Бурголом
30% увеличение урона
stance movement speed +% final [32]
Rathbreaker
SpectreN
AreaОкраины Вастири, Окраины Вастири
Tags2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
Здоровье
203%
Ailment Threshold
%
Сопротивление
0 0 0 0
Damage
281%
Меткость
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 14
Attack Time
1.65 Second
Damage Spread
±20%
Опыт
225%
Model Size
130%
Type
HyenaCentaurBoss
Metadata
RathbreakerBoss
Уровень
51
Здоровье
6,677
Броня
1,231
Уклонение
295
Энерг. щит
0
Damage
377
Урон от чар
377
Меткость
0
Attack Time
1.65
Опыт
20,291
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 302–452
Шанс крит. попадания: 5%
Attack Time: 1.65 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
RathbreakerCharge
Attack, Melee, Movement, Travel
Base Damage: 302–452
Шанс крит. попадания: 5%
Attack Time: 1.65 сек.
Перезарядка: 8 сек.
70% повышение скорости передвижения
Отбрасывает врагов при нанесении удара
action attack or cast time uses animation length [1]
ignores proximity shield [1]
shield charge extra distance [30]
GARathbreakerEnrageSlam
Triggerable, Attack
Base Damage: 302–452
Шанс крит. попадания: 5%
Урон от атаки: 300%
Attack Time: 1.65 сек.
Перезарядка: 5 сек.
Наносит на 200% больше урона атаками
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
GARathbreakerChargeSlash
Triggerable, Attack
Base Damage: 302–452
Шанс крит. попадания: 5%
Урон от атаки: 175%
Attack Time: 1.65 сек.
Наносит на 75% больше урона атаками
Отбрасывает врагов при нанесении удара
is area damage [1]
monster penalty against minions damage +% final vs player minions [60]
EGHyenaDogpileBig
Triggerable
GTRathbreakerBossSpawnPack
Triggerable
action attack or cast time uses animation length [1]
TCRathbreakerDrivebyCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Table Charge
Base Damage: 302–452
Шанс крит. попадания: 5%
Attack Time: 1.65 сек.
Перезарядка: 8 сек.
Герой устремляется на врага, одновременно ударяя его щитом. Атака оглушает и отбрасывает врага. Стоявшие на пути противники отталкиваются в сторону. Урон и длительность оглушения зависят от пройденного расстояния. Нельзя усилить Градом ударов.
Отбрасывает врагов при нанесении удара
action attack or cast time uses animation length [1]
ignores proximity shield [1]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GARathbreakerSpearRain
Triggerable, Attack
Base Damage: 302–452
Шанс крит. попадания: 5%
Урон от атаки: 75%
Attack Time: 1.65 сек.
Наносит на 25% меньше урона атаками
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
GTRathbreakerSpearRainCascade
Triggerable
action attack or cast time uses animation length [1]
EAARathbreakerLacerateSlam
Перезарядка: 15 сек.
attack maximum action distance + [36]
GARathbreakerLacerateLeft
Triggerable, Attack
Base Damage: 302–452
Шанс крит. попадания: 5%
Урон от атаки: 200%
Attack Time: 1.65 сек.
Наносит на 100% больше урона атаками
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GARathbreakerSlam
Triggerable, Attack
Base Damage: 302–452
Шанс крит. попадания: 5%
Урон от атаки: 550%
Attack Time: 1.65 сек.
Наносит на 450% больше урона атаками
is area damage [1]
GARathbreakerLacerateRight
Triggerable, Attack
Base Damage: 302–452
Шанс крит. попадания: 5%
Урон от атаки: 200%
Attack Time: 1.65 сек.
Наносит на 100% больше урона атаками
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

StateMachine
{
	define_shared_state = "fight;"
	define_shared_state = "epk;"
	define_shared_state = "leash;"
}

Functions
{
	TargetPlayer = "SetTarget( arg1 );"

	fix_orientation =
	"
		AddOnActionEnd(
		{
			SetOrientation( GetOrientation() + arg1, false, true );
			PlayAnimationType( Idle, 1.0, 0, 0 );
		}, true );
	"
}

ControlZone {}

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance3"
	leveled_starting_effects = "EASRightTurn180"
	/*leveled_starting_effects = "ChangeToStance3"*/
}

Stats
{
	set_base_heavy_stun_duration_ms = 6000
	set_monster_delay_item_drops_millis = 5500
}

Positioned
{
	blocking = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Render
{
	use_ao_lights = true
}

