Undertaker
Spectre | Y |
---|---|
Area | Cemetery of the Eternals, The Ziggurat Refuge, Cemetery of the Eternals |
Tags | allows_additional_projectiles, allows_inc_aoe, caster, cold_affinity, demon, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, very_slow_movement |
Packs |
Life
125%
Energy Shield From Life
20%
Resistance
0
30
0
0
Damage
125%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experience
125%
Model Size
100%
Type
WretchCoffin
Metadata
CoffinWretch1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
70
Life
8,716
Armour
3,877
Evasion Rating
502
Energy Shield
2,179
Damage
310
Spell Damage
310
Accuracy
2,328
Attack Time
1.5
Experience
43,299
Minion Life
12,266
Minion Energy Shield
3,067
Minion Damage
2,703
Minion Armour
3,877
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
CoffinWretchBabySoulrend1
Spell, Area, Duration, Projectile, DamageOverTime, Chaos, Multicastable, Triggerable, Trappable, Mineable, Totemable, DegenOnlySpellDamage, AreaSpell
Cast Time: 2.3 sec
Deals 10266.5 Base Cold Damage per second
100% increased Skill Effect Duration
Fires 2 additional Projectiles
40% reduced Area of Effect
base is projectile [1]
base skill effect duration [500]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
spell maximum action distance +% [-55]
CoffinWretchBabySoulrend2
Spell, Area, Duration, Projectile, DamageOverTime, Chaos, Multicastable, Triggerable, Trappable, Mineable, Totemable, DegenOnlySpellDamage, AreaSpell
Cast Time: 2.3 sec
Deals 10266.5 Base Cold Damage per second
100% increased Skill Effect Duration
Fires 2 additional Projectiles
40% reduced Area of Effect
base is projectile [1]
base skill effect duration [500]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
spell maximum action distance +% [-55]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3033 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Wretches/CoffinWretchAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/Wretches/CoffinWretchAggroAudio.ao" on_event_addghostepk = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/CoffinWretch/ghost.epk' );" on_event_removeghostepk = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/CoffinWretch/ghost.epk' );" //on_spellcast_02 = "MakeBeam( ChildSpiritColdSoulrendBeam, this, FollowFrom|FollowTo, 48, 31 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wretches/CoffinWretch1"] = { name = "Undertaker", life = 1.25, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "CoffinWretchBabySoulrend1", "CoffinWretchBabySoulrend2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["CoffinWretchBabySoulrend1"] = { name = "CoffinWretchBabySoulrend1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.3, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "spell_maximum_action_distance_+%", "skill_effect_duration_+%", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "distribute_projectiles_over_contact_points", }, levels = { [1] = {1, 500, -40, -55, 100, 2, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CoffinWretchBabySoulrend2"] = { name = "CoffinWretchBabySoulrend2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.3, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "spell_maximum_action_distance_+%", "skill_effect_duration_+%", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "distribute_projectiles_over_contact_points", }, levels = { [1] = {1, 500, -40, -55, 100, 2, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Undertaker
Spectre | Y |
---|---|
Tags | allows_additional_projectiles, allows_inc_aoe, caster, cold_affinity, demon, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, very_slow_movement |
Packs |
Life
125%
Energy Shield From Life
20%
Resistance
0
30
0
0
Damage
125%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experience
125%
Model Size
100%
Type
WretchCoffin
Metadata
CoffinWretchStrongbox
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
7,757
Armour
3,451
Evasion Rating
477
Energy Shield
1,939
Damage
291
Spell Damage
291
Accuracy
2,180
Attack Time
1.5
Experience
35,793
Minion Life
11,280
Minion Energy Shield
2,820
Minion Damage
2,371
Minion Armour
3,451
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
CoffinWretchBabySoulrend1
Spell, Area, Duration, Projectile, DamageOverTime, Chaos, Multicastable, Triggerable, Trappable, Mineable, Totemable, DegenOnlySpellDamage, AreaSpell
Cast Time: 2.3 sec
Deals 8484.7 Base Cold Damage per second
100% increased Skill Effect Duration
Fires 2 additional Projectiles
40% reduced Area of Effect
base is projectile [1]
base skill effect duration [500]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
spell maximum action distance +% [-55]
CoffinWretchBabySoulrend2
Spell, Area, Duration, Projectile, DamageOverTime, Chaos, Multicastable, Triggerable, Trappable, Mineable, Totemable, DegenOnlySpellDamage, AreaSpell
Cast Time: 2.3 sec
Deals 8484.7 Base Cold Damage per second
100% increased Skill Effect Duration
Fires 2 additional Projectiles
40% reduced Area of Effect
base is projectile [1]
base skill effect duration [500]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
spell maximum action distance +% [-55]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3033 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Wretches/CoffinWretchAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/Wretches/CoffinWretchAggroAudio.ao" on_event_addghostepk = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/CoffinWretch/ghost.epk' );" on_event_removeghostepk = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/CoffinWretch/ghost.epk' );" //on_spellcast_02 = "MakeBeam( ChildSpiritColdSoulrendBeam, this, FollowFrom|FollowTo, 48, 31 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wretches/CoffinWretchStrongbox"] = { name = "Undertaker", life = 1.25, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "CoffinWretchBabySoulrend1", "CoffinWretchBabySoulrend2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["CoffinWretchBabySoulrend1"] = { name = "CoffinWretchBabySoulrend1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.3, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "spell_maximum_action_distance_+%", "skill_effect_duration_+%", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "distribute_projectiles_over_contact_points", }, levels = { [1] = {1, 500, -40, -55, 100, 2, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CoffinWretchBabySoulrend2"] = { name = "CoffinWretchBabySoulrend2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.3, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "spell_maximum_action_distance_+%", "skill_effect_duration_+%", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "distribute_projectiles_over_contact_points", }, levels = { [1] = {1, 500, -40, -55, 100, 2, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.