Coveiro
Undertaker
Spectre | Y |
---|---|
Area | O Cemitério dos Eternos, O Refúgio Zigurate, Cemitério dos Eternos |
Tags | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, demon, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, very_slow_movement |
Packs |
Vida
125%
Energy Shield From Life
20%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
125%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
125%
Model Size
100%
Type
WretchCoffin
Metadata
CoffinWretch1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
70
Vida
10,895
Armadura
3,877
Evasão
502
Energy Shield
1,743
Damage
310
Dano Mágico
310
Precisão
1,164
Attack Time
1.5
Experiência
43,299
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
CoffinWretchBabySoulrend1
Spell, Area, Duration, Projectile, DamageOverTime, Chaos, Multicastable, Triggerable, Trappable, Mineable, Totemable, DegenOnlySpellDamage, AreaSpell
Tempo de Conjuração: 2.3 seg
Causa 47.3 do Dano de Gelo Base por segundo
Duração do Efeito de Habilidades aumentada em 100%
Dispara Projéteis adicionais
Área de Efeito reduzida em 40%
base is projectile [1]
base skill effect duration [500]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
spell maximum action distance +% [-55]
Duração do Efeito de Habilidades aumentada em 100%
Dispara Projéteis adicionais
Área de Efeito reduzida em 40%
base is projectile [1]
base skill effect duration [500]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
spell maximum action distance +% [-55]
CoffinWretchBabySoulrend2
Spell, Area, Duration, Projectile, DamageOverTime, Chaos, Multicastable, Triggerable, Trappable, Mineable, Totemable, DegenOnlySpellDamage, AreaSpell
Tempo de Conjuração: 2.3 seg
Causa 47.3 do Dano de Gelo Base por segundo
Duração do Efeito de Habilidades aumentada em 100%
Dispara Projéteis adicionais
Área de Efeito reduzida em 40%
base is projectile [1]
base skill effect duration [500]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
spell maximum action distance +% [-55]
Duração do Efeito de Habilidades aumentada em 100%
Dispara Projéteis adicionais
Área de Efeito reduzida em 40%
base is projectile [1]
base skill effect duration [500]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
spell maximum action distance +% [-55]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3033 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Wretches/CoffinWretchAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/Wretches/CoffinWretchAggroAudio.ao" on_event_addghostepk = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/CoffinWretch/ghost.epk' );" on_event_removeghostepk = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/CoffinWretch/ghost.epk' );" //on_spellcast_02 = "MakeBeam( ChildSpiritColdSoulrendBeam, this, FollowFrom|FollowTo, 48, 31 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wretches/CoffinWretch1"] = { name = "Undertaker", life = 1.25, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "CoffinWretchBabySoulrend1", "CoffinWretchBabySoulrend2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["CoffinWretchBabySoulrend1"] = { name = "CoffinWretchBabySoulrend1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.3, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "spell_maximum_action_distance_+%", "skill_effect_duration_+%", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "distribute_projectiles_over_contact_points", }, levels = { [1] = {1, 500, -40, -55, 100, 2, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CoffinWretchBabySoulrend2"] = { name = "CoffinWretchBabySoulrend2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.3, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "spell_maximum_action_distance_+%", "skill_effect_duration_+%", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "distribute_projectiles_over_contact_points", }, levels = { [1] = {1, 500, -40, -55, 100, 2, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }
Coveiro
Undertaker
Spectre | Y |
---|---|
Tags | allows_additional_projectiles, allows_inc_aoe, Conjurador, cold_affinity, demon, humanoid, monster_barely_moves, not_dex, not_str, ranged, Unarmed_onhit_audio, very_slow_movement |
Packs |
Vida
125%
Energy Shield From Life
20%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
125%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
125%
Model Size
100%
Type
WretchCoffin
Metadata
CoffinWretchStrongbox
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
9,696
Armadura
3,451
Evasão
477
Energy Shield
1,551
Damage
291
Dano Mágico
291
Precisão
1,090
Attack Time
1.5
Experiência
35,793
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
CoffinWretchBabySoulrend1
Spell, Area, Duration, Projectile, DamageOverTime, Chaos, Multicastable, Triggerable, Trappable, Mineable, Totemable, DegenOnlySpellDamage, AreaSpell
Tempo de Conjuração: 2.3 seg
Causa 45.7 do Dano de Gelo Base por segundo
Duração do Efeito de Habilidades aumentada em 100%
Dispara Projéteis adicionais
Área de Efeito reduzida em 40%
base is projectile [1]
base skill effect duration [500]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
spell maximum action distance +% [-55]
Duração do Efeito de Habilidades aumentada em 100%
Dispara Projéteis adicionais
Área de Efeito reduzida em 40%
base is projectile [1]
base skill effect duration [500]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
spell maximum action distance +% [-55]
CoffinWretchBabySoulrend2
Spell, Area, Duration, Projectile, DamageOverTime, Chaos, Multicastable, Triggerable, Trappable, Mineable, Totemable, DegenOnlySpellDamage, AreaSpell
Tempo de Conjuração: 2.3 seg
Causa 45.7 do Dano de Gelo Base por segundo
Duração do Efeito de Habilidades aumentada em 100%
Dispara Projéteis adicionais
Área de Efeito reduzida em 40%
base is projectile [1]
base skill effect duration [500]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
spell maximum action distance +% [-55]
Duração do Efeito de Habilidades aumentada em 100%
Dispara Projéteis adicionais
Área de Efeito reduzida em 40%
base is projectile [1]
base skill effect duration [500]
distribute projectiles over contact points [1]
maintain projectile direction when using contact position [1]
projectile uses contact position [1]
spell maximum action distance +% [-55]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3033 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Wretches/CoffinWretchAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/Wretches/CoffinWretchAggroAudio.ao" on_event_addghostepk = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/CoffinWretch/ghost.epk' );" on_event_removeghostepk = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Gallows/Act1/CoffinWretch/ghost.epk' );" //on_spellcast_02 = "MakeBeam( ChildSpiritColdSoulrendBeam, this, FollowFrom|FollowTo, 48, 31 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Wretches/CoffinWretchStrongbox"] = { name = "Undertaker", life = 1.25, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "CoffinWretchBabySoulrend1", "CoffinWretchBabySoulrend2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["CoffinWretchBabySoulrend1"] = { name = "CoffinWretchBabySoulrend1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.3, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "spell_maximum_action_distance_+%", "skill_effect_duration_+%", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "distribute_projectiles_over_contact_points", }, levels = { [1] = {1, 500, -40, -55, 100, 2, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CoffinWretchBabySoulrend2"] = { name = "CoffinWretchBabySoulrend2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Projectile] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.DegenOnlySpellDamage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.3, baseFlags = { area = true, spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "base_skill_effect_duration", "base_skill_area_of_effect_+%", "spell_maximum_action_distance_+%", "skill_effect_duration_+%", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "distribute_projectiles_over_contact_points", }, levels = { [1] = {1, 500, -40, -55, 100, 2, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, }