StateMachine
{
	on_state_epk_1 = "AddEffectPack( 'Metadata/Monsters/HyenaMonster/Effects/Epk/charge_start.epk' );"
	create_state_epk_1 = "AddEffectPack( 'Metadata/Monsters/HyenaMonster/Effects/Epk/charge.epk' );"
	on_or_create_state_epk_2 = "AddEffectPack( 'Metadata/Monsters/HyenaMonster/Effects/Epk/charge_fadeout.epk' );"

	on_or_create_state_epk_0 =
	"
		RemoveEffectPack( 'Metadata/Monsters/HyenaMonster/Effects/Epk/charge_start.epk' );
		RemoveEffectPack( 'Metadata/Monsters/HyenaMonster/Effects/Epk/charge_fadeout.epk' );
		RemoveEffectPack( 'Metadata/Monsters/HyenaMonster/Effects/Epk/charge.epk' );
	"

	on_state_light_0 = "SetLightState( off, 3.0 );"
	on_state_light_1 = "SetLightState( on, 0.5 );"

	create_state_light_0 =
	"
		Delay( 0.01, { SetLightState( off, 1.0 ); } );
	"

	create_state_light_1 =
	"
		Delay( 0.01, { SetLightState( on, 1.0 ); } );
	"
}

Animated
{
	on_event_footstep_for_axe_charge_01 = "PlayEffect( 'Metadata/Monsters/HyenaMonster/Effects/Ao/footstep.ao', default, 1.0, inherit, 0.0, inherit, 0, 0, 0, ContactPosition );"
	on_event_footstep_for_axe_charge_attack_01 = "PlayEffect( 'Metadata/Monsters/HyenaMonster/Effects/Ao/footstep.ao', default, 1.0, inherit, 0.0, inherit, 1, 1, 0, ContactPosition );"
}

Preload
{
	preload_epk = "Metadata/Monsters/HyenaMonster/Effects/Epk/charge_start.epk"
	preload_epk = "Metadata/Monsters/HyenaMonster/Effects/Epk/charge_fadeout.epk"
	preload_epk = "Metadata/Monsters/HyenaMonster/Effects/Epk/charge.epk"
	preload_animated_object = "Metadata/Monsters/HyenaMonster/Effects/Ao/footstep.ao"
	preload_animated_object = "Metadata/Monsters/HyenaMonster/Effects/Ao/strike_decal.ao"
	preload_environment = "G2_1_boss"
}

GlobalAudioParamEvents
{
	player_in_range_param = "RathbreakerInRange"
	life_percent_param = "RathbreakerLifePercentage"
	
	range = 130
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/HyenaMonster/RathbreakerBoss"] = {
    name = "Rathbreaker",
    life = 2.03,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.81,
    damageSpread = 0.2,
    attackTime = 1.65,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "TCRathbreakerDrivebyCharge",
        "GARathbreakerEnrageSlam",
        "GARathbreakerSpearRain",
        "GARathbreakerLacerateLeft",
        "GARathbreakerLacerateRight",
        "GARathbreakerSlam",
        "EAARathbreakerLacerateSlam",
        "GTRathbreakerBossSpawnPack",
        "GTRathbreakerSpearRainCascade",
        "RathbreakerCharge",
        "EGHyenaDogpileBig",
        "GARathbreakerChargeSlash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TCRathbreakerDrivebyCharge"] = {
    name = "Table Charge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "ignores_proximity_shield",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "global_knockback",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GARathbreakerEnrageSlam"] = {
    name = "GARathbreakerEnrageSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {100, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GARathbreakerSpearRain"] = {
    name = "GARathbreakerSpearRain",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {50, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GARathbreakerLacerateLeft"] = {
    name = "GARathbreakerLacerateLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GARathbreakerLacerateRight"] = {
    name = "GARathbreakerLacerateRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GARathbreakerSlam"] = {
    name = "GARathbreakerSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 5.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAARathbreakerLacerateSlam"] = {
    name = "EAARathbreakerLacerateSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
    },
    levels = {
        [1] = {36, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTRathbreakerBossSpawnPack"] = {
    name = "GTRathbreakerBossSpawnPack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTRathbreakerSpearRainCascade"] = {
    name = "GTRathbreakerSpearRainCascade",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RathbreakerCharge"] = {
    name = "RathbreakerCharge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "shield_charge_extra_distance",
        "ignores_proximity_shield",
        "global_knockback",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {70, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGHyenaDogpileBig"] = {
    name = "EGHyenaDogpileBig",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.433,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GARathbreakerChargeSlash"] = {
    name = "GARathbreakerChargeSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {60, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
IdNothing
FamilyNothing
DomainsMonster (3)
GenerationTypeУникальный (3)
Req. level1
IdNothing
FamilyNothing
DomainsMonster (3)
GenerationTypeУникальный (3)
Req. level1
30% увеличение урона
stance movement speed +% final [32]
IdStanceRathbreakerEnrage
FamilyStance
DomainsMonster (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • damage +% Min: 30 Max: 30 Global
  • stance movement speed +% final Min: 32 Max: 32 Global
  • Edit

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