Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Unearthed Icebearer
CategoryUndeadUndead
is spectre with death action [1]
Spectre
AreaRunic Catacombs, Lost Catacombs, Skull of the Titan, Mournful Cliffside, Sprawling Jungle
Tagsflesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Packs
  • Unearthed Zombie, Unearthed Icebearer, Unearthed Zombie
  • Unearthed Skeletal Archer, Unearthed Icebearer, Druidic Familiar
  • Unearthed Icebearer, Unearthed Zombie
  • Unearthed Skeletal Archer, Unearthed Icebearer, Unearthed Zombie, Unearthed Urchin
  • Black Scythe Mercenary, Unearthed Icebearer, Unearthed Rampager, Unearthed Zombie
  • Priest of the Chalice, Unearthed Icebearer, Unearthed Rampager, Unearthed Zombie
  • Sprawling Jungle: Unearthed Soldier, Unearthed Zombie, Unearthed Icebearer
  • Mournful Cliffside: Black Scythe Mercenary, Unearthed Zombie, Unearthed Icebearer
  • Skull of the Titan, Runic Catacombs: Black Scythe Mercenary, Unearthed Icebearer, Unearthed Rampager, Unearthed Zombie
  • Lost Catacombs, Runic Catacombs: Priest of the Chalice, Unearthed Icebearer, Unearthed Rampager, Unearthed Zombie
  • Life
    100%
    Resistance
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    120%
    Accuracy
    100%
    5%
    Attack Distance
    6 ~ 7
    Attack Time
    1.32 Second
    Damage Spread
    ±20%
    Experience
    100%
    Model Size
    100%
    Type
    ExpeditionZombie
    Metadata
    ExpeditionZombieColdCloudOnDeath
    Spectre Reservation
    50%
    Companion Reservation
    30%
    Level
    65
    Life
    6,555
    Armour
    2,023
    Evasion Rating
    663
    Damage
    255
    Spell Damage
    255
    Accuracy
    2,228
    Attack Time
    1.32
    Experience
    21,507
    Minion Life
    6,282
    Minion Damage
    995
    Minion Armour
    2,023
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basic Attack
    Base Damage: 204306
    Critical Hit Chance: 5%
    Attack Time: 1.32 sec
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    CGEExpeditionZombie
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Cast Time: 1 sec
    Deals 236.3 Cold damage per second
    25% reduced Area of Effect
    base skill effect duration [4000]
    ground maelstrom art variation [12]
    GTExpeditionZombieCloudDegen
    Spell, Triggerable, AttackInPlace
    Cast Time: 1 sec

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"
    
    Life
    {
    	corpse_usable = false
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/Zombies/ExpeditionZombieColdCloudOnDeath"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Unearthed Icebearer",
        life = 1,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "CGEExpeditionZombie",
            "GTExpeditionZombieCloudDegen",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEExpeditionZombie"] = {
        name = "CGEExpeditionZombie",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_cold_damage_to_deal_per_minute",
            "active_skill_damage_+%_final",
            "ground_maelstrom_art_variation",
            "base_skill_area_of_effect_+%",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {7.5, 0, 12, -25, 4000, levelRequirement = 1, statInterpolation = {3, 2},  cost = { }, },
            [2] = {7.5, 0, 12, -25, 4000, levelRequirement = 83, statInterpolation = {3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTExpeditionZombieCloudDegen"] = {
        name = "GTExpeditionZombieCloudDegen",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    is spectre with death action [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • is spectre with death action 1 1 Global
  • Edit

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