Zerfleischender Mischling
stance movement speed +% final [350]
global maim on hit [1]
Chaw Mongrel
Spectre | Y |
---|---|
Area | Die Matlan-Wasserwege, Das Azak-Moor, Die Zikkurat-Zuflucht, Die Matlan-Wasserwege, Das Azak-Moor |
Tags | beast, Beast_onhit_audio, melee, not_int, physical_affinity, red_blood, very_slow_movement |
Packs |
Leben
100%
Rüstung
+20%
Ausweichen
+40%
Ailment Threshold
%
Widerstand
0
0
0
0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
4 ~ 12
Attack Time
0.99 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
ChawMongrel
Metadata
ChawMongrel
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
70
Leben
8,716
Rüstung
3,877
Ausweichen
502
Energieschild
0
Damage
248
Zauberschaden
248
Genauigkeit
0
Attack Time
0.99
Erfahrung
34,639
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 198–297
[Critical|Kritische Trefferchance]: 5%
Attack Time: 0.99 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" leveled_starting_effects = "DoLiterallyNothing" } Stats { set_base_heavy_stun_duration_ms = 2333 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ChawMongrel/ChawMongrel"] = { name = "Chaw Mongrel", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 0.99, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
stance movement speed +% final [350]
Id | StanceMovementSpeed350 |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
global maim on hit [1]
Id | MonsterMaimOnHit |
---|---|
Family | MonsterMaimOnHit |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack |
Zerfleischender Mischling
Gebiet: Die Matlan-Wasserwege
stance movement speed +% final [-90]
stance movement speed +% final [-90]
stance movement speed +% final [-90]
global maim on hit [1]
Chaw Mongrel
Spectre | Y |
---|---|
Area | Die Matlan-Wasserwege, Die Matlan-Wasserwege |
Tags | beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood |
Packs |
Leben
100%
Rüstung
+20%
Ausweichen
+40%
Ailment Threshold
%
Widerstand
0
0
0
0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
4 ~ 12
Attack Time
0.99 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
ChawMongrelLeash
Metadata
ChawMongrelLeash
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
61
Leben
5,358
Rüstung
2,279
Ausweichen
395
Energieschild
0
Damage
187
Zauberschaden
187
Genauigkeit
0
Attack Time
0.99
Erfahrung
17,402
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 150–224
[Critical|Kritische Trefferchance]: 5%
Attack Time: 0.99 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DoLiterallyNothing
???
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" leveled_starting_effects = "DoLiterallyNothing" } Stats { set_base_heavy_stun_duration_ms = 2333 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ChawMongrel/ChawMongrelLeash"] = { name = "Chaw Mongrel", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 0.99, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "DoLiterallyNothing", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "???", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
stance movement speed +% final [-90]
Id | StanceMovementSpeedNegative90 |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
stance movement speed +% final [-90]
Id | StanceMovementSpeedNegative90 |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
global maim on hit [1]
Id | MonsterMaimOnHit |
---|---|
Family | MonsterMaimOnHit |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack |
Zerfleischender Mischling
stance movement speed +% final [-90]
stance movement speed +% final [-90]
stance movement speed +% final [-90]
global maim on hit [1]
Chaw Mongrel
Spectre | Y |
---|---|
Tags | beast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood |
Leben
100%
Rüstung
+20%
Ausweichen
+40%
Ailment Threshold
%
Widerstand
0
0
0
0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
4 ~ 12
Attack Time
0.99 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
ChawMongrelLeash
Metadata
ChawMongrelLeashBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,757
Rüstung
3,451
Ausweichen
477
Energieschild
0
Damage
233
Zauberschaden
233
Genauigkeit
0
Attack Time
0.99
Erfahrung
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 186–280
[Critical|Kritische Trefferchance]: 5%
Attack Time: 0.99 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DoLiterallyNothing
???
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" leveled_starting_effects = "DoLiterallyNothing" } Functions { face = "FaceNearestPlayer( );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ChawMongrel/ChawMongrelLeashBoss"] = { name = "Chaw Mongrel", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 0.99, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "DoLiterallyNothing", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "???", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
stance movement speed +% final [-90]
Id | StanceMovementSpeedNegative90 |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
stance movement speed +% final [-90]
Id | StanceMovementSpeedNegative90 |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
global maim on hit [1]
Id | MonsterMaimOnHit |
---|---|
Family | MonsterMaimOnHit |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack |