IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Rompe-fortes
CategoryBeastsFera
IconEnemyResistanceFireWeak IconEnemyResistanceCold
Dano aumentado em 30%
stance movement speed +% final [32]
Rathbreaker
Spectre
Spectre OverrideMetadata/Monsters/HyenaMonster/RathbreakerBossMinion1
AreaArredores de Vastiri
Tags2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
Vida
203%
Resistência
IconEnemyResistanceFire-30 IconEnemyResistanceCold30 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
281%
Precisão
100%
Attack Distance
6 ~ 14
Tempo de Ataque
1.65 Second
Damage Spread
±20%
Experiência
225%
Model Size
130%
Type
HyenaCentaurBoss
Metadata
RathbreakerBoss
Nível
16
Vida
321
Damage
84
Dano Mágico
84
Precisão
220
Tempo de Ataque
1.65
Experiência
806
Minion Life
1,350
Minion Damage
100
Minion Armour
60
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 67101
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.65 s
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
RathbreakerCharge
Attack, Melee, Movement, Travel, AttackInPlace
Base Damage: 67101
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.65 s
Tempo de Recarga: 8 s
Velocidade de movimento aumentada em 70%
Empurra os inimigos
action attack or cast time uses animation length [1]
ignores proximity shield [1]
shield charge extra distance [30]
iconshieldcharge
GARathbreakerEnrageSlam
Triggerable, Attack, AttackInPlace
Base Damage: 67101
Chance de Golpe Crítico: 5%
Dano de Ataque: 250%
Tempo de Ataque: 1.65 s
Tempo de Recarga: 5 s
Causa +150% de dano de ataque
action attack or cast time uses animation length [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [15]
GARathbreakerChargeSlash
Triggerable, Attack, AttackInPlace
Base Damage: 67101
Chance de Golpe Crítico: 5%
Dano de Ataque: 205%
Tempo de Ataque: 1.65 s
Causa +105% de dano de ataque
Empurra os inimigos
is area damage [1]
monster penalty against minions damage +% final vs player minions [60]
voll slam damage +% final at centre [15]
EGHyenaDogpileBig
Triggerable
GTRathbreakerBossSpawnPack
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
TCRathbreakerDrivebyCharge
Attack, Melee, MeleeSingleTarget, Movement, Travel, AttackInPlace
Investida Tavolar
Base Damage: 67101
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.65 s
Tempo de Recarga: 8 s
Você avança contra um inimigo, acertando-o com o escudo e golpeando-o. O inimigo é empurrado e fica atordoado. Inimigos no caminho são empurrados para o lado. O dano e o atordoamento são proporcionais à distância percorrida. Não é compatível com a gema Ataques Múltiplos.
Empurra os inimigos
action attack or cast time uses animation length [1]
ignores proximity shield [1]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
iconshieldcharge
GARathbreakerSpearRain
Triggerable, Attack, AttackInPlace
Base Damage: 67101
Chance de Golpe Crítico: 5%
Dano de Ataque: 68%
Tempo de Ataque: 1.65 s
Causa -32% de dano de ataque
is area damage [1]
monster penalty against minions damage +% final vs player minions [50]
GTRathbreakerSpearRainCascade
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
action attack or cast time uses animation length [1]
EAARathbreakerLacerateSlam
Attack
Base Damage: 67101
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.65 s
Tempo de Recarga: 15 s
attack maximum action distance + [36]
GARathbreakerLacerateLeft
Triggerable, Attack, AttackInPlace
Base Damage: 67101
Chance de Golpe Crítico: 5%
Dano de Ataque: 200%
Tempo de Ataque: 1.65 s
Causa +100% de dano de ataque
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GARathbreakerSlam
Triggerable, Attack, AttackInPlace
Base Damage: 67101
Chance de Golpe Crítico: 5%
Dano de Ataque: 335%
Tempo de Ataque: 1.65 s
Causa +235% de dano de ataque
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
voll slam damage +% final at centre [15]
GARathbreakerLacerateRight
Triggerable, Attack, AttackInPlace
Base Damage: 67101
Chance de Golpe Crítico: 5%
Dano de Ataque: 200%
Tempo de Ataque: 1.65 s
Causa +100% de dano de ataque
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

