Undertaker
| Spectre | Y |
|---|---|
| Area | สุสานนิรันดร์ชน, ที่หลบภัยซิกกุรัต |
| Tags | allows_additional_projectiles, allows_inc_aoe, นักเวท, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
| Packs |
พลังชีวิต
125%
Energy Shield From Life
20%
ค่าต้านทาน
Damage
125%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
Attack Distance
6 ~ 8
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
125%
Model Size
100%
Type
WretchCoffin
Metadata
CoffinWretch1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
65
พลังชีวิต
8,141
2,023
1,628
Damage
265
ความเสียหายเวท
265
ความแม่นยำ
2,228
1.5
ค่าประสบการณ์
26,884
Minion Life
7,853
Minion Energy Shield
1,571
Minion Damage
1,036
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
CoffinWretchBabySoulrend1
Spell, Area, Duration, Projectile, DamageOverTime, Chaos, Multicastable, Triggerable, Trappable, Mineable, Totemable, DegenOnlySpellDamage, AreaSpell, AttackInPlace
สร้างความเสียหาย น้ำแข็ง 321.2 ต่อวินาที
เพิ่มระยะเวลาส่งผลของสกิล 100%
ยิงโพรเจกไทล์ เพิ่มเติม 2 ลูก
ลดพื้นที่ส่งผล 40%
base is projectile [1]
base skill effect duration [500]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
spell maximum action distance +% [-55]
CoffinWretchBabySoulrend2
Spell, Area, Duration, Projectile, DamageOverTime, Chaos, Multicastable, Triggerable, Trappable, Mineable, Totemable, DegenOnlySpellDamage, AreaSpell, AttackInPlace
สร้างความเสียหาย น้ำแข็ง 321.2 ต่อวินาที
เพิ่มระยะเวลาส่งผลของสกิล 100%
ยิงโพรเจกไทล์ เพิ่มเติม 2 ลูก
ลดพื้นที่ส่งผล 40%
base is projectile [1]
base skill effect duration [500]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
spell maximum action distance +% [-55]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
}
Stats
{
set_base_heavy_stun_duration_ms = 3033
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
on_transition =
"
Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Wretches/CoffinWretchAggroAudio.ao' ); } );
"
}
Animated
{
preload_animated_object = "Metadata/Monsters/Wretches/CoffinWretchAggroAudio.ao"
on_event_addghostepk = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/CoffinWretch/ghost.epk' );"
on_event_removeghostepk = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/CoffinWretch/ghost.epk' );"
//on_spellcast_02 = "MakeBeam( ChildSpiritColdSoulrendBeam, this, FollowFrom|FollowTo, 48, 31 );"
}
Functions
{
HideMeshSegments = "HideMeshSegments( ChildSpiritCoffin_Held|polySurfaceShape3 );"
ShowMeshSegments = "ShowMeshSegments( ChildSpiritCoffin_Held|polySurfaceShape3 );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Wretches/CoffinWretch1"] = {
name = "Undertaker",
life = 1.25,
energyShield = 0.2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.25,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 8,
accuracy = 1,
skillList = {
"CoffinWretchBabySoulrend1",
"CoffinWretchBabySoulrend2",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["CoffinWretchBabySoulrend1"] = {
name = "CoffinWretchBabySoulrend1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Projectile] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Chaos] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Totemable] = true,
[SkillType.DegenOnlySpellDamage] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.3,
baseFlags = {
area = true,
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_cold_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_skill_area_of_effect_+%",
"spell_maximum_action_distance_+%",
"skill_effect_duration_+%",
"number_of_additional_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {1, 500, -40, -55, 100, 2, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CoffinWretchBabySoulrend2"] = {
name = "CoffinWretchBabySoulrend2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Projectile] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Chaos] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Totemable] = true,
[SkillType.DegenOnlySpellDamage] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.3,
baseFlags = {
area = true,
spell = true,
projectile = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_cold_damage_to_deal_per_minute",
"base_skill_effect_duration",
"base_skill_area_of_effect_+%",
"spell_maximum_action_distance_+%",
"skill_effect_duration_+%",
"number_of_additional_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {1, 500, -40, -55, 100, 2, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
อันเดด