Raspelnder Plünderer
Rasp Scavenger
Spectre | Y |
---|---|
Area | Deshar, Der Nachzug der Festungskarawane, Die Zikkurat-Zuflucht, Deshar, Der Nachzug der Festungskarawane |
Tags | allows_additional_projectiles, allows_inc_aoe, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
Packs |
Leben
80%
Rüstung
+30%
Ailment Threshold
%
Widerstand
0
-30
0
0
Damage
80%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
4 ~ 10
Attack Time
1.005 Second
Damage Spread
±20%
Erfahrung
80%
Model Size
80%
Type
PorcupineAntSmall
Metadata
PorcupineAntSmall
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
70
Leben
6,973
Rüstung
3,877
Ausweichen
502
Energieschild
0
Damage
198
Zauberschaden
198
Genauigkeit
0
Attack Time
1.005
Erfahrung
27,711
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 159–238
[Critical|Kritische Trefferchance]: 5%
Attack Time: 1.005 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GPAPorcupineAntSpikeNova
Triggerable, Attack
Base Damage: 159–238
[Critical|Kritische Trefferchance]: 5%
Attack Time: 1.005 Sek.
60% verkleinerter Wirkungsbereich
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
MMAPorcupineAntSpikeball
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 159–238
[Critical|Kritische Trefferchance]: 5%
Attack Time: 1.005 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
+60 zu Nahkampfschlagreichweite
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile spread radius [5]
projectiles not offset [1]
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile spread radius [5]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "spiked;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2600 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PorcupineAnt/PorcupineAntSmall"] = { name = "Rasp Scavenger", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.005, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPAPorcupineAntSpikeNova", "MMAPorcupineAntSpikeball", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAPorcupineAntSpikeNova"] = { name = "GPAPorcupineAntSpikeNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_speed_variation_+%", "projectile_spread_radius", "base_skill_area_of_effect_+%", "base_is_projectile", }, levels = { [1] = {30, 20, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMAPorcupineAntSpikeball"] = { name = "MMAPorcupineAntSpikeball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "melee_range_+", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectiles_not_offset", }, levels = { [1] = {1, 60, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Raspelnder Plünderer
Rasp Scavenger
Spectre | Y |
---|---|
Area | Deshar, Der Nachzug der Festungskarawane, Die Zikkurat-Zuflucht, Deshar, Der Nachzug der Festungskarawane |
Tags | allows_additional_projectiles, allows_inc_aoe, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
Packs |
Leben
100%
Rüstung
+35%
Ailment Threshold
%
Widerstand
0
-30
0
0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
4 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
PorcupineAntMedium
Metadata
PorcupineAntMedium
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
70
Leben
8,716
Rüstung
3,877
Ausweichen
502
Energieschild
0
Damage
248
Zauberschaden
248
Genauigkeit
0
Attack Time
1.005
Erfahrung
34,639
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 198–297
[Critical|Kritische Trefferchance]: 5%
Attack Time: 1.005 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GPAPorcupineAntSpikeNova
Triggerable, Attack
Base Damage: 198–297
[Critical|Kritische Trefferchance]: 5%
Attack Time: 1.005 Sek.
60% verkleinerter Wirkungsbereich
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
MMAPorcupineAntSpikeball
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 198–297
[Critical|Kritische Trefferchance]: 5%
Attack Time: 1.005 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
+60 zu Nahkampfschlagreichweite
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile spread radius [5]
projectiles not offset [1]
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile spread radius [5]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "spiked;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2600 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PorcupineAnt/PorcupineAntMedium"] = { name = "Rasp Scavenger", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPAPorcupineAntSpikeNova", "MMAPorcupineAntSpikeball", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAPorcupineAntSpikeNova"] = { name = "GPAPorcupineAntSpikeNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_speed_variation_+%", "projectile_spread_radius", "base_skill_area_of_effect_+%", "base_is_projectile", }, levels = { [1] = {30, 20, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMAPorcupineAntSpikeball"] = { name = "MMAPorcupineAntSpikeball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "melee_range_+", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectiles_not_offset", }, levels = { [1] = {1, 60, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Raspelnder Plünderer
Gebiet: Prüfung der Sekhemas
Rasp Scavenger
Spectre | Y |
---|---|
Area | Prüfung der Sekhemas, Prüfung der Sekhemas |
Tags | allows_additional_projectiles, allows_inc_aoe, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement |
Packs |
Leben
100%
Rüstung
+35%
Ailment Threshold
%
Widerstand
0
-30
0
0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
4 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
PorcupineAntMediumSanctumTrial
Metadata
PorcupineAntMediumSanctumTrial
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
22
Leben
406
Rüstung
152
Ausweichen
96
Energieschild
0
Damage
41
Zauberschaden
41
Genauigkeit
0
Attack Time
1.005
Erfahrung
796
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 33–50
[Critical|Kritische Trefferchance]: 5%
Attack Time: 1.005 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GPAPorcupineAntSpikeNovaSanctum
Triggerable, Attack
Base Damage: 33–50
[Critical|Kritische Trefferchance]: 5%
Attack Time: 1.005 Sek.
