Spectre | Y |
---|---|
Area | 戴斯哈, 無畏隊的軌跡, 高地神塔庇護所, 戴斯哈, 無畏隊的軌跡 |
Tags | allows_additional_projectiles, allows_inc_aoe, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
Packs |
生命
80%
護甲
+30%
抗性
0
-30
0
0
傷害
80%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
4 ~ 10
Attack Time
1.005 Second
Damage Spread
±20%
經驗值
80%
Model Size
80%
Type
PorcupineAntSmall
Metadata
PorcupineAntSmall
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
70
生命
6,973
護甲
5,040
閃避值
502
傷害
198
法術傷害
198
命中
2,328
Attack Time
1.005
經驗值
27,711
Minion Life
9,813
Minion Damage
1,730
Minion Armour
7,366
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 159–238
暴擊率: 5%
Attack Time: 1.005 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GPAPorcupineAntSpikeNova
可觸發, 攻擊
Base Damage: 159–238
暴擊率: 5%
Attack Time: 1.005 秒
減少 60% 範圍效果
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
MMAPorcupineAntSpikeball
投射物, 玩家投射物, 攻擊, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發
Base Damage: 159–238
暴擊率: 5%
Attack Time: 1.005 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
+60 近戰打擊距離
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile spread radius [5]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "spiked;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2600 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PorcupineAnt/PorcupineAntSmall"] = { name = "Rasp Scavenger", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.005, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPAPorcupineAntSpikeNova", "MMAPorcupineAntSpikeball", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAPorcupineAntSpikeNova"] = { name = "GPAPorcupineAntSpikeNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_speed_variation_+%", "projectile_spread_radius", "base_skill_area_of_effect_+%", "base_is_projectile", }, levels = { [1] = {30, 20, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMAPorcupineAntSpikeball"] = { name = "MMAPorcupineAntSpikeball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "melee_range_+", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectiles_not_offset", }, levels = { [1] = {1, 60, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Spectre | Y |
---|---|
Area | 戴斯哈, 無畏隊的軌跡, 高地神塔庇護所, 戴斯哈, 無畏隊的軌跡 |
Tags | allows_additional_projectiles, allows_inc_aoe, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
Packs |
生命
100%
護甲
+35%
抗性
0
-30
0
0
傷害
100%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
4 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
PorcupineAntMedium
Metadata
PorcupineAntMedium
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
70
生命
8,716
護甲
5,234
閃避值
502
傷害
248
法術傷害
248
命中
2,328
Attack Time
1.005
經驗值
34,639
Minion Life
12,266
Minion Damage
2,162
Minion Armour
7,948
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 198–297
暴擊率: 5%
Attack Time: 1.005 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GPAPorcupineAntSpikeNova
可觸發, 攻擊
Base Damage: 198–297
暴擊率: 5%
Attack Time: 1.005 秒
減少 60% 範圍效果
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
MMAPorcupineAntSpikeball
投射物, 玩家投射物, 攻擊, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發
Base Damage: 198–297
暴擊率: 5%
Attack Time: 1.005 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
+60 近戰打擊距離
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile spread radius [5]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "spiked;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2600 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PorcupineAnt/PorcupineAntMedium"] = { name = "Rasp Scavenger", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPAPorcupineAntSpikeNova", "MMAPorcupineAntSpikeball", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAPorcupineAntSpikeNova"] = { name = "GPAPorcupineAntSpikeNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_speed_variation_+%", "projectile_spread_radius", "base_skill_area_of_effect_+%", "base_is_projectile", }, levels = { [1] = {30, 20, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMAPorcupineAntSpikeball"] = { name = "MMAPorcupineAntSpikeball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "melee_range_+", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectiles_not_offset", }, levels = { [1] = {1, 60, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
鼓噪食腐者
地區: 絲克瑪試煉
Rasp Scavenger
Spectre | Y |
---|---|
Area | 絲克瑪試煉, 絲克瑪試煉 |
Tags | allows_additional_projectiles, allows_inc_aoe, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement |
Packs |
生命
100%
護甲
+35%
抗性
0
-30
0
0
傷害
100%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
4 ~ 12
Attack Time
1.005 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
PorcupineAntMediumSanctumTrial
Metadata
PorcupineAntMediumSanctumTrial
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
22
生命
406
護甲
205
閃避值
96
傷害
41
法術傷害
41
命中
372
Attack Time
1.005
經驗值
796
Minion Life
1,056
Minion Damage
62
Minion Armour
312
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 33–50
暴擊率: 5%
Attack Time: 1.005 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GPAPorcupineAntSpikeNovaSanctum
可觸發, 攻擊
Base Damage: 33–50
暴擊率: 5%
Attack Time: 1.005 秒
減少 60% 範圍效果
擊中使敵人中毒
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
MMAPorcupineAntSpikeballSanctum
投射物, 玩家投射物, 攻擊, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發
Base Damage: 33–50
暴擊率: 5%
Attack Time: 1.005 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
+60 近戰打擊距離
擊中使敵人中毒
