Ángel pálido


Pale Angel
Spectre | Y |
---|---|
Tags | beyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio |
Packs |
Vida
212%
Energy Shield From Life
30%
Resistencia




Damage
235%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
6 ~ 9
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
235%
Model Size
100%
Type
HellscapePaleElite1
Metadata
HellscapePaleElite1_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
11,511
2,413
477
4,933
Damage
548
Daño de hechizos
548
Precisión
2,180
Tiempo de ataque
1.5
Experiencia
67,290
Minion Life
10,284
Minion Energy Shield
4,407
Minion Damage
2,277
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TBHellscapePaleLightningBoltSpammableLeft
Spell, Triggerable, Attack, Damage
Base Damage: 438–657
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1.333 seg
Tiempo de ataque: 1.5 seg
15% más de velocidad de lanzamiento de hechizos
damage hit effect index [103]
generic skill trigger skills with id [1]
shock art variation [10]
TBHellscapePaleLightningBoltSpammableRight
Spell, Triggerable, Attack, Damage
Base Damage: 438–657
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1.333 seg
Tiempo de ataque: 1.5 seg
15% más de velocidad de lanzamiento de hechizos
damage hit effect index [103]
generic skill trigger skills with id [1]
shock art variation [10]
GSHellscapePaleEliteBoltImpact
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
damage hit effect index [103]
generic skill trigger id [1]
shock art variation [10]
GSHellscapePaleEliteOmegaBeam
Triggerable, Spell, Damage
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 2.333 seg
Tiempo de recarga: 10 seg
damage hit effect index [103]
shock art variation [10]
spell maximum action distance +% [-55]
TeleportHellscapePaleElite
Tiempo de recarga: 10 seg
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase" Stats { set_base_heavy_stun_duration_ms = 2500 } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase" Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/lightning_Idle.epk' );" on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/elite_pale_regret/EPKs/lightning_Idle.epk' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleElite1_"] = { name = "Pale Angel", life = 2.12, energyShield = 0.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.35, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, weaponType1 = "Unarmed", skillList = { "TeleportHellscapePaleElite", "GSHellscapePaleEliteBoltImpact", "GSHellscapePaleEliteOmegaBeam", "TBHellscapePaleLightningBoltSpammableLeft", "TBHellscapePaleLightningBoltSpammableRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TeleportHellscapePaleElite"] = { name = "TeleportHellscapePaleElite", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapePaleEliteBoltImpact"] = { name = "GSHellscapePaleEliteBoltImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_id", "shock_art_variation", "damage_hit_effect_index", }, levels = { [1] = {0.5, 1.5, 1, 10, 103, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapePaleEliteOmegaBeam"] = { name = "GSHellscapePaleEliteOmegaBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 2.333, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "spell_maximum_action_distance_+%", "shock_art_variation", "damage_hit_effect_index", }, levels = { [1] = {0.5, 1.5, -55, 10, 103, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBHellscapePaleLightningBoltSpammableLeft"] = { name = "TBHellscapePaleLightningBoltSpammableLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", "shock_art_variation", "damage_hit_effect_index", "active_skill_cast_speed_+%_final", }, levels = { [1] = {0.5, 1.5, 1, 10, 103, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBHellscapePaleLightningBoltSpammableRight"] = { name = "TBHellscapePaleLightningBoltSpammableRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_skills_with_id", "shock_art_variation", "damage_hit_effect_index", "active_skill_cast_speed_+%_final", }, levels = { [1] = {0.5, 1.5, 1, 10, 103, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.