Rasp Scavenger
Spectre | Y |
---|---|
Area | เดชาร์, เบื้องหลังคาราวานประจัญบาน, ที่หลบภัยซิกกุรัต, เดชาร์, เบื้องหลังคาราวานประจัญบาน |
Tags | allows_additional_projectiles, allows_inc_aoe, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
Packs |
พลังชีวิต
80%
เกราะ
+30%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
80%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 10
Attack Time
1.005 Second
Damage Spread
±20%
ค่าประสบการณ์
80%
Model Size
80%
Type
PorcupineAntSmall
Metadata
PorcupineAntSmall
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
70
พลังชีวิต
6,973
เกราะ
5,040
การหลบหลีก
502
Energy Shield
0
Damage
198
ความเสียหายเวท
198
ความแม่นยำ
1,164
Attack Time
1.005
ค่าประสบการณ์
27,711
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 159–238
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.005 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GPAPorcupineAntSpikeNova
Triggerable, Attack
Base Damage: 159–238
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.005 {วิ}
ลดพื้นที่ส่งผล 60%
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
MMAPorcupineAntSpikeball
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 159–238
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.005 {วิ}
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
ระยะการฟาดประชิด +60
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile spread radius [5]
projectiles not offset [1]
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile spread radius [5]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "spiked;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2600 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PorcupineAnt/PorcupineAntSmall"] = { name = "Rasp Scavenger", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.005, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPAPorcupineAntSpikeNova", "MMAPorcupineAntSpikeball", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAPorcupineAntSpikeNova"] = { name = "GPAPorcupineAntSpikeNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_speed_variation_+%", "projectile_spread_radius", "base_skill_area_of_effect_+%", "base_is_projectile", }, levels = { [1] = {30, 20, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMAPorcupineAntSpikeball"] = { name = "MMAPorcupineAntSpikeball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "melee_range_+", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectiles_not_offset", }, levels = { [1] = {1, 60, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Rasp Scavenger
Spectre | Y |
---|---|
Area | เดชาร์, เบื้องหลังคาราวานประจัญบาน, ที่หลบภัยซิกกุรัต, เดชาร์, เบื้องหลังคาราวานประจัญบาน |
Tags | allows_additional_projectiles, allows_inc_aoe, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
Packs |
พลังชีวิต
100%
เกราะ
+35%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
100%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
PorcupineAntMedium
Metadata
PorcupineAntMedium
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
70
พลังชีวิต
8,716
เกราะ
5,234
การหลบหลีก
502
Energy Shield
0
Damage
248
ความเสียหายเวท
248
ความแม่นยำ
1,164
Attack Time
1.005
ค่าประสบการณ์
34,639
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 198–297
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.005 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GPAPorcupineAntSpikeNova
Triggerable, Attack
Base Damage: 198–297
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.005 {วิ}
ลดพื้นที่ส่งผล 60%
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
MMAPorcupineAntSpikeball
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 198–297
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.005 {วิ}
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
ระยะการฟาดประชิด +60
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile spread radius [5]
projectiles not offset [1]
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile spread radius [5]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "spiked;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2600 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PorcupineAnt/PorcupineAntMedium"] = { name = "Rasp Scavenger", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPAPorcupineAntSpikeNova", "MMAPorcupineAntSpikeball", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAPorcupineAntSpikeNova"] = { name = "GPAPorcupineAntSpikeNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_speed_variation_+%", "projectile_spread_radius", "base_skill_area_of_effect_+%", "base_is_projectile", }, levels = { [1] = {30, 20, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMAPorcupineAntSpikeball"] = { name = "MMAPorcupineAntSpikeball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "melee_range_+", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectiles_not_offset", }, levels = { [1] = {1, 60, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Rasp Scavenger
ด่าน: บททดสอบแห่งเซ็คเคมา
Spectre | Y |
---|---|
Area | บททดสอบแห่งเซ็คเคมา, บททดสอบแห่งเซ็คเคมา |
Tags | allows_additional_projectiles, allows_inc_aoe, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement |
Packs |
พลังชีวิต
100%
เกราะ
+35%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
100%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
PorcupineAntMediumSanctumTrial
Metadata
PorcupineAntMediumSanctumTrial
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
22
พลังชีวิต
406
เกราะ
205
การหลบหลีก
96
Energy Shield
0
Damage
41
ความเสียหายเวท
41
ความแม่นยำ
186
Attack Time
1.005
ค่าประสบการณ์
796
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 33–50
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.005 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GPAPorcupineAntSpikeNovaSanctum
Triggerable, Attack
Base Damage: 33–50
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.005 {วิ}
ลดพื้นที่ส่งผล 60%
สร้างสถานะ พิษ เสมอ เมื่อปะทะ
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
สร้างสถานะ พิษ เสมอ เมื่อปะทะ
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
MMAPorcupineAntSpikeballSanctum
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 33–50
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.005 {วิ}
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
ระยะการฟาดประชิด +60
สร้างสถานะ พิษ เสมอ เมื่อปะทะ
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile spread radius [5]
projectiles not offset [1]
สร้างสถานะ พิษ เสมอ เมื่อปะทะ
