Charognard irritant
SpectreY
AreaDeshar, Le Sillage du Cuirassé, Le Refuge de la Ziggourat, Deshar, Le Sillage du Cuirassé
Tagsallows_additional_projectiles, allows_inc_aoe, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement
Packs
  • Deshar, Le Sillage du Cuirassé, Deshar, Deshar, Le Sillage du Cuirassé: Charognard irritant, Charognard irritant, Charognard irritant
  • Le Refuge de la Ziggourat: Charognard irritant, Charognard irritant, Charognard irritant
  • Vie
    80%
    Armure
    +30%
    Ailment Threshold
    %
    Résistance
    0 -30 0 0
    Damage
    80%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    4 ~ 10
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    Expérience
    80%
    Model Size
    80%
    Type
    PorcupineAntSmall
    Metadata
    PorcupineAntSmall
    Niveau
    70
    Vie
    6,973
    Armure
    3,877
    Évasion
    502
    Bouclier d'énergie
    0
    Damage
    198
    Dégâts des sorts
    198
    Précision
    0
    Attack Time
    1.005
    Expérience
    27,711
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 159–238
    Chances de [Critical|Touche critique]: 5%
    Attack Time: 1.005 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GPAPorcupineAntSpikeNova
    Triggerable, Attack
    Base Damage: 159–238
    Chances de [Critical|Touche critique]: 5%
    Attack Time: 1.005 sec.
    60% de Réduction de Zone d'effet
    base is projectile [1]
    projectile speed variation +% [30]
    projectile spread radius [20]
    MMAPorcupineAntSpikeball
    Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
    Base Damage: 159–238
    Chances de [Critical|Touche critique]: 5%
    Attack Time: 1.005 sec.
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    +60 à l'Allonge
    action attack or cast time uses animation length [1]
    base is projectile [1]
    number of projectiles override [1]
    projectile spread radius [5]
    projectiles not offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "spiked;"
    }
    
    Transitionable
    
    {
    
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2600
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall.ao' );" 
    }
    
    Transitionable
    
    {
    
    on_transition =
    
    "
    
    Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } );
    
    "
    
    }
    
    Animated
    
    {
    
    preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao"
    
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PorcupineAnt/PorcupineAntSmall"] = {
        name = "Rasp Scavenger",
        life = 0.8,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.8,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GPAPorcupineAntSpikeNova",
            "MMAPorcupineAntSpikeball",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPAPorcupineAntSpikeNova"] = {
        name = "GPAPorcupineAntSpikeNova",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectile_speed_variation_+%",
            "projectile_spread_radius",
            "base_skill_area_of_effect_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {30, 20, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MMAPorcupineAntSpikeball"] = {
        name = "MMAPorcupineAntSpikeball",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_projectiles_override",
            "melee_range_+",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectiles_not_offset",
        },
        levels = {
            [1] = {1, 60, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Charognard irritant
    SpectreY
    AreaDeshar, Le Sillage du Cuirassé, Le Refuge de la Ziggourat, Deshar, Le Sillage du Cuirassé
    Tagsallows_additional_projectiles, allows_inc_aoe, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, slow_movement
    Packs
  • Deshar, Le Sillage du Cuirassé, Deshar, Deshar, Le Sillage du Cuirassé: Charognard irritant, Charognard irritant, Charognard irritant
  • Le Refuge de la Ziggourat: Charognard irritant, Charognard irritant, Charognard irritant
  • Vie
    100%
    Armure
    +35%
    Ailment Threshold
    %
    Résistance
    0 -30 0 0
    Damage
    100%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    4 ~ 12
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    PorcupineAntMedium
    Metadata
    PorcupineAntMedium
    Niveau
    70
    Vie
    8,716
    Armure
    3,877
    Évasion
    502
    Bouclier d'énergie
    0
    Damage
    248
    Dégâts des sorts
    248
    Précision
    0
    Attack Time
    1.005
    Expérience
    34,639
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 198–297
    Chances de [Critical|Touche critique]: 5%
    Attack Time: 1.005 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GPAPorcupineAntSpikeNova
    Triggerable, Attack
    Base Damage: 198–297
    Chances de [Critical|Touche critique]: 5%
    Attack Time: 1.005 sec.
    60% de Réduction de Zone d'effet
    base is projectile [1]
    projectile speed variation +% [30]
    projectile spread radius [20]
    MMAPorcupineAntSpikeball
    Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
    Base Damage: 198–297
    Chances de [Critical|Touche critique]: 5%
    Attack Time: 1.005 sec.
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    +60 à l'Allonge
    action attack or cast time uses animation length [1]
    base is projectile [1]
    number of projectiles override [1]
    projectile spread radius [5]
    projectiles not offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "spiked;"
    }
    
    Transitionable
    
    {
    
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2600
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall.ao' );" 
    }
    
    Transitionable
    
    {
    
    on_transition =
    
    "
    
    Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } );
    
    "
    
    }
    
    Animated
    
    {
    
    preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao"
    
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PorcupineAnt/PorcupineAntMedium"] = {
        name = "Rasp Scavenger",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GPAPorcupineAntSpikeNova",
            "MMAPorcupineAntSpikeball",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPAPorcupineAntSpikeNova"] = {
        name = "GPAPorcupineAntSpikeNova",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectile_speed_variation_+%",
            "projectile_spread_radius",
            "base_skill_area_of_effect_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {30, 20, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MMAPorcupineAntSpikeball"] = {
        name = "MMAPorcupineAntSpikeball",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_projectiles_override",
            "melee_range_+",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectiles_not_offset",
        },
        levels = {
            [1] = {1, 60, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Charognard irritant
    Rasp Scavenger
    SpectreY
    AreaL'Épreuve des Sekhemas, L'Épreuve des Sekhemas
    Tagsallows_additional_projectiles, allows_inc_aoe, insect, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster, slow_movement
    Packs
  • L'Épreuve des Sekhemas, L'Épreuve des Sekhemas: Crabe sulfureux, Charognard irritant, Charognard irritant
  • Vie
    100%
    Armure
    +35%
    Ailment Threshold
    %
    Résistance
    0 -30 0 0
    Damage
    100%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    4 ~ 12
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    PorcupineAntMediumSanctumTrial
    Metadata
    PorcupineAntMediumSanctumTrial
    Niveau
    22
    Vie
    406
    Armure
    152
    Évasion
    96
    Bouclier d'énergie
    0
    Damage
    41
    Dégâts des sorts
    41
    Précision
    0
    Attack Time
    1.005
    Expérience
    796
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 33–50
    Chances de [Critical|Touche critique]: 5%
    Attack Time: 1.005 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GPAPorcupineAntSpikeNovaSanctum
    Triggerable, Attack
    Base Damage: 33–50
    Chances de [Critical|Touche critique]: 5%
    Attack Time: 1.005 sec.
    60% de Réduction de Zone d'effet
    Empoisonne au Toucher
    base is projectile [1]
    projectile speed variation +% [30]
    projectile spread radius [20]
    MMAPorcupineAntSpikeballSanctum
    Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
    Base Damage: 33–50
    Chances de [Critical|Touche critique]: 5%
    Attack Time: 1.005 sec.
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    +60 à l'Allonge
    Empoisonne au Toucher
    action attack or cast time uses animation length [1]
    base is projectile [1]
    number of projectiles override [1]
    projectile spread radius [5]
    projectiles not offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "spiked;"
    }
    
    Transitionable
    
    {
    
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2600
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall_poison.ao' );" 
    }
    
    Transitionable
    
    {
    
    on_transition =
    
    "
    
    Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } );
    
    "
    
    }
    
    Animated
    
    {
    
    preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao"
    
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PorcupineAnt/PorcupineAntMediumSanctumTrial"] = {
        name = "Rasp Scavenger",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GPAPorcupineAntSpikeNovaSanctum",
            "MMAPorcupineAntSpikeballSanctum",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPAPorcupineAntSpikeNovaSanctum"] = {
        name = "GPAPorcupineAntSpikeNovaSanctum",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectile_speed_variation_+%",
            "projectile_spread_radius",
            "base_skill_area_of_effect_+%",
            "base_chance_to_poison_on_hit_%",
            "base_is_projectile",
        },
        levels = {
            [1] = {30, 20, -60, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MMAPorcupineAntSpikeballSanctum"] = {
        name = "MMAPorcupineAntSpikeballSanctum",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_projectiles_override",
            "melee_range_+",
            "projectile_spread_radius",
            "base_chance_to_poison_on_hit_%",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectiles_not_offset",
        },
        levels = {
            [1] = {1, 60, 5, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Charognard irritant
    SpectreY
    AreaDeshar, Le Sillage du Cuirassé, Le Refuge de la Ziggourat, Deshar, Le Sillage du Cuirassé
    Tagsallows_additional_projectiles, allows_inc_aoe, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged
    Packs
  • Deshar, Le Sillage du Cuirassé, Deshar, Deshar, Le Sillage du Cuirassé: Charognard irritant, Charognard irritant, Charognard irritant
  • Le Refuge de la Ziggourat: Charognard irritant, Charognard irritant, Charognard irritant
  • Vie
    120%
    Armure
    +40%
    Ailment Threshold
    %
    Résistance
    0 -30 0 0
    Damage
    120%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    4 ~ 14
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    Expérience
    120%
    Model Size
    130%
    Type
    PorcupineAntLarge
    Metadata
    PorcupineAntLarge
    Niveau
    70
    Vie
    10,459
    Armure
    3,877
    Évasion
    502
    Bouclier d'énergie
    0
    Damage
    297
    Dégâts des sorts
    297
    Précision
    0
    Attack Time
    1.005
    Expérience
    41,567
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 238–357
    Chances de [Critical|Touche critique]: 5%
    Attack Time: 1.005 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GPAPorcupineAntSpikeNova
    Triggerable, Attack
    Base Damage: 238–357
    Chances de [Critical|Touche critique]: 5%
    Attack Time: 1.005 sec.
    60% de Réduction de Zone d'effet
    base is projectile [1]
    projectile speed variation +% [30]
    projectile spread radius [20]
    MMAPorcupineAntSpikeball
    Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
    Base Damage: 238–357
    Chances de [Critical|Touche critique]: 5%
    Attack Time: 1.005 sec.
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    +60 à l'Allonge
    action attack or cast time uses animation length [1]
    base is projectile [1]
    number of projectiles override [1]
    projectile spread radius [5]
    projectiles not offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "spiked;"
    }
    
