| Spectre | |
|---|---|
| Area | 符文墓穴, 失落陵寝, 巨人之颅, 恸哭悬崖, 蔓生丛林 |
| Tags | flesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie |
| Packs |
生命
100%
抗性
伤害
120%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
6 ~ 7
攻击时间
1.32 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
ExpeditionZombie
Metadata
ExpeditionZombieColdCloudOnDeath
Spectre Reservation
50%
Companion Reservation
30%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 近战, 玩家投射物, AttackInPlace
基础攻击
Base Damage: 204—306
暴击率: 5%
攻击时间: 1.32 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
CGEExpeditionZombie
法术, 范围, 伤害, 可触发, 持续时间, 范围法术, AttackInPlace
施放时间: 1 秒
每秒造成 236.3 冰霜伤害
效果区域降低 25%
base skill effect duration [4000]
ground maelstrom art variation [12]
GTExpeditionZombieCloudDegen
法术, 可触发, AttackInPlace
施放时间: 1 秒
Object Type
version 2
extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"
Life
{
corpse_usable = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/Zombies/ExpeditionZombieColdCloudOnDeath"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Unearthed Icebearer",
life = 1,
damage = 1.2,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 7,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeed",
"CGEExpeditionZombie",
"GTExpeditionZombieCloudDegen",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEExpeditionZombie"] = {
name = "CGEExpeditionZombie",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_cold_damage_to_deal_per_minute",
"active_skill_damage_+%_final",
"ground_maelstrom_art_variation",
"base_skill_area_of_effect_+%",
"base_skill_effect_duration",
},
levels = {
[1] = {7.5, 0, 12, -25, 4000, levelRequirement = 1, statInterpolation = {3, 2}, cost = { }, },
[2] = {7.5, 0, 12, -25, 4000, levelRequirement = 83, statInterpolation = {3, 2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTExpeditionZombieCloudDegen"] = {
name = "GTExpeditionZombieCloudDegen",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
is spectre with death action [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.














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