Pale Angel
SpectreY
Tagsbeyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Life
200%
Energy Shield From Life
10%
Resistance
0 0 75 0
Damage
200%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
5 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
HellscapePaleElite1
Metadata
HellscapePaleElite1
Level
68
Life
13,963
Armour
3,451
Evasion Rating
477
Energy Shield
1,551
Damage
466
Spell Damage
466
Accuracy
2,180
Attack Time
1.5
Experience
57,268
Minion Life
20,304
Minion Energy Shield
2,256
Minion Damage
3,793
Minion Armour
3,451
TBHellscapePaleLightningBoltSpammableLeft
Spell, Triggerable, Attack, Damage
Base Damage: 373–559
Critical Hit Chance: 5%
Cast Time: 1.333 sec
Attack Time: 1.5 sec
Deals 864.5 to 2593 Lightning Damage
generic skill trigger skills with id [1]
TBHellscapePaleLightningBoltSpammableRight
Spell, Triggerable, Attack, Damage
Base Damage: 373–559
Critical Hit Chance: 5%
Cast Time: 1.333 sec
Attack Time: 1.5 sec
Deals 864.5 to 2593 Lightning Damage
generic skill trigger skills with id [1]
GSHellscapePaleEliteBoltImpact
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
Deals 3458 to 10374 Lightning Damage
generic skill trigger id [1]
is area damage [1]
GSHellscapePaleEliteOmegaBeam
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 2.333 sec
Cooldown Time: 6 sec
Deals 6916 to 20748 Lightning Damage
Deals 50% less Damage
is area damage [1]
spell maximum action distance +% [-65]
TeleportHellscapePaleElite
Spell, Movement
Cast Time: 1 sec
Cooldown Time: 5 sec
leap slam minimum distance [-40]
TeleportHellscapePaleEliteForwards
Spell, Movement
Cast Time: 1 sec
Cooldown Time: 5 sec
leap slam minimum distance [50]
TeleportHellscapePaleEliteToAlly
Spell, Movement
Cast Time: 1 sec
Cooldown Time: 5 sec

Object Type

version 2
extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"

Stats
{
	set_base_heavy_stun_duration_ms = 2500
}

Actor
{
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"

Actor
{
	on_event_teleport_out_for_Teleport = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_out.epk' );"

	on_event_teleport_in_for_Teleport =
	"
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_out.epk' );
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_in.epk' );
	"

	on_end_or_destroy_Teleport =
	"
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_out.epk' );
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_in.epk');
	"
}

Life
{
	on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/lightning_Idle.epk' );"
	on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/lightning_Idle.epk' );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite1"] = {
    name = "Pale Angel",
    life = 2,
    energyShield = 0.1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "Unarmed",
    skillList = {
        "TeleportHellscapePaleElite",
        "TeleportHellscapePaleEliteForwards",
        "TeleportHellscapePaleEliteToAlly",
        "GSHellscapePaleEliteBoltImpact",
        "GSHellscapePaleEliteOmegaBeam",
        "TBHellscapePaleLightningBoltSpammableLeft",
        "TBHellscapePaleLightningBoltSpammableRight",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["TeleportHellscapePaleElite"] = {
    name = "TeleportHellscapePaleElite",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "leap_slam_minimum_distance",
    },
    levels = {
        [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TeleportHellscapePaleEliteForwards"] = {
    name = "TeleportHellscapePaleEliteForwards",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "leap_slam_minimum_distance",
    },
    levels = {
        [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TeleportHellscapePaleEliteToAlly"] = {
    name = "TeleportHellscapePaleEliteToAlly",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHellscapePaleEliteBoltImpact"] = {
    name = "GSHellscapePaleEliteBoltImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "generic_skill_trigger_id",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHellscapePaleEliteOmegaBeam"] = {
    name = "GSHellscapePaleEliteOmegaBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 2.333,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_damage_+%_final",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, -50, -65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
        [2] = {0.5, 1.5, 1, -65, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBHellscapePaleLightningBoltSpammableLeft"] = {
    name = "TBHellscapePaleLightningBoltSpammableLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.333,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBHellscapePaleLightningBoltSpammableRight"] = {
    name = "TBHellscapePaleLightningBoltSpammableRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.333,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
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