60% verkleinerter Wirkungsbereich
Vergiftet immer bei Treffer
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
Vergiftet immer bei Treffer
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
MMAPorcupineAntSpikeballSanctum
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 33–50
[Critical|Kritische Trefferchance]: 5%
Attack Time: 1.005 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
+60 zu Nahkampfschlagreichweite
Vergiftet immer bei Treffer
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile spread radius [5]
projectiles not offset [1]
Vergiftet immer bei Treffer
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile spread radius [5]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "spiked;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2600 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall_poison.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PorcupineAnt/PorcupineAntMediumSanctumTrial"] = { name = "Rasp Scavenger", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPAPorcupineAntSpikeNovaSanctum", "MMAPorcupineAntSpikeballSanctum", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAPorcupineAntSpikeNovaSanctum"] = { name = "GPAPorcupineAntSpikeNovaSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_speed_variation_+%", "projectile_spread_radius", "base_skill_area_of_effect_+%", "base_chance_to_poison_on_hit_%", "base_is_projectile", }, levels = { [1] = {30, 20, -60, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMAPorcupineAntSpikeballSanctum"] = { name = "MMAPorcupineAntSpikeballSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "melee_range_+", "projectile_spread_radius", "base_chance_to_poison_on_hit_%", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectiles_not_offset", }, levels = { [1] = {1, 60, 5, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Raspelnder Plünderer
Rasp Scavenger
Spectre | Y |
---|---|
Area | Deshar, Der Nachzug der Festungskarawane, Die Zikkurat-Zuflucht, Deshar, Der Nachzug der Festungskarawane |
Tags | allows_additional_projectiles, allows_inc_aoe, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged |
Packs |
Leben
120%
Rüstung
+40%
Ailment Threshold
%
Widerstand
0
-30
0
0
Damage
120%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
4 ~ 14
Attack Time
1.005 Second
Damage Spread
±20%
Erfahrung
120%
Model Size
130%
Type
PorcupineAntLarge
Metadata
PorcupineAntLarge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
70
Leben
10,459
Rüstung
3,877
Ausweichen
502
Energieschild
0
Damage
297
Zauberschaden
297
Genauigkeit
0
Attack Time
1.005
Erfahrung
41,567
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 238–357
[Critical|Kritische Trefferchance]: 5%
Attack Time: 1.005 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GPAPorcupineAntSpikeNova
Triggerable, Attack
Base Damage: 238–357
[Critical|Kritische Trefferchance]: 5%
Attack Time: 1.005 Sek.
60% verkleinerter Wirkungsbereich
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
MMAPorcupineAntSpikeball
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 238–357
[Critical|Kritische Trefferchance]: 5%
Attack Time: 1.005 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
+60 zu Nahkampfschlagreichweite
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile spread radius [5]
projectiles not offset [1]
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile spread radius [5]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "spiked;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2600 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PorcupineAnt/PorcupineAntLarge"] = { name = "Rasp Scavenger", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.005, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPAPorcupineAntSpikeNova", "MMAPorcupineAntSpikeball", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAPorcupineAntSpikeNova"] = { name = "GPAPorcupineAntSpikeNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_speed_variation_+%", "projectile_spread_radius", "base_skill_area_of_effect_+%", "base_is_projectile", }, levels = { [1] = {30, 20, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMAPorcupineAntSpikeball"] = { name = "MMAPorcupineAntSpikeball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "melee_range_+", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectiles_not_offset", }, levels = { [1] = {1, 60, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Raspelnder Plünderer
Gebiet: Prüfung der Sekhemas
Rasp Scavenger
Spectre | Y |
---|---|
Area | Prüfung der Sekhemas, Prüfung der Sekhemas |
Tags | allows_additional_projectiles, allows_inc_aoe, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster |
Packs |
Leben
120%
Rüstung
+40%
Ailment Threshold
%
Widerstand
0
-30
0
0
Damage
120%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
4 ~ 14
Attack Time
1.005 Second
Damage Spread
±20%
Erfahrung
120%
Model Size
130%
Type
PorcupineAntLargeSanctumTrial
Metadata
PorcupineAntLargeSanctumTrial
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
22
Leben
487
Rüstung
152
Ausweichen
96
Energieschild
0
Damage
50
Zauberschaden
50
Genauigkeit
0
Attack Time
1.005
Erfahrung
955
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 40–59
[Critical|Kritische Trefferchance]: 5%
Attack Time: 1.005 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GPAPorcupineAntSpikeNovaSanctum
Triggerable, Attack
Base Damage: 40–59
[Critical|Kritische Trefferchance]: 5%
Attack Time: 1.005 Sek.
60% verkleinerter Wirkungsbereich
Vergiftet immer bei Treffer
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
Vergiftet immer bei Treffer
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
MMAPorcupineAntSpikeballSanctum
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 40–59
[Critical|Kritische Trefferchance]: 5%
Attack Time: 1.005 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
+60 zu Nahkampfschlagreichweite
Vergiftet immer bei Treffer
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile spread radius [5]
projectiles not offset [1]
Vergiftet immer bei Treffer
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile spread radius [5]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "spiked;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2600 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall_poison.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PorcupineAnt/PorcupineAntLargeSanctumTrial"] = { name = "Rasp Scavenger", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.005, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPAPorcupineAntSpikeNovaSanctum", "MMAPorcupineAntSpikeballSanctum", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAPorcupineAntSpikeNovaSanctum"] = { name = "GPAPorcupineAntSpikeNovaSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_speed_variation_+%", "projectile_spread_radius", "base_skill_area_of_effect_+%", "base_chance_to_poison_on_hit_%", "base_is_projectile", }, levels = { [1] = {30, 20, -60, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMAPorcupineAntSpikeballSanctum"] = { name = "MMAPorcupineAntSpikeballSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "melee_range_+", "projectile_spread_radius", "base_chance_to_poison_on_hit_%", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectiles_not_offset", }, levels = { [1] = {1, 60, 5, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }