Pale Angel
ปีศาจ
SpectreY
Tagsbeyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Packs
  • Pale Angel, Pale Seraphim, Pale Cherubim, Pale Servitor
  • Pale Angel, Pale Seraphim, Pale Cherubim, Pale Virtue
  • พลังชีวิต
    212%
    Energy Shield From Life
    30%
    ค่าต้านทาน
    0 0 75 0
    Damage
    235%
    ความแม่นยำ
    100%
    Attack Distance
    6 ~ 9
    {เวลาโจมตี}
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    235%
    Model Size
    100%
    Type
    HellscapePaleElite1
    Metadata
    HellscapePaleElite1_
    เลเวล
    68
    พลังชีวิต
    11,511
    Damage
    548
    ความเสียหายเวท
    548
    ความแม่นยำ
    2,464
    {เวลาโจมตี}
    1.5
    ค่าประสบการณ์
    67,290
    Minion Life
    10,284
    Minion Energy Shield
    4,407
    Minion Damage
    2,277
    Minion Armour
    2,413
    TBHellscapePaleLightningBoltSpammableLeft
    Spell, Triggerable, Attack, Damage
    Base Damage: 438–657
    {เวลาร่าย}: 1.333 {วิ}
    {เวลาโจมตี}: 1.5 {วิ}
    สร้างความเสียหาย สายฟ้า 35.87 ถึง 107.6
    เพิ่มความเร็วในการร่าย อีก 15%
    damage hit effect index [103]
    generic skill trigger skills with id [1]
    shock art variation [10]
    TBHellscapePaleLightningBoltSpammableRight
    Spell, Triggerable, Attack, Damage
    Base Damage: 438–657
    {เวลาร่าย}: 1.333 {วิ}
    {เวลาโจมตี}: 1.5 {วิ}
    สร้างความเสียหาย สายฟ้า 35.87 ถึง 107.6
    เพิ่มความเร็วในการร่าย อีก 15%
    damage hit effect index [103]
    generic skill trigger skills with id [1]
    shock art variation [10]
    GSHellscapePaleEliteBoltImpact
    Triggerable, Spell, Damage
    {เวลาร่าย}: 1 {วิ}
    สร้างความเสียหาย สายฟ้า 143.5 ถึง 430.5
    damage hit effect index [103]
    generic skill trigger id [1]
    shock art variation [10]
    GSHellscapePaleEliteOmegaBeam
    Triggerable, Spell, Damage
    {เวลาร่าย}: 2.333 {วิ}
    คูลดาวน์: 10 {วิ}
    สร้างความเสียหาย สายฟ้า 294.1 ถึง 882.4
    damage hit effect index [103]
    shock art variation [10]
    spell maximum action distance +% [-55]
    TeleportHellscapePaleElite
    คูลดาวน์: 10 {วิ}

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2500
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/lightning_Idle.epk' );"
    	on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/lightning_Idle.epk' );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite1_"] = {
        name = "Pale Angel",
        life = 2.12,
        energyShield = 0.3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.35,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "TeleportHellscapePaleElite",
            "GSHellscapePaleEliteBoltImpact",
            "GSHellscapePaleEliteOmegaBeam",
            "TBHellscapePaleLightningBoltSpammableLeft",
            "TBHellscapePaleLightningBoltSpammableRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHellscapePaleEliteBoltImpact"] = {
        name = "GSHellscapePaleEliteBoltImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "generic_skill_trigger_id",
            "shock_art_variation",
            "damage_hit_effect_index",
        },
        levels = {
            [1] = {0.5, 1.5, 1, 10, 103, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHellscapePaleEliteOmegaBeam"] = {
        name = "GSHellscapePaleEliteOmegaBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "shock_art_variation",
            "damage_hit_effect_index",
        },
        levels = {
            [1] = {0.5, 1.5, -55, 10, 103, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBHellscapePaleLightningBoltSpammableLeft"] = {
        name = "TBHellscapePaleLightningBoltSpammableLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "generic_skill_trigger_skills_with_id",
            "shock_art_variation",
            "damage_hit_effect_index",
            "active_skill_cast_speed_+%_final",
        },
        levels = {
            [1] = {0.5, 1.5, 1, 10, 103, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBHellscapePaleLightningBoltSpammableRight"] = {
        name = "TBHellscapePaleLightningBoltSpammableRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "generic_skill_trigger_skills_with_id",
            "shock_art_variation",
            "damage_hit_effect_index",
            "active_skill_cast_speed_+%_final",
        },
        levels = {
            [1] = {0.5, 1.5, 1, 10, 103, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Pale Angel
    ปีศาจ
    SpectreN
    Tagsbeyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
    Packs
  • Pale Angel, Pale Seraphim, Pale Cherubim, Pale Servitor
  • Pale Angel, Pale Seraphim, Pale Cherubim, Pale Virtue
  • พลังชีวิต
    212%
    Energy Shield From Life
    30%
    ค่าต้านทาน
    0 0 75 0
    Damage
    235%
    ความแม่นยำ
    100%
    Attack Distance
    6 ~ 9
    {เวลาโจมตี}
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    235%
    Model Size
    100%
    Type
    HellscapePaleElite1
    Metadata
    HellscapePaleEliteStrongbox1_
    เลเวล
    68
    พลังชีวิต
    11,511
    Damage
    548
    ความเสียหายเวท
    548
    ความแม่นยำ
    2,464
    {เวลาโจมตี}
    1.5
    ค่าประสบการณ์
    67,290
    Minion Life
    10,284
    Minion Energy Shield
    4,407
    Minion Damage
    2,277
    Minion Armour
    2,413
    TBHellscapePaleLightningBoltSpammableLeft
    Spell, Triggerable, Attack, Damage
    Base Damage: 438–657
    {เวลาร่าย}: 1.333 {วิ}
    {เวลาโจมตี}: 1.5 {วิ}
    สร้างความเสียหาย สายฟ้า 35.87 ถึง 107.6
    เพิ่มความเร็วในการร่าย อีก 15%
    damage hit effect index [103]
    generic skill trigger skills with id [1]
    shock art variation [10]
    TBHellscapePaleLightningBoltSpammableRight
    Spell, Triggerable, Attack, Damage
    Base Damage: 438–657
    {เวลาร่าย}: 1.333 {วิ}
    {เวลาโจมตี}: 1.5 {วิ}
    สร้างความเสียหาย สายฟ้า 35.87 ถึง 107.6
    เพิ่มความเร็วในการร่าย อีก 15%
    damage hit effect index [103]
    generic skill trigger skills with id [1]
    shock art variation [10]
    GSHellscapePaleEliteBoltImpact
    Triggerable, Spell, Damage
    {เวลาร่าย}: 1 {วิ}
    สร้างความเสียหาย สายฟ้า 143.5 ถึง 430.5
    damage hit effect index [103]
    generic skill trigger id [1]
    shock art variation [10]
    GSHellscapePaleEliteOmegaBeam
    Triggerable, Spell, Damage
    {เวลาร่าย}: 2.333 {วิ}
    คูลดาวน์: 10 {วิ}
    สร้างความเสียหาย สายฟ้า 294.1 ถึง 882.4
    damage hit effect index [103]
    shock art variation [10]
    spell maximum action distance +% [-55]
    TeleportHellscapePaleElite
    คูลดาวน์: 10 {วิ}

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2500
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/lightning_Idle.epk' );"
    	on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/lightning_Idle.epk' );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleEliteStrongbox1_"] = {
        name = "Pale Angel",
        life = 2.12,
        energyShield = 0.3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.35,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "TeleportHellscapePaleElite",
            "GSHellscapePaleEliteBoltImpact",
            "GSHellscapePaleEliteOmegaBeam",
            "TBHellscapePaleLightningBoltSpammableLeft",
            "TBHellscapePaleLightningBoltSpammableRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHellscapePaleEliteBoltImpact"] = {
        name = "GSHellscapePaleEliteBoltImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "generic_skill_trigger_id",
            "shock_art_variation",
            "damage_hit_effect_index",
        },
        levels = {
            [1] = {0.5, 1.5, 1, 10, 103, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHellscapePaleEliteOmegaBeam"] = {
        name = "GSHellscapePaleEliteOmegaBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "shock_art_variation",
            "damage_hit_effect_index",
        },
        levels = {
            [1] = {0.5, 1.5, -55, 10, 103, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBHellscapePaleLightningBoltSpammableLeft"] = {
        name = "TBHellscapePaleLightningBoltSpammableLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "generic_skill_trigger_skills_with_id",
            "shock_art_variation",
            "damage_hit_effect_index",
            "active_skill_cast_speed_+%_final",
        },
        levels = {
            [1] = {0.5, 1.5, 1, 10, 103, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBHellscapePaleLightningBoltSpammableRight"] = {
        name = "TBHellscapePaleLightningBoltSpammableRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "generic_skill_trigger_skills_with_id",
            "shock_art_variation",
            "damage_hit_effect_index",
            "active_skill_cast_speed_+%_final",
        },
        levels = {
            [1] = {0.5, 1.5, 1, 10, 103, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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