Erdbrecher
30% erhöhter Schaden
stance movement speed +% final [32]
Rathbreaker
SpectreN
AreaVastiri Randgebiete, Vastiri Randgebiete
Tags2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
Leben
203%
Ailment Threshold
%
Widerstand
0 0 0 0
Damage
281%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 14
Attack Time
1.65 Second
Damage Spread
±20%
Erfahrung
225%
Model Size
130%
Type
HyenaCentaurBoss
Metadata
RathbreakerBoss
Stufe
51
Leben
6,677
Rüstung
1,231
Ausweichen
295
Energieschild
0
Damage
377
Zauberschaden
377
Genauigkeit
0
Attack Time
1.65
Erfahrung
20,291
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 302–452
[Critical|Kritische Trefferchance]: 5%
Attack Time: 1.65 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
RathbreakerCharge
Attack, Melee, Movement, Travel
Base Damage: 302–452
[Critical|Kritische Trefferchance]: 5%
Attack Time: 1.65 Sek.
Abklingzeit: 8 Sek.
70% erhöhte Bewegungsgeschwindigkeit
Stoßt Gegner bei Treffer zurück
action attack or cast time uses animation length [1]
ignores proximity shield [1]
shield charge extra distance [30]
GARathbreakerEnrageSlam
Triggerable, Attack
Base Damage: 302–452
[Critical|Kritische Trefferchance]: 5%
Angriffsschaden: 300%
Attack Time: 1.65 Sek.
Abklingzeit: 5 Sek.
Verursacht 200% mehr Angriffsschaden
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
GARathbreakerChargeSlash
Triggerable, Attack
Base Damage: 302–452
[Critical|Kritische Trefferchance]: 5%
Angriffsschaden: 175%
Attack Time: 1.65 Sek.
Verursacht 75% mehr Angriffsschaden
Stoßt Gegner bei Treffer zurück
is area damage [1]
monster penalty against minions damage +% final vs player minions [60]
EGHyenaDogpileBig
Triggerable
GTRathbreakerBossSpawnPack
Triggerable
action attack or cast time uses animation length [1]
TCRathbreakerDrivebyCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel
Frontalansturm
Base Damage: 302–452
[Critical|Kritische Trefferchance]: 5%
Attack Time: 1.65 Sek.
Abklingzeit: 8 Sek.
Stürmt auf einen Gegner zu und trifft diesen mit dem Schild des Charakters. Das stößt den Gegner zurück und betäubt ihn. Gegner, die sich im Weg befinden, werden zur Seite geschoben. Schaden und Betäubungsdauer sind proportional zur zurückgelegten Distanz. Kann nicht durch 'Mehrfachschlag' unterstützt werden.
Stoßt Gegner bei Treffer zurück
action attack or cast time uses animation length [1]
ignores proximity shield [1]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GARathbreakerSpearRain
Triggerable, Attack
Base Damage: 302–452
[Critical|Kritische Trefferchance]: 5%
Angriffsschaden: 75%
Attack Time: 1.65 Sek.
Verursacht 25% weniger Angriffsschaden
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
GTRathbreakerSpearRainCascade
Triggerable
action attack or cast time uses animation length [1]
EAARathbreakerLacerateSlam
Abklingzeit: 15 Sek.
attack maximum action distance + [36]
GARathbreakerLacerateLeft
Triggerable, Attack
Base Damage: 302–452
[Critical|Kritische Trefferchance]: 5%
Angriffsschaden: 200%
Attack Time: 1.65 Sek.
Verursacht 100% mehr Angriffsschaden
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GARathbreakerSlam
Triggerable, Attack
Base Damage: 302–452
[Critical|Kritische Trefferchance]: 5%
Angriffsschaden: 550%
Attack Time: 1.65 Sek.
Verursacht 450% mehr Angriffsschaden
is area damage [1]
GARathbreakerLacerateRight
Triggerable, Attack
Base Damage: 302–452
[Critical|Kritische Trefferchance]: 5%
Angriffsschaden: 200%
Attack Time: 1.65 Sek.
Verursacht 100% mehr Angriffsschaden
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

StateMachine
{
	define_shared_state = "fight;"
	define_shared_state = "epk;"
	define_shared_state = "leash;"
}

Functions
{
	TargetPlayer = "SetTarget( arg1 );"

	fix_orientation =
	"
		AddOnActionEnd(
		{
			SetOrientation( GetOrientation() + arg1, false, true );
			PlayAnimationType( Idle, 1.0, 0, 0 );
		}, true );
	"
}

ControlZone {}

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance3"
	leveled_starting_effects = "EASRightTurn180"
	/*leveled_starting_effects = "ChangeToStance3"*/
}

Stats
{
	set_base_heavy_stun_duration_ms = 6000
	set_monster_delay_item_drops_millis = 5500
}

Positioned
{
	blocking = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Render
{
	use_ao_lights = true
}

