Geleira Desenterrado
Morto-vivo
is spectre with death action [1]
Unearthed Icebearer
SpectreN
Tagsflesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Packs
  • Zumbi Desenterrado, Geleira Desenterrado
  • Esqueleto Arqueiro Desenterrado, Geleira Desenterrado, Familiar Druida
  • Geleira Desenterrado, Zumbi Desenterrado
  • Esqueleto Arqueiro Desenterrado, Geleira Desenterrado, Zumbi Desenterrado, Ouriço Desenterrado
  • Mercenário Foice Negra, Geleira Desenterrado, Furioso Desenterrado, Zumbi Desenterrado
  • Padre do Cálice, Geleira Desenterrado, Furioso Desenterrado, Zumbi Desenterrado
  • Vida
    100%
    Resistência
    0 0 0 0
    Damage
    120%
    Precisão
    100%
    Attack Distance
    6 ~ 7
    Tempo de Ataque
    1.32 Second
    Damage Spread
    ±20%
    Experiência
    100%
    Model Size
    100%
    Type
    ExpeditionZombie
    Metadata
    ExpeditionZombieColdCloudOnDeath
    Nível
    68
    Vida
    7,757
    Damage
    280
    Dano Mágico
    280
    Precisão
    2,464
    Tempo de Ataque
    1.32
    Experiência
    28,634
    Minion Life
    6,930
    Minion Damage
    1,163
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque Básico
    Base Damage: 224–336
    Chance de Acerto Crítico: 5%
    Tempo de Ataque: 1.32 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    CGEExpeditionZombie
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Tempo de Conjuração: 1 seg
    Causa 259.1 do Dano de Gelo Base por segundo
    Área de Efeito reduzida em 25%
    base skill effect duration [4000]
    ground maelstrom art variation [12]
    GTExpeditionZombieCloudDegen
    Triggerable

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"
    
    Life
    {
    	corpse_usable = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"
    
    Render
    {
    	//turn_duration = 0.5
    	
    }
    
    Life
    {
    	on_death =
    	"
    		Delay( 0.1, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/zombie/EPKs/zombie_fade_fog.epk' ); } );
    	"
    }
    
    BaseEvents
    {
    	on_construction_complete =
    	"
    		IfAnimatedObject( 'Metadata/Monsters/LeagueExpedition/Zombies/BasicZombie.ao', { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/zombie/EPKs/cold_mist_01.epk' ); }, {} );
    		IfAnimatedObject( 'Metadata/Monsters/LeagueExpedition/Zombies/BasicZombieTwo.ao', { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/zombie/EPKs/cold_mist_02.epk' ); }, {} );
    		IfAnimatedObject( 'Metadata/Monsters/LeagueExpedition/Zombies/BasicZombieColdCloudOnDeath.ao', { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/zombie/EPKs/cold_mist_03.epk' ); }, {} );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/Zombies/ExpeditionZombieColdCloudOnDeath"] = {
        name = "Unearthed Icebearer",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "CGEExpeditionZombie",
            "GTExpeditionZombieCloudDegen",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEExpeditionZombie"] = {
        name = "CGEExpeditionZombie",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_cold_damage_to_deal_per_minute",
            "active_skill_damage_+%_final",
            "ground_maelstrom_art_variation",
            "base_skill_area_of_effect_+%",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {7.5, 0, 12, -25, 4000, levelRequirement = 1, statInterpolation = {3, 2},  cost = { }, },
            [2] = {7.5, 0, 12, -25, 4000, levelRequirement = 83, statInterpolation = {3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTExpeditionZombieCloudDegen"] = {
        name = "GTExpeditionZombieCloudDegen",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    is spectre with death action [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • is spectre with death action Min: 1 Max: 1 Global
  • Edit

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