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile spread radius [5]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "spiked;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2600 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall_poison.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PorcupineAnt/PorcupineAntMediumSanctumTrial"] = { name = "Rasp Scavenger", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPAPorcupineAntSpikeNovaSanctum", "MMAPorcupineAntSpikeballSanctum", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAPorcupineAntSpikeNovaSanctum"] = { name = "GPAPorcupineAntSpikeNovaSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_speed_variation_+%", "projectile_spread_radius", "base_skill_area_of_effect_+%", "base_chance_to_poison_on_hit_%", "base_is_projectile", }, levels = { [1] = {30, 20, -60, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMAPorcupineAntSpikeballSanctum"] = { name = "MMAPorcupineAntSpikeballSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "melee_range_+", "projectile_spread_radius", "base_chance_to_poison_on_hit_%", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectiles_not_offset", }, levels = { [1] = {1, 60, 5, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Spectre | Y |
---|---|
Area | 戴斯哈, 無畏隊的軌跡, 高地神塔庇護所, 戴斯哈, 無畏隊的軌跡 |
Tags | allows_additional_projectiles, allows_inc_aoe, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged |
Packs |
生命
120%
護甲
+40%
抗性
0
-30
0
0
傷害
120%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
4 ~ 14
Attack Time
1.005 Second
Damage Spread
±20%
經驗值
120%
Model Size
130%
Type
PorcupineAntLarge
Metadata
PorcupineAntLarge
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
70
生命
10,459
護甲
5,428
閃避值
502
傷害
297
法術傷害
297
命中
2,328
Attack Time
1.005
經驗值
41,567
Minion Life
14,719
Minion Damage
2,595
Minion Armour
8,529
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 238–357
暴擊率: 5%
Attack Time: 1.005 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GPAPorcupineAntSpikeNova
可觸發, 攻擊
Base Damage: 238–357
暴擊率: 5%
Attack Time: 1.005 秒
減少 60% 範圍效果
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
MMAPorcupineAntSpikeball
投射物, 玩家投射物, 攻擊, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發
Base Damage: 238–357
暴擊率: 5%
Attack Time: 1.005 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
+60 近戰打擊距離
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile spread radius [5]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "spiked;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2600 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PorcupineAnt/PorcupineAntLarge"] = { name = "Rasp Scavenger", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.005, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPAPorcupineAntSpikeNova", "MMAPorcupineAntSpikeball", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAPorcupineAntSpikeNova"] = { name = "GPAPorcupineAntSpikeNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_speed_variation_+%", "projectile_spread_radius", "base_skill_area_of_effect_+%", "base_is_projectile", }, levels = { [1] = {30, 20, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMAPorcupineAntSpikeball"] = { name = "MMAPorcupineAntSpikeball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "melee_range_+", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectiles_not_offset", }, levels = { [1] = {1, 60, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
鼓噪食腐者
地區: 絲克瑪試煉
Rasp Scavenger
Spectre | Y |
---|---|
Area | 絲克瑪試煉, 絲克瑪試煉 |
Tags | allows_additional_projectiles, allows_inc_aoe, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster |
Packs |
生命
120%
護甲
+40%
抗性
0
-30
0
0
傷害
120%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
4 ~ 14
Attack Time
1.005 Second
Damage Spread
±20%
經驗值
120%
Model Size
130%
Type
PorcupineAntLargeSanctumTrial
Metadata
PorcupineAntLargeSanctumTrial
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
22
生命
487
護甲
213
閃避值
96
傷害
50
法術傷害
50
命中
372
Attack Time
1.005
經驗值
955
Minion Life
1,267
Minion Damage
74
Minion Armour
334
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 40–59
暴擊率: 5%
Attack Time: 1.005 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GPAPorcupineAntSpikeNovaSanctum
可觸發, 攻擊
Base Damage: 40–59
暴擊率: 5%
Attack Time: 1.005 秒
減少 60% 範圍效果
擊中使敵人中毒
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
MMAPorcupineAntSpikeballSanctum
投射物, 玩家投射物, 攻擊, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發
Base Damage: 40–59
暴擊率: 5%
Attack Time: 1.005 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
+60 近戰打擊距離
擊中使敵人中毒
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile spread radius [5]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "spiked;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2600 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall_poison.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PorcupineAnt/PorcupineAntLargeSanctumTrial"] = { name = "Rasp Scavenger", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.005, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPAPorcupineAntSpikeNovaSanctum", "MMAPorcupineAntSpikeballSanctum", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAPorcupineAntSpikeNovaSanctum"] = { name = "GPAPorcupineAntSpikeNovaSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_speed_variation_+%", "projectile_spread_radius", "base_skill_area_of_effect_+%", "base_chance_to_poison_on_hit_%", "base_is_projectile", }, levels = { [1] = {30, 20, -60, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMAPorcupineAntSpikeballSanctum"] = { name = "MMAPorcupineAntSpikeballSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "melee_range_+", "projectile_spread_radius", "base_chance_to_poison_on_hit_%", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectiles_not_offset", }, levels = { [1] = {1, 60, 5, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.