Portador de hielo exhumado
Unearthed Icebearer
SpectreN
Tagsflesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Packs
  • Zombi exhumado, Portador de hielo exhumado, Zombi exhumado
  • Arquero esquelético exhumado, Portador de hielo exhumado, Familiar druídico
  • Portador de hielo exhumado, Zombi exhumado
  • Arquero esquelético exhumado, Portador de hielo exhumado, Zombi exhumado, Granuja exhumado
  • Mercenario de la Guadaña negra, Portador de hielo exhumado, Devastador exhumado, Zombi exhumado
  • Sacerdote del Cáliz, Portador de hielo exhumado, Devastador exhumado, Zombi exhumado
  • Vida
    100%
    Resistencia
    0 0 0 0
    Damage
    120%
    Precisión
    100%
    Impactos críticos Chance
    5%
    Bonificación de daño crítico
    +30%
    Attack Distance
    6 ~ 7
    Attack Time
    1.32 Second
    Damage Spread
    ±30%
    Experiencia
    100%
    Model Size
    100%
    Type
    ExpeditionZombie
    Metadata
    ExpeditionZombieColdCloudOnDeath
    Nivel
    68
    Vida
    7,757
    Armadura
    3,451
    Evasión
    477
    Damage
    280
    Daño de hechizos
    280
    Precisión
    2,180
    Attack Time
    1.32
    Experiencia
    28,634
    Minion Life
    11,280
    Minion Damage
    2,276
    Minion Armour
    3,451
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque básico
    Base Damage: 196–364
    Probabilidad de impacto crítico: 5%
    Attack Time: 1.32 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    CGEExpeditionZombie
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Tiempo de lanzamiento: 1 seg
    Inflige 6243 de daño de hielo base por segundo
    Área de efecto reducida un 25%
    base skill effect duration [4000]
    ground maelstrom art variation [12]
    GTExpeditionZombieCloudDegen
    Triggerable

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"
    
    Life
    {
    	corpse_usable = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"
    
    Render
    {
    	//turn_duration = 0.5
    	
    }
    
    Life
    {
    	on_death =
    	"
    		Delay( 0.1, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/zombie/EPKs/zombie_fade_fog.epk' ); } );
    	"
    }
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		IfAnimatedObject( 'Metadata/Monsters/LeagueExpedition/Zombies/BasicZombie.ao', { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/zombie/EPKs/cold_mist_01.epk' ); }, {} );
    		IfAnimatedObject( 'Metadata/Monsters/LeagueExpedition/Zombies/BasicZombieTwo.ao', { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/zombie/EPKs/cold_mist_02.epk' ); }, {} );
    		IfAnimatedObject( 'Metadata/Monsters/LeagueExpedition/Zombies/BasicZombieColdCloudOnDeath.ao', { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/zombie/EPKs/cold_mist_03.epk' ); }, {} );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/Zombies/ExpeditionZombieColdCloudOnDeath"] = {
        name = "Unearthed Icebearer",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.3,
        attackTime = 1.32,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "CGEExpeditionZombie",
            "GTExpeditionZombieCloudDegen",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEExpeditionZombie"] = {
        name = "CGEExpeditionZombie",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_cold_damage_to_deal_per_minute",
            "active_skill_damage_+%_final",
            "ground_maelstrom_art_variation",
            "base_skill_area_of_effect_+%",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {7.5, 0, 12, -25, 4000, levelRequirement = 1, statInterpolation = {3, 2},  cost = { }, },
            [2] = {7.5, 0, 12, -25, 4000, levelRequirement = 83, statInterpolation = {3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTExpeditionZombieCloudDegen"] = {
        name = "GTExpeditionZombieCloudDegen",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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