Murciélago de tres cabezas
Bestia
Cerberic Bat
| Spectre | |
|---|---|
| Tags | allows_inc_aoe, beast, mammal_beast, melee, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Packs |
Vida
200%
Energy Shield From Life
13%
Resistencia
Damage
200%
Precisión
100%
Impactos críticos Chance
6%
Attack Distance
7 ~ 10
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
ChaosGodTri-headBat
Metadata
ChaosGodTri-headBat_
84
42.3%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
16,514
2,413
708
2,147
Damage
466
Daño de hechizos
466
Precisión
2,502
Tiempo de ataque
1.5
Experiencia
57,268
Minion Life
13,860
Minion Energy Shield
1,802
Minion Damage
1,938
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque básico
Base Damage: 373—559
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTChaosGodTriheadBatLeapSlam
Attack, Movement, AttackInPlace
Finta
Base Damage: 373—559
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 10 seg
No te pueden aturdir
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
skill cannot be interrupted [1]
skill maximum travel distance [60]
spell maximum action distance +% [-35]
walk emerge extra distance [-5]
EASChaosGodTriheadBatSonicBlast
Spell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 12.5 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
GSChaosGodTriheadBatSonicBlastSingle
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
150% más de magnitud de la quemadura
action attack or cast time uses animation length [1]
base chance to ignite % [40]
is area damage [1]
GAChaosGodTriheadBatLeapSlamImpact
Triggerable, Attack, AttackInPlace
Base Damage: 373—559
Probabilidad de impacto crítico: 5%
Daño de ataque: 115%
Tiempo de ataque: 1.5 seg
Inflige un 15% más de daño de ataques
action attack or cast time uses animation length [1]
is area damage [1]
EASChaosGodTriheadBatPoisonBlast
Spell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 12.5 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
SOChaosGodTriheadBatSummonPoison
Triggerable, AttackInPlace, Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
GSChaosGodTriheadBatExplosion
Triggerable, Spell, Damage, AttackInPlace
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
is area damage [1]
MPWTriHeadLizardPosionSpray
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 373—559
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
La cantidad de proyectiles no se puede modificar
Perfora a todos los objetivos
Dispara +1 proyectiles
action attack or cast time uses animation length [1]
ballistic projectiles always bounce [1]
base deal no damage [1]
base deal no damage over time [1]
base is projectile [1]
disable visual hit effect [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1146]
projectile ballistic angle from reference event [1]
projectile spread radius [2]
projectile uses contact position [1]
spell maximum action distance +% [-30]
CGETriheadBatPoisonGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tiempo de lanzamiento: 1 seg
Inflige 239.1 de daño físico por segundo
active skill area of effect radius +% final [-50]
base skill effect duration [6000]
ground blood art variation [1019]
GSChaosGodTriheadBatPoisonBlastSingle
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_base_heavy_stun_duration_ms = 3100
}
Transitionable
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/ChaosGodTriHeadBat/ChaosGodTri-headBat_"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Cerberic Bat",
life = 2,
energyShield = 0.13,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 10,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MPWTriHeadLizardPosionSpray",
"CGETriheadBatPoisonGround",
"GSChaosGodTriheadBatSonicBlastSingle",
"GSChaosGodTriheadBatPoisonBlastSingle",
"GSChaosGodTriheadBatExplosion",
"EASChaosGodTriheadBatSonicBlast",
"EASChaosGodTriheadBatPoisonBlast",
"SOChaosGodTriheadBatSummonPoison",
"DTTChaosGodTriheadBatLeapSlam",
"GAChaosGodTriheadBatLeapSlamImpact",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWTriHeadLizardPosionSpray"] = {
name = "MPWTriHeadLizardPosionSpray",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"base_number_of_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
"ballistic_projectiles_always_bounce",
"number_of_projectiles_cannot_be_modified",
"always_pierce",
"base_deal_no_damage_over_time",
"disable_visual_hit_effect",
},
levels = {
[1] = {1146, -30, 2, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGETriheadBatPoisonGround"] = {
name = "CGETriheadBatPoisonGround",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_blood_art_variation",
},
levels = {
[1] = {1, -50, 6000, 1019, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSChaosGodTriheadBatSonicBlastSingle"] = {
name = "GSChaosGodTriheadBatSonicBlastSingle",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_chance_to_ignite_%",
"active_skill_ignite_effect_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 40, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSChaosGodTriheadBatPoisonBlastSingle"] = {
name = "GSChaosGodTriheadBatPoisonBlastSingle",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSChaosGodTriheadBatExplosion"] = {
name = "GSChaosGodTriheadBatExplosion",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASChaosGodTriheadBatSonicBlast"] = {
name = "EASChaosGodTriheadBatSonicBlast",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASChaosGodTriheadBatPoisonBlast"] = {
name = "EASChaosGodTriheadBatPoisonBlast",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOChaosGodTriheadBatSummonPoison"] = {
name = "SOChaosGodTriheadBatSummonPoison",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTChaosGodTriheadBatLeapSlam"] = {
name = "Dash",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"base_cannot_be_stunned",
"skill_cannot_be_interrupted",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-5, 30, 60, -35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodTriheadBatLeapSlamImpact"] = {
name = "GAChaosGodTriheadBatLeapSlamImpact",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Murciélago de tres cabezas
Cerberic Bat
| Spectre | |
|---|---|
| Area | Las cumbres de Kriar |
| Tags | allows_inc_aoe, beast, mammal_beast, melee, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Packs |
Vida
200%
Energy Shield From Life
13%
Resistencia
Damage
200%
Precisión
100%
Impactos críticos Chance
6%
Attack Distance
7 ~ 10
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
ChaosGodTri-headBat
Metadata
ChaosGodTri-headBatInterlude
84
42.3%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
56
Vida
7,512
1,176
537
Damage
318
Daño de hechizos
318
Precisión
1,556
Tiempo de ataque
1.5
Experiencia
25,092
Minion Life
9,234
Minion Energy Shield
1,200
Minion Damage
1,025
Minion Armour
1,176
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque básico
Base Damage: 254—381
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTChaosGodTriheadBatLeapSlam
Attack, Movement, AttackInPlace
Finta
Base Damage: 254—381
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 10 seg
No te pueden aturdir
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
skill cannot be interrupted [1]
skill maximum travel distance [60]
spell maximum action distance +% [-35]
walk emerge extra distance [-5]
EASChaosGodTriheadBatSonicBlast
Spell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 12.5 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
GSChaosGodTriheadBatSonicBlastSingle
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
150% más de magnitud de la quemadura
action attack or cast time uses animation length [1]
base chance to ignite % [40]
is area damage [1]
GAChaosGodTriheadBatLeapSlamImpact
Triggerable, Attack, AttackInPlace
Base Damage: 254—381
Probabilidad de impacto crítico: 5%
Daño de ataque: 115%
Tiempo de ataque: 1.5 seg
Inflige un 15% más de daño de ataques
action attack or cast time uses animation length [1]
is area damage [1]
EASChaosGodTriheadBatPoisonBlast
Spell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 12.5 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
SOChaosGodTriheadBatSummonPoison
Triggerable, AttackInPlace, Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
GSChaosGodTriheadBatExplosion
Triggerable, Spell, Damage, AttackInPlace
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
is area damage [1]
MPWTriHeadLizardPosionSpray
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 254—381
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
La cantidad de proyectiles no se puede modificar
Perfora a todos los objetivos
Dispara +1 proyectiles
action attack or cast time uses animation length [1]
ballistic projectiles always bounce [1]
base deal no damage [1]
base deal no damage over time [1]
base is projectile [1]
disable visual hit effect [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1146]
projectile ballistic angle from reference event [1]
projectile spread radius [2]
projectile uses contact position [1]
spell maximum action distance +% [-30]
CGETriheadBatPoisonGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tiempo de lanzamiento: 1 seg
Inflige 163.9 de daño físico por segundo
active skill area of effect radius +% final [-50]
base skill effect duration [6000]
ground blood art variation [1019]
GSChaosGodTriheadBatPoisonBlastSingle
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_base_heavy_stun_duration_ms = 3100
}
Transitionable
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/ChaosGodTriHeadBat/ChaosGodTri-headBatInterlude"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Cerberic Bat",
life = 2,
energyShield = 0.13,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 10,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MPWTriHeadLizardPosionSpray",
"CGETriheadBatPoisonGround",
"GSChaosGodTriheadBatSonicBlastSingle",
"GSChaosGodTriheadBatPoisonBlastSingle",
"GSChaosGodTriheadBatExplosion",
"EASChaosGodTriheadBatSonicBlast",
"EASChaosGodTriheadBatPoisonBlast",
"SOChaosGodTriheadBatSummonPoison",
"DTTChaosGodTriheadBatLeapSlam",
"GAChaosGodTriheadBatLeapSlamImpact",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWTriHeadLizardPosionSpray"] = {
name = "MPWTriHeadLizardPosionSpray",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"base_number_of_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
"ballistic_projectiles_always_bounce",
"number_of_projectiles_cannot_be_modified",
"always_pierce",
"base_deal_no_damage_over_time",
"disable_visual_hit_effect",
},
levels = {
[1] = {1146, -30, 2, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGETriheadBatPoisonGround"] = {
name = "CGETriheadBatPoisonGround",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_blood_art_variation",
},
levels = {
[1] = {1, -50, 6000, 1019, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSChaosGodTriheadBatSonicBlastSingle"] = {
name = "GSChaosGodTriheadBatSonicBlastSingle",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_chance_to_ignite_%",
"active_skill_ignite_effect_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 40, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSChaosGodTriheadBatPoisonBlastSingle"] = {
name = "GSChaosGodTriheadBatPoisonBlastSingle",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSChaosGodTriheadBatExplosion"] = {
name = "GSChaosGodTriheadBatExplosion",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASChaosGodTriheadBatSonicBlast"] = {
name = "EASChaosGodTriheadBatSonicBlast",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASChaosGodTriheadBatPoisonBlast"] = {
name = "EASChaosGodTriheadBatPoisonBlast",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOChaosGodTriheadBatSummonPoison"] = {
name = "SOChaosGodTriheadBatSummonPoison",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTChaosGodTriheadBatLeapSlam"] = {
name = "Dash",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"base_cannot_be_stunned",
"skill_cannot_be_interrupted",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-5, 30, 60, -35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodTriheadBatLeapSlamImpact"] = {
name = "GAChaosGodTriheadBatLeapSlamImpact",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Murciélago de tres cabezas
Bestia
Cerberic Bat
| Spectre | |
|---|---|
| Tags | allows_inc_aoe, beast, mammal_beast, melee, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Packs |
Vida
200%
Energy Shield From Life
13%
Resistencia
Damage
200%
Precisión
100%
Impactos críticos Chance
6%
Attack Distance
7 ~ 10
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
ChaosGodTri-headBat
Metadata
ChaosGodTri-headBatStrongbox
84
42.3%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
16,514
2,413
708
2,147
Damage
466
Daño de hechizos
466
Precisión
2,502
Tiempo de ataque
1.5
Experiencia
57,268
Minion Life
13,860
Minion Energy Shield
1,802
Minion Damage
1,938
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque básico
Base Damage: 373—559
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTChaosGodTriheadBatLeapSlam
Attack, Movement, AttackInPlace
Finta
Base Damage: 373—559
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 10 seg
No te pueden aturdir
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
skill cannot be interrupted [1]
skill maximum travel distance [60]
spell maximum action distance +% [-35]
walk emerge extra distance [-5]
EASChaosGodTriheadBatSonicBlast
Spell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 12.5 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
GSChaosGodTriheadBatSonicBlastSingle
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
150% más de magnitud de la quemadura
action attack or cast time uses animation length [1]
base chance to ignite % [40]
is area damage [1]
GAChaosGodTriheadBatLeapSlamImpact
Triggerable, Attack, AttackInPlace
Base Damage: 373—559
Probabilidad de impacto crítico: 5%
Daño de ataque: 115%
Tiempo de ataque: 1.5 seg
Inflige un 15% más de daño de ataques
action attack or cast time uses animation length [1]
is area damage [1]
EASChaosGodTriheadBatPoisonBlast
Spell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 12.5 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
SOChaosGodTriheadBatSummonPoison
Triggerable, AttackInPlace, Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
GSChaosGodTriheadBatExplosion
Triggerable, Spell, Damage, AttackInPlace
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
is area damage [1]
MPWTriHeadLizardPosionSpray
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 373—559
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
La cantidad de proyectiles no se puede modificar
Perfora a todos los objetivos
Dispara +1 proyectiles
action attack or cast time uses animation length [1]
ballistic projectiles always bounce [1]
base deal no damage [1]
base deal no damage over time [1]
base is projectile [1]
disable visual hit effect [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1146]
projectile ballistic angle from reference event [1]
projectile spread radius [2]
projectile uses contact position [1]
spell maximum action distance +% [-30]
CGETriheadBatPoisonGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tiempo de lanzamiento: 1 seg
Inflige 239.1 de daño físico por segundo
active skill area of effect radius +% final [-50]
base skill effect duration [6000]
ground blood art variation [1019]
GSChaosGodTriheadBatPoisonBlastSingle
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
set_base_heavy_stun_duration_ms = 3100
}
Transitionable
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/ChaosGodTriHeadBat/ChaosGodTri-headBatStrongbox"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Cerberic Bat",
life = 2,
energyShield = 0.13,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 10,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MPWTriHeadLizardPosionSpray",
"CGETriheadBatPoisonGround",
"GSChaosGodTriheadBatSonicBlastSingle",
"GSChaosGodTriheadBatPoisonBlastSingle",
"GSChaosGodTriheadBatExplosion",
"EASChaosGodTriheadBatSonicBlast",
"EASChaosGodTriheadBatPoisonBlast",
"SOChaosGodTriheadBatSummonPoison",
"DTTChaosGodTriheadBatLeapSlam",
"GAChaosGodTriheadBatLeapSlamImpact",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWTriHeadLizardPosionSpray"] = {
name = "MPWTriHeadLizardPosionSpray",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"base_number_of_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
"ballistic_projectiles_always_bounce",
"number_of_projectiles_cannot_be_modified",
"always_pierce",
"base_deal_no_damage_over_time",
"disable_visual_hit_effect",
},
levels = {
[1] = {1146, -30, 2, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGETriheadBatPoisonGround"] = {
name = "CGETriheadBatPoisonGround",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_blood_art_variation",
},
levels = {
[1] = {1, -50, 6000, 1019, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSChaosGodTriheadBatSonicBlastSingle"] = {
name = "GSChaosGodTriheadBatSonicBlastSingle",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_chance_to_ignite_%",
"active_skill_ignite_effect_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 40, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSChaosGodTriheadBatPoisonBlastSingle"] = {
name = "GSChaosGodTriheadBatPoisonBlastSingle",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSChaosGodTriheadBatExplosion"] = {
name = "GSChaosGodTriheadBatExplosion",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASChaosGodTriheadBatSonicBlast"] = {
name = "EASChaosGodTriheadBatSonicBlast",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASChaosGodTriheadBatPoisonBlast"] = {
name = "EASChaosGodTriheadBatPoisonBlast",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOChaosGodTriheadBatSummonPoison"] = {
name = "SOChaosGodTriheadBatSummonPoison",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTChaosGodTriheadBatLeapSlam"] = {
name = "Dash",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"base_cannot_be_stunned",
"skill_cannot_be_interrupted",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-5, 30, 60, -35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodTriheadBatLeapSlamImpact"] = {
name = "GAChaosGodTriheadBatLeapSlamImpact",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Murciélago de tres cabezas
Bestia
Cerberic Bat
| Spectre | |
|---|---|
| Tags | allows_inc_aoe, beast, mammal_beast, melee, not_dex, not_str, physical_affinity, quest_null_monster_mods, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
| Packs |
Vida
200%
Energy Shield From Life
13%
Resistencia
Damage
200%
Precisión
100%
Impactos críticos Chance
6%
Attack Distance
7 ~ 10
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
ChaosGodTri-headBat
Metadata
ChaosGodTriHeadBatIncursion
84
42.3%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
16,514
2,413
708
2,147
Damage
466
Daño de hechizos
466
Precisión
2,502
Tiempo de ataque
1.5
Experiencia
57,268
Minion Life
13,860
Minion Energy Shield
1,802
Minion Damage
1,938
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque básico
Base Damage: 373—559
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTChaosGodTriheadBatLeapSlam
Attack, Movement, AttackInPlace
Finta
Base Damage: 373—559
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
Tiempo de recarga: 10 seg
No te pueden aturdir
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
skill cannot be interrupted [1]
skill maximum travel distance [60]
spell maximum action distance +% [-35]
