Cerberic Bat
สัตว์ร้าย| Spectre | |
|---|---|
| Tags | allows_inc_aoe, beast, mammal_beast, melee, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Packs |
พลังชีวิต
200%
Energy Shield From Life
13%
ค่าต้านทาน
Damage
200%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
6%
Attack Distance
7 ~ 10
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
ChaosGodTri-headBat
Metadata
ChaosGodTri-headBat_
84
42.3%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
16,514
2,413
2,147
Damage
466
ความเสียหายเวท
466
ความแม่นยำ
2,502
1.5
ค่าประสบการณ์
57,268
Minion Life
13,860
Minion Energy Shield
1,802
Minion Damage
1,938
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 373—559
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTChaosGodTriheadBatLeapSlam
Attack, Movement, AttackInPlace
พุ่งตัว
Base Damage: 373—559
โอกาสปะทะคริติคอล: 5%
คูลดาวน์: 10 {วิ}
ไม่ติดสถานะ สตัน
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
skill cannot be interrupted [1]
skill maximum travel distance [60]
spell maximum action distance +% [-35]
walk emerge extra distance [-5]
EASChaosGodTriheadBatSonicBlast
Spell
คูลดาวน์: 12.5 {วิ}
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
GSChaosGodTriheadBatSonicBlastSingle
Triggerable, Spell, Damage, AttackInPlace
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
base chance to ignite % [40]
is area damage [1]
GAChaosGodTriheadBatLeapSlamImpact
Triggerable, Attack, AttackInPlace
Base Damage: 373—559
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 115%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 15%
action attack or cast time uses animation length [1]
is area damage [1]
EASChaosGodTriheadBatPoisonBlast
Spell
คูลดาวน์: 12.5 {วิ}
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
SOChaosGodTriheadBatSummonPoison
Triggerable, AttackInPlace, Spell
action attack or cast time uses animation length [1]
GSChaosGodTriheadBatExplosion
Triggerable, Spell, Damage, AttackInPlace
action attack or cast time uses animation length [1]
is area damage [1]
MPWTriHeadLizardPosionSpray
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 373—559
โอกาสปะทะคริติคอล: 5%
จำนวนของโพรเจกไทล์ ไม่สามารถเปลี่ยนแปลงได้
เจาะทะลุ ทุกเป้าหมาย
ยิงโพรเจกไทล์ +1 ลูก
action attack or cast time uses animation length [1]
ballistic projectiles always bounce [1]
base deal no damage [1]
base deal no damage over time [1]
base is projectile [1]
disable visual hit effect [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1146]
projectile ballistic angle from reference event [1]
projectile spread radius [2]
projectile uses contact position [1]
spell maximum action distance +% [-30]
CGETriheadBatPoisonGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
สร้างความเสียหาย กายภาพ 239.1 ต่อวินาที
active skill area of effect radius +% final [-50]
base skill effect duration [6000]
ground blood art variation [1019]
GSChaosGodTriheadBatPoisonBlastSingle
Triggerable, Spell, Damage, AttackInPlace
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_base_heavy_stun_duration_ms = 3100
}
Transitionable
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/ChaosGodTriHeadBat/ChaosGodTri-headBat_"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Cerberic Bat",
life = 2,
energyShield = 0.13,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 10,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MPWTriHeadLizardPosionSpray",
"CGETriheadBatPoisonGround",
"GSChaosGodTriheadBatSonicBlastSingle",
"GSChaosGodTriheadBatPoisonBlastSingle",
"GSChaosGodTriheadBatExplosion",
"EASChaosGodTriheadBatSonicBlast",
"EASChaosGodTriheadBatPoisonBlast",
"SOChaosGodTriheadBatSummonPoison",
"DTTChaosGodTriheadBatLeapSlam",
"GAChaosGodTriheadBatLeapSlamImpact",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWTriHeadLizardPosionSpray"] = {
name = "MPWTriHeadLizardPosionSpray",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"base_number_of_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
"ballistic_projectiles_always_bounce",
"number_of_projectiles_cannot_be_modified",
"always_pierce",
"base_deal_no_damage_over_time",
"disable_visual_hit_effect",
},
levels = {
[1] = {1146, -30, 2, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGETriheadBatPoisonGround"] = {
name = "CGETriheadBatPoisonGround",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_blood_art_variation",
},
levels = {
[1] = {1, -50, 6000, 1019, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSChaosGodTriheadBatSonicBlastSingle"] = {
name = "GSChaosGodTriheadBatSonicBlastSingle",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_chance_to_ignite_%",
