IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Frimas exhumé
CategoryUndeadMort-vivant
is spectre with death action [1]
Unearthed Icebearer
Spectre
AreaCatacombes runiques, Catacombes perdues, Crâne du Titan, Mournful Cliffside, Sprawling Jungle
Tagsflesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Packs
  • Zombie exhumé, Frimas exhumé, Zombie exhumé
  • Archer squelette exhumé, Frimas exhumé, Familier druidique
  • Frimas exhumé, Zombie exhumé
  • Archer squelette exhumé, Frimas exhumé, Zombie exhumé, Rejeton exhumé
  • Mercenaire de la Faux noire, Frimas exhumé, Saccageur exhumé, Zombie exhumé
  • Prêtre du Calice, Frimas exhumé, Saccageur exhumé, Zombie exhumé
  • Sprawling Jungle: Soldat exhumé, Zombie exhumé, Frimas exhumé
  • Mournful Cliffside: Mercenaire de la Faux noire, Zombie exhumé, Frimas exhumé
  • Crâne du Titan, Catacombes runiques: Mercenaire de la Faux noire, Frimas exhumé, Saccageur exhumé, Zombie exhumé
  • Catacombes perdues, Catacombes runiques: Prêtre du Calice, Frimas exhumé, Saccageur exhumé, Zombie exhumé
  • Vie
    100%
    Résistance
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    120%
    Précision
    100%
    Attack Distance
    6 ~ 7
    Temps d'attaque
    1.32 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    100%
    Type
    ExpeditionZombie
    Metadata
    ExpeditionZombieColdCloudOnDeath
    Niveau
    65
    Vie
    6,555
    2,023
    Damage
    255
    Dégâts des sorts
    255
    Précision
    2,228
    Temps d'attaque
    1.32
    Expérience
    21,507
    Minion Life
    6,282
    Minion Damage
    995
    Minion Armour
    2,023
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Attaque de base
    Base Damage: 204306
    Chances de Touche critique: 5%
    Temps d'attaque: 1.32 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    CGEExpeditionZombie
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Temps d'incantation: 1 sec.
    Inflige 236.3 Dégâts de Froid par seconde
    25% de Réduction de Zone d'effet
    base skill effect duration [4000]
    ground maelstrom art variation [12]
    GTExpeditionZombieCloudDegen
    Spell, Triggerable, AttackInPlace
    Temps d'incantation: 1 sec.

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"
    
    Life
    {
    	corpse_usable = false
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/Zombies/ExpeditionZombieColdCloudOnDeath"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Unearthed Icebearer",
        life = 1,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "CGEExpeditionZombie",
            "GTExpeditionZombieCloudDegen",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEExpeditionZombie"] = {
        name = "CGEExpeditionZombie",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_cold_damage_to_deal_per_minute",
            "active_skill_damage_+%_final",
            "ground_maelstrom_art_variation",
            "base_skill_area_of_effect_+%",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {7.5, 0, 12, -25, 4000, levelRequirement = 1, statInterpolation = {3, 2},  cost = { }, },
            [2] = {7.5, 0, 12, -25, 4000, levelRequirement = 83, statInterpolation = {3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTExpeditionZombieCloudDegen"] = {
        name = "GTExpeditionZombieCloudDegen",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    is spectre with death action [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • is spectre with death action 1 1 Global
  • Edit

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