Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Ranbu, o Xamã Pálido
CategoryHumanoidHumanoide
Ranbu the Pale Shaman
Spectre
AreaPântano das Areias
Tagsallows_additional_projectiles, allows_inc_aoe, Conjurador, female, human, humanoid, monster_barely_moves, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Vida
200%
Energy Shield From Life
20%
Resistência
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
200%
Precisão
100%
Attack Distance
4 ~ 10
Tempo de Ataque
1.65 Second
Damage Spread
±20%
Experiência
200%
Model Size
110%
Type
CannibalTribeShaman
Metadata
CannibalTribeShamanLandmarkNamed
Reserva
84
Resistência
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Reserva
42.3%
Resistência
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Nível
33
Vida
1,462
Damage
136
Dano Mágico
136
Precisão
562
Tempo de Ataque
1.65
Experiência
4,722
Minion Life
3,640
Minion Energy Shield
728
Minion Damage
262
Minion Armour
255
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 109—163
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.65 s
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
MMSCannibalShamanSwapMortar
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
Causa de 8.579 a 12.87 de dano físico
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
is area damage [1]
monster projectile variation [1344]
projectile ballistic angle from reference event [1]
projectile spread radius [10]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
MaceNotable2
EGCannibalShamanBuffAllies
Triggerable
Tempo de Recarga: 3.5 s
action attack or cast time uses animation length [1]
CGECannibalShamanSwampGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tempo de Conjuração: 1 s
Causa 79 de dano de caos por segundo
active skill area of effect radius +% final [-15]
base skill effect duration [10000]
ground caustic art variation [1003]
GSCannibalShamanProjImpact
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
Causa de 85.29 a 127.9 de dano físico
Chance de envenenar aumentada em 50%
base is projectile [1]
is area damage [1]
GSCannibalShamanProjImpactAir
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
Causa de a de dano físico
Chance de envenenar aumentada em 50%
base is projectile [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Monster
{
	//flip_enabled = true
}

Transitionable {}

Stats
{
	set_base_heavy_stun_duration_ms = 2210
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalSavage/CannibalTribeShamanLandmarkNamed"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Ranbu the Pale Shaman",
    life = 2,
    energyShield = 0.2,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.65,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Warstaff",
    skillList = {
        "MeleeAtAnimationSpeed",
        "MMSCannibalShamanSwapMortar",
        "CGECannibalShamanSwampGround",
        "GSCannibalShamanProjImpact",
        "GSCannibalShamanProjImpactAir",
        "EGCannibalShamanBuffAllies",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMSCannibalShamanSwapMortar"] = {
    name = "MMSCannibalShamanSwapMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "spell_maximum_action_distance_+%",
        "monster_projectile_variation",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, -30, 1344, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGECannibalShamanSwampGround"] = {
    name = "CGECannibalShamanSwampGround",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "ground_caustic_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {1, 1003, -15, 10000, levelRequirement = 39, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCannibalShamanProjImpact"] = {
    name = "GSCannibalShamanProjImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "poison_chance_+%",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCannibalShamanProjImpactAir"] = {
    name = "GSCannibalShamanProjImpactAir",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "poison_chance_+%",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGCannibalShamanBuffAllies"] = {
    name = "EGCannibalShamanBuffAllies",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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