Bleicher Engel
Dämon
Pale Angel
SpectreY
Tagsbeyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
Packs
  • Bleicher Engel, Bleicher Seraphim, Bleicher Cherubim, Bleicher Diener
  • Bleicher Engel, Bleicher Seraphim, Bleicher Cherubim, Bleiche Tugend
  • Leben
    212%
    Energy Shield From Life
    30%
    Widerstand
    0 0 75 0
    Damage
    235%
    Genauigkeit
    100%
    Attack Distance
    6 ~ 9
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    235%
    Model Size
    100%
    Type
    HellscapePaleElite1
    Metadata
    HellscapePaleElite1_
    Stufe
    68
    Leben
    11,511
    Damage
    548
    Zauberschaden
    548
    Genauigkeit
    2,464
    Angriffszeit
    1.5
    Erfahrung
    67,290
    Minion Life
    10,284
    Minion Energy Shield
    4,407
    Minion Damage
    2,277
    Minion Armour
    2,413
    TBHellscapePaleLightningBoltSpammableLeft
    Spell, Triggerable, Attack, Damage
    Base Damage: 438–657
    Zauberzeit: 1.333 Sek.
    Angriffszeit: 1.5 Sek.
    Verursacht 35.87 bis 107.6 Blitzschaden
    15% mehr Zaubergeschwindigkeit
    damage hit effect index [103]
    generic skill trigger skills with id [1]
    shock art variation [10]
    TBHellscapePaleLightningBoltSpammableRight
    Spell, Triggerable, Attack, Damage
    Base Damage: 438–657
    Zauberzeit: 1.333 Sek.
    Angriffszeit: 1.5 Sek.
    Verursacht 35.87 bis 107.6 Blitzschaden
    15% mehr Zaubergeschwindigkeit
    damage hit effect index [103]
    generic skill trigger skills with id [1]
    shock art variation [10]
    GSHellscapePaleEliteBoltImpact
    Triggerable, Spell, Damage
    Zauberzeit: 1 Sek.
    Verursacht 143.5 bis 430.5 Blitzschaden
    damage hit effect index [103]
    generic skill trigger id [1]
    shock art variation [10]
    GSHellscapePaleEliteOmegaBeam
    Triggerable, Spell, Damage
    Zauberzeit: 2.333 Sek.
    Abklingzeit: 10 Sek.
    Verursacht 294.1 bis 882.4 Blitzschaden
    damage hit effect index [103]
    shock art variation [10]
    spell maximum action distance +% [-55]
    TeleportHellscapePaleElite
    Abklingzeit: 10 Sek.

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2500
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/lightning_Idle.epk' );"
    	on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/lightning_Idle.epk' );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite1_"] = {
        name = "Pale Angel",
        life = 2.12,
        energyShield = 0.3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.35,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "TeleportHellscapePaleElite",
            "GSHellscapePaleEliteBoltImpact",
            "GSHellscapePaleEliteOmegaBeam",
            "TBHellscapePaleLightningBoltSpammableLeft",
            "TBHellscapePaleLightningBoltSpammableRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHellscapePaleEliteBoltImpact"] = {
        name = "GSHellscapePaleEliteBoltImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "generic_skill_trigger_id",
            "shock_art_variation",
            "damage_hit_effect_index",
        },
        levels = {
            [1] = {0.5, 1.5, 1, 10, 103, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHellscapePaleEliteOmegaBeam"] = {
        name = "GSHellscapePaleEliteOmegaBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "shock_art_variation",
            "damage_hit_effect_index",
        },
        levels = {
            [1] = {0.5, 1.5, -55, 10, 103, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBHellscapePaleLightningBoltSpammableLeft"] = {
        name = "TBHellscapePaleLightningBoltSpammableLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "generic_skill_trigger_skills_with_id",
            "shock_art_variation",
            "damage_hit_effect_index",
            "active_skill_cast_speed_+%_final",
        },
        levels = {
            [1] = {0.5, 1.5, 1, 10, 103, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBHellscapePaleLightningBoltSpammableRight"] = {
        name = "TBHellscapePaleLightningBoltSpammableRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "generic_skill_trigger_skills_with_id",
            "shock_art_variation",
            "damage_hit_effect_index",
            "active_skill_cast_speed_+%_final",
        },
        levels = {
            [1] = {0.5, 1.5, 1, 10, 103, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Bleicher Engel
    Dämon
    Pale Angel
    SpectreN
    Tagsbeyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
    Packs
  • Bleicher Engel, Bleicher Seraphim, Bleicher Cherubim, Bleicher Diener
  • Bleicher Engel, Bleicher Seraphim, Bleicher Cherubim, Bleiche Tugend
  • Leben
    212%
    Energy Shield From Life
    30%
    Widerstand
    0 0 75 0
    Damage
    235%
    Genauigkeit
    100%
    Attack Distance
    6 ~ 9
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    235%
    Model Size
    100%
    Type
    HellscapePaleElite1
    Metadata
    HellscapePaleEliteStrongbox1_
    Stufe
    68
    Leben
    11,511
    Damage
    548
    Zauberschaden
    548
    Genauigkeit
    2,464
    Angriffszeit
    1.5
    Erfahrung
    67,290
    Minion Life
    10,284
    Minion Energy Shield
    4,407
    Minion Damage
    2,277
    Minion Armour
    2,413
    TBHellscapePaleLightningBoltSpammableLeft
    Spell, Triggerable, Attack, Damage
    Base Damage: 438–657
    Zauberzeit: 1.333 Sek.
