Raspelnder Plünderer
Rasp Scavenger
Spectre | Y |
---|---|
Area | Deshar, Der Nachzug der Festungskarawane, Die Zikkurat-Zuflucht, Deshar, Der Nachzug der Festungskarawane |
Tags | allows_additional_projectiles, allows_inc_aoe, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
Packs |
Leben
80%
Rüstung
+30%
Widerstand




Damage
80%
Genauigkeit
100%
Kritische Treffer Chance
5%
Bonus für kritische Treffer
+30%
Attack Distance
4 ~ 10
Angriffszeit
1.005 Second
Damage Spread
±20%
Erfahrung
80%
Model Size
80%
Type
PorcupineAntSmall
Metadata
PorcupineAntSmall
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
70
Leben
6,973
Rüstung
5,040
Ausweichwert
502
Damage
198
Zauberschaden
198
Genauigkeit
2,328
Angriffszeit
1.005
Erfahrung
27,711
Minion Life
9,813
Minion Damage
1,730
Minion Armour
7,366
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 159–238
Kritische Trefferchance: 5%
Angriffszeit: 1.005 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GPAPorcupineAntSpikeNova
Triggerable, Attack
Base Damage: 159–238
Kritische Trefferchance: 5%
Angriffszeit: 1.005 Sek.
60% verkleinerter Wirkungsbereich
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
MMAPorcupineAntSpikeball
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 159–238
Kritische Trefferchance: 5%
Angriffszeit: 1.005 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
+60 zu Nahkampfschlagreichweite
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile spread radius [5]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "spiked;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2600 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PorcupineAnt/PorcupineAntSmall"] = { name = "Rasp Scavenger", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.005, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPAPorcupineAntSpikeNova", "MMAPorcupineAntSpikeball", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAPorcupineAntSpikeNova"] = { name = "GPAPorcupineAntSpikeNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_speed_variation_+%", "projectile_spread_radius", "base_skill_area_of_effect_+%", "base_is_projectile", }, levels = { [1] = {30, 20, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMAPorcupineAntSpikeball"] = { name = "MMAPorcupineAntSpikeball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "melee_range_+", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectiles_not_offset", }, levels = { [1] = {1, 60, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Raspelnder Plünderer
Rasp Scavenger
Spectre | Y |
---|---|
Area | Deshar, Der Nachzug der Festungskarawane, Die Zikkurat-Zuflucht, Deshar, Der Nachzug der Festungskarawane |
Tags | allows_additional_projectiles, allows_inc_aoe, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
Packs |
Leben
100%
Rüstung
+35%
Widerstand




Damage
100%
Genauigkeit
100%
Kritische Treffer Chance
5%
Bonus für kritische Treffer
+30%
Attack Distance
4 ~ 12
Angriffszeit
1.005 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
PorcupineAntMedium
Metadata
PorcupineAntMedium
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
70
Leben
8,716
Rüstung
5,234
Ausweichwert
502
Damage
248
Zauberschaden
248
Genauigkeit
2,328
Angriffszeit
1.005
Erfahrung
34,639
Minion Life
12,266
Minion Damage
2,162
Minion Armour
7,948
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 198–297
Kritische Trefferchance: 5%
Angriffszeit: 1.005 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GPAPorcupineAntSpikeNova
Triggerable, Attack
Base Damage: 198–297
Kritische Trefferchance: 5%
Angriffszeit: 1.005 Sek.
60% verkleinerter Wirkungsbereich
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
MMAPorcupineAntSpikeball
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 198–297
Kritische Trefferchance: 5%
Angriffszeit: 1.005 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
+60 zu Nahkampfschlagreichweite
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile spread radius [5]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "spiked;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2600 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PorcupineAnt/PorcupineAntMedium"] = { name = "Rasp Scavenger", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPAPorcupineAntSpikeNova", "MMAPorcupineAntSpikeball", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAPorcupineAntSpikeNova"] = { name = "GPAPorcupineAntSpikeNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_speed_variation_+%", "projectile_spread_radius", "base_skill_area_of_effect_+%", "base_is_projectile", }, levels = { [1] = {30, 20, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMAPorcupineAntSpikeball"] = { name = "MMAPorcupineAntSpikeball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "melee_range_+", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectiles_not_offset", }, levels = { [1] = {1, 60, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Raspelnder Plünderer

Gebiet: Prüfung der Sekhemas
Rasp Scavenger
Spectre | Y |
---|---|
Area | Prüfung der Sekhemas, Prüfung der Sekhemas |
Tags | allows_additional_projectiles, allows_inc_aoe, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement |
Packs |
Leben
100%
Rüstung
+35%
Widerstand




Damage
100%
Genauigkeit
100%
Kritische Treffer Chance
5%
Bonus für kritische Treffer
+30%
Attack Distance
4 ~ 12
Angriffszeit
1.005 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
PorcupineAntMediumSanctumTrial
Metadata
PorcupineAntMediumSanctumTrial
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
22
Leben
406
Rüstung
205
Ausweichwert
96
Damage
41
Zauberschaden
41
Genauigkeit
372
Angriffszeit
1.005
Erfahrung
796
Minion Life
1,056
Minion Damage
62
Minion Armour
312
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 33–50
Kritische Trefferchance: 5%
Angriffszeit: 1.005 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GPAPorcupineAntSpikeNovaSanctum
Triggerable, Attack
Base Damage: 33–50
Kritische Trefferchance: 5%
Angriffszeit: 1.005 Sek.
60% verkleinerter Wirkungsbereich
Vergiftet immer bei Treffer
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
MMAPorcupineAntSpikeballSanctum
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 33–50
Kritische Trefferchance: 5%
Angriffszeit: 1.005 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
+60 zu Nahkampfschlagreichweite
Vergiftet immer bei Treffer
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile spread radius [5]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "spiked;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2600 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall_poison.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PorcupineAnt/PorcupineAntMediumSanctumTrial"] = { name = "Rasp Scavenger", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPAPorcupineAntSpikeNovaSanctum", "MMAPorcupineAntSpikeballSanctum", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAPorcupineAntSpikeNovaSanctum"] = { name = "GPAPorcupineAntSpikeNovaSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_speed_variation_+%", "projectile_spread_radius", "base_skill_area_of_effect_+%", "base_chance_to_poison_on_hit_%", "base_is_projectile", }, levels = { [1] = {30, 20, -60, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMAPorcupineAntSpikeballSanctum"] = { name = "MMAPorcupineAntSpikeballSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "melee_range_+", "projectile_spread_radius", "base_chance_to_poison_on_hit_%", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectiles_not_offset", }, levels = { [1] = {1, 60, 5, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Raspelnder Plünderer
Rasp Scavenger
Spectre | Y |
---|---|
Area | Deshar, Der Nachzug der Festungskarawane, Die Zikkurat-Zuflucht, Deshar, Der Nachzug der Festungskarawane |
Tags | allows_additional_projectiles, allows_inc_aoe, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged |
Packs |
Leben
120%
Rüstung
+40%
Widerstand




Damage
120%
Genauigkeit
100%
Kritische Treffer Chance
5%
Bonus für kritische Treffer
+30%
Attack Distance
4 ~ 14
Angriffszeit
1.005 Second
Damage Spread
±20%
Erfahrung
120%
Model Size
130%
Type
PorcupineAntLarge
Metadata
PorcupineAntLarge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
70
Leben
10,459
Rüstung
5,428
Ausweichwert
502
Damage
297
Zauberschaden
297
Genauigkeit
2,328
Angriffszeit
1.005
Erfahrung
41,567
Minion Life
14,719
Minion Damage
2,595
Minion Armour
8,529
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 238–357
Kritische Trefferchance: 5%
Angriffszeit: 1.005 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GPAPorcupineAntSpikeNova
Triggerable, Attack
Base Damage: 238–357
Kritische Trefferchance: 5%
Angriffszeit: 1.005 Sek.
60% verkleinerter Wirkungsbereich
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
MMAPorcupineAntSpikeball
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 238–357
Kritische Trefferchance: 5%
Angriffszeit: 1.005 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
+60 zu Nahkampfschlagreichweite
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile spread radius [5]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "spiked;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2600 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PorcupineAnt/PorcupineAntLarge"] = { name = "Rasp Scavenger", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.005, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPAPorcupineAntSpikeNova", "MMAPorcupineAntSpikeball", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAPorcupineAntSpikeNova"] = { name = "GPAPorcupineAntSpikeNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_speed_variation_+%", "projectile_spread_radius", "base_skill_area_of_effect_+%", "base_is_projectile", }, levels = { [1] = {30, 20, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMAPorcupineAntSpikeball"] = { name = "MMAPorcupineAntSpikeball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "melee_range_+", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectiles_not_offset", }, levels = { [1] = {1, 60, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Raspelnder Plünderer

Gebiet: Prüfung der Sekhemas
Rasp Scavenger
Spectre | Y |
---|---|
Area | Prüfung der Sekhemas, Prüfung der Sekhemas |
Tags | allows_additional_projectiles, allows_inc_aoe, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster |
Packs |
Leben
120%
Rüstung
+40%
Widerstand




Damage
120%
Genauigkeit
100%
Kritische Treffer Chance
5%
Bonus für kritische Treffer
+30%
Attack Distance
4 ~ 14
Angriffszeit
1.005 Second
Damage Spread
±20%
Erfahrung
120%
Model Size
130%
Type
PorcupineAntLargeSanctumTrial
Metadata
PorcupineAntLargeSanctumTrial
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
22
Leben
487
Rüstung
213
Ausweichwert
96
Damage
50
Zauberschaden
50
Genauigkeit
372
Angriffszeit
1.005
Erfahrung
955
Minion Life
1,267
Minion Damage
74
Minion Armour
334
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 40–59
Kritische Trefferchance: 5%
Angriffszeit: 1.005 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GPAPorcupineAntSpikeNovaSanctum
Triggerable, Attack
Base Damage: 40–59
Kritische Trefferchance: 5%
Angriffszeit: 1.005 Sek.
60% verkleinerter Wirkungsbereich
Vergiftet immer bei Treffer
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
MMAPorcupineAntSpikeballSanctum
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 40–59
Kritische Trefferchance: 5%
Angriffszeit: 1.005 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
+60 zu Nahkampfschlagreichweite
Vergiftet immer bei Treffer
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile spread radius [5]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "spiked;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2600 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall_poison.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PorcupineAnt/PorcupineAntLargeSanctumTrial"] = { name = "Rasp Scavenger", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.005, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPAPorcupineAntSpikeNovaSanctum", "MMAPorcupineAntSpikeballSanctum", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAPorcupineAntSpikeNovaSanctum"] = { name = "GPAPorcupineAntSpikeNovaSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_speed_variation_+%", "projectile_spread_radius", "base_skill_area_of_effect_+%", "base_chance_to_poison_on_hit_%", "base_is_projectile", }, levels = { [1] = {30, 20, -60, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMAPorcupineAntSpikeballSanctum"] = { name = "MMAPorcupineAntSpikeballSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "melee_range_+", "projectile_spread_radius", "base_chance_to_poison_on_hit_%", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectiles_not_offset", }, levels = { [1] = {1, 60, 5, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.