Bâtard recousu
stance movement speed +% final [350]
global maim on hit [1]
Chaw Mongrel
SpectreY
AreaL'Aqueduc de Matlan, Le Marais des Azaks, Le Refuge de la Ziggourat, L'Aqueduc de Matlan, Le Marais des Azaks
Tagsbeast, Beast_onhit_audio, melee, not_int, physical_affinity, red_blood, very_slow_movement
Packs
  • Le Marais des Azaks, Le Marais des Azaks: Bâtard recousu
  • L'Aqueduc de Matlan, L'Aqueduc de Matlan: Brute azak, Bâtard recousu
  • Le Refuge de la Ziggourat: Bâtard recousu
  • Vie
    100%
    Armure
    +20%
    Évasion
    +40%
    Résistance
    0 0 0 0
    Damage
    100%
    Précision
    100%
    Touches critiques Chance
    5%
    Bonus de Dégâts critiques
    +30%
    Attack Distance
    4 ~ 12
    Temps d'attaque
    0.99 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    ChawMongrel
    Metadata
    ChawMongrel
    Niveau
    65
    Vie
    6,513
    Armure
    2,428
    Score d'Évasion
    616
    Damage
    212
    Dégâts des sorts
    212
    Précision
    1,974
    Temps d'attaque
    0.99
    Expérience
    21,507
    Minion Life
    5,977
    Minion Damage
    451
    Minion Armour
    3,237
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 170–255
    Chances de Touche critique: 5%
    Temps d'attaque: 0.99 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	leveled_starting_effects = "DoLiterallyNothing"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2333	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ChawMongrel/ChawMongrel"] = {
        name = "Chaw Mongrel",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 0.99,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    stance movement speed +% final [350]
    IdStanceMovementSpeed350
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 350 Max: 350 Global
  • global maim on hit [1]
    IdMonsterMaimOnHit
    FamilyMonsterMaimOnHit
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • global maim on hit Min: 1 Max: 1 Global
  • Craft Tagsattack
    Bâtard recousu
    stance movement speed +% final [-90]
    stance movement speed +% final [-90]
    global maim on hit [1]
    Chaw Mongrel
    SpectreY
    Spectre OverrideMetadata/Monsters/ChawMongrel/ChawMongrel
    AreaL'Aqueduc de Matlan, L'Aqueduc de Matlan
    Tagsbeast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood
    Packs
  • L'Aqueduc de Matlan, L'Aqueduc de Matlan: Dresseur de bâtards azak, Bâtard recousu
  • Dresseur de bâtards azak, Bâtard recousu
  • Vie
    100%
    Armure
    +20%
    Évasion
    +40%
    Résistance
    0 0 0 0
    Damage
    100%
    Précision
    100%
    Touches critiques Chance
    5%
    Bonus de Dégâts critiques
    +30%
    Attack Distance
    4 ~ 12
    Temps d'attaque
    0.99 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    ChawMongrelLeash
    Metadata
    ChawMongrelLeash
    Niveau
    61
    Vie
    5,147
    Armure
    1,913
    Score d'Évasion
    553
    Damage
    187
    Dégâts des sorts
    187
    Précision
    1,726
    Temps d'attaque
    0.99
    Expérience
    17,402
    Minion Life
    5,187
    Minion Damage
    373
    Minion Armour
    2,550
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 150–224
    Chances de Touche critique: 5%
    Temps d'attaque: 0.99 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DoLiterallyNothing
    ???

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	leveled_starting_effects = "DoLiterallyNothing"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2333	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ChawMongrel/ChawMongrelLeash"] = {
        name = "Chaw Mongrel",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 0.99,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "DoLiterallyNothing",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "???",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    stance movement speed +% final [-90]
    IdStanceMovementSpeedNegative90
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -90 Max: -90 Global
  • stance movement speed +% final [-90]
    IdStanceMovementSpeedNegative90
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -90 Max: -90 Global
  • global maim on hit [1]
    IdMonsterMaimOnHit
    FamilyMonsterMaimOnHit
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • global maim on hit Min: 1 Max: 1 Global
  • Craft Tagsattack
    Bâtard recousu
    stance movement speed +% final [-90]
    stance movement speed +% final [-90]
    global maim on hit [1]
    Chaw Mongrel
    SpectreY
    Tagsbeast, Beast_onhit_audio, fast_movement, melee, not_int, physical_affinity, red_blood
    Vie
    100%
    Armure
    +20%
    Évasion
    +40%
    Résistance
    0 0 0 0
    Damage
    100%
    Précision
    100%
    Touches critiques Chance
    5%
    Bonus de Dégâts critiques
    +30%
    Attack Distance
    4 ~ 12
    Temps d'attaque
    0.99 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    ChawMongrelLeash
    Metadata
    ChawMongrelLeashBoss
    Niveau
    68
    Vie
    7,757
    Armure
    2,896
    Score d'Évasion
    668
    Damage
    233
    Dégâts des sorts
    233
    Précision
    2,180
    Temps d'attaque
    0.99
    Expérience
    28,634
    Minion Life
    6,631
    Minion Damage
    519
    Minion Armour
    3,861
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 186–280
    Chances de Touche critique: 5%
    Temps d'attaque: 0.99 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DoLiterallyNothing
    ???

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	leveled_starting_effects = "DoLiterallyNothing"
    }
    
    Functions
    {
    	face = "FaceNearestPlayer(  );"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ChawMongrel/ChawMongrelLeashBoss"] = {
        name = "Chaw Mongrel",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 0.99,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "DoLiterallyNothing",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "???",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    stance movement speed +% final [-90]
    IdStanceMovementSpeedNegative90
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -90 Max: -90 Global
  • stance movement speed +% final [-90]
    IdStanceMovementSpeedNegative90
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -90 Max: -90 Global
  • global maim on hit [1]
    IdMonsterMaimOnHit
    FamilyMonsterMaimOnHit
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • global maim on hit Min: 1 Max: 1 Global
  • Craft Tagsattack
    Edit

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