    Transitionable
    
    {
    
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2600
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall.ao' );" 
    }
    
    Transitionable
    
    {
    
    on_transition =
    
    "
    
    Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } );
    
    "
    
    }
    
    Animated
    
    {
    
    preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao"
    
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PorcupineAnt/PorcupineAntLarge"] = {
        name = "Rasp Scavenger",
        life = 1.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GPAPorcupineAntSpikeNova",
            "MMAPorcupineAntSpikeball",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPAPorcupineAntSpikeNova"] = {
        name = "GPAPorcupineAntSpikeNova",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectile_speed_variation_+%",
            "projectile_spread_radius",
            "base_skill_area_of_effect_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {30, 20, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MMAPorcupineAntSpikeball"] = {
        name = "MMAPorcupineAntSpikeball",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_projectiles_override",
            "melee_range_+",
            "projectile_spread_radius",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectiles_not_offset",
        },
        levels = {
            [1] = {1, 60, 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Charognard irritant
    Rasp Scavenger
    SpectreY
    AreaL'Épreuve des Sekhemas, L'Épreuve des Sekhemas
    Tagsallows_additional_projectiles, allows_inc_aoe, insect, medium_movement, melee, MonsterStab_onhit_audio, not_dex, not_int, physical_affinity, ranged, sanctum_monster
    Packs
  • L'Épreuve des Sekhemas: Porc-épic colossal, Charognard irritant
  • L'Épreuve des Sekhemas, L'Épreuve des Sekhemas: Crabe sulfureux, Charognard irritant, Charognard irritant
  • Vie
    120%
    Armure
    +40%
    Ailment Threshold
    %
    Résistance
    0 -30 0 0
    Damage
    120%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    4 ~ 14
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    Expérience
    120%
    Model Size
    130%
    Type
    PorcupineAntLargeSanctumTrial
    Metadata
    PorcupineAntLargeSanctumTrial
    Niveau
    22
    Vie
    487
    Armure
    152
    Évasion
    96
    Bouclier d'énergie
    0
    Damage
    50
    Dégâts des sorts
    50
    Précision
    0
    Attack Time
    1.005
    Expérience
    955
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Attaque de base
    Base Damage: 40–59
    Chances de [Critical|Touche critique]: 5%
    Attack Time: 1.005 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GPAPorcupineAntSpikeNovaSanctum
    Triggerable, Attack
    Base Damage: 40–59
    Chances de [Critical|Touche critique]: 5%
    Attack Time: 1.005 sec.
    60% de Réduction de Zone d'effet
    Empoisonne au Toucher
    base is projectile [1]
    projectile speed variation +% [30]
    projectile spread radius [20]
    MMAPorcupineAntSpikeballSanctum
    Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
    Base Damage: 40–59
    Chances de [Critical|Touche critique]: 5%
    Attack Time: 1.005 sec.
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    +60 à l'Allonge
    Empoisonne au Toucher
    action attack or cast time uses animation length [1]
    base is projectile [1]
    number of projectiles override [1]
    projectile spread radius [5]
    projectiles not offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	define_shared_state = "spiked;"
    }
    
    Transitionable
    
    {
    
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2600
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	on_or_create_state_spiked_1 = "DetachAllOfType( 'Metadata/Monsters/PorcupineAnt/PorcupineAntSpikeBall_poison.ao' );" 
    }
    
    Transitionable
    
    {
    
    on_transition =
    
    "
    
    Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao' ); } );
    
    "
    
    }
    
    Animated
    
    {
    
    preload_animated_object = "Metadata/Monsters/PorcupineAnt/PorcupineAntAggroAudio.ao"
    
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PorcupineAnt/PorcupineAntLargeSanctumTrial"] = {
        name = "Rasp Scavenger",
        life = 1.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GPAPorcupineAntSpikeNovaSanctum",
            "MMAPorcupineAntSpikeballSanctum",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPAPorcupineAntSpikeNovaSanctum"] = {
        name = "GPAPorcupineAntSpikeNovaSanctum",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectile_speed_variation_+%",
            "projectile_spread_radius",
            "base_skill_area_of_effect_+%",
            "base_chance_to_poison_on_hit_%",
            "base_is_projectile",
        },
        levels = {
            [1] = {30, 20, -60, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MMAPorcupineAntSpikeballSanctum"] = {
        name = "MMAPorcupineAntSpikeballSanctum",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_projectiles_override",
            "melee_range_+",
            "projectile_spread_radius",
            "base_chance_to_poison_on_hit_%",
            "base_is_projectile",
            "action_attack_or_cast_time_uses_animation_length",
            "projectiles_not_offset",
        },
        levels = {
            [1] = {1, 60, 5, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }