Pale Angel


Spectre | Y |
---|---|
Tags | beyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Packs |
生命
212%
Energy Shield From Life
30%
抗性




伤害
235%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 9
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
235%
Model Size
100%
Type
HellscapePaleElite1
Metadata
HellscapePaleElite1_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
11,511
[护甲]
2,413
708
4,933
伤害
548
法术伤害
548
命中
2,464
攻击间隔
1.5
经验值
67,290
召唤物生命
10,284
Minion Energy Shield
4,407
召唤物伤害
2,277
召唤物护甲
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TBHellscapePaleLightningBoltSpammableLeft
法术, 可触发, 攻击, 伤害
Base Damage: 438–657
暴击几率: 5%
施放间隔: 1.333 秒
攻击间隔: 1.5 秒
施法速度总增 15%
damage hit effect index [103]
generic skill trigger skills with id [1]
shock art variation [10]
TBHellscapePaleLightningBoltSpammableRight
法术, 可触发, 攻击, 伤害
Base Damage: 438–657
暴击几率: 5%
施放间隔: 1.333 秒
攻击间隔: 1.5 秒
施法速度总增 15%
damage hit effect index [103]
generic skill trigger skills with id [1]
shock art variation [10]
GSHellscapePaleEliteBoltImpact
可触发, 法术, 伤害
暴击几率: 5%
施放间隔: 1 秒
damage hit effect index [103]
generic skill trigger id [1]
shock art variation [10]
GSHellscapePaleEliteOmegaBeam
可触发, 法术, 伤害
暴击几率: 5%
施放间隔: 2.333 秒
冷却时间: 10 秒
damage hit effect index [103]
shock art variation [10]
spell maximum action distance +% [-55]
TeleportHellscapePaleElite
冷却时间: 10 秒
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase" Stats { set_base_heavy_stun_duration_ms = 2500 } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase" Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/lightning_Idle.epk' );" on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/lightning_Idle.epk' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite1_"] = { name = "Pale Angel", life = 2.12, energyShield = 0.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.35, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "Unarmed", skillList = { "TeleportHellscapePaleElite", "GSHellscapePaleEliteBoltImpact", "GSHellscapePaleEliteOmegaBeam", "TBHellscapePaleLightningBoltSpammableLeft", "TBHellscapePaleLightningBoltSpammableRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TeleportHellscapePaleElite"] = { name = "TeleportHellscapePaleElite", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapePaleEliteBoltImpact"] = { name = "GSHellscapePaleEliteBoltImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_id", "shock_art_variation", "damage_hit_effect_index", }, levels = { [1] = {0.5, 1.5, 1, 10, 103, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapePaleEliteOmegaBeam"] = { name = "GSHellscapePaleEliteOmegaBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 2.333, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "shock_art_variation", "damage_hit_effect_index", }, levels = { [1] = {0.5, 1.5, -55, 10, 103, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBHellscapePaleLightningBoltSpammableLeft"] = { name = "TBHellscapePaleLightningBoltSpammableLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", "shock_art_variation", "damage_hit_effect_index", "active_skill_cast_speed_+%_final", }, levels = { [1] = {0.5, 1.5, 1, 10, 103, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBHellscapePaleLightningBoltSpammableRight"] = { name = "TBHellscapePaleLightningBoltSpammableRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", "shock_art_variation", "damage_hit_effect_index", "active_skill_cast_speed_+%_final", }, levels = { [1] = {0.5, 1.5, 1, 10, 103, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Pale Angel


Spectre | N |
---|---|
Tags | beyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Packs |
生命
212%
Energy Shield From Life
30%
抗性




伤害
235%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 9
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
235%
Model Size
100%
Type
HellscapePaleElite1
Metadata
HellscapePaleEliteStrongbox1_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
11,511
[护甲]
2,413
708
4,933
伤害
548
法术伤害
548
命中
2,464
攻击间隔
1.5
经验值
67,290
召唤物生命
10,284
Minion Energy Shield
4,407
召唤物伤害
2,277
召唤物护甲
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TBHellscapePaleLightningBoltSpammableLeft
法术, 可触发, 攻击, 伤害
Base Damage: 438–657
暴击几率: 5%
施放间隔: 1.333 秒
攻击间隔: 1.5 秒
施法速度总增 15%
damage hit effect index [103]
generic skill trigger skills with id [1]
shock art variation [10]
TBHellscapePaleLightningBoltSpammableRight
法术, 可触发, 攻击, 伤害
Base Damage: 438–657
暴击几率: 5%
施放间隔: 1.333 秒
攻击间隔: 1.5 秒
施法速度总增 15%
damage hit effect index [103]
generic skill trigger skills with id [1]
shock art variation [10]
GSHellscapePaleEliteBoltImpact
可触发, 法术, 伤害
暴击几率: 5%
施放间隔: 1 秒
damage hit effect index [103]
generic skill trigger id [1]
shock art variation [10]
GSHellscapePaleEliteOmegaBeam
可触发, 法术, 伤害
暴击几率: 5%
施放间隔: 2.333 秒
冷却时间: 10 秒
damage hit effect index [103]
shock art variation [10]
spell maximum action distance +% [-55]
TeleportHellscapePaleElite
冷却时间: 10 秒
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase" Stats { set_base_heavy_stun_duration_ms = 2500 } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase" Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/lightning_Idle.epk' );" on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/lightning_Idle.epk' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleEliteStrongbox1_"] = { name = "Pale Angel", life = 2.12, energyShield = 0.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.35, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "Unarmed", skillList = { "TeleportHellscapePaleElite", "GSHellscapePaleEliteBoltImpact", "GSHellscapePaleEliteOmegaBeam", "TBHellscapePaleLightningBoltSpammableLeft", "TBHellscapePaleLightningBoltSpammableRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TeleportHellscapePaleElite"] = { name = "TeleportHellscapePaleElite", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapePaleEliteBoltImpact"] = { name = "GSHellscapePaleEliteBoltImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_id", "shock_art_variation", "damage_hit_effect_index", }, levels = { [1] = {0.5, 1.5, 1, 10, 103, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapePaleEliteOmegaBeam"] = { name = "GSHellscapePaleEliteOmegaBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 2.333, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "shock_art_variation", "damage_hit_effect_index", }, levels = { [1] = {0.5, 1.5, -55, 10, 103, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBHellscapePaleLightningBoltSpammableLeft"] = { name = "TBHellscapePaleLightningBoltSpammableLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", "shock_art_variation", "damage_hit_effect_index", "active_skill_cast_speed_+%_final", }, levels = { [1] = {0.5, 1.5, 1, 10, 103, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBHellscapePaleLightningBoltSpammableRight"] = { name = "TBHellscapePaleLightningBoltSpammableRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", "shock_art_variation", "damage_hit_effect_index", "active_skill_cast_speed_+%_final", }, levels = { [1] = {0.5, 1.5, 1, 10, 103, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.