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile spread radius [5]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "spiked;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2600 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall_poison.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PorcupineAnt/PorcupineAntMediumSanctumTrial"] = { name = "Rasp Scavenger", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPAPorcupineAntSpikeNovaSanctum", "MMAPorcupineAntSpikeballSanctum", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAPorcupineAntSpikeNovaSanctum"] = { name = "GPAPorcupineAntSpikeNovaSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_speed_variation_+%", "projectile_spread_radius", "base_skill_area_of_effect_+%", "base_chance_to_poison_on_hit_%", "base_is_projectile", }, levels = { [1] = {30, 20, -60, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMAPorcupineAntSpikeballSanctum"] = { name = "MMAPorcupineAntSpikeballSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "melee_range_+", "projectile_spread_radius", "base_chance_to_poison_on_hit_%", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectiles_not_offset", }, levels = { [1] = {1, 60, 5, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Rasp Scavenger
Spectre | Y |
---|---|
Area | เดชาร์, เบื้องหลังคาราวานประจัญบาน, ที่หลบภัยซิกกุรัต, เดชาร์, เบื้องหลังคาราวานประจัญบาน |
Tags | allows_additional_projectiles, allows_inc_aoe, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged |
Packs |
พลังชีวิต
120%
เกราะ
+40%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
120%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 14
Attack Time
1.005 Second
Damage Spread
±20%
ค่าประสบการณ์
120%
Model Size
130%
Type
PorcupineAntLarge
Metadata
PorcupineAntLarge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
70
พลังชีวิต
10,459
เกราะ
5,428
การหลบหลีก
502
Energy Shield
0
Damage
297
ความเสียหายเวท
297
ความแม่นยำ
1,164
Attack Time
1.005
ค่าประสบการณ์
41,567
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 238–357
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.005 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GPAPorcupineAntSpikeNova
Triggerable, Attack
Base Damage: 238–357
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.005 {วิ}
ลดพื้นที่ส่งผล 60%
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
MMAPorcupineAntSpikeball
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 238–357
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.005 {วิ}
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
ระยะการฟาดประชิด +60
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile spread radius [5]
projectiles not offset [1]
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile spread radius [5]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "spiked;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2600 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PorcupineAnt/PorcupineAntLarge"] = { name = "Rasp Scavenger", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.005, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPAPorcupineAntSpikeNova", "MMAPorcupineAntSpikeball", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAPorcupineAntSpikeNova"] = { name = "GPAPorcupineAntSpikeNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_speed_variation_+%", "projectile_spread_radius", "base_skill_area_of_effect_+%", "base_is_projectile", }, levels = { [1] = {30, 20, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMAPorcupineAntSpikeball"] = { name = "MMAPorcupineAntSpikeball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "melee_range_+", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectiles_not_offset", }, levels = { [1] = {1, 60, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Rasp Scavenger
ด่าน: บททดสอบแห่งเซ็คเคมา
Spectre | Y |
---|---|
Area | บททดสอบแห่งเซ็คเคมา, บททดสอบแห่งเซ็คเคมา |
Tags | allows_additional_projectiles, allows_inc_aoe, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster |
Packs |
พลังชีวิต
120%
เกราะ
+40%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
120%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 14
Attack Time
1.005 Second
Damage Spread
±20%
ค่าประสบการณ์
120%
Model Size
130%
Type
PorcupineAntLargeSanctumTrial
Metadata
PorcupineAntLargeSanctumTrial
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
22
พลังชีวิต
487
เกราะ
213
การหลบหลีก
96
Energy Shield
0
Damage
50
ความเสียหายเวท
50
ความแม่นยำ
186
Attack Time
1.005
ค่าประสบการณ์
955
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 40–59
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.005 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GPAPorcupineAntSpikeNovaSanctum
Triggerable, Attack
Base Damage: 40–59
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.005 {วิ}
ลดพื้นที่ส่งผล 60%
สร้างสถานะ พิษ เสมอ เมื่อปะทะ
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
สร้างสถานะ พิษ เสมอ เมื่อปะทะ
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
MMAPorcupineAntSpikeballSanctum
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 40–59
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.005 {วิ}
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
ระยะการฟาดประชิด +60
สร้างสถานะ พิษ เสมอ เมื่อปะทะ
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile spread radius [5]
projectiles not offset [1]
สร้างสถานะ พิษ เสมอ เมื่อปะทะ
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile spread radius [5]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "spiked;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2600 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall_poison.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PorcupineAnt/PorcupineAntLargeSanctumTrial"] = { name = "Rasp Scavenger", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.005, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPAPorcupineAntSpikeNovaSanctum", "MMAPorcupineAntSpikeballSanctum", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAPorcupineAntSpikeNovaSanctum"] = { name = "GPAPorcupineAntSpikeNovaSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_speed_variation_+%", "projectile_spread_radius", "base_skill_area_of_effect_+%", "base_chance_to_poison_on_hit_%", "base_is_projectile", }, levels = { [1] = {30, 20, -60, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMAPorcupineAntSpikeballSanctum"] = { name = "MMAPorcupineAntSpikeballSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "melee_range_+", "projectile_spread_radius", "base_chance_to_poison_on_hit_%", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectiles_not_offset", }, levels = { [1] = {1, 60, 5, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }