屍體甲蟲
野獸monster no drops or experience [1]
Corpse Beetle
| Spectre | Y |
|---|---|
| Tags | allows_inc_aoe, beast, Claw_onhit_audio, insect, sand_blood, very_fast_movement |
生命
40%
抗性
傷害
100%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
2 ~ 6
攻擊時間
1 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
CorpseBeetlePlayerSummoned
Metadata
CorpseBeetlePlayerSummoned
IsSummoned
Y
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Object Type
version 2
extends "Metadata/Monsters/PlayerFollowingMinionBase"
Actor
{
}
Positioned
{
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
set_phase_through_objects = 1
untargetable_by_monster_ai = 1
}
Life
{
corpse_usable = false
}Object Type Codes
version 2
extends "Metadata/Monsters/PlayerFollowingMinionBase"
Render
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Monsters/CorpseBeetlePlayerSummoned"] = {
name = "Corpse Beetle",
life = 0.4,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"CorpseBeetleExplode",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["CorpseBeetleExplode"] = {
name = "Sandblast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Area] = true,
[SkillType.Spell] = true,
[SkillType.Physical] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "corpse_beetle_explode",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_area_of_effect_radius",
"base_critical_strike_multiplier_+",
"apply_X_stacks_of_critical_weakness_on_hit",
"active_skill_damage_+%_final_vs_unique_enemies",
"global_chance_to_blind_on_hit_%",
"is_area_damage",
"is_commandable_skill",
"display_statset_hide_usage_stats",
"skill_cannot_be_interrupted",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, 50, 1, 40, 20, critChance = 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.