送葬者
Undertaker
Spectre | Y |
---|---|
Area | 永恒墓场, The Ziggurat Refuge, Cemetery of the Eternals |
Tags | allows_additional_projectiles, allows_inc_aoe, 施法, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
Packs |
生命
125%
Energy Shield From Life
20%
抗性




伤害
125%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 8
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
125%
Model Size
100%
Type
WretchCoffin
Metadata
CoffinWretch1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
65
生命
6,513
[护甲]
2,023
闪避值
440
能量护盾
1,628
伤害
265
法术伤害
265
命中
1,974
攻击间隔
1.5
经验值
26,884
Minion Life
6,282
Minion Energy Shield
1,571
Minion Damage
1,036
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
CoffinWretchBabySoulrend1
法术, 范围, 持续时间, 投射物, DoT, 混沌, 法术可重复, 可触发, 陷阱技能, 地雷技能, 图腾技能, DegenOnlySpellDamage, 范围法术
施放间隔: 2.3 秒
每秒造成 321.2 基础冰霜伤害
技能效果持续时间延长 100%
发射 2 个额外投射物
效果区域缩小 40%
base is projectile [1]
base skill effect duration [500]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
spell maximum action distance +% [-55]
CoffinWretchBabySoulrend2
法术, 范围, 持续时间, 投射物, DoT, 混沌, 法术可重复, 可触发, 陷阱技能, 地雷技能, 图腾技能, DegenOnlySpellDamage, 范围法术
施放间隔: 2.3 秒
每秒造成 321.2 基础冰霜伤害
技能效果持续时间延长 100%
发射 2 个额外投射物
效果区域缩小 40%
base is projectile [1]
base skill effect duration [500]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
spell maximum action distance +% [-55]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3033 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Wretches/CoffinWretchAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/Wretches/CoffinWretchAggroAudio.ao" on_event_addghostepk = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/CoffinWretch/ghost.epk' );" on_event_removeghostepk = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/CoffinWretch/ghost.epk' );" //on_spellcast_02 = "MakeBeam( ChildSpiritColdSoulrendBeam, this, FollowFrom|FollowTo, 48, 31 );" } Functions { HideMeshSegments = "HideMeshSegments( ChildSpiritCoffin_Held|polySurfaceShape3 );" ShowMeshSegments = "ShowMeshSegments( ChildSpiritCoffin_Held|polySurfaceShape3 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wretches/CoffinWretch1"] = { name = "Undertaker", life = 1.25, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "CoffinWretchBabySoulrend1", "CoffinWretchBabySoulrend2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["CoffinWretchBabySoulrend1"] = { name = "CoffinWretchBabySoulrend1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.3, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "spell_maximum_action_distance_+%", "skill_effect_duration_+%", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "distribute_projectiles_over_contact_points", }, levels = { [1] = {1, 500, -40, -55, 100, 2, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CoffinWretchBabySoulrend2"] = { name = "CoffinWretchBabySoulrend2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.3, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "spell_maximum_action_distance_+%", "skill_effect_duration_+%", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "distribute_projectiles_over_contact_points", }, levels = { [1] = {1, 500, -40, -55, 100, 2, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Undertaker


Spectre | N |
---|---|
Tags | allows_additional_projectiles, allows_inc_aoe, 施法, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
Packs |
生命
125%
Energy Shield From Life
20%
抗性




伤害
125%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 8
攻击间隔
1.5 Second
Damage Spread
±20%
经验值
125%
Model Size
100%
Type
WretchCoffin
Metadata
CoffinWretchStrongbox
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
7,757
[护甲]
2,413
闪避值
477
能量护盾
1,939
伤害
291
法术伤害
291
命中
2,180
攻击间隔
1.5
经验值
35,793
Minion Life
6,930
Minion Energy Shield
1,733
Minion Damage
1,211
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
CoffinWretchBabySoulrend1
法术, 范围, 持续时间, 投射物, DoT, 混沌, 法术可重复, 可触发, 陷阱技能, 地雷技能, 图腾技能, DegenOnlySpellDamage, 范围法术
施放间隔: 2.3 秒
每秒造成 352.1 基础冰霜伤害
技能效果持续时间延长 100%
发射 2 个额外投射物
效果区域缩小 40%
base is projectile [1]
base skill effect duration [500]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
spell maximum action distance +% [-55]
CoffinWretchBabySoulrend2
法术, 范围, 持续时间, 投射物, DoT, 混沌, 法术可重复, 可触发, 陷阱技能, 地雷技能, 图腾技能, DegenOnlySpellDamage, 范围法术
施放间隔: 2.3 秒
每秒造成 352.1 基础冰霜伤害
技能效果持续时间延长 100%
发射 2 个额外投射物
效果区域缩小 40%
base is projectile [1]
base skill effect duration [500]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
spell maximum action distance +% [-55]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3033 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Wretches/CoffinWretchAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/Wretches/CoffinWretchAggroAudio.ao" on_event_addghostepk = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/CoffinWretch/ghost.epk' );" on_event_removeghostepk = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/CoffinWretch/ghost.epk' );" //on_spellcast_02 = "MakeBeam( ChildSpiritColdSoulrendBeam, this, FollowFrom|FollowTo, 48, 31 );" } Functions { HideMeshSegments = "HideMeshSegments( ChildSpiritCoffin_Held|polySurfaceShape3 );" ShowMeshSegments = "ShowMeshSegments( ChildSpiritCoffin_Held|polySurfaceShape3 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wretches/CoffinWretchStrongbox"] = { name = "Undertaker", life = 1.25, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "CoffinWretchBabySoulrend1", "CoffinWretchBabySoulrend2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["CoffinWretchBabySoulrend1"] = { name = "CoffinWretchBabySoulrend1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.3, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "spell_maximum_action_distance_+%", "skill_effect_duration_+%", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "distribute_projectiles_over_contact_points", }, levels = { [1] = {1, 500, -40, -55, 100, 2, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CoffinWretchBabySoulrend2"] = { name = "CoffinWretchBabySoulrend2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.3, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "spell_maximum_action_distance_+%", "skill_effect_duration_+%", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "distribute_projectiles_over_contact_points", }, levels = { [1] = {1, 500, -40, -55, 100, 2, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.