Ранбу Бледная Шаманка
Гуманоид
Ranbu the Pale Shaman
| Spectre | |
|---|---|
| Area | Занесённое песком болото |
| Tags | allows_additional_projectiles, allows_inc_aoe, Чародейский, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Здоровье
200%
Energy Shield From Life
20%
Сопротивление
Damage
200%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
4 ~ 10
Время атаки
1.65 Second
Damage Spread
±20%
Опыт
200%
Model Size
110%
Type
CannibalTribeShaman
Metadata
CannibalTribeShamanLandmarkNamed
84
42.3%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
33
Здоровье
1,462
255
276
Damage
136
Урон от чар
136
Меткость
562
Время атаки
1.65
Опыт
4,722
Minion Life
3,640
Minion Energy Shield
728
Minion Damage
262
Minion Armour
255
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 109—163
Шанс крит. попадания: 5%
Время атаки: 1.65 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MMSCannibalShamanSwapMortar
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Шанс крит. попадания: 5%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
is area damage [1]
monster projectile variation [1344]
projectile ballistic angle from reference event [1]
projectile spread radius [10]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
EGCannibalShamanBuffAllies
Triggerable
Перезарядка: 3.5 сек.
action attack or cast time uses animation length [1]
CGECannibalShamanSwampGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Время применения: 1 сек.
Наносит 79 урона хаосом в секунду
active skill area of effect radius +% final [-15]
base skill effect duration [10000]
ground caustic art variation [1003]
GSCannibalShamanProjImpact
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 5%
Время применения: 1 сек.
50% увеличение шанса отравить
base is projectile [1]
is area damage [1]
GSCannibalShamanProjImpactAir
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 5%
Время применения: 1 сек.
Наносит от до физического урона
50% увеличение шанса отравить
base is projectile [1]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Monster
{
//flip_enabled = true
}
Transitionable {}
Stats
{
set_base_heavy_stun_duration_ms = 2210
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalSavage/CannibalTribeShamanLandmarkNamed"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Ranbu the Pale Shaman",
life = 2,
energyShield = 0.2,
damage = 2,
damageSpread = 0.2,
attackTime = 1.65,
attackRange = 10,
accuracy = 1,
weaponType1 = "Warstaff",
skillList = {
"MeleeAtAnimationSpeed",
"MMSCannibalShamanSwapMortar",
"CGECannibalShamanSwampGround",
"GSCannibalShamanProjImpact",
"GSCannibalShamanProjImpactAir",
"EGCannibalShamanBuffAllies",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSCannibalShamanSwapMortar"] = {
name = "MMSCannibalShamanSwapMortar",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"base_deal_no_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 10, -30, 1344, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGECannibalShamanSwampGround"] = {
name = "CGECannibalShamanSwampGround",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"ground_caustic_art_variation",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
},
levels = {
[1] = {1, 1003, -15, 10000, levelRequirement = 39, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSCannibalShamanProjImpact"] = {
name = "GSCannibalShamanProjImpact",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"poison_chance_+%",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSCannibalShamanProjImpactAir"] = {
name = "GSCannibalShamanProjImpactAir",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"poison_chance_+%",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGCannibalShamanBuffAllies"] = {
name = "EGCannibalShamanBuffAllies",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












