Чавкающая псина
stance movement speed +% final [350]
global maim on hit [1]
Chaw Mongrel
SpectreY
AreaВодотоки Матлан, Болото Азак, Убежище в зиккурате, Водотоки Матлан, Болото Азак
Tagsbeast, Beast_onhit_audio, melee, not_int, physical_affinity, red_blood, very_slow_movement
Packs
  • Болото Азак, Болото Азак: Чавкающая псина
  • Водотоки Матлан, Водотоки Матлан: Азакский громила, Чавкающая псина
  • Убежище в зиккурате: Чавкающая псина
  • Здоровье
    100%
    Броня
    +20%
    Уклонение
    +40%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Меткость
    100%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    4 ~ 12
    Время атаки
    0.99 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    ChawMongrel
    Metadata
    ChawMongrel
    Уровень
    70
    Здоровье
    8,716
    Броня
    4,652
    Уклонение
    703
    Damage
    248
    Урон от чар
    248
    Меткость
    2,328
    Время атаки
    0.99
    Опыт
    34,639
    Minion Life
    12,266
    Minion Damage
    2,162
    Minion Armour
    6,203
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 198–297
    Шанс крит. попадания: 5%
    Время атаки: 0.99 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	leveled_starting_effects = "DoLiterallyNothing"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2333	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ChawMongrel/ChawMongrel"] = {
        name = "Chaw Mongrel",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 0.99,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    stance movement speed +% final [350]
    IdStanceMovementSpeed350
    FamilyStance
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 350 Max: 350 Global
  • global maim on hit [1]
    IdMonsterMaimOnHit
    FamilyMonsterMaimOnHit
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • global maim on hit Min: 1 Max: 1 Global
  • Craft Tagsattack
    Чавкающая псина
    stance movement speed +% final [-90]
    stance movement speed +% final [-90]
    global maim on hit [1]
    Chaw Mongrel
    SpectreY
    AreaВодотоки Матлан, Водотоки Матлан
    Tagsbeast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood
    Packs
  • Водотоки Матлан, Водотоки Матлан: Азакский псарь, Чавкающая псина
  • Азакский псарь, Чавкающая псина
  • Здоровье
    100%
    Броня
    +20%
    Уклонение
    +40%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Меткость
    100%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    4 ~ 12
    Время атаки
    0.99 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    ChawMongrelLeash
    Metadata
    ChawMongrelLeash
    Уровень
    61
    Здоровье
    5,358
    Броня
    2,735
    Уклонение
    553
    Damage
    187
    Урон от чар
    187
    Меткость
    1,726
    Время атаки
    0.99
    Опыт
    17,402
    Minion Life
    8,354
    Minion Damage
    1,190
    Minion Armour
    3,646
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 150–224
    Шанс крит. попадания: 5%
    Время атаки: 0.99 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DoLiterallyNothing
    ???

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	leveled_starting_effects = "DoLiterallyNothing"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2333	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ChawMongrel/ChawMongrelLeash"] = {
        name = "Chaw Mongrel",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 0.99,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "DoLiterallyNothing",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "???",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    stance movement speed +% final [-90]
    IdStanceMovementSpeedNegative90
    FamilyStance
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -90 Max: -90 Global
  • stance movement speed +% final [-90]
    IdStanceMovementSpeedNegative90
    FamilyStance
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -90 Max: -90 Global
  • global maim on hit [1]
    IdMonsterMaimOnHit
    FamilyMonsterMaimOnHit
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • global maim on hit Min: 1 Max: 1 Global
  • Craft Tagsattack
    Чавкающая псина
    stance movement speed +% final [-90]
    stance movement speed +% final [-90]
    global maim on hit [1]
    Chaw Mongrel
    SpectreY
    Tagsbeast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood
    Здоровье
    100%
    Броня
    +20%
    Уклонение
    +40%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Меткость
    100%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    4 ~ 12
    Время атаки
    0.99 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    ChawMongrelLeash
    Metadata
    ChawMongrelLeashBoss
    Уровень
    68
    Здоровье
    7,757
    Броня
    4,141
    Уклонение
    668
    Damage
    233
    Урон от чар
    233
    Меткость
    2,180
    Время атаки
    0.99
    Опыт
    28,634
    Minion Life
    11,280
    Minion Damage
    1,896
    Minion Armour
    5,522
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 186–280
    Шанс крит. попадания: 5%
    Время атаки: 0.99 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DoLiterallyNothing
    ???

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	leveled_starting_effects = "DoLiterallyNothing"
    }
    
    Functions
    {
    	face = "FaceNearestPlayer(  );"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ChawMongrel/ChawMongrelLeashBoss"] = {
        name = "Chaw Mongrel",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 0.99,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "DoLiterallyNothing",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "???",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    stance movement speed +% final [-90]
    IdStanceMovementSpeedNegative90
    FamilyStance
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -90 Max: -90 Global
  • stance movement speed +% final [-90]
    IdStanceMovementSpeedNegative90
    FamilyStance
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -90 Max: -90 Global
  • global maim on hit [1]
    IdMonsterMaimOnHit
    FamilyMonsterMaimOnHit
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • global maim on hit Min: 1 Max: 1 Global
  • Craft Tagsattack
    Edit

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