Ходячий кувшин

Urnwalker
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/VaseMonster/VaseMonsterSpectre |
Tags | construct, melee, not_dex, not_int, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
Здоровье
170%
Броня
+35%
Сопротивление




Damage
170%
Меткость
100%
Критические попадания Chance
5%
Бонус к критическому урону
+30%
Attack Distance
6 ~ 11
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
170%
Model Size
100%
Type
VaseMonster
Metadata
VaseMonster_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Выбрать Уровень монстров
Уровень
68
Здоровье
13,187
Броня
4,659
Уклонение
477
Damage
396
Урон от чар
396
Меткость
2,180
Время атаки
1.5
Опыт
48,678
Minion Life
19,176
Minion Damage
3,224
Minion Armour
7,075
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 317–476
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASSummonScarabs
Перезарядка: 15 сек.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
MMSSummonScarabs
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Время применения: 1 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1124]
projectile uses contact position [1]
use scaled contact offset [1]
MDSummonScarabs
Multicastable, Triggerable
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2923 } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { define_shared_state = "emerge; smokin;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_state_emerge_1 = " RemoveAttachedObjectFromBones( vase_jntBnd ); AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/VaseMonster/vase_smoke.ao', FX_vaseSmoke_01, 1 ); ShowMeshSegments( mainShape, ribcageShape, skele_dangler_Shape14, skele_dangler_Shape5, skele_dangler_Shape7, skele_dangler_Shape9, skull_Shape3, skull_Shape6 ); " create_state_emerge_1 = " RemoveAttachedObjectFromBones( vase_jntBnd ); AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/VaseMonster/vase_smoke.ao', FX_vaseSmoke_01, 1 ); " create_state_emerge_0 = "HideMeshSegments( mainShape, ribcageShape, skele_dangler_Shape14, skele_dangler_Shape5, skele_dangler_Shape7, skele_dangler_Shape9, skull_Shape3, skull_Shape6 );" } Life { on_death = "RemoveAttachedObjectFromBones( FX_vaseSmoke_01 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaseMonster/VaseMonster_"] = { name = "Urnwalker", life = 1.7, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.7, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MMSSummonScarabs", "EASSummonScarabs", "MDSummonScarabs", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSSummonScarabs"] = { name = "MMSSummonScarabs", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1124, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSummonScarabs"] = { name = "EASSummonScarabs", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDSummonScarabs"] = { name = "MDSummonScarabs", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Ходячий кувшин

Область: Испытание Сехем
Urnwalker
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/VaseMonster/VaseMonsterSpectre |
Area | Испытание Сехем, Испытание Сехем |
Tags | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
Packs |
Здоровье
170%
Броня
+35%
Сопротивление




Damage
170%
Меткость
100%
Критические попадания Chance
5%
Бонус к критическому урону
+30%
Attack Distance
6 ~ 11
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
170%
Model Size
100%
Type
VaseMonsterSanctumTrial
Metadata
VaseMonsterSanctumTrial
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Выбрать Уровень монстров
Уровень
22
Здоровье
690
Броня
205
Уклонение
96
Damage
70
Урон от чар
70
Меткость
372
Время атаки
1.5
Опыт
1,353
Minion Life
1,795
Minion Damage
105
Minion Armour
312
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 56–84
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASSummonScarabs
Перезарядка: 15 сек.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
MMSSummonScarabs
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Время применения: 1 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1124]
projectile uses contact position [1]
use scaled contact offset [1]
MDSummonScarabs
Multicastable, Triggerable
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2923 } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { define_shared_state = "emerge; smokin;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_state_emerge_1 = " RemoveAttachedObjectFromBones( vase_jntBnd ); AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/VaseMonster/vase_smoke.ao', FX_vaseSmoke_01, 1 ); ShowMeshSegments( mainShape, ribcageShape, skele_dangler_Shape14, skele_dangler_Shape5, skele_dangler_Shape7, skele_dangler_Shape9, skull_Shape3, skull_Shape6 ); " create_state_emerge_1 = " RemoveAttachedObjectFromBones( vase_jntBnd ); AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/VaseMonster/vase_smoke.ao', FX_vaseSmoke_01, 1 ); " create_state_emerge_0 = "HideMeshSegments( mainShape, ribcageShape, skele_dangler_Shape14, skele_dangler_Shape5, skele_dangler_Shape7, skele_dangler_Shape9, skull_Shape3, skull_Shape6 );" } Life { on_death = "RemoveAttachedObjectFromBones( FX_vaseSmoke_01 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaseMonster/VaseMonsterSanctumTrial"] = { name = "Urnwalker", life = 1.7, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.7, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MMSSummonScarabs", "EASSummonScarabs", "MDSummonScarabs", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSSummonScarabs"] = { name = "MMSSummonScarabs", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1124, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSummonScarabs"] = { name = "EASSummonScarabs", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDSummonScarabs"] = { name = "MDSummonScarabs", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Ходячий кувшин

Область: Испытание Сехем
Urnwalker
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/VaseMonster/VaseMonsterSpectre |
Area | Испытание Сехем |
Tags | construct, melee, not_dex, not_int, physical_affinity, ranged, sanctum_monster, Unarmed_onhit_audio, undead, very_slow_movement |
Packs |
Здоровье
170%
Броня
+35%
Сопротивление




Damage
170%
Меткость
100%
Критические попадания Chance
5%
Бонус к критическому урону
+30%
Attack Distance
6 ~ 11
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
170%
Model Size
100%
Type
VaseMonsterSanctumTrial
Metadata
VaseMonsterSanctumTrialTime
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Выбрать Уровень монстров
Уровень
22
Здоровье
690
Броня
205
Уклонение
96
Damage
70
Урон от чар
70
Меткость
372
Время атаки
1.5
Опыт
1,353
Minion Life
1,795
Minion Damage
105
Minion Armour
312
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 56–84
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GPSVaseMonsterBarrageProj
Triggerable, Damage
Наносит от 27.17 до 33.21 физического урона
На 15% меньше скорости сотворения чар
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-45]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2923 } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { define_shared_state = "emerge; smokin;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_state_emerge_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/VaseMonster/epk/vase_top_sanctum.epk' ); ShowMeshSegments( mainShape, ribcageShape, skele_dangler_Shape14, skele_dangler_Shape5, skele_dangler_Shape7, skele_dangler_Shape9, skull_Shape3, skull_Shape6 ); " create_state_emerge_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/VaseMonster/epk/vase_top_sanctum.epk' );" create_state_emerge_0 = "HideMeshSegments( mainShape, ribcageShape, skele_dangler_Shape14, skele_dangler_Shape5, skele_dangler_Shape7, skele_dangler_Shape9, skull_Shape3, skull_Shape6 );" } Life { on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/VaseMonster/epk/vase_top_sanctum.epk' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaseMonster/VaseMonsterSanctumTrialTime"] = { name = "Urnwalker", life = 1.7, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.7, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPSVaseMonsterBarrageProj", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPSVaseMonsterBarrageProj"] = { name = "GPSVaseMonsterBarrageProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "active_skill_cast_speed_+%_final", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -45, -15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Ходячий кувшин

Urnwalker
Spectre | Y |
---|---|
Tags | construct, melee, not_dex, not_int, physical_affinity, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
Здоровье
170%
Броня
+35%
Сопротивление




Damage
170%
Меткость
100%
Критические попадания Chance
5%
Бонус к критическому урону
+30%
Attack Distance
6 ~ 11
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
170%
Model Size
100%
Type
VaseMonster
Metadata
VaseMonsterSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Выбрать Уровень монстров
Уровень
68
Здоровье
13,187
Броня
4,659
Уклонение
477
Damage
396
Урон от чар
396
Меткость
2,180
Время атаки
1.5
Опыт
48,678
Minion Life
19,176
Minion Damage
3,224
Minion Armour
7,075
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 317–476
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASSummonScarabs
Перезарядка: 15 сек.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
MMSSummonScarabs
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Время применения: 1 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1124]
projectile uses contact position [1]
use scaled contact offset [1]
MDSummonScarabs
Multicastable, Triggerable
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2923 } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { define_shared_state = "emerge; smokin;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_state_emerge_1 = " RemoveAttachedObjectFromBones( vase_jntBnd ); AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/VaseMonster/vase_smoke.ao', FX_vaseSmoke_01, 1 ); ShowMeshSegments( mainShape, ribcageShape, skele_dangler_Shape14, skele_dangler_Shape5, skele_dangler_Shape7, skele_dangler_Shape9, skull_Shape3, skull_Shape6 ); " create_state_emerge_1 = " RemoveAttachedObjectFromBones( vase_jntBnd ); AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/VaseMonster/vase_smoke.ao', FX_vaseSmoke_01, 1 ); " create_state_emerge_0 = "HideMeshSegments( mainShape, ribcageShape, skele_dangler_Shape14, skele_dangler_Shape5, skele_dangler_Shape7, skele_dangler_Shape9, skull_Shape3, skull_Shape6 );" } Life { on_death = "RemoveAttachedObjectFromBones( FX_vaseSmoke_01 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaseMonster/VaseMonsterSpectre"] = { name = "Urnwalker", life = 1.7, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.7, damageSpread = 0.2, attackTime = 1.5, attackRange = 11, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MMSSummonScarabs", "EASSummonScarabs", "MDSummonScarabs", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSSummonScarabs"] = { name = "MMSSummonScarabs", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1124, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSummonScarabs"] = { name = "EASSummonScarabs", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDSummonScarabs"] = { name = "MDSummonScarabs", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.