쇳소리 청소부
SpectreY
Area데샤르, 드레드노트의 바퀴 자국, 지구라트 피난처, 데샤르, 드레드노트의 바퀴 자국
Tagsallows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement
Packs
  • 데샤르, 드레드노트의 바퀴 자국, 데샤르, 데샤르, 드레드노트의 바퀴 자국: 쇳소리 청소부, 쇳소리 청소부, 쇳소리 청소부
  • 지구라트 피난처: 쇳소리 청소부, 쇳소리 청소부, 쇳소리 청소부
  • 생명력
    80%
    방어도
    +30%
    저항
    0 -30 0 0
    Damage
    80%
    정확도
    100%
    치명타 명중 Chance
    5%
    치명타 피해 보너스
    +30%
    Attack Distance
    4 ~ 10
    공격 속도
    1.005 Second
    Damage Spread
    ±20%
    경험치
    80%
    Model Size
    80%
    Type
    PorcupineAntSmall
    Metadata
    PorcupineAntSmall
    레벨
    65
    생명력
    5,210
    방어도
    2,630
    회피
    440
    Damage
    170
    주문 피해
    170
    정확도
    1,974
    공격 속도
    1.005
    경험치
    17,206
    Minion Life
    5,026
    Minion Damage
    663
    Minion Armour
    3,844
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 136–204
    치명타 명중 확률: 5%
    공격 속도: 1.005 초
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GPAPorcupineAntSpikeNova
    Triggerable, Attack
    Base Damage: 136–204
    치명타 명중 확률: 5%
    공격 속도: 1.005 초
    효과 범위 60% 감소
    base is projectile [1]
    projectile speed variation +% [30]
    projectile spread radius [20]
    MMAPorcupineAntSpikeball
    Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
    Base Damage: 136–204
    치명타 명중 확률: 5%
    공격 속도: 1.005 초
    일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
    근접 타격 범위 +60
    action attack or cast time uses animation length [1]
    base is projectile [1]
    number of projectiles override [1]
    projectile spread radius [5]
    projectiles not offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "spiked;"
    }
    
    Transitionable
    
    {
    
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2600
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall.ao' );" 
    }
    
    Transitionable
    
    {
    
    on_transition =
    
    "
    
    Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } );
    
    "
    
    }
    
    Animated
    
    {
    
    preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao"
    
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PorcupineAnt/PorcupineAntSmall"] = {
        name = "Rasp Scavenger",
        life = 0.8,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GPAPorcupineAntSpikeNova",
            "MMAPorcupineAntSpikeball",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPAPorcupineAntSpikeNova"] = {
        name = "GPAPorcupineAntSpikeNova",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectile_speed_variation_+%",
            "projectile_spread_radius",
            "base_skill_area_of_effect_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {30, 20, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MMAPorcupineAntSpikeball"] = {
        name = "MMAPorcupineAntSpikeball",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_projectiles_override",
            "melee_range_+",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectiles_not_offset",
        },
        levels = {
            [1] = {1, 60, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    쇳소리 청소부
    SpectreY
    Area데샤르, 드레드노트의 바퀴 자국, 지구라트 피난처, 데샤르, 드레드노트의 바퀴 자국
    Tagsallows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement
    Packs
  • 데샤르, 드레드노트의 바퀴 자국, 데샤르, 데샤르, 드레드노트의 바퀴 자국: 쇳소리 청소부, 쇳소리 청소부, 쇳소리 청소부
  • 지구라트 피난처: 쇳소리 청소부, 쇳소리 청소부, 쇳소리 청소부
  • 생명력
    100%
    방어도
    +35%
    저항
    0 -30 0 0
    Damage
    100%
    정확도
    100%
    치명타 명중 Chance
    5%
    치명타 피해 보너스
    +30%
    Attack Distance
    4 ~ 12
    공격 속도
    1.005 Second
    Damage Spread
    ±20%
    경험치
    100%
    Model Size
    100%
    Type
    PorcupineAntMedium
    Metadata
    PorcupineAntMedium
    레벨
    65
    생명력
    6,513
    방어도
    2,731
    회피
    440
    Damage
    212
    주문 피해
    212
    정확도
    1,974
    공격 속도
    1.005
    경험치
    21,507
    Minion Life
    6,282
    Minion Damage
    829
    Minion Armour
    4,147
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 170–255
    치명타 명중 확률: 5%
    공격 속도: 1.005 초
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GPAPorcupineAntSpikeNova
    Triggerable, Attack
    Base Damage: 170–255
    치명타 명중 확률: 5%
    공격 속도: 1.005 초
    효과 범위 60% 감소
    base is projectile [1]
    projectile speed variation +% [30]
    projectile spread radius [20]
    MMAPorcupineAntSpikeball
    Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
    Base Damage: 170–255
    치명타 명중 확률: 5%
    공격 속도: 1.005 초
    일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
    근접 타격 범위 +60
    action attack or cast time uses animation length [1]
    base is projectile [1]
    number of projectiles override [1]
    projectile spread radius [5]
    projectiles not offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "spiked;"
    }
    
    Transitionable
    
    {
    
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2600
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall.ao' );" 
    }
    
    Transitionable
    
    {
    
    on_transition =
    
    "
    
    Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } );
    
    "
    
    }
    
    Animated
    
    {
    
    preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao"
    
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PorcupineAnt/PorcupineAntMedium"] = {
        name = "Rasp Scavenger",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GPAPorcupineAntSpikeNova",
            "MMAPorcupineAntSpikeball",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPAPorcupineAntSpikeNova"] = {
        name = "GPAPorcupineAntSpikeNova",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectile_speed_variation_+%",
            "projectile_spread_radius",
            "base_skill_area_of_effect_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {30, 20, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MMAPorcupineAntSpikeball"] = {
        name = "MMAPorcupineAntSpikeball",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_projectiles_override",
            "melee_range_+",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectiles_not_offset",
        },
        levels = {
            [1] = {1, 60, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    쇳소리 청소부
    야수
    Rasp Scavenger
    SpectreY
    Area세케마의 시련, 세케마의 시련
    Tagsallows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement
    Packs
  • 세케마의 시련, 세케마의 시련: 유황 게, 쇳소리 청소부, 쇳소리 청소부
  • 생명력
    100%
    방어도
    +35%
    저항
    0 -30 0 0
    Damage
    100%
    정확도
    100%
    치명타 명중 Chance
    5%
    치명타 피해 보너스
    +30%
    Attack Distance
    4 ~ 12
    공격 속도
    1.005 Second
    Damage Spread
    ±20%
    경험치
    100%
    Model Size
    100%
    Type
    PorcupineAntMediumSanctumTrial
    Metadata
    PorcupineAntMediumSanctumTrial
    레벨
    22
    생명력
    305
    방어도
    143
    회피
    96
    Damage
    41
    주문 피해
    41
    정확도
    372
    공격 속도
    1.005
    경험치
    796
    Minion Life
    1,007
    Minion Damage
    59
    Minion Armour
    217
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 33–50
    치명타 명중 확률: 5%
    공격 속도: 1.005 초
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GPAPorcupineAntSpikeNovaSanctum
    Triggerable, Attack
    Base Damage: 33–50
    치명타 명중 확률: 5%
    공격 속도: 1.005 초
    효과 범위 60% 감소
    명중 시 항상 중독 유발
    base is projectile [1]
    projectile speed variation +% [30]
    projectile spread radius [20]
    MMAPorcupineAntSpikeballSanctum
    Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
    Base Damage: 33–50
    치명타 명중 확률: 5%
    공격 속도: 1.005 초
    일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
    근접 타격 범위 +60
    명중 시 항상 중독 유발
    action attack or cast time uses animation length [1]
    base is projectile [1]
    number of projectiles override [1]
    projectile spread radius [5]
    projectiles not offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "spiked;"
    }
    
    Transitionable
    
    {
    
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2600
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall_poison.ao' );" 
    }
    
    Transitionable
    
    {
    
    on_transition =
    
    "
    
    Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } );
    
    "
    
    }
    
    Animated
    
    {
    
    preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao"
    
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PorcupineAnt/PorcupineAntMediumSanctumTrial"] = {
        name = "Rasp Scavenger",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GPAPorcupineAntSpikeNovaSanctum",
            "MMAPorcupineAntSpikeballSanctum",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPAPorcupineAntSpikeNovaSanctum"] = {
        name = "GPAPorcupineAntSpikeNovaSanctum",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectile_speed_variation_+%",
            "projectile_spread_radius",
            "base_skill_area_of_effect_+%",
            "base_chance_to_poison_on_hit_%",
            "base_is_projectile",
        },
        levels = {
            [1] = {30, 20, -60, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MMAPorcupineAntSpikeballSanctum"] = {
        name = "MMAPorcupineAntSpikeballSanctum",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_projectiles_override",
            "melee_range_+",
            "projectile_spread_radius",
            "base_chance_to_poison_on_hit_%",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectiles_not_offset",
        },
        levels = {
            [1] = {1, 60, 5, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    쇳소리 청소부
    SpectreY
    Area데샤르, 드레드노트의 바퀴 자국, 지구라트 피난처, 데샤르, 드레드노트의 바퀴 자국
    Tagsallows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged
    Packs
  • 데샤르, 드레드노트의 바퀴 자국, 데샤르, 데샤르, 드레드노트의 바퀴 자국: 쇳소리 청소부, 쇳소리 청소부, 쇳소리 청소부
  • 지구라트 피난처: 쇳소리 청소부, 쇳소리 청소부, 쇳소리 청소부
  • 생명력
    120%
    방어도
    +40%
    저항
    0 -30 0 0
    Damage
    120%
    정확도
    100%
    치명타 명중 Chance
    5%
    치명타 피해 보너스
    +30%
    Attack Distance
    4 ~ 14
    공격 속도
    1.005 Second
    Damage Spread
    ±20%
    경험치
    120%
    Model Size
    130%
    Type
    PorcupineAntLarge
    Metadata
    PorcupineAntLarge
    레벨
    65
    생명력
    7,816
    방어도
    2,832
    회피
    440
    Damage
    255
    주문 피해
    255
    정확도
    1,974
    공격 속도
    1.005
    경험치
    25,808
    Minion Life
    7,538
    Minion Damage
    995
    Minion Armour
    4,451
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 204–306
    치명타 명중 확률: 5%
    공격 속도: 1.005 초
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GPAPorcupineAntSpikeNova
    Triggerable, Attack
    Base Damage: 204–306
    치명타 명중 확률: 5%
    공격 속도: 1.005 초
    효과 범위 60% 감소
    base is projectile [1]
    projectile speed variation +% [30]
    projectile spread radius [20]
    MMAPorcupineAntSpikeball
    Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
    Base Damage: 204–306
    치명타 명중 확률: 5%
    공격 속도: 1.005 초
    일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
    근접 타격 범위 +60
    action attack or cast time uses animation length [1]
    base is projectile [1]
    number of projectiles override [1]
    projectile spread radius [5]
    projectiles not offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "spiked;"
    }
    
    Transitionable
    
    {
    
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2600
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall.ao' );" 
    }
    
    Transitionable
    
    {
    
    on_transition =
    
    "
    
    Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } );
    
    "
    
    }
    
    Animated
    
    {
    
    preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao"
    
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PorcupineAnt/PorcupineAntLarge"] = {
        name = "Rasp Scavenger",
        life = 1.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GPAPorcupineAntSpikeNova",
            "MMAPorcupineAntSpikeball",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPAPorcupineAntSpikeNova"] = {
        name = "GPAPorcupineAntSpikeNova",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectile_speed_variation_+%",
            "projectile_spread_radius",
            "base_skill_area_of_effect_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {30, 20, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MMAPorcupineAntSpikeball"] = {
        name = "MMAPorcupineAntSpikeball",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_projectiles_override",
            "melee_range_+",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectiles_not_offset",
        },
        levels = {
            [1] = {1, 60, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    쇳소리 청소부
    야수
    Rasp Scavenger
    SpectreY
    Area세케마의 시련, 세케마의 시련
    Tagsallows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster
    Packs
  • 세케마의 시련: 호저 골리앗, 쇳소리 청소부
  • 세케마의 시련, 세케마의 시련: 유황 게, 쇳소리 청소부, 쇳소리 청소부
  • 생명력
    120%
    방어도
    +40%
    저항
    0 -30 0 0
    Damage
    120%
    정확도
    100%
    치명타 명중 Chance
    5%
    치명타 피해 보너스
    +30%
    Attack Distance
    4 ~ 14
    공격 속도
    1.005 Second
    Damage Spread
    ±20%
    경험치
    120%
    Model Size
    130%
    Type
    PorcupineAntLargeSanctumTrial
    Metadata
    PorcupineAntLargeSanctumTrial
    레벨
    22
    생명력
    366
    방어도
    148
    회피
    96
    Damage
    50
    주문 피해
    50
    정확도
    372
    공격 속도
    1.005
    경험치
    955
    Minion Life
    1,208
    Minion Damage
    71
    Minion Armour
    233
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    기본 공격
    Base Damage: 40–59
    치명타 명중 확률: 5%
    공격 속도: 1.005 초
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GPAPorcupineAntSpikeNovaSanctum
    Triggerable, Attack
    Base Damage: 40–59
    치명타 명중 확률: 5%
    공격 속도: 1.005 초
    효과 범위 60% 감소
    명중 시 항상 중독 유발
    base is projectile [1]
    projectile speed variation +% [30]
    projectile spread radius [20]
    MMAPorcupineAntSpikeballSanctum
    Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
    Base Damage: 40–59
    치명타 명중 확률: 5%
    공격 속도: 1.005 초
    일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
    근접 타격 범위 +60
    명중 시 항상 중독 유발
    action attack or cast time uses animation length [1]
    base is projectile [1]
    number of projectiles override [1]
    projectile spread radius [5]
    projectiles not offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "spiked;"
    }
    
    Transitionable
    
    {
    
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2600
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall_poison.ao' );" 
    }
    
    Transitionable
    
    {
    
    on_transition =
    
    "
    
    Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } );
    
    "
    
    }
    
    Animated
    
    {
    
    preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao"
    
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PorcupineAnt/PorcupineAntLargeSanctumTrial"] = {
        name = "Rasp Scavenger",
        life = 1.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GPAPorcupineAntSpikeNovaSanctum",
            "MMAPorcupineAntSpikeballSanctum",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPAPorcupineAntSpikeNovaSanctum"] = {
        name = "GPAPorcupineAntSpikeNovaSanctum",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectile_speed_variation_+%",
            "projectile_spread_radius",
            "base_skill_area_of_effect_+%",
            "base_chance_to_poison_on_hit_%",
            "base_is_projectile",
        },
        levels = {
            [1] = {30, 20, -60, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MMAPorcupineAntSpikeballSanctum"] = {
        name = "MMAPorcupineAntSpikeballSanctum",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_projectiles_override",
            "melee_range_+",
            "projectile_spread_radius",
            "base_chance_to_poison_on_hit_%",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectiles_not_offset",
        },
        levels = {
            [1] = {1, 60, 5, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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