豔陽神聖主教.凱亞祖利
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Ketzuli, High Priest of the Sun
SpectreN
Area科佩克神殿, 科佩克神殿
Tagsallows_additional_projectiles, allows_inc_aoe, 法術, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
生命
250%
Energy Shield From Life
15%
抗性
75 -50 0 0
傷害
250%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
經驗值
250%
Model Size
120%
Type
SunWorshipperBoss
Metadata
VaalSunWorshipperBoss
等級
62
生命
11,955
護甲
2,420
閃避值
406
能量護盾
2,110
傷害
483
法術傷害
483
命中
1,784
Attack Time
1.5
經驗值
46,440
Minion Life
18,545
Minion Energy Shield
3,273
Minion Damage
3,183
MPSSunWorshipperBasicProj
法術, 投射物, 玩家投射物, 可觸發, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 676710150 火焰傷害
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1043]
projectile uses contact position [1]
spell maximum action distance +% [-32]
use scaled contact offset [1]
SunWorshipperFireLaser
法術, 範圍, 火焰, 引導, 範圍法術
施放時間: 1.5 秒
冷卻時間: 30 秒
增加 10% 承受的火焰傷害
每秒造成 12651.3 基本火焰傷害
增加 300% 光束長度
action attack or cast time uses animation length [1]
base secondary skill effect duration [750]
base skill effect duration [1000]
fire beam charge up time ms [700]
fire beam prioritise players for targeting [1]
fire beam rotation speed +% [-80]
fire beam slow down strength -% [20]
monster penalty against minions damage +% final vs player minions [-70]
EASSunWorshipperSummonSuns
冷卻時間: 30 秒
action attack or cast time uses animation length [1]
EASSunWorshipperSummonSunWall
action attack or cast time uses animation length [1]
CTS3SunWorshipperEnrageDash
冷卻時間: 22 秒
action attack or cast time uses animation length [1]
DTTSunWorshipperEnrageDash
[DNT] dash_attack_to_target
action attack or cast time uses animation length [1]
attack maximum action distance + [80]
leap slam minimum distance [45]
skill does not pathfind [1]
skill is attack [1]
skill maximum travel distance [90]
walk emerge extra distance [-7]
CTS1SunWorshipperEnrageDash
action attack or cast time uses animation length [1]
SGLSunWorshipperEyeLaser
法術, 傷害, 可觸發
施放時間: 1 秒
冷卻時間: 18 秒
造成 31234685 火焰傷害
GPSSunWorshipperStarSwarm
可觸發, 傷害
冷卻時間: 20 秒
造成 14572186 火焰傷害
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [1]
projectile spread radius [3]
projectile uses contact position [1]
use scaled contact offset [1]
EASSunWorshipperSummonNeutronStar
冷卻時間: 5 秒
action attack or cast time uses animation length [1]
EASSunWorshipperSummonOrbitSun
冷卻時間: 5 秒
action attack or cast time uses animation length [1]
EASSunWorshipperDodgeForwards
冷卻時間: 4 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EASSunWorshipperDodgeBackwards
冷卻時間: 5 秒
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASSunWorshipperDodgeLeft
冷卻時間: 5 秒
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASSunWorshipperDodgeRight
冷卻時間: 5 秒
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
GPSSunWorshipperMiniSun
可觸發, 傷害
base deal no damage [1]
base is projectile [1]
no additional projectiles [1]
projectile maximum range override [400]
projectiles travel at fixed height [1]
GSSunWorshipperBossSunExplosionObject
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 1301319519 火焰傷害
base is projectile [1]
is area damage [1]
GSSunWorshipperBossSunExplosionOtherSun
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 1717725765 火焰傷害
base is projectile [1]
is area damage [1]
GSSunWorshipperEnrageDashExplosion
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 1197217958 火焰傷害
action attack or cast time uses animation length [1]
is area damage [1]
GSSunWorshipperSolarFlare
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 1561523423 火焰傷害
action attack or cast time uses animation length [1]
is area damage [1]
EASSunWorshipperDodgeForwardsShort
冷卻時間: 5 秒
action attack or cast time uses animation length [1]
skill does not pathfind [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	define_shared_state = "no_collision; has_emerged;"

	on_or_create_state_no_collision_1 = { RemoveCollidability(); }
	on_state_no_collision_0 = { MakeCollidable(); }
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Summon Sun Wall */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	define_shared_state =
	"
		sun_wall_count;
		summon_sun_wall;
	"
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Rage Dash */
/* ------------------------------------------------------------------------------------------------------------------- */

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance3"
}

Stats
{
	set_monster_delay_item_drops_millis = 3200
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */

Render
{
	use_ao_lights = true
}

GlobalAudioParamEvents
{
	player_in_range_param = "KaazuliInRange"
	life_percent_param = "KaazuliLifePercentage"
	range = 130
}

Animated
{
	on_event_scorch_for_death_01 = { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SunWorshipperBoss/epk/onDeathScorching.epk' ); }
}

Life
{
	on_spawned_dead = { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SunWorshipperBoss/epk/onDeathScorched.epk' ); }
}

StateMachine
{
	create_state_has_emerged_0 = { AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SunWorshipperBoss/sunSphere.ao', FX_sunSphere ); }
	on_state_has_emerged_1 = { DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SunWorshipperBoss/sunSphere.ao' ); }
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Preload */
/* ------------------------------------------------------------------------------------------------------------------- */

Preload 
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SunWorshipperBoss/epk/onDeathScorching.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SunWorshipperBoss/epk/onDeathScorched.epk"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SunWorshipperBoss/sunSphere.ao"
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Skill 1 */
/* ------------------------------------------------------------------------------------------------------------------- */

BaseEvents {}

Actor {}

Animated {}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Combat Dialogue */
/* ------------------------------------------------------------------------------------------------------------------- */

BaseEvents
{
	set_dash_dialogue = false
	on_wake = 
	"
		IfInStance( stance2, ()
		 {
			local player = GetLocalPlayer();
			local succeeded;
			this.player_ascendancy = player.GetAscendancyName();
			If( Or( player_ascendancy == 'Warrior', player_ascendancy == 'Warrior1', player_ascendancy == 'Warrior2' ),
			{
				PlayTextAudio( SunWorshipper_PreEmerge_Warrior, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss', 750 );
				succeeded = true;
			} );
			If( player_ascendancy == 'Warrior3',
			{
				PlayTextAudio( SunWorshipper_PreEmerge_Smith, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss', 750 );
				succeeded = true;
			} );
			If( player_ascendancy == 'Monk',
			{
				PlayTextAudio( SunWorshipper_PreEmerge_Monk_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss', 750 );
				succeeded = true;
			} );
			If( player_ascendancy == 'Monk2',
			{
				PlayTextAudio( SunWorshipper_PreEmerge_Invoker, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss', 750 );
				succeeded = true;
			} );
			If( player_ascendancy == 'Monk3',
			{
				PlayTextAudio( SunWorshipper_PreEmerge_Acolyte_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss', 750 );
				succeeded = true;
			} );
			If( Or( player_ascendancy == 'Shadow', player_ascendancy == 'Shadow1', player_ascendancy == 'Shadow2', player_ascendancy == 'Shadow3' ),
			{
				PlayTextAudio( SunWorshipper_PreEmerge_Shadow, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss', 750 );
				succeeded = true;
			} );
			If( !VariableExists( succeeded ), ()
			{
				PlayTextAudio( SunWorshipper_PreEmerge_Other_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss', 750 );
			} );
		} );
	"
}

Actor
{
	on_effect_start_CTS1BossFightStart = { PlayTextAudio( SunWorshipper_Emerge_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss' ); }
	on_effect_start_EASSunWorshipperSummonNeutronStar = { Roll( 1, 1, (){ PlayTextAudio( SunWorshipper_BlackHole_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss' ); } ); }
	on_effect_start_CTS3SunWorshipperEnrageDash = { Roll( 1, 1, (){ PlayTextAudio( SunWorshipper_EnrageDash_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss' );} ); }
	on_effect_start_EASSunWorshipperSummonSunWall = { Roll( 1, 1, (){ PlayTextAudio( SunWorshipper_SunWall_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss' );} ); }
	on_effect_start_EASSunWorshipperSummonSuns = { Roll( 1, 1, (){ PlayTextAudio( SunWorshipper_CrissCross_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss' );} ); }
	on_effect_start_GPSSunWorshipperStarSwarm = { Roll( 1, 1, (){ PlayTextAudio( SunWorshipper_Supernova_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss' );} ); }
}

Animated
{
	on_heavy_stun_01 = { PlayTextAudio( SunWorshipper_HeavyStun_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss' ); }
	on_scorching_ray_start_01 = { PlayTextAudio( SunWorshipper_ScorchingRay_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss' ); }
	on_eye_laser_01 = { PlayTextAudio( SunWorshipper_EyeLazer_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss' ); } 
}

Life
{
	on_death = { PlayTextAudio( SunWorshipper_Death_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss' ); }
}

-- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss"] = {
    name = "Ketzuli, High Priest of the Sun",
    life = 2.5,
    energyShield = 0.15,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "GPSSunWorshipperMiniSun",
        "GPSSunWorshipperStarSwarm",
        "MPSSunWorshipperBasicProj",
        "CTS3SunWorshipperEnrageDash",
        "CTS1SunWorshipperEnrageDash",
        "GSSunWorshipperBossSunExplosionObject",
        "GSSunWorshipperSolarFlare",
        "GSSunWorshipperEnrageDashExplosion",
        "GSSunWorshipperBossSunExplosionOtherSun",
        "EASSunWorshipperSummonSuns",
        "EASSunWorshipperSummonSunWall",
        "EASSunWorshipperSummonNeutronStar",
        "EASSunWorshipperSummonOrbitSun",
        "EASSunWorshipperDodgeForwards",
        "EASSunWorshipperDodgeForwardsShort",
        "EASSunWorshipperDodgeBackwards",
        "EASSunWorshipperDodgeLeft",
        "EASSunWorshipperDodgeRight",
        "DTTSunWorshipperEnrageDash",
        "SGLSunWorshipperEyeLaser",
        "SunWorshipperFireLaser",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSSunWorshipperMiniSun"] = {
    name = "GPSSunWorshipperMiniSun",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_maximum_range_override",
        "base_is_projectile",
        "base_deal_no_damage",
        "projectiles_travel_at_fixed_height",
        "no_additional_projectiles",
    },
    levels = {
        [1] = {400, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSSunWorshipperStarSwarm"] = {
    name = "GPSSunWorshipperStarSwarm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "number_of_projectiles_override",
        "projectile_spread_radius",
        "projectile_ballistic_gravity_override",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 3, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSunWorshipperBasicProj"] = {
    name = "MPSSunWorshipperBasicProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1043, -32, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS3SunWorshipperEnrageDash"] = {
    name = "CTS3SunWorshipperEnrageDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS1SunWorshipperEnrageDash"] = {
    name = "CTS1SunWorshipperEnrageDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSunWorshipperBossSunExplosionObject"] = {
    name = "GSSunWorshipperBossSunExplosionObject",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSunWorshipperSolarFlare"] = {
    name = "GSSunWorshipperSolarFlare",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSunWorshipperEnrageDashExplosion"] = {
    name = "GSSunWorshipperEnrageDashExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSunWorshipperBossSunExplosionOtherSun"] = {
    name = "GSSunWorshipperBossSunExplosionOtherSun",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSunWorshipperSummonSuns"] = {
    name = "EASSunWorshipperSummonSuns",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSunWorshipperSummonSunWall"] = {
    name = "EASSunWorshipperSummonSunWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSunWorshipperSummonNeutronStar"] = {
    name = "EASSunWorshipperSummonNeutronStar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSunWorshipperSummonOrbitSun"] = {
    name = "EASSunWorshipperSummonOrbitSun",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSunWorshipperDodgeForwards"] = {
    name = "EASSunWorshipperDodgeForwards",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSunWorshipperDodgeForwardsShort"] = {
    name = "EASSunWorshipperDodgeForwardsShort",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSunWorshipperDodgeBackwards"] = {
    name = "EASSunWorshipperDodgeBackwards",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSunWorshipperDodgeLeft"] = {
    name = "EASSunWorshipperDodgeLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSunWorshipperDodgeRight"] = {
    name = "EASSunWorshipperDodgeRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTSunWorshipperEnrageDash"] = {
    name = "[DNT] dash_attack_to_target",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_is_attack",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {-7, 45, 90, 80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SGLSunWorshipperEyeLaser"] = {
    name = "SGLSunWorshipperEyeLaser",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SunWorshipperFireLaser"] = {
    name = "SunWorshipperFireLaser",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Fire] = true,
        [SkillType.Channel] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "fire_damage_taken_+%",
        "base_skill_effect_duration",
        "base_secondary_skill_effect_duration",
        "fire_beam_length_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "fire_beam_charge_up_time_ms",
        "fire_beam_rotation_speed_+%",
        "fire_beam_slow_down_strength_-%",
        "fire_beam_prioritise_players_for_targeting",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1, 10, 1000, 750, 300, -70, 700, -80, 20, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
IdMonsterUniqueT2Boss
FamilyMonsterActBoss
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 2700 Max: 2700 Global
  • unique monster guarantee one rare Min: 0 Max: 0 Global
  • 豔陽神聖主教.凱亞祖利 Text Audio /87
    名字
    被吞噬吧!
    SunWorshipper_Blackhole_Random
    被吞噬吧!
    SunWorshipper_Blackhole_2
    被吞噬吧!
    SunWorshipper_Blackhole_3
    永遠地……留在這吧!
    SunWorshipper_Blackhole_4
    永遠地……留在這吧!
    SunWorshipper_Blackhole_5
    永遠地……留在這吧!
    SunWorshipper_Blackhole_6
    崩解吧!
    SunWorshipper_CrissCross_Random
    崩解吧!
    SunWorshipper_CrissCross_2
    解放心靈的火焰!
    SunWorshipper_CrissCross_3
    解放心靈的火焰!
    SunWorshipper_CrissCross_4
    賽巴昆之擁!
    SunWorshipper_CrissCross_5
    賽巴昆之擁!
    SunWorshipper_CrissCross_6
    賽巴昆之擁!
    SunWorshipper_CrissCross_7
    科佩克……將會回歸……
    SunWorshipper_Death_Random
    科佩克的……意志……
    SunWorshipper_Death_2
    光明會……永存於世…
    SunWorshipper_Death_3
    瓦爾會被拯救的!
    SunWorshipper_Death_4
    讓太陽扭曲你的血肉!
    SunWorshipper_Emerge_Random
    狂喜吧!
    SunWorshipper_EnrageDash_Random
    狂喜吧!
    SunWorshipper_EnrageDash_2
    狂喜吧!
    SunWorshipper_EnrageDash_3
    散發熱焰!
    SunWorshipper_EnrageDash_4
    散發熱焰!
    SunWorshipper_EnrageDash_5
    散發熱焰!
    SunWorshipper_EnrageDash_6
    哪裡逃!
    SunWorshipper_EnrageDashEnd_Random
    哪裡逃!
    SunWorshipper_EnrageDashEnd_2
    哪裡逃!
    SunWorshipper_EnrageDashEnd_3
    加入我們!
    SunWorshipper_EnrageDashEnd_4
    加入我們!
    SunWorshipper_EnrageDashEnd_5
    你等著瞧吧!
    SunWorshipper_EyeLazer_Random
    你等著瞧吧!
    SunWorshipper_EyeLazer_2
    你等著瞧吧!
    SunWorshipper_EyeLazer_3
    瓦爾凝視!
    SunWorshipper_EyeLazer_4
    瓦爾凝視!
    SunWorshipper_EyeLazer_5
    瓦爾凝視!
    SunWorshipper_EyeLazer_6
    科佩克庇佑我!
    SunWorshipper_HeavyStun_Random
    科佩克庇佑我!
    SunWorshipper_HeavyStun_2
    我的血液在燃燒!
    SunWorshipper_HeavyStun_3
    我的血液在燃燒!
    SunWorshipper_HeavyStun_4
    呃……真可悲!
    SunWorshipper_HeavyStun_5
    呃……真可悲!
    SunWorshipper_HeavyStun_6
    偉大的科佩克!這個人走上了……黑暗的道路……讓我們消滅他吧。
    SunWorshipper_PreEmerge_Acolyte_Random
    偉大的科佩克!這個人走上了……黑暗的道路……讓我們消滅他吧。
    SunWorshipper_PreEmerge_Acolyte_2
    元素與你同在……但你絕對沒體會過這樣的烈焰。
    SunWorshipper_PreEmerge_Invoker
    這個人熟知如何操控熱火……真可惜……他將會被燒死……
    SunWorshipper_PreEmerge_Smith
    可惜這樣的力量了……讓你嚐嚐烈焰的力量!
    SunWorshipper_PreEmerge_Juggernaut
    噢,偉大的科佩克,讓我們點燃這位僧侶的心靈吧……