"active_skill_ignite_effect_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 40, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSChaosGodTriheadBatPoisonBlastSingle"] = {
name = "GSChaosGodTriheadBatPoisonBlastSingle",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSChaosGodTriheadBatExplosion"] = {
name = "GSChaosGodTriheadBatExplosion",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASChaosGodTriheadBatSonicBlast"] = {
name = "EASChaosGodTriheadBatSonicBlast",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASChaosGodTriheadBatPoisonBlast"] = {
name = "EASChaosGodTriheadBatPoisonBlast",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOChaosGodTriheadBatSummonPoison"] = {
name = "SOChaosGodTriheadBatSummonPoison",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTChaosGodTriheadBatLeapSlam"] = {
name = "Dash",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"base_cannot_be_stunned",
"skill_cannot_be_interrupted",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-5, 30, 60, -35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodTriheadBatLeapSlamImpact"] = {
name = "GAChaosGodTriheadBatLeapSlamImpact",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Cerberic Bat
สัตว์ร้าย| Spectre | |
|---|---|
| Area | ยอดเขาไครอาร์ |
| Tags | allows_inc_aoe, beast, mammal_beast, melee, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Packs |
พลังชีวิต
200%
Energy Shield From Life
13%
ค่าต้านทาน
Damage
200%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
6%
Attack Distance
7 ~ 10
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
ChaosGodTri-headBat
Metadata
ChaosGodTri-headBatInterlude
84
42.3%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
56
พลังชีวิต
7,512
1,176
977
Damage
318
ความเสียหายเวท
318
ความแม่นยำ
1,556
1.5
ค่าประสบการณ์
25,092
Minion Life
9,234
Minion Energy Shield
1,200
Minion Damage
1,025
Minion Armour
1,176
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 254—381
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTChaosGodTriheadBatLeapSlam
Attack, Movement, AttackInPlace
พุ่งตัว
Base Damage: 254—381
โอกาสปะทะคริติคอล: 5%
คูลดาวน์: 10 {วิ}
ไม่ติดสถานะ สตัน
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
skill cannot be interrupted [1]
skill maximum travel distance [60]
spell maximum action distance +% [-35]
walk emerge extra distance [-5]
EASChaosGodTriheadBatSonicBlast
Spell
คูลดาวน์: 12.5 {วิ}
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
GSChaosGodTriheadBatSonicBlastSingle
Triggerable, Spell, Damage, AttackInPlace
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
base chance to ignite % [40]
is area damage [1]
GAChaosGodTriheadBatLeapSlamImpact
Triggerable, Attack, AttackInPlace
Base Damage: 254—381
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 115%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 15%
action attack or cast time uses animation length [1]
is area damage [1]
EASChaosGodTriheadBatPoisonBlast
Spell
คูลดาวน์: 12.5 {วิ}
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
SOChaosGodTriheadBatSummonPoison
Triggerable, AttackInPlace, Spell
action attack or cast time uses animation length [1]
GSChaosGodTriheadBatExplosion
Triggerable, Spell, Damage, AttackInPlace
action attack or cast time uses animation length [1]
is area damage [1]
MPWTriHeadLizardPosionSpray
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 254—381
โอกาสปะทะคริติคอล: 5%
จำนวนของโพรเจกไทล์ ไม่สามารถเปลี่ยนแปลงได้
เจาะทะลุ ทุกเป้าหมาย
ยิงโพรเจกไทล์ +1 ลูก
action attack or cast time uses animation length [1]
ballistic projectiles always bounce [1]
base deal no damage [1]
base deal no damage over time [1]
base is projectile [1]
disable visual hit effect [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1146]
projectile ballistic angle from reference event [1]
projectile spread radius [2]
projectile uses contact position [1]
spell maximum action distance +% [-30]
CGETriheadBatPoisonGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
สร้างความเสียหาย กายภาพ 163.9 ต่อวินาที
active skill area of effect radius +% final [-50]
base skill effect duration [6000]
ground blood art variation [1019]
GSChaosGodTriheadBatPoisonBlastSingle
Triggerable, Spell, Damage, AttackInPlace
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_base_heavy_stun_duration_ms = 3100
}
Transitionable
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/ChaosGodTriHeadBat/ChaosGodTri-headBatInterlude"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Cerberic Bat",
life = 2,
energyShield = 0.13,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 10,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MPWTriHeadLizardPosionSpray",
"CGETriheadBatPoisonGround",
"GSChaosGodTriheadBatSonicBlastSingle",
"GSChaosGodTriheadBatPoisonBlastSingle",
"GSChaosGodTriheadBatExplosion",
"EASChaosGodTriheadBatSonicBlast",
"EASChaosGodTriheadBatPoisonBlast",
"SOChaosGodTriheadBatSummonPoison",
"DTTChaosGodTriheadBatLeapSlam",
"GAChaosGodTriheadBatLeapSlamImpact",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWTriHeadLizardPosionSpray"] = {
name = "MPWTriHeadLizardPosionSpray",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"base_number_of_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
"ballistic_projectiles_always_bounce",
"number_of_projectiles_cannot_be_modified",
"always_pierce",
"base_deal_no_damage_over_time",
"disable_visual_hit_effect",
},
levels = {
[1] = {1146, -30, 2, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGETriheadBatPoisonGround"] = {
name = "CGETriheadBatPoisonGround",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_blood_art_variation",
},
levels = {
[1] = {1, -50, 6000, 1019, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSChaosGodTriheadBatSonicBlastSingle"] = {
name = "GSChaosGodTriheadBatSonicBlastSingle",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_chance_to_ignite_%",
"active_skill_ignite_effect_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 40, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSChaosGodTriheadBatPoisonBlastSingle"] = {
name = "GSChaosGodTriheadBatPoisonBlastSingle",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSChaosGodTriheadBatExplosion"] = {
name = "GSChaosGodTriheadBatExplosion",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASChaosGodTriheadBatSonicBlast"] = {
name = "EASChaosGodTriheadBatSonicBlast",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASChaosGodTriheadBatPoisonBlast"] = {
name = "EASChaosGodTriheadBatPoisonBlast",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOChaosGodTriheadBatSummonPoison"] = {
name = "SOChaosGodTriheadBatSummonPoison",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTChaosGodTriheadBatLeapSlam"] = {
name = "Dash",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"base_cannot_be_stunned",
"skill_cannot_be_interrupted",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-5, 30, 60, -35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodTriheadBatLeapSlamImpact"] = {
name = "GAChaosGodTriheadBatLeapSlamImpact",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Cerberic Bat
สัตว์ร้าย| Spectre | |
|---|---|
| Tags | allows_inc_aoe, beast, mammal_beast, melee, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Packs |
พลังชีวิต
200%
Energy Shield From Life
13%
ค่าต้านทาน
Damage
200%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
6%
Attack Distance
7 ~ 10
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
ChaosGodTri-headBat
Metadata
ChaosGodTri-headBatStrongbox
84
42.3%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
16,514
2,413
2,147
Damage
466
ความเสียหายเวท
466
ความแม่นยำ
2,502
1.5
ค่าประสบการณ์
57,268
Minion Life
13,860
Minion Energy Shield
1,802
Minion Damage
1,938
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 373—559
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTChaosGodTriheadBatLeapSlam
Attack, Movement, AttackInPlace
พุ่งตัว
Base Damage: 373—559
โอกาสปะทะคริติคอล: 5%
คูลดาวน์: 10 {วิ}
ไม่ติดสถานะ สตัน
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
skill cannot be interrupted [1]
skill maximum travel distance [60]
spell maximum action distance +% [-35]
walk emerge extra distance [-5]
EASChaosGodTriheadBatSonicBlast
Spell
คูลดาวน์: 12.5 {วิ}
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
GSChaosGodTriheadBatSonicBlastSingle
Triggerable, Spell, Damage, AttackInPlace
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
base chance to ignite % [40]
is area damage [1]
GAChaosGodTriheadBatLeapSlamImpact
Triggerable, Attack, AttackInPlace
Base Damage: 373—559
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 115%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 15%
action attack or cast time uses animation length [1]
is area damage [1]
EASChaosGodTriheadBatPoisonBlast
Spell
คูลดาวน์: 12.5 {วิ}
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
SOChaosGodTriheadBatSummonPoison
Triggerable, AttackInPlace, Spell
action attack or cast time uses animation length [1]
GSChaosGodTriheadBatExplosion
Triggerable, Spell, Damage, AttackInPlace
action attack or cast time uses animation length [1]
is area damage [1]
MPWTriHeadLizardPosionSpray
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 373—559
โอกาสปะทะคริติคอล: 5%
จำนวนของโพรเจกไทล์ ไม่สามารถเปลี่ยนแปลงได้
เจาะทะลุ ทุกเป้าหมาย
ยิงโพรเจกไทล์ +1 ลูก
action attack or cast time uses animation length [1]
ballistic projectiles always bounce [1]
base deal no damage [1]
base deal no damage over time [1]
base is projectile [1]
disable visual hit effect [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1146]
projectile ballistic angle from reference event [1]
projectile spread radius [2]
projectile uses contact position [1]
spell maximum action distance +% [-30]
CGETriheadBatPoisonGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
สร้างความเสียหาย กายภาพ 239.1 ต่อวินาที
active skill area of effect radius +% final [-50]
base skill effect duration [6000]
ground blood art variation [1019]
GSChaosGodTriheadBatPoisonBlastSingle
Triggerable, Spell, Damage, AttackInPlace
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_base_heavy_stun_duration_ms = 3100
}
Transitionable
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/ChaosGodTriHeadBat/ChaosGodTri-headBatStrongbox"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Cerberic Bat",
life = 2,
energyShield = 0.13,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 10,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MPWTriHeadLizardPosionSpray",
"CGETriheadBatPoisonGround",
"GSChaosGodTriheadBatSonicBlastSingle",
"GSChaosGodTriheadBatPoisonBlastSingle",
"GSChaosGodTriheadBatExplosion",
"EASChaosGodTriheadBatSonicBlast",
"EASChaosGodTriheadBatPoisonBlast",
"SOChaosGodTriheadBatSummonPoison",
"DTTChaosGodTriheadBatLeapSlam",
"GAChaosGodTriheadBatLeapSlamImpact",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWTriHeadLizardPosionSpray"] = {
name = "MPWTriHeadLizardPosionSpray",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"base_number_of_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
"ballistic_projectiles_always_bounce",
"number_of_projectiles_cannot_be_modified",
"always_pierce",
"base_deal_no_damage_over_time",
"disable_visual_hit_effect",
},
levels = {
[1] = {1146, -30, 2, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGETriheadBatPoisonGround"] = {
name = "CGETriheadBatPoisonGround",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_blood_art_variation",
},
levels = {
[1] = {1, -50, 6000, 1019, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSChaosGodTriheadBatSonicBlastSingle"] = {
name = "GSChaosGodTriheadBatSonicBlastSingle",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_chance_to_ignite_%",
"active_skill_ignite_effect_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 40, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSChaosGodTriheadBatPoisonBlastSingle"] = {
name = "GSChaosGodTriheadBatPoisonBlastSingle",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSChaosGodTriheadBatExplosion"] = {
name = "GSChaosGodTriheadBatExplosion",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASChaosGodTriheadBatSonicBlast"] = {
name = "EASChaosGodTriheadBatSonicBlast",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASChaosGodTriheadBatPoisonBlast"] = {
name = "EASChaosGodTriheadBatPoisonBlast",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOChaosGodTriheadBatSummonPoison"] = {
name = "SOChaosGodTriheadBatSummonPoison",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTChaosGodTriheadBatLeapSlam"] = {
name = "Dash",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"base_cannot_be_stunned",
"skill_cannot_be_interrupted",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-5, 30, 60, -35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodTriheadBatLeapSlamImpact"] = {
name = "GAChaosGodTriheadBatLeapSlamImpact",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Cerberic Bat
สัตว์ร้าย| Spectre | |
|---|---|
| Tags | allows_inc_aoe, beast, mammal_beast, melee, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Packs |
พลังชีวิต
200%
Energy Shield From Life
13%
ค่าต้านทาน
Damage
200%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
6%
Attack Distance
7 ~ 10
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
ChaosGodTri-headBat
Metadata
ChaosGodTriHeadBatIncursion
84
42.3%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
16,514
2,413
2,147
Damage
466
ความเสียหายเวท
466
ความแม่นยำ
2,502
1.5
ค่าประสบการณ์
57,268
Minion Life
13,860
Minion Energy Shield
1,802
Minion Damage
1,938
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 373—559
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTChaosGodTriheadBatLeapSlam
Attack, Movement, AttackInPlace
พุ่งตัว
Base Damage: 373—559
โอกาสปะทะคริติคอล: 5%
คูลดาวน์: 10 {วิ}
ไม่ติดสถานะ สตัน
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
skill cannot be interrupted [1]
skill maximum travel distance [60]
spell maximum action distance +% [-35]
walk emerge extra distance [-5]
