Fossoyeur
Undertaker
Spectre | Y |
---|---|
Area | Cimetière des Éternels, Le Refuge de la Ziggourat |
Tags | allows_additional_projectiles, allows_inc_aoe, Lanceur de sorts, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
Packs |
Vie
125%
Energy Shield From Life
20%
Résistance




Damage
125%
Précision
100%
Touches critiques Chance
5%
Attack Distance
6 ~ 8
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
125%
Model Size
100%
Type
WretchCoffin
Metadata
CoffinWretch1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
6,513
2,023
1,628
Damage
265
Dégâts des sorts
265
Précision
2,214
Temps d'attaque
1.5
Expérience
26,884
Minion Life
6,282
Minion Energy Shield
1,571
Minion Damage
1,036
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
CoffinWretchBabySoulrend1
Spell, Area, Duration, Projectile, DamageOverTime, Chaos, Multicastable, Triggerable, Trappable, Mineable, Totemable, DegenOnlySpellDamage, AreaSpell
Temps d'incantation: 2.3 sec.
Inflige 321.2 Dégâts de froid de base par seconde
100% d'Augmentation de la Durée de l'Effet de l'Aptitude
Tire Projectiles supplémentaires
40% de Réduction de Zone d'effet
base is projectile [1]
base skill effect duration [500]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
spell maximum action distance +% [-55]
CoffinWretchBabySoulrend2
Spell, Area, Duration, Projectile, DamageOverTime, Chaos, Multicastable, Triggerable, Trappable, Mineable, Totemable, DegenOnlySpellDamage, AreaSpell
Temps d'incantation: 2.3 sec.
Inflige 321.2 Dégâts de froid de base par seconde
100% d'Augmentation de la Durée de l'Effet de l'Aptitude
Tire Projectiles supplémentaires
40% de Réduction de Zone d'effet
base is projectile [1]
base skill effect duration [500]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
spell maximum action distance +% [-55]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3033 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Wretches/CoffinWretchAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/Wretches/CoffinWretchAggroAudio.ao" on_event_addghostepk = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/CoffinWretch/ghost.epk' );" on_event_removeghostepk = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/CoffinWretch/ghost.epk' );" //on_spellcast_02 = "MakeBeam( ChildSpiritColdSoulrendBeam, this, FollowFrom|FollowTo, 48, 31 );" } Functions { HideMeshSegments = "HideMeshSegments( ChildSpiritCoffin_Held|polySurfaceShape3 );" ShowMeshSegments = "ShowMeshSegments( ChildSpiritCoffin_Held|polySurfaceShape3 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wretches/CoffinWretch1"] = { name = "Undertaker", life = 1.25, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "CoffinWretchBabySoulrend1", "CoffinWretchBabySoulrend2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["CoffinWretchBabySoulrend1"] = { name = "CoffinWretchBabySoulrend1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.3, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "spell_maximum_action_distance_+%", "skill_effect_duration_+%", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "distribute_projectiles_over_contact_points", }, levels = { [1] = {1, 500, -40, -55, 100, 2, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CoffinWretchBabySoulrend2"] = { name = "CoffinWretchBabySoulrend2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.3, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "spell_maximum_action_distance_+%", "skill_effect_duration_+%", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "distribute_projectiles_over_contact_points", }, levels = { [1] = {1, 500, -40, -55, 100, 2, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Fossoyeur


Undertaker
Spectre | N |
---|---|
Tags | allows_additional_projectiles, allows_inc_aoe, Lanceur de sorts, cold_affinity, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, undead, very_slow_movement |
Packs |
Vie
125%
Energy Shield From Life
20%
Résistance




Damage
125%
Précision
100%
Touches critiques Chance
5%
Attack Distance
6 ~ 8
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
125%
Model Size
100%
Type
WretchCoffin
Metadata
CoffinWretchStrongbox
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
7,757
2,413
1,939
Damage
291
Dégâts des sorts
291
Précision
2,464
Temps d'attaque
1.5
Expérience
35,793
Minion Life
6,930
Minion Energy Shield
1,733
Minion Damage
1,211
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
CoffinWretchBabySoulrend1
Spell, Area, Duration, Projectile, DamageOverTime, Chaos, Multicastable, Triggerable, Trappable, Mineable, Totemable, DegenOnlySpellDamage, AreaSpell
Temps d'incantation: 2.3 sec.
Inflige 352.1 Dégâts de froid de base par seconde
100% d'Augmentation de la Durée de l'Effet de l'Aptitude
Tire Projectiles supplémentaires
40% de Réduction de Zone d'effet
base is projectile [1]
base skill effect duration [500]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
spell maximum action distance +% [-55]
CoffinWretchBabySoulrend2
Spell, Area, Duration, Projectile, DamageOverTime, Chaos, Multicastable, Triggerable, Trappable, Mineable, Totemable, DegenOnlySpellDamage, AreaSpell
Temps d'incantation: 2.3 sec.
Inflige 352.1 Dégâts de froid de base par seconde
100% d'Augmentation de la Durée de l'Effet de l'Aptitude
Tire Projectiles supplémentaires
40% de Réduction de Zone d'effet
base is projectile [1]
base skill effect duration [500]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
spell maximum action distance +% [-55]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3033 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Wretches/CoffinWretchAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/Wretches/CoffinWretchAggroAudio.ao" on_event_addghostepk = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/CoffinWretch/ghost.epk' );" on_event_removeghostepk = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/CoffinWretch/ghost.epk' );" //on_spellcast_02 = "MakeBeam( ChildSpiritColdSoulrendBeam, this, FollowFrom|FollowTo, 48, 31 );" } Functions { HideMeshSegments = "HideMeshSegments( ChildSpiritCoffin_Held|polySurfaceShape3 );" ShowMeshSegments = "ShowMeshSegments( ChildSpiritCoffin_Held|polySurfaceShape3 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wretches/CoffinWretchStrongbox"] = { name = "Undertaker", life = 1.25, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "CoffinWretchBabySoulrend1", "CoffinWretchBabySoulrend2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["CoffinWretchBabySoulrend1"] = { name = "CoffinWretchBabySoulrend1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.3, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "spell_maximum_action_distance_+%", "skill_effect_duration_+%", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "distribute_projectiles_over_contact_points", }, levels = { [1] = {1, 500, -40, -55, 100, 2, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CoffinWretchBabySoulrend2"] = { name = "CoffinWretchBabySoulrend2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.3, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "spell_maximum_action_distance_+%", "skill_effect_duration_+%", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "distribute_projectiles_over_contact_points", }, levels = { [1] = {1, 500, -40, -55, 100, 2, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.