StateMachine
{
	define_shared_state = "fight;"
	define_shared_state = "epk;"
	define_shared_state = "leash;"
}

Functions
{
	TargetPlayer = "SetTarget( arg1 );"

	fix_orientation =
	"
		AddOnActionEnd(
		{
			SetOrientation( GetOrientation() + arg1, false, true );
			PlayAnimationType( Idle, 1.0, 0, 0 );
		}, true );
	"
}

ControlZone {}

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance3"
	leveled_starting_effects = "EASRightTurn180"
	/*leveled_starting_effects = "ChangeToStance3"*/
}

Stats
{
	set_base_heavy_stun_duration_ms = 6000
	set_monster_delay_item_drops_millis = 5500
}

Positioned
{
	blocking = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/HyenaMonster/RathbreakerBoss"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Rathbreaker",
    life = 2.03,
    damage = 2.81,
    damageSpread = 0.2,
    attackTime = 1.65,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "TCRathbreakerDrivebyCharge",
        "GARathbreakerEnrageSlam",
        "GARathbreakerSpearRain",
        "GARathbreakerLacerateLeft",
        "GARathbreakerLacerateRight",
        "GARathbreakerSlam",
        "EAARathbreakerLacerateSlam",
        "GTRathbreakerBossSpawnPack",
        "GTRathbreakerSpearRainCascade",
        "RathbreakerCharge",
        "EGHyenaDogpileBig",
        "GARathbreakerChargeSlash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TCRathbreakerDrivebyCharge"] = {
    name = "Table Charge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "ignores_proximity_shield",
        "is_area_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "global_knockback",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GARathbreakerEnrageSlam"] = {
    name = "GARathbreakerEnrageSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "voll_slam_damage_+%_final_at_centre",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {100, 15, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GARathbreakerSpearRain"] = {
    name = "GARathbreakerSpearRain",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {50, baseMultiplier = 0.68, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GARathbreakerLacerateLeft"] = {
    name = "GARathbreakerLacerateLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GARathbreakerLacerateRight"] = {
    name = "GARathbreakerLacerateRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GARathbreakerSlam"] = {
    name = "GARathbreakerSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {15, baseMultiplier = 3.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAARathbreakerLacerateSlam"] = {
    name = "EAARathbreakerLacerateSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
    },
    levels = {
        [1] = {36, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTRathbreakerBossSpawnPack"] = {
    name = "GTRathbreakerBossSpawnPack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTRathbreakerSpearRainCascade"] = {
    name = "GTRathbreakerSpearRainCascade",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RathbreakerCharge"] = {
    name = "RathbreakerCharge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_movement_velocity_+%",
        "shield_charge_extra_distance",
        "ignores_proximity_shield",
        "global_knockback",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {70, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGHyenaDogpileBig"] = {
    name = "EGHyenaDogpileBig",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.433,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GARathbreakerChargeSlash"] = {
    name = "GARathbreakerChargeSlash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {60, 15, baseMultiplier = 2.05, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
FamilyNothing
DomainsMonster (3)
GenerationTypeúnico (3)
Req. level1
FamilyNothing
DomainsMonster (3)
GenerationTypeúnico (3)
Req. level1
Dano aumentado em 30%
stance movement speed +% final [32]
FamilyStance
DomainsMonster (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • damage +% 30 30 Global
  • stance movement speed +% final 32 32 Global
  • Rompe-fortes
    CategoryBeastsFera
    IconEnemyResistanceFireWeak IconEnemyResistanceCold
    Quebra a armadura equivalente a 30% do dano físico causado
    active skill physical damage +% final [20]
    Dano aumentado em 30%
    stance movement speed +% final [32]
    Rathbreaker
    Spectre
    Tags2HSharpMetal_onhit_audio, beast, fast_movement, mammal_beast, melee, physical_affinity, red_blood