EASChaosGodTriheadBatSonicBlast
Spell
คูลดาวน์: 12.5 {วิ}
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
GSChaosGodTriheadBatSonicBlastSingle
Triggerable, Spell, Damage, AttackInPlace
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
base chance to ignite % [40]
is area damage [1]
GAChaosGodTriheadBatLeapSlamImpact
Triggerable, Attack, AttackInPlace
Base Damage: 373—559
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 115%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 15%
action attack or cast time uses animation length [1]
is area damage [1]
EASChaosGodTriheadBatPoisonBlast
Spell
คูลดาวน์: 12.5 {วิ}
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
SOChaosGodTriheadBatSummonPoison
Triggerable, AttackInPlace, Spell
action attack or cast time uses animation length [1]
GSChaosGodTriheadBatExplosion
Triggerable, Spell, Damage, AttackInPlace
action attack or cast time uses animation length [1]
is area damage [1]
MPWTriHeadLizardPosionSpray
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 373—559
โอกาสปะทะคริติคอล: 5%
จำนวนของโพรเจกไทล์ ไม่สามารถเปลี่ยนแปลงได้
เจาะทะลุ ทุกเป้าหมาย
ยิงโพรเจกไทล์ +1 ลูก
action attack or cast time uses animation length [1]
ballistic projectiles always bounce [1]
base deal no damage [1]
base deal no damage over time [1]
base is projectile [1]
disable visual hit effect [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1146]
projectile ballistic angle from reference event [1]
projectile spread radius [2]
projectile uses contact position [1]
spell maximum action distance +% [-30]
CGETriheadBatPoisonGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
สร้างความเสียหาย กายภาพ 239.1 ต่อวินาที
active skill area of effect radius +% final [-50]
base skill effect duration [6000]
ground blood art variation [1019]
GSChaosGodTriheadBatPoisonBlastSingle
Triggerable, Spell, Damage, AttackInPlace
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/AlchemyLab/ChaosGodTriHeadBatIncursion"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Cerberic Bat",
life = 2,
energyShield = 0.13,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 10,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MPWTriHeadLizardPosionSpray",
"CGETriheadBatPoisonGround",
"GSChaosGodTriheadBatSonicBlastSingle",
"GSChaosGodTriheadBatPoisonBlastSingle",
"GSChaosGodTriheadBatExplosion",
"EASChaosGodTriheadBatSonicBlast",
"EASChaosGodTriheadBatPoisonBlast",
"SOChaosGodTriheadBatSummonPoison",
"DTTChaosGodTriheadBatLeapSlam",
"GAChaosGodTriheadBatLeapSlamImpact",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWTriHeadLizardPosionSpray"] = {
name = "MPWTriHeadLizardPosionSpray",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"base_number_of_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
"ballistic_projectiles_always_bounce",
"number_of_projectiles_cannot_be_modified",
"always_pierce",
"base_deal_no_damage_over_time",
"disable_visual_hit_effect",
},
levels = {
[1] = {1146, -30, 2, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGETriheadBatPoisonGround"] = {
name = "CGETriheadBatPoisonGround",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_blood_art_variation",
},
levels = {
[1] = {1, -50, 6000, 1019, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSChaosGodTriheadBatSonicBlastSingle"] = {
name = "GSChaosGodTriheadBatSonicBlastSingle",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_chance_to_ignite_%",
"active_skill_ignite_effect_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 40, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSChaosGodTriheadBatPoisonBlastSingle"] = {
name = "GSChaosGodTriheadBatPoisonBlastSingle",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSChaosGodTriheadBatExplosion"] = {
name = "GSChaosGodTriheadBatExplosion",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASChaosGodTriheadBatSonicBlast"] = {
name = "EASChaosGodTriheadBatSonicBlast",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASChaosGodTriheadBatPoisonBlast"] = {
name = "EASChaosGodTriheadBatPoisonBlast",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOChaosGodTriheadBatSummonPoison"] = {
name = "SOChaosGodTriheadBatSummonPoison",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTChaosGodTriheadBatLeapSlam"] = {
name = "Dash",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"base_cannot_be_stunned",
"skill_cannot_be_interrupted",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-5, 30, 60, -35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodTriheadBatLeapSlamImpact"] = {
name = "GAChaosGodTriheadBatLeapSlamImpact",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