    SunWorshipper_PreEmerge_Monk_Random
    噢,偉大的科佩克,讓我們點燃這位僧侶的心靈吧……

    SunWorshipper_PreEmerge_Monk_2
    噢,偉大的科佩克,我在此獻上我的身軀與靈魂。
    SunWorshipper_PreEmerge_Other_Random
    我們靜候您的歸來,偉大的科佩克!
    SunWorshipper_PreEmerge_Other_2
    我們靜候您的歸來,偉大的科佩克!
    SunWorshipper_PreEmerge_Other_3
    歡迎你,貴客!
    SunWorshipper_PreEmerge_Other_4
    這名入侵者……隱藏在黑暗之中。偉大的科佩克……讓他見識純淨的光明吧!
    SunWorshipper_PreEmerge_Shadow
    偉大的科佩克!一名英勇的戰士正在接近……
    SunWorshipper_PreEmerge_Warrior
    為黑暗之人……點亮道路……
    SunWorshipper_PlayerDeath_Acolyte
    元素大師……嗯……真可悲……
    SunWorshipper_PlayerDeath_Invoker
    紀律……無法將你從火焰中拯救出來……
    SunWorshipper_PlayerDeath_MartialArtist
    愚蠢的僧侶……你毫無戰勝的機會!
    SunWorshipper_PlayerDeath_Monk
    暗影刺客啊……科佩克已經向你展示了他的光明!
    SunWorshipper_PlayerDeath_Shadow
    你的熔爐燒得太旺了……鐵匠……
    SunWorshipper_PlayerDeath_SmithOfKitava
    就算是最強大的人……也會被燃燒!
    SunWorshipper_PlayerDeath_Titan
    偉大的「戰士」倒下了……
    SunWorshipper_PlayerDeath_Warrior_Random
    偉大的「戰士」倒下了……
    SunWorshipper_PlayerDeath_Warrior_2
    在我的光輝面前……凋零吧……
    SunWorshipper_PlayerDeath_Other_Random
    化為灰燼,才能彰顯你真正的價值。
    SunWorshipper_PlayerDeath_Other_2
    你的火焰……熄滅了……
    SunWorshipper_PlayerDeath_Other_3
    見證吧!
    SunWorshipper_ScorchingRay_Random
    燃燒吧!
    SunWorshipper_ScorchingRay_2
    燃燒!
    SunWorshipper_ScorchingRay_3
    燃燒!
    SunWorshipper_ScorchingRay_4
    見證吧!
    SunWorshipper_ScorchingRay_5
    見證吧!
    SunWorshipper_ScorchingRay_6
    上升烈焰!
    SunWorshipper_Sun_Random
    日耀閃焰!
    SunWorshipper_Sun_2
    日耀閃焰!
    SunWorshipper_Sun_3
    科佩克之觸!
    SunWorshipper_SunWall_Random
    科佩克之觸!
    SunWorshipper_SunWall_2
    科佩克之觸!
    SunWorshipper_SunWall_4
    高聳烈焰!
    SunWorshipper_SunWall_5
    高聳烈焰!
    SunWorshipper_SunWall_6
    我一聲令下,而太陽必將服從!
    SunWorshipper_Supernova_Random
    我一聲令下,而太陽必將服從!
    SunWorshipper_Supernova_2
    我一聲令下,而太陽必將服從!
    SunWorshipper_Supernova_3
    你的靈魂將化為灰燼!
    SunWorshipper_Supernova_4
    你的靈魂將化為灰燼!
    SunWorshipper_Supernova_5
    你會連屍體都不剩!
    SunWorshipper_Supernova_6
    你會連屍體都不剩!
    SunWorshipper_Supernova_7
    Edit

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