창백한 천사
Pale Angel
Spectre | Y |
---|---|
Tags | beyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
생명력
200%
Energy Shield From Life
10%
Ailment Threshold
%
저항
0
0
75
0
Damage
200%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
5 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
HellscapePaleElite1
Metadata
HellscapePaleElite1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
15,514
방어도
3,451
회피
477
에너지 보호막
0
Damage
466
주문 피해
466
정확도
0
Attack Time
1.5
경험치
57,268
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TBHellscapePaleLightningBoltSpammableLeft
Spell, Triggerable, Attack, Damage
Base Damage: 373–559
치명타 확률: 5%
시전 속도: 1.333 초
Attack Time: 1.5 초
4.659~13.98 번개 피해
generic skill trigger skills with id [1]
generic skill trigger skills with id [1]
TBHellscapePaleLightningBoltSpammableRight
Spell, Triggerable, Attack, Damage
Base Damage: 373–559
치명타 확률: 5%
시전 속도: 1.333 초
Attack Time: 1.5 초
4.659~13.98 번개 피해
generic skill trigger skills with id [1]
generic skill trigger skills with id [1]
GSHellscapePaleEliteBoltImpact
Triggerable, Spell, Damage
치명타 확률: 5%
시전 속도: 1 초
18.63~55.9 번개 피해
generic skill trigger id [1]
is area damage [1]
generic skill trigger id [1]
is area damage [1]
GSHellscapePaleEliteOmegaBeam
Triggerable, Spell, Damage
치명타 확률: 5%
시전 속도: 2.333 초
재사용 대기시간: 6 초
37.27~111.8 번개 피해
주는 피해 50% 감폭
is area damage [1]
spell maximum action distance +% [-65]
주는 피해 50% 감폭
is area damage [1]
spell maximum action distance +% [-65]
TeleportHellscapePaleElite
Spell, Movement
시전 속도: 1 초
재사용 대기시간: 5 초
leap slam minimum distance [-40]
TeleportHellscapePaleEliteForwards
Spell, Movement
시전 속도: 1 초
재사용 대기시간: 5 초
leap slam minimum distance [50]
TeleportHellscapePaleEliteToAlly
Spell, Movement
시전 속도: 1 초
재사용 대기시간: 5 초
Object Type
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase" Stats { set_base_heavy_stun_duration_ms = 2500 } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase" Actor { on_event_teleport_out_for_Teleport = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_out.epk' );" on_event_teleport_in_for_Teleport = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_out.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_in.epk' ); " on_end_or_destroy_Teleport = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_out.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/teleport_in.epk'); " } Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/lightning_Idle.epk' );" on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/lightning_Idle.epk' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite1"] = { name = "Pale Angel", life = 2, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "Unarmed", skillList = { "TeleportHellscapePaleElite", "TeleportHellscapePaleEliteForwards", "TeleportHellscapePaleEliteToAlly", "GSHellscapePaleEliteBoltImpact", "GSHellscapePaleEliteOmegaBeam", "TBHellscapePaleLightningBoltSpammableLeft", "TBHellscapePaleLightningBoltSpammableRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TeleportHellscapePaleElite"] = { name = "TeleportHellscapePaleElite", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportHellscapePaleEliteForwards"] = { name = "TeleportHellscapePaleEliteForwards", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportHellscapePaleEliteToAlly"] = { name = "TeleportHellscapePaleEliteToAlly", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapePaleEliteBoltImpact"] = { name = "GSHellscapePaleEliteBoltImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_id", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapePaleEliteOmegaBeam"] = { name = "GSHellscapePaleEliteOmegaBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 2.333, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_damage_+%_final", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.5, 1.5, -50, -65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.5, 1.5, 1, -65, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBHellscapePaleLightningBoltSpammableLeft"] = { name = "TBHellscapePaleLightningBoltSpammableLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBHellscapePaleLightningBoltSpammableRight"] = { name = "TBHellscapePaleLightningBoltSpammableRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", }, levels = { [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }