ผู้ครองน้ำแข็งที่ขุดขึ้นมา
อันเดดis spectre with death action [1]
Unearthed Icebearer
พลังชีวิต
100%
ค่าต้านทาน
Damage
120%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
Attack Distance
6 ~ 7
1.32 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
ExpeditionZombie
Metadata
ExpeditionZombieColdCloudOnDeath
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
65
พลังชีวิต
6,555
2,023
Damage
255
ความเสียหายเวท
255
ความแม่นยำ
2,228
1.32
ค่าประสบการณ์
21,507
Minion Life
6,282
Minion Damage
995
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 204—306
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
CGEExpeditionZombie
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
สร้างความเสียหาย น้ำแข็ง 236.3 ต่อวินาที
ลดพื้นที่ส่งผล 25%
base skill effect duration [4000]
ground maelstrom art variation [12]
GTExpeditionZombieCloudDegen
Spell, Triggerable, AttackInPlace
Object Type
version 2
extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"
Life
{
corpse_usable = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/Zombies/ExpeditionZombieColdCloudOnDeath"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Unearthed Icebearer",
life = 1,
damage = 1.2,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 7,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"CGEExpeditionZombie",
"GTExpeditionZombieCloudDegen",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEExpeditionZombie"] = {
name = "CGEExpeditionZombie",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_cold_damage_to_deal_per_minute",
"active_skill_damage_+%_final",
"ground_maelstrom_art_variation",
"base_skill_area_of_effect_+%",
"base_skill_effect_duration",
},
levels = {
[1] = {7.5, 0, 12, -25, 4000, levelRequirement = 1, statInterpolation = {3, 2}, cost = { }, },
[2] = {7.5, 0, 12, -25, 4000, levelRequirement = 83, statInterpolation = {3, 2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTExpeditionZombieCloudDegen"] = {
name = "GTExpeditionZombieCloudDegen",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
is spectre with death action [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












