Anjo Pálido
Demônio
Pale Angel
| Spectre | |
|---|---|
| Tags | beyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Packs |
Vida
212%
Energy Shield From Life
30%
Resistência
Damage
235%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
6 ~ 9
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
235%
Model Size
100%
Type
HellscapePaleElite1
Metadata
HellscapePaleElite1_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
17,505
2,413
708
5,251
Damage
548
Dano Mágico
548
Precisão
2,502
Tempo de Ataque
1.5
Experiência
67,290
Minion Life
14,692
Minion Energy Shield
4,407
Minion Damage
2,277
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TBHellscapePaleLightningBoltSpammableLeft
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 438—657
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1.333 s
Tempo de Ataque: 1.5 s
ㅤ+15% de velocidade de conjuração
damage hit effect index [103]
generic skill trigger skills with id [1]
shock art variation [10]
TBHellscapePaleLightningBoltSpammableRight
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 438—657
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1.333 s
Tempo de Ataque: 1.5 s
ㅤ+15% de velocidade de conjuração
damage hit effect index [103]
generic skill trigger skills with id [1]
shock art variation [10]
GSHellscapePaleEliteBoltImpact
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
damage hit effect index [103]
generic skill trigger id [1]
shock art variation [10]
GSHellscapePaleEliteOmegaBeam
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 2.333 s
Tempo de Recarga: 10 s
damage hit effect index [103]
shock art variation [10]
spell maximum action distance +% [-55]
TeleportHellscapePaleElite
Spell
Tempo de Conjuração: 1 s
Tempo de Recarga: 10 s
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"
Stats
{
set_base_heavy_stun_duration_ms = 2500
}
Actor
{
basic_action = "Emerge"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite1_"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Pale Angel",
life = 2.12,
energyShield = 0.3,
damage = 2.35,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 9,
accuracy = 1,
weaponType1 = "Unarmed",
skillList = {
"TeleportHellscapePaleElite",
"GSHellscapePaleEliteBoltImpact",
"GSHellscapePaleEliteOmegaBeam",
"TBHellscapePaleLightningBoltSpammableLeft",
"TBHellscapePaleLightningBoltSpammableRight",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["TeleportHellscapePaleElite"] = {
name = "TeleportHellscapePaleElite",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSHellscapePaleEliteBoltImpact"] = {
name = "GSHellscapePaleEliteBoltImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"generic_skill_trigger_id",
"shock_art_variation",
"damage_hit_effect_index",
},
levels = {
[1] = {0.5, 1.5, 1, 10, 103, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSHellscapePaleEliteOmegaBeam"] = {
name = "GSHellscapePaleEliteOmegaBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 2.333,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"spell_maximum_action_distance_+%",
"shock_art_variation",
"damage_hit_effect_index",
},
levels = {
[1] = {0.5, 1.5, -55, 10, 103, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBHellscapePaleLightningBoltSpammableLeft"] = {
name = "TBHellscapePaleLightningBoltSpammableLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.333,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"generic_skill_trigger_skills_with_id",
"shock_art_variation",
"damage_hit_effect_index",
"active_skill_cast_speed_+%_final",
},
levels = {
[1] = {0.5, 1.5, 1, 10, 103, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBHellscapePaleLightningBoltSpammableRight"] = {
name = "TBHellscapePaleLightningBoltSpammableRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.333,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"generic_skill_trigger_skills_with_id",
"shock_art_variation",
"damage_hit_effect_index",
"active_skill_cast_speed_+%_final",
},
levels = {
[1] = {0.5, 1.5, 1, 10, 103, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Anjo Pálido
Demônio
Pale Angel
| Spectre | |
|---|---|
| Tags | beyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
| Packs |
Vida
212%
Energy Shield From Life
30%
Resistência
Damage
235%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
6 ~ 9
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
235%
Model Size
100%
Type
HellscapePaleElite1
Metadata
HellscapePaleEliteStrongbox1_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
17,505
2,413
708
5,251
Damage
548
Dano Mágico
548
Precisão
2,502
Tempo de Ataque
1.5
Experiência
67,290
Minion Life
14,692
Minion Energy Shield
4,407
Minion Damage
2,277
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TBHellscapePaleLightningBoltSpammableLeft
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 438—657
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1.333 s
Tempo de Ataque: 1.5 s
ㅤ+15% de velocidade de conjuração
damage hit effect index [103]
generic skill trigger skills with id [1]
shock art variation [10]
TBHellscapePaleLightningBoltSpammableRight
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 438—657
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1.333 s
Tempo de Ataque: 1.5 s
ㅤ+15% de velocidade de conjuração
damage hit effect index [103]
generic skill trigger skills with id [1]
shock art variation [10]
GSHellscapePaleEliteBoltImpact
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
damage hit effect index [103]
generic skill trigger id [1]
shock art variation [10]
GSHellscapePaleEliteOmegaBeam
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 2.333 s
Tempo de Recarga: 10 s
damage hit effect index [103]
shock art variation [10]
spell maximum action distance +% [-55]
TeleportHellscapePaleElite
Spell
Tempo de Conjuração: 1 s
Tempo de Recarga: 10 s
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"
Stats
{
set_base_heavy_stun_duration_ms = 2500
}
Actor
{
basic_action = "Emerge"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleEliteStrongbox1_"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Pale Angel",
life = 2.12,
energyShield = 0.3,
damage = 2.35,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 9,
accuracy = 1,
weaponType1 = "Unarmed",
skillList = {
"TeleportHellscapePaleElite",
"GSHellscapePaleEliteBoltImpact",
"GSHellscapePaleEliteOmegaBeam",
"TBHellscapePaleLightningBoltSpammableLeft",
"TBHellscapePaleLightningBoltSpammableRight",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["TeleportHellscapePaleElite"] = {
name = "TeleportHellscapePaleElite",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSHellscapePaleEliteBoltImpact"] = {
name = "GSHellscapePaleEliteBoltImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"generic_skill_trigger_id",
"shock_art_variation",
"damage_hit_effect_index",
},
levels = {
[1] = {0.5, 1.5, 1, 10, 103, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSHellscapePaleEliteOmegaBeam"] = {
name = "GSHellscapePaleEliteOmegaBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 2.333,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"spell_maximum_action_distance_+%",
"shock_art_variation",
"damage_hit_effect_index",
},
levels = {
[1] = {0.5, 1.5, -55, 10, 103, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBHellscapePaleLightningBoltSpammableLeft"] = {
name = "TBHellscapePaleLightningBoltSpammableLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.333,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"generic_skill_trigger_skills_with_id",
"shock_art_variation",
"damage_hit_effect_index",
"active_skill_cast_speed_+%_final",
},
levels = {
[1] = {0.5, 1.5, 1, 10, 103, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBHellscapePaleLightningBoltSpammableRight"] = {
name = "TBHellscapePaleLightningBoltSpammableRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.333,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"generic_skill_trigger_skills_with_id",
"shock_art_variation",
"damage_hit_effect_index",
"active_skill_cast_speed_+%_final",
},
levels = {
[1] = {0.5, 1.5, 1, 10, 103, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












