уровень
    68
    Здоровье
    19,393
    Damage
    583
    Урон от чар
    583
    Меткость
    2,502
    Время атаки
    1.5
    Опыт
    71,585
    Minion Life
    17,325
    Minion Energy Shield
    1,386
    Minion Damage
    2,422
    Minion Armour
    9,652
    EDSPyramidHandLightningLance
    Triggerable, Spell, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит от 153 до 229.6 урона от молнии
    action attack or cast time uses animation length [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    spell maximum action distance +% [-65]
    MPSVaalHumanoidPyramidHandsGrenade
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    Время применения: 1 сек.
    Перезарядка: 10 сек.
    action attack or cast time uses animation length [1]
    ballistic projectiles always bounce [1]
    base deal no damage [1]
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1126]
    projectile ballistic angle from reference event [1]
    projectile ballistic gravity override [3000]
    projectile spread radius [9]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    MaceNotable2
    GSPyramidHandGenadeExplosion
    Triggerable, Spell, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит от 95.66 до 287 урона от молнии
    base is projectile [1]
    is area damage [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueIncursionNew/Transcended/VaalPyramidHandsIncursion"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Brutal Transcendent",
        life = 2.5,
        energyShield = 0.08,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MPSVaalHumanoidPyramidHandsGrenade",
            "GSPyramidHandGenadeExplosion",
            "EDSPyramidHandLightningLance",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSVaalHumanoidPyramidHandsGrenade"] = {
        name = "MPSVaalHumanoidPyramidHandsGrenade",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius",
            "projectile_ballistic_gravity_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
            "projectile_ballistic_angle_from_reference_event",
            "ballistic_projectiles_always_bounce",
        },
        levels = {
            [1] = {1126, -30, 9, 3000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSPyramidHandGenadeExplosion"] = {
        name = "GSPyramidHandGenadeExplosion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSPyramidHandLightningLance"] = {
        name = "EDSPyramidHandLightningLance",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -65, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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