    Angriffszeit: 1.5 Sek.
    Verursacht 35.87 bis 107.6 Blitzschaden
    15% mehr Zaubergeschwindigkeit
    damage hit effect index [103]
    generic skill trigger skills with id [1]
    shock art variation [10]
    TBHellscapePaleLightningBoltSpammableRight
    Spell, Triggerable, Attack, Damage
    Base Damage: 438–657
    Zauberzeit: 1.333 Sek.
    Angriffszeit: 1.5 Sek.
    Verursacht 35.87 bis 107.6 Blitzschaden
    15% mehr Zaubergeschwindigkeit
    damage hit effect index [103]
    generic skill trigger skills with id [1]
    shock art variation [10]
    GSHellscapePaleEliteBoltImpact
    Triggerable, Spell, Damage
    Zauberzeit: 1 Sek.
    Verursacht 143.5 bis 430.5 Blitzschaden
    damage hit effect index [103]
    generic skill trigger id [1]
    shock art variation [10]
    GSHellscapePaleEliteOmegaBeam
    Triggerable, Spell, Damage
    Zauberzeit: 2.333 Sek.
    Abklingzeit: 10 Sek.
    Verursacht 294.1 bis 882.4 Blitzschaden
    damage hit effect index [103]
    shock art variation [10]
    spell maximum action distance +% [-55]
    TeleportHellscapePaleElite
    Abklingzeit: 10 Sek.

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2500
    }
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/lightning_Idle.epk' );"
    	on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/lightning_Idle.epk' );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleEliteStrongbox1_"] = {
        name = "Pale Angel",
        life = 2.12,
        energyShield = 0.3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.35,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 9,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "TeleportHellscapePaleElite",
            "GSHellscapePaleEliteBoltImpact",
            "GSHellscapePaleEliteOmegaBeam",
            "TBHellscapePaleLightningBoltSpammableLeft",
            "TBHellscapePaleLightningBoltSpammableRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportHellscapePaleElite"] = {
        name = "TeleportHellscapePaleElite",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHellscapePaleEliteBoltImpact"] = {
        name = "GSHellscapePaleEliteBoltImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "generic_skill_trigger_id",
            "shock_art_variation",
            "damage_hit_effect_index",
        },
        levels = {
            [1] = {0.5, 1.5, 1, 10, 103, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSHellscapePaleEliteOmegaBeam"] = {
        name = "GSHellscapePaleEliteOmegaBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 2.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "shock_art_variation",
            "damage_hit_effect_index",
        },
        levels = {
            [1] = {0.5, 1.5, -55, 10, 103, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBHellscapePaleLightningBoltSpammableLeft"] = {
        name = "TBHellscapePaleLightningBoltSpammableLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "generic_skill_trigger_skills_with_id",
            "shock_art_variation",
            "damage_hit_effect_index",
            "active_skill_cast_speed_+%_final",
        },
        levels = {
            [1] = {0.5, 1.5, 1, 10, 103, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBHellscapePaleLightningBoltSpammableRight"] = {
        name = "TBHellscapePaleLightningBoltSpammableRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "generic_skill_trigger_skills_with_id",
            "shock_art_variation",
            "damage_hit_effect_index",
            "active_skill_cast_speed_+%_final",
        },
        levels = {
            [1] = {0.5, 1.5, 1, 10, 103, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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