walk emerge extra distance [-5]
EASChaosGodTriheadBatSonicBlast
Spell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 12.5 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
GSChaosGodTriheadBatSonicBlastSingle
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
150% más de magnitud de la quemadura
action attack or cast time uses animation length [1]
base chance to ignite % [40]
is area damage [1]
GAChaosGodTriheadBatLeapSlamImpact
Triggerable, Attack, AttackInPlace
Base Damage: 373—559
Probabilidad de impacto crítico: 5%
Daño de ataque: 115%
Tiempo de ataque: 1.5 seg
Inflige un 15% más de daño de ataques
action attack or cast time uses animation length [1]
is area damage [1]
EASChaosGodTriheadBatPoisonBlast
Spell
Tiempo de lanzamiento: 2.5 seg
Tiempo de recarga: 12.5 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
SOChaosGodTriheadBatSummonPoison
Triggerable, AttackInPlace, Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
GSChaosGodTriheadBatExplosion
Triggerable, Spell, Damage, AttackInPlace
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
is area damage [1]
MPWTriHeadLizardPosionSpray
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 373—559
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
La cantidad de proyectiles no se puede modificar
Perfora a todos los objetivos
Dispara +1 proyectiles
action attack or cast time uses animation length [1]
ballistic projectiles always bounce [1]
base deal no damage [1]
base deal no damage over time [1]
base is projectile [1]
disable visual hit effect [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1146]
projectile ballistic angle from reference event [1]
projectile spread radius [2]
projectile uses contact position [1]
spell maximum action distance +% [-30]
CGETriheadBatPoisonGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Tiempo de lanzamiento: 1 seg
Inflige 239.1 de daño físico por segundo
active skill area of effect radius +% final [-50]
base skill effect duration [6000]
ground blood art variation [1019]
GSChaosGodTriheadBatPoisonBlastSingle
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/AlchemyLab/ChaosGodTriHeadBatIncursion"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Cerberic Bat",
life = 2,
energyShield = 0.13,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 10,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"MPWTriHeadLizardPosionSpray",
"CGETriheadBatPoisonGround",
"GSChaosGodTriheadBatSonicBlastSingle",
"GSChaosGodTriheadBatPoisonBlastSingle",
"GSChaosGodTriheadBatExplosion",
"EASChaosGodTriheadBatSonicBlast",
"EASChaosGodTriheadBatPoisonBlast",
"SOChaosGodTriheadBatSummonPoison",
"DTTChaosGodTriheadBatLeapSlam",
"GAChaosGodTriheadBatLeapSlamImpact",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWTriHeadLizardPosionSpray"] = {
name = "MPWTriHeadLizardPosionSpray",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_spread_radius",
"base_number_of_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
"ballistic_projectiles_always_bounce",
"number_of_projectiles_cannot_be_modified",
"always_pierce",
"base_deal_no_damage_over_time",
"disable_visual_hit_effect",
},
levels = {
[1] = {1146, -30, 2, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGETriheadBatPoisonGround"] = {
name = "CGETriheadBatPoisonGround",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_blood_art_variation",
},
levels = {
[1] = {1, -50, 6000, 1019, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSChaosGodTriheadBatSonicBlastSingle"] = {
name = "GSChaosGodTriheadBatSonicBlastSingle",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_chance_to_ignite_%",
"active_skill_ignite_effect_+%_final",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 40, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSChaosGodTriheadBatPoisonBlastSingle"] = {
name = "GSChaosGodTriheadBatPoisonBlastSingle",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSChaosGodTriheadBatExplosion"] = {
name = "GSChaosGodTriheadBatExplosion",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASChaosGodTriheadBatSonicBlast"] = {
name = "EASChaosGodTriheadBatSonicBlast",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASChaosGodTriheadBatPoisonBlast"] = {
name = "EASChaosGodTriheadBatPoisonBlast",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOChaosGodTriheadBatSummonPoison"] = {
name = "SOChaosGodTriheadBatSummonPoison",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTChaosGodTriheadBatLeapSlam"] = {
name = "Dash",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"base_cannot_be_stunned",
"skill_cannot_be_interrupted",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-5, 30, 60, -35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChaosGodTriheadBatLeapSlamImpact"] = {
name = "GAChaosGodTriheadBatLeapSlamImpact",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