    Vida
    250%
    Resistência
    IconEnemyResistanceFire-30 IconEnemyResistanceCold30 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    263%
    Precisão
    100%
    Attack Distance
    6 ~ 14
    Tempo de Ataque
    1.65 Second
    Damage Spread
    ±20%
    Experiência
    250%
    Model Size
    130%
    Type
    HyenaCentaurBossSTANDALONE
    Metadata
    RathbreakerBossMinion1
    Nível
    68
    Vida
    20,643
    Damage
    613
    Dano Mágico
    613
    Precisão
    2,502
    Tempo de Ataque
    1.65
    Experiência
    71,585
    Minion Life
    17,325
    Minion Damage
    2,548
    Minion Armour
    2,413
    MeleeAtAnimationSpeedBoss
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Ataque Básico
    Base Damage: 490736
    Chance de Golpe Crítico: 5%
    Tempo de Ataque: 1.65 s
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    RathbreakerCharge
    Attack, Melee, Movement, Travel, AttackInPlace
    Base Damage: 490736
    Chance de Golpe Crítico: 5%
    Tempo de Ataque: 1.65 s
    Tempo de Recarga: 8 s
    Velocidade de movimento aumentada em 70%
    Empurra os inimigos
    action attack or cast time uses animation length [1]
    ignores proximity shield [1]
    shield charge extra distance [30]
    iconshieldcharge
    GARathbreakerEnrageSlam
    Triggerable, Attack, AttackInPlace
    Base Damage: 490736
    Chance de Golpe Crítico: 5%
    Dano de Ataque: 250%
    Tempo de Ataque: 1.65 s
    Tempo de Recarga: 5 s
    Causa +150% de dano de ataque
    action attack or cast time uses animation length [1]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    monster penalty against minions damage +% final vs player minions [100]
    voll slam damage +% final at centre [15]
    GARathbreakerChargeSlash
    Triggerable, Attack, AttackInPlace
    Base Damage: 490736
    Chance de Golpe Crítico: 5%
    Dano de Ataque: 205%
    Tempo de Ataque: 1.65 s
    Causa +105% de dano de ataque
    Empurra os inimigos
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [60]
    voll slam damage +% final at centre [15]
    EGHyenaDogpileBig
    Triggerable
    GTRathbreakerBossSpawnPack
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 1 s
    action attack or cast time uses animation length [1]
    TCRathbreakerDrivebyCharge
    Attack, Melee, MeleeSingleTarget, Movement, Travel, AttackInPlace
    Investida Tavolar
    Base Damage: 490736
    Chance de Golpe Crítico: 5%
    Tempo de Ataque: 1.65 s
    Tempo de Recarga: 8 s
    Você avança contra um inimigo, acertando-o com o escudo e golpeando-o. O inimigo é empurrado e fica atordoado. Inimigos no caminho são empurrados para o lado. O dano e o atordoamento são proporcionais à distância percorrida. Não é compatível com a gema Ataques Múltiplos.
    Empurra os inimigos
    action attack or cast time uses animation length [1]
    ignores proximity shield [1]
    is area damage [1]
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    iconshieldcharge
    GARathbreakerSpearRain
    Triggerable, Attack, AttackInPlace
    Base Damage: 490736
    Chance de Golpe Crítico: 5%
    Dano de Ataque: 68%
    Tempo de Ataque: 1.65 s
    Causa -32% de dano de ataque
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [50]
    GTRathbreakerSpearRainCascade
    Spell, Triggerable, AttackInPlace
    Tempo de Conjuração: 1 s
    action attack or cast time uses animation length [1]
    EAARathbreakerLacerateSlam
    Attack
    Base Damage: 490736
    Chance de Golpe Crítico: 5%
    Tempo de Ataque: 1.65 s
    Tempo de Recarga: 15 s
    attack maximum action distance + [36]
    GARathbreakerLacerateLeft
    Triggerable, Attack, AttackInPlace
    Base Damage: 490736
    Chance de Golpe Crítico: 5%
    Dano de Ataque: 200%
    Tempo de Ataque: 1.65 s
    Causa +100% de dano de ataque
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GARathbreakerSlam
    Triggerable, Attack, AttackInPlace
    Base Damage: 490736
    Chance de Golpe Crítico: 5%
    Dano de Ataque: 335%
    Tempo de Ataque: 1.65 s
    Causa +235% de dano de ataque
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    is area damage [1]
    voll slam damage +% final at centre [15]
    GARathbreakerLacerateRight
    Triggerable, Attack, AttackInPlace
    Base Damage: 490736
    Chance de Golpe Crítico: 5%
    Dano de Ataque: 200%
    Tempo de Ataque: 1.65 s
    Causa +100% de dano de ataque
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBaseStandAlone"
    