StateMachine
{
	on_state_epk_1 = "AddEffectPack( 'Metadata/Monsters/HyenaMonster/Effects/Epk/charge_start.epk' );"
	create_state_epk_1 = "AddEffectPack( 'Metadata/Monsters/HyenaMonster/Effects/Epk/charge.epk' );"
	on_or_create_state_epk_2 = "AddEffectPack( 'Metadata/Monsters/HyenaMonster/Effects/Epk/charge_fadeout.epk' );"

	on_or_create_state_epk_0 =
	"
		RemoveEffectPack( 'Metadata/Monsters/HyenaMonster/Effects/Epk/charge_start.epk' );
		RemoveEffectPack( 'Metadata/Monsters/HyenaMonster/Effects/Epk/charge_fadeout.epk' );
		RemoveEffectPack( 'Metadata/Monsters/HyenaMonster/Effects/Epk/charge.epk' );
	"

	on_state_light_0 = "SetLightState( off, 3.0 );"
	on_state_light_1 = "SetLightState( on, 0.5 );"

	create_state_light_0 =
	"
		Delay( 0.01, { SetLightState( off, 1.0 ); } );
	"

	create_state_light_1 =
	"
		Delay( 0.01, { SetLightState( on, 1.0 ); } );
	"
}

Animated
{
	on_event_footstep_for_axe_charge_01 = "PlayEffect( 'Metadata/Monsters/HyenaMonster/Effects/Ao/footstep.ao', default, 1.0, inherit, 0.0, inherit, 0, 0, 0, ContactPosition );"
	on_event_footstep_for_axe_charge_attack_01 = "PlayEffect( 'Metadata/Monsters/HyenaMonster/Effects/Ao/footstep.ao', default, 1.0, inherit, 0.0, inherit, 1, 1, 0, ContactPosition );"
}

Preload
{
	preload_epk = "Metadata/Monsters/HyenaMonster/Effects/Epk/charge_start.epk"
	preload_epk = "Metadata/Monsters/HyenaMonster/Effects/Epk/charge_fadeout.epk"
	preload_epk = "Metadata/Monsters/HyenaMonster/Effects/Epk/charge.epk"
	preload_animated_object = "Metadata/Monsters/HyenaMonster/Effects/Ao/footstep.ao"
	preload_animated_object = "Metadata/Monsters/HyenaMonster/Effects/Ao/strike_decal.ao"
	preload_environment = "G2_1_boss"
}

GlobalAudioParamEvents
{
	player_in_range_param = "RathbreakerInRange"
	life_percent_param = "RathbreakerLifePercentage"
	
	range = 130
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/HyenaMonster/RathbreakerBoss"] = {
    name = "Rathbreaker",
    life = 2.03,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.81,
    damageSpread = 0.2,
    attackTime = 1.65,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "TCRathbreakerDrivebyCharge",
        "GARathbreakerEnrageSlam",
        "GARathbreakerSpearRain",
        "GARathbreakerLacerateLeft",
        "GARathbreakerLacerateRight",
        "GARathbreakerSlam",
        "EAARathbreakerLacerateSlam",
        "GTRathbreakerBossSpawnPack",
        "GTRathbreakerSpearRainCascade",
        "RathbreakerCharge",
        "EGHyenaDogpileBig",
        "GARathbreakerChargeSlash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TCRathbreakerDrivebyCharge"] = {
    name = "Table Charge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "ignores_proximity_shield",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "global_knockback",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GARathbreakerEnrageSlam"] = {
    name = "GARathbreakerEnrageSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {100, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GARathbreakerSpearRain"] = {
    name = "GARathbreakerSpearRain",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {50, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GARathbreakerLacerateLeft"] = {
    name = "GARathbreakerLacerateLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GARathbreakerLacerateRight"] = {
    name = "GARathbreakerLacerateRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GARathbreakerSlam"] = {
    name = "GARathbreakerSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 5.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAARathbreakerLacerateSlam"] = {
    name = "EAARathbreakerLacerateSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
    },
    levels = {
        [1] = {36, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTRathbreakerBossSpawnPack"] = {
    name = "GTRathbreakerBossSpawnPack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTRathbreakerSpearRainCascade"] = {
    name = "GTRathbreakerSpearRainCascade",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RathbreakerCharge"] = {
    name = "RathbreakerCharge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "shield_charge_extra_distance",
        "ignores_proximity_shield",
        "global_knockback",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {70, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGHyenaDogpileBig"] = {
    name = "EGHyenaDogpileBig",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.433,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GARathbreakerChargeSlash"] = {
    name = "GARathbreakerChargeSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {60, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
IdNothing
FamilyNothing
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
IdNothing
FamilyNothing
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
30% erhöhter Schaden
stance movement speed +% final [32]
IdStanceRathbreakerEnrage
FamilyStance
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • damage +% Min: 30 Max: 30 Global
  • stance movement speed +% final Min: 32 Max: 32 Global