Spectre | Y |
---|---|
Area | 戴斯哈, 無畏隊的軌跡, 卡里交匯道, 匯流處, 高地神塔庇護所 |
Tags | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
Packs |
生命
80%
+30%
抗性




傷害
80%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
4 ~ 10
攻擊時間
1.005 Second
Damage Spread
±20%
經驗值
80%
Model Size
80%
Type
PorcupineAntSmall
Metadata
PorcupineAntSmall
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 136–204
暴擊率: 5%
攻擊時間: 1.005 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GPAPorcupineAntSpikeNova
可觸發, 攻擊
Base Damage: 136–204
暴擊率: 5%
攻擊時間: 1.005 秒
減少 60% 範圍效果
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
MMAPorcupineAntSpikeball
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "spiked;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2600 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PorcupineAnt/PorcupineAntSmall"] = { name = "Rasp Scavenger", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.005, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPAPorcupineAntSpikeNova", "MMAPorcupineAntSpikeball", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAPorcupineAntSpikeNova"] = { name = "GPAPorcupineAntSpikeNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_speed_variation_+%", "projectile_spread_radius", "base_skill_area_of_effect_+%", "base_is_projectile", }, levels = { [1] = {30, 20, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMAPorcupineAntSpikeball"] = { name = "MMAPorcupineAntSpikeball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "melee_range_+", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectiles_not_offset", }, levels = { [1] = {1, 60, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Spectre | Y |
---|---|
Area | 戴斯哈, 無畏隊的軌跡, 卡里交匯道, 匯流處, 高地神塔庇護所 |
Tags | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement |
Packs |
生命
100%
+35%
抗性




傷害
100%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
4 ~ 12
攻擊時間
1.005 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
PorcupineAntMedium
Metadata
PorcupineAntMedium
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 170–255
暴擊率: 5%
攻擊時間: 1.005 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GPAPorcupineAntSpikeNova
可觸發, 攻擊
Base Damage: 170–255
暴擊率: 5%
攻擊時間: 1.005 秒
減少 60% 範圍效果
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
MMAPorcupineAntSpikeball
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "spiked;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2600 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PorcupineAnt/PorcupineAntMedium"] = { name = "Rasp Scavenger", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPAPorcupineAntSpikeNova", "MMAPorcupineAntSpikeball", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAPorcupineAntSpikeNova"] = { name = "GPAPorcupineAntSpikeNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_speed_variation_+%", "projectile_spread_radius", "base_skill_area_of_effect_+%", "base_is_projectile", }, levels = { [1] = {30, 20, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMAPorcupineAntSpikeball"] = { name = "MMAPorcupineAntSpikeball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "melee_range_+", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectiles_not_offset", }, levels = { [1] = {1, 60, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
鼓噪食腐者
Rasp Scavenger
Spectre | Y |
---|---|
Area | 絲克瑪試煉, 絲克瑪試煉 |
Tags | allows_additional_projectiles, allows_inc_aoe, beast, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement |
Packs |
生命
100%
+35%
抗性




傷害
100%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
4 ~ 12
攻擊時間
1.005 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
PorcupineAntMediumSanctumTrial
Metadata
PorcupineAntMediumSanctumTrial
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 33–50
暴擊率: 5%
攻擊時間: 1.005 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MMAPorcupineAntSpikeballSanctum
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "spiked;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2600 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall_poison.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PorcupineAnt/PorcupineAntMediumSanctumTrial"] = { name = "Rasp Scavenger", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.005, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPAPorcupineAntSpikeNovaSanctum", "MMAPorcupineAntSpikeballSanctum", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAPorcupineAntSpikeNovaSanctum"] = { name = "GPAPorcupineAntSpikeNovaSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_speed_variation_+%", "projectile_spread_radius", "base_skill_area_of_effect_+%", "base_chance_to_poison_on_hit_%", "base_is_projectile", }, levels = { [1] = {30, 20, -60, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMAPorcupineAntSpikeballSanctum"] = { name = "MMAPorcupineAntSpikeballSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "melee_range_+", "projectile_spread_radius", "base_chance_to_poison_on_hit_%", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectiles_not_offset", }, levels = { [1] = {1, 60, 5, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Spectre | Y |
---|---|
Area | 戴斯哈, 無畏隊的軌跡, 卡里交匯道, 匯流處, 高地神塔庇護所 |
Tags | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged |
Packs |
生命
120%
+40%
抗性




傷害
120%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
4 ~ 14
攻擊時間
1.005 Second
Damage Spread
±20%
經驗值
120%
Model Size
130%
Type
PorcupineAntLarge
Metadata
PorcupineAntLarge
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 204–306
暴擊率: 5%
攻擊時間: 1.005 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GPAPorcupineAntSpikeNova
可觸發, 攻擊
Base Damage: 204–306
暴擊率: 5%
攻擊時間: 1.005 秒
減少 60% 範圍效果
base is projectile [1]
projectile speed variation +% [30]
projectile spread radius [20]
MMAPorcupineAntSpikeball
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "spiked;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2600 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PorcupineAnt/PorcupineAntLarge"] = { name = "Rasp Scavenger", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.005, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPAPorcupineAntSpikeNova", "MMAPorcupineAntSpikeball", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAPorcupineAntSpikeNova"] = { name = "GPAPorcupineAntSpikeNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_speed_variation_+%", "projectile_spread_radius", "base_skill_area_of_effect_+%", "base_is_projectile", }, levels = { [1] = {30, 20, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMAPorcupineAntSpikeball"] = { name = "MMAPorcupineAntSpikeball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "melee_range_+", "projectile_spread_radius", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectiles_not_offset", }, levels = { [1] = {1, 60, 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
鼓噪食腐者
Rasp Scavenger
Spectre | Y |
---|---|
Area | 絲克瑪試煉, 絲克瑪試煉 |
Tags | allows_additional_projectiles, allows_inc_aoe, beast, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster |
Packs |
生命
120%
+40%
抗性




傷害
120%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
4 ~ 14
攻擊時間
1.005 Second
Damage Spread
±20%
經驗值
120%
Model Size
130%
Type
PorcupineAntLargeSanctumTrial
Metadata
PorcupineAntLargeSanctumTrial
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 40–59
暴擊率: 5%
攻擊時間: 1.005 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MMAPorcupineAntSpikeballSanctum
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "spiked;" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2600 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall_poison.ao' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/PorcupineAnt/PorcupineAntLargeSanctumTrial"] = { name = "Rasp Scavenger", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.005, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPAPorcupineAntSpikeNovaSanctum", "MMAPorcupineAntSpikeballSanctum", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPAPorcupineAntSpikeNovaSanctum"] = { name = "GPAPorcupineAntSpikeNovaSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_speed_variation_+%", "projectile_spread_radius", "base_skill_area_of_effect_+%", "base_chance_to_poison_on_hit_%", "base_is_projectile", }, levels = { [1] = {30, 20, -60, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMAPorcupineAntSpikeballSanctum"] = { name = "MMAPorcupineAntSpikeballSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_projectiles_override", "melee_range_+", "projectile_spread_radius", "base_chance_to_poison_on_hit_%", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "projectiles_not_offset", }, levels = { [1] = {1, 60, 5, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.