    StateMachine
    {
    	define_shared_state = "fight;"
    	define_shared_state = "epk;"
    	define_shared_state = "leash;"
    }
    
    Functions
    {
    	TargetPlayer = "SetTarget( arg1 );"
    
    	fix_orientation =
    	"
    		AddOnActionEnd(
    		{
    			SetOrientation( GetOrientation() + arg1, false, true );
    			PlayAnimationType( Idle, 1.0, 0, 0 );
    		}, true );
    	"
    }
    
    ControlZone {}
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance3"
    	leveled_starting_effects = "EASRightTurn180"
    	/*leveled_starting_effects = "ChangeToStance3"*/
    	
    }
    
    Stats
    {
    	set_monster_delay_item_drops_millis = 5500
    }
    
    Positioned
    {
    	blocking = false
    }
    
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/HyenaMonster/RathbreakerBossMinion1"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Rathbreaker",
        life = 2.5,
        damage = 2.63,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedBoss",
            "TCRathbreakerDrivebyCharge",
            "GARathbreakerEnrageSlam",
            "GARathbreakerSpearRain",
            "GARathbreakerLacerateLeft",
            "GARathbreakerLacerateRight",
            "GARathbreakerSlam",
            "EAARathbreakerLacerateSlam",
            "GTRathbreakerBossSpawnPack",
            "GTRathbreakerSpearRainCascade",
            "RathbreakerCharge",
            "EGHyenaDogpileBig",
            "GARathbreakerChargeSlash",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedBoss"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TCRathbreakerDrivebyCharge"] = {
        name = "Table Charge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "ignores_proximity_shield",
            "is_area_damage",
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
            "global_knockback",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GARathbreakerEnrageSlam"] = {
        name = "GARathbreakerEnrageSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "voll_slam_damage_+%_final_at_centre",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        },
        levels = {
            [1] = {100, 15, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GARathbreakerSpearRain"] = {
        name = "GARathbreakerSpearRain",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {50, baseMultiplier = 0.68, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GARathbreakerLacerateLeft"] = {
        name = "GARathbreakerLacerateLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GARathbreakerLacerateRight"] = {
        name = "GARathbreakerLacerateRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GARathbreakerSlam"] = {
        name = "GARathbreakerSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        },
        levels = {
            [1] = {15, baseMultiplier = 3.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAARathbreakerLacerateSlam"] = {
        name = "EAARathbreakerLacerateSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
        },
        levels = {
            [1] = {36, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTRathbreakerBossSpawnPack"] = {
        name = "GTRathbreakerBossSpawnPack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTRathbreakerSpearRainCascade"] = {
        name = "GTRathbreakerSpearRainCascade",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["RathbreakerCharge"] = {
        name = "RathbreakerCharge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_movement_velocity_+%",
            "shield_charge_extra_distance",
            "ignores_proximity_shield",
            "global_knockback",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {70, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGHyenaDogpileBig"] = {
        name = "EGHyenaDogpileBig",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.433,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GARathbreakerChargeSlash"] = {
        name = "GARathbreakerChargeSlash",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "global_knockback",
        },
        levels = {
            [1] = {60, 15, baseMultiplier = 2.05, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Quebra a armadura equivalente a 30% do dano físico causado
    active skill physical damage +% final [20]
    FamilyMonsterArmourBreak
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • active skill physical damage +% final 20 20 Global
  • armour break physical damage % dealt as armour break 30 30 Global
  • Spawn Tagsdefault: 0
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Dano aumentado em 30%
    stance movement speed +% final [32]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • damage +% 30 30 Global
  • stance movement speed +% final 32 32 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.