차우 잡종견
stance movement speed +% final [350]
global maim on hit [1]
Chaw Mongrel
SpectreY
Area마틀란 수로, 아자크 습지대, 지구라트 피난처, 마틀란 수로, 아자크 습지대
Tagsbeast, Beast_onhit_audio, melee, not_int, physical_affinity, red_blood, very_slow_movement
Packs
  • 아자크 습지대, 아자크 습지대: 차우 잡종견
  • 마틀란 수로, 마틀란 수로: 도륙자 냉혈한, 차우 잡종견
  • 지구라트 피난처: 차우 잡종견
  • 생명력
    100%
    방어도
    +20%
    회피
    +40%
    저항
    0 0 0 0
    Damage
    100%
    정확도
    100%
    치명타 명중 Chance
    5%
    치명타 피해 보너스
    +30%
    Attack Distance
    4 ~ 12
    Attack Time
    0.99 Second
    Damage Spread
    ±20%
    경험치
    100%
    Model Size
    100%
    Type
    ChawMongrel
    Metadata
    ChawMongrel
    레벨
    70
    생명력
    8,716
    방어도
    4,652
    회피
    703
    Damage
    248
    주문 피해
    248
    정확도
    2,328
    Attack Time
    0.99
    경험치
    34,639
    Minion Life
    12,266
    Minion Damage
    2,162
    Minion Armour
    6,203
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 198–297
    치명타 명중 확률: 5%
    Attack Time: 0.99 초
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	leveled_starting_effects = "DoLiterallyNothing"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2333	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ChawMongrel/ChawMongrel"] = {
        name = "Chaw Mongrel",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 0.99,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    stance movement speed +% final [350]
    IdStanceMovementSpeed350
    FamilyStance
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 350 Max: 350 Global
  • global maim on hit [1]
    IdMonsterMaimOnHit
    FamilyMonsterMaimOnHit
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • global maim on hit Min: 1 Max: 1 Global
  • Craft Tagsattack
    차우 잡종견
    stance movement speed +% final [-90]
    stance movement speed +% final [-90]
    global maim on hit [1]
    Chaw Mongrel
    SpectreY
    Area마틀란 수로, 마틀란 수로
    Tagsbeast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood
    Packs
  • 마틀란 수로, 마틀란 수로: 도륙자 잡종개지배자, 차우 잡종견
  • 도륙자 잡종개지배자, 차우 잡종견
  • 생명력
    100%
    방어도
    +20%
    회피
    +40%
    저항
    0 0 0 0
    Damage
    100%
    정확도
    100%
    치명타 명중 Chance
    5%
    치명타 피해 보너스
    +30%
    Attack Distance
    4 ~ 12
    Attack Time
    0.99 Second
    Damage Spread
    ±20%
    경험치
    100%
    Model Size
    100%
    Type
    ChawMongrelLeash
    Metadata
    ChawMongrelLeash
    레벨
    61
    생명력
    5,358
    방어도
    2,735
    회피
    553
    Damage
    187
    주문 피해
    187
    정확도
    1,726
    Attack Time
    0.99
    경험치
    17,402
    Minion Life
    8,354
    Minion Damage
    1,190
    Minion Armour
    3,646
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 150–224
    치명타 명중 확률: 5%
    Attack Time: 0.99 초
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DoLiterallyNothing
    ???

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	leveled_starting_effects = "DoLiterallyNothing"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2333	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ChawMongrel/ChawMongrelLeash"] = {
        name = "Chaw Mongrel",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 0.99,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "DoLiterallyNothing",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "???",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    stance movement speed +% final [-90]
    IdStanceMovementSpeedNegative90
    FamilyStance
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -90 Max: -90 Global
  • stance movement speed +% final [-90]
    IdStanceMovementSpeedNegative90
    FamilyStance
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -90 Max: -90 Global
  • global maim on hit [1]
    IdMonsterMaimOnHit
    FamilyMonsterMaimOnHit
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • global maim on hit Min: 1 Max: 1 Global
  • Craft Tagsattack
    차우 잡종견
    stance movement speed +% final [-90]
    stance movement speed +% final [-90]
    global maim on hit [1]
    Chaw Mongrel
    SpectreY
    Tagsbeast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood
    생명력
    100%
    방어도
    +20%
    회피
    +40%
    저항
    0 0 0 0
    Damage
    100%
    정확도
    100%
    치명타 명중 Chance
    5%
    치명타 피해 보너스
    +30%
    Attack Distance
    4 ~ 12
    Attack Time
    0.99 Second
    Damage Spread
    ±20%
    경험치
    100%
    Model Size
    100%
    Type
    ChawMongrelLeash
    Metadata
    ChawMongrelLeashBoss
    레벨
    68
    생명력
    7,757
    방어도
    4,141
    회피
    668
    Damage
    233
    주문 피해
    233
    정확도
    2,180
    Attack Time
    0.99
    경험치
    28,634
    Minion Life
    11,280
    Minion Damage
    1,896
    Minion Armour
    5,522
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 186–280
    치명타 명중 확률: 5%
    Attack Time: 0.99 초
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DoLiterallyNothing
    ???

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	leveled_starting_effects = "DoLiterallyNothing"
    }
    
    Functions
    {
    	face = "FaceNearestPlayer(  );"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ChawMongrel/ChawMongrelLeashBoss"] = {
        name = "Chaw Mongrel",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 0.99,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "DoLiterallyNothing",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "???",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    stance movement speed +% final [-90]
    IdStanceMovementSpeedNegative90
    FamilyStance
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -90 Max: -90 Global
  • stance movement speed +% final [-90]
    IdStanceMovementSpeedNegative90
    FamilyStance
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -90 Max: -90 Global
  • global maim on hit [1]
    IdMonsterMaimOnHit
    FamilyMonsterMaimOnHit
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • global maim on hit Min: 1 Max: 1 Global
  • Craft Tagsattack
    Edit

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