Kaazuli, Alto Sacerdote do Sol
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Ketzuli, High Priest of the Sun
SpectreN
AreaTemplo de Kopec, Templo de Kopec
Tagsallows_additional_projectiles, allows_inc_aoe, Conjurador, cultist, fast_movement, fire_affinity, human, humanoid, not_dex, not_str, red_blood, Unarmed_onhit_audio
Vida
250%
Energy Shield From Life
15%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
250%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
5 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
250%
Model Size
120%
Type
SunWorshipperBoss
Metadata
VaalSunWorshipperBoss
Nível
62
Vida
14,065
Armadura
2,420
Evasão
406
Energy Shield
844
Damage
483
Dano Mágico
483
Precisão
892
Attack Time
1.5
Experiência
46,440
MPSSunWorshipperBasicProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 58.21 a 87.32 de Dano de Fogo
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1043]
projectile uses contact position [1]
spell maximum action distance +% [-32]
use scaled contact offset [1]
SunWorshipperFireLaser
Spell, Area, Fire, Channel, AreaSpell
Tempo de Conjuração: 1.5 seg
Recarga: 30 seg
Dano de Fogo recebido aumentado em 10%
Causa 108.8 de Dano de Fogo Base por segundo
Comprimento do raio aumentado em 300%
action attack or cast time uses animation length [1]
base secondary skill effect duration [750]
base skill effect duration [1000]
fire beam charge up time ms [700]
fire beam prioritise players for targeting [1]
fire beam rotation speed +% [-80]
fire beam slow down strength -% [20]
monster penalty against minions damage +% final vs player minions [-70]
EASSunWorshipperSummonSuns
Recarga: 30 seg
action attack or cast time uses animation length [1]
EASSunWorshipperSummonSunWall
action attack or cast time uses animation length [1]
CTS3SunWorshipperEnrageDash
Recarga: 22 seg
action attack or cast time uses animation length [1]
DTTSunWorshipperEnrageDash
[DNT] dash_attack_to_target
action attack or cast time uses animation length [1]
attack maximum action distance + [80]
leap slam minimum distance [45]
skill does not pathfind [1]
skill is attack [1]
skill maximum travel distance [90]
walk emerge extra distance [-7]
CTS1SunWorshipperEnrageDash
action attack or cast time uses animation length [1]
SGLSunWorshipperEyeLaser
Spell, Damage, Triggerable
Tempo de Conjuração: 1 seg
Recarga: 18 seg
Causa 26.87 a 40.3 de Dano de Fogo
GPSSunWorshipperStarSwarm
Triggerable, Damage
Recarga: 20 seg
Causa 12.54 a 18.81 de Dano de Fogo
action attack or cast time uses animation length [1]
base is projectile [1]
number of projectiles override [1]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [1]
projectile spread radius [3]
projectile uses contact position [1]
use scaled contact offset [1]
EASSunWorshipperSummonNeutronStar
Recarga: 5 seg
action attack or cast time uses animation length [1]
EASSunWorshipperSummonOrbitSun
Recarga: 5 seg
action attack or cast time uses animation length [1]
EASSunWorshipperDodgeForwards
Recarga: 4 seg
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EASSunWorshipperDodgeBackwards
Recarga: 5 seg
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASSunWorshipperDodgeLeft
Recarga: 5 seg
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EASSunWorshipperDodgeRight
Recarga: 5 seg
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
GPSSunWorshipperMiniSun
Triggerable, Damage
base deal no damage [1]
base is projectile [1]
no additional projectiles [1]
projectile maximum range override [400]
projectiles travel at fixed height [1]
GSSunWorshipperBossSunExplosionObject
Triggerable, Spell, Damage
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 111.9 a 167.9 de Dano de Fogo
base is projectile [1]
is area damage [1]
GSSunWorshipperBossSunExplosionOtherSun
Triggerable, Spell, Damage
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 147.8 a 221.7 de Dano de Fogo
base is projectile [1]
is area damage [1]
GSSunWorshipperEnrageDashExplosion
Triggerable, Spell, Damage
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 103 a 154.5 de Dano de Fogo
action attack or cast time uses animation length [1]
is area damage [1]
GSSunWorshipperSolarFlare
Triggerable, Spell, Damage
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 134.3 a 201.5 de Dano de Fogo
action attack or cast time uses animation length [1]
is area damage [1]
EASSunWorshipperDodgeForwardsShort
Recarga: 5 seg
action attack or cast time uses animation length [1]
skill does not pathfind [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	define_shared_state = "no_collision; has_emerged;"

	on_or_create_state_no_collision_1 = { RemoveCollidability(); }
	on_state_no_collision_0 = { MakeCollidable(); }
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Summon Sun Wall */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	define_shared_state =
	"
		sun_wall_count;
		summon_sun_wall;
	"
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Rage Dash */
/* ------------------------------------------------------------------------------------------------------------------- */

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance3"
}

Stats
{
	set_monster_delay_item_drops_millis = 3200
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */

Render
{
	use_ao_lights = true
}

GlobalAudioParamEvents
{
	player_in_range_param = "KaazuliInRange"
	life_percent_param = "KaazuliLifePercentage"
	range = 130
}

Animated
{
	on_event_scorch_for_death_01 = { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SunWorshipperBoss/epk/onDeathScorching.epk' ); }
}

Life
{
	on_spawned_dead = { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SunWorshipperBoss/epk/onDeathScorched.epk' ); }
}

StateMachine
{
	create_state_has_emerged_0 = { AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SunWorshipperBoss/sunSphere.ao', FX_sunSphere ); }
	on_state_has_emerged_1 = { DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SunWorshipperBoss/sunSphere.ao' ); }
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Preload */
/* ------------------------------------------------------------------------------------------------------------------- */

Preload 
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SunWorshipperBoss/epk/onDeathScorching.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SunWorshipperBoss/epk/onDeathScorched.epk"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/SunWorshipperBoss/sunSphere.ao"
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Skill 1 */
/* ------------------------------------------------------------------------------------------------------------------- */

BaseEvents {}

Actor {}

Animated {}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Combat Dialogue */
/* ------------------------------------------------------------------------------------------------------------------- */

BaseEvents
{
	set_dash_dialogue = false
	on_wake = 
	"
		IfInStance( stance2, ()
		 {
			local player = GetLocalPlayer();
			local succeeded;
			this.player_ascendancy = player.GetAscendancyName();
			If( Or( player_ascendancy == 'Warrior', player_ascendancy == 'Warrior1', player_ascendancy == 'Warrior2' ),
			{
				PlayTextAudio( SunWorshipper_PreEmerge_Warrior, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss', 750 );
				succeeded = true;
			} );
			If( player_ascendancy == 'Warrior3',
			{
				PlayTextAudio( SunWorshipper_PreEmerge_Smith, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss', 750 );
				succeeded = true;
			} );
			If( player_ascendancy == 'Monk',
			{
				PlayTextAudio( SunWorshipper_PreEmerge_Monk_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss', 750 );
				succeeded = true;
			} );
			If( player_ascendancy == 'Monk2',
			{
				PlayTextAudio( SunWorshipper_PreEmerge_Invoker, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss', 750 );
				succeeded = true;
			} );
			If( player_ascendancy == 'Monk3',
			{
				PlayTextAudio( SunWorshipper_PreEmerge_Acolyte_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss', 750 );
				succeeded = true;
			} );
			If( Or( player_ascendancy == 'Shadow', player_ascendancy == 'Shadow1', player_ascendancy == 'Shadow2', player_ascendancy == 'Shadow3' ),
			{
				PlayTextAudio( SunWorshipper_PreEmerge_Shadow, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss', 750 );
				succeeded = true;
			} );
			If( !VariableExists( succeeded ), ()
			{
				PlayTextAudio( SunWorshipper_PreEmerge_Other_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss', 750 );
			} );
		} );
	"
}

Actor
{
	on_effect_start_CTS1BossFightStart = { PlayTextAudio( SunWorshipper_Emerge_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss' ); }
	on_effect_start_EASSunWorshipperSummonNeutronStar = { Roll( 1, 1, (){ PlayTextAudio( SunWorshipper_BlackHole_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss' ); } ); }
	on_effect_start_CTS3SunWorshipperEnrageDash = { Roll( 1, 1, (){ PlayTextAudio( SunWorshipper_EnrageDash_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss' );} ); }
	on_effect_start_EASSunWorshipperSummonSunWall = { Roll( 1, 1, (){ PlayTextAudio( SunWorshipper_SunWall_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss' );} ); }
	on_effect_start_EASSunWorshipperSummonSuns = { Roll( 1, 1, (){ PlayTextAudio( SunWorshipper_CrissCross_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss' );} ); }
	on_effect_start_GPSSunWorshipperStarSwarm = { Roll( 1, 1, (){ PlayTextAudio( SunWorshipper_Supernova_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss' );} ); }
}

Animated
{
	on_heavy_stun_01 = { PlayTextAudio( SunWorshipper_HeavyStun_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss' ); }
	on_scorching_ray_start_01 = { PlayTextAudio( SunWorshipper_ScorchingRay_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss' ); }
	on_eye_laser_01 = { PlayTextAudio( SunWorshipper_EyeLazer_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss' ); } 
}

Life
{
	on_death = { PlayTextAudio( SunWorshipper_Death_Random, 'Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss' ); }
}

-- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalSunWorshipper/VaalSunWorshipperBoss"] = {
    name = "Ketzuli, High Priest of the Sun",
    life = 2.5,
    energyShield = 0.15,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "GPSSunWorshipperMiniSun",
        "GPSSunWorshipperStarSwarm",
        "MPSSunWorshipperBasicProj",
        "CTS3SunWorshipperEnrageDash",
        "CTS1SunWorshipperEnrageDash",
        "GSSunWorshipperBossSunExplosionObject",
        "GSSunWorshipperSolarFlare",
        "GSSunWorshipperEnrageDashExplosion",
        "GSSunWorshipperBossSunExplosionOtherSun",
        "EASSunWorshipperSummonSuns",
        "EASSunWorshipperSummonSunWall",
        "EASSunWorshipperSummonNeutronStar",
        "EASSunWorshipperSummonOrbitSun",
        "EASSunWorshipperDodgeForwards",
        "EASSunWorshipperDodgeForwardsShort",
        "EASSunWorshipperDodgeBackwards",
        "EASSunWorshipperDodgeLeft",
        "EASSunWorshipperDodgeRight",
        "DTTSunWorshipperEnrageDash",
        "SGLSunWorshipperEyeLaser",
        "SunWorshipperFireLaser",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSSunWorshipperMiniSun"] = {
    name = "GPSSunWorshipperMiniSun",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_maximum_range_override",
        "base_is_projectile",
        "base_deal_no_damage",
        "projectiles_travel_at_fixed_height",
        "no_additional_projectiles",
    },
    levels = {
        [1] = {400, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSSunWorshipperStarSwarm"] = {
    name = "GPSSunWorshipperStarSwarm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "number_of_projectiles_override",
        "projectile_spread_radius",
        "projectile_ballistic_gravity_override",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_target_distance",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 3, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSSunWorshipperBasicProj"] = {
    name = "MPSSunWorshipperBasicProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "check_for_targets_between_initiator_and_projectile_source",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1043, -32, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS3SunWorshipperEnrageDash"] = {
    name = "CTS3SunWorshipperEnrageDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS1SunWorshipperEnrageDash"] = {
    name = "CTS1SunWorshipperEnrageDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSunWorshipperBossSunExplosionObject"] = {
    name = "GSSunWorshipperBossSunExplosionObject",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSunWorshipperSolarFlare"] = {
    name = "GSSunWorshipperSolarFlare",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSunWorshipperEnrageDashExplosion"] = {
    name = "GSSunWorshipperEnrageDashExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSSunWorshipperBossSunExplosionOtherSun"] = {
    name = "GSSunWorshipperBossSunExplosionOtherSun",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSunWorshipperSummonSuns"] = {
    name = "EASSunWorshipperSummonSuns",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSunWorshipperSummonSunWall"] = {
    name = "EASSunWorshipperSummonSunWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSunWorshipperSummonNeutronStar"] = {
    name = "EASSunWorshipperSummonNeutronStar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSunWorshipperSummonOrbitSun"] = {
    name = "EASSunWorshipperSummonOrbitSun",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSunWorshipperDodgeForwards"] = {
    name = "EASSunWorshipperDodgeForwards",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSunWorshipperDodgeForwardsShort"] = {
    name = "EASSunWorshipperDodgeForwardsShort",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSunWorshipperDodgeBackwards"] = {
    name = "EASSunWorshipperDodgeBackwards",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSunWorshipperDodgeLeft"] = {
    name = "EASSunWorshipperDodgeLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASSunWorshipperDodgeRight"] = {
    name = "EASSunWorshipperDodgeRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTSunWorshipperEnrageDash"] = {
    name = "[DNT] dash_attack_to_target",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_is_attack",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {-7, 45, 90, 80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SGLSunWorshipperEyeLaser"] = {
    name = "SGLSunWorshipperEyeLaser",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SunWorshipperFireLaser"] = {
    name = "SunWorshipperFireLaser",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Fire] = true,
        [SkillType.Channel] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "fire_damage_taken_+%",
        "base_skill_effect_duration",
        "base_secondary_skill_effect_duration",
        "fire_beam_length_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "fire_beam_charge_up_time_ms",
        "fire_beam_rotation_speed_+%",
        "fire_beam_slow_down_strength_-%",
        "fire_beam_prioritise_players_for_targeting",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {1, 10, 1000, 750, 300, -70, 700, -80, 20, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
IdMonsterUniqueT2Boss
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 2700 Max: 2700 Global
  • unique monster guarantee one rare Min: 0 Max: 0 Global
  • Ketzuli, Sumo Sacerdote do Sol Text Audio /87
    Nome
    {Seja engolido!}{Seja engolida!}
    SunWorshipper_Blackhole_Random
    {Seja engolido!}{Seja engolida!}
    SunWorshipper_Blackhole_2
    {Seja engolido!}{Seja engolida!}
    SunWorshipper_Blackhole_3
    Fique... para sempre!
    SunWorshipper_Blackhole_4
    Fique... para sempre!
    SunWorshipper_Blackhole_5
    Fique... para sempre!
    SunWorshipper_Blackhole_6
    Vire pó!
    SunWorshipper_CrissCross_Random
    Vire pó!
    SunWorshipper_CrissCross_2
    O fogo que liberta minha mente!
    SunWorshipper_CrissCross_3
    O fogo que liberta minha mente!
    SunWorshipper_CrissCross_4
    Abraço de Xibaqua!
    SunWorshipper_CrissCross_5
    Abraço de Xibaqua!
    SunWorshipper_CrissCross_6
    Abraço de Xibaqua!
    SunWorshipper_CrissCross_7
    Kopec... voltará...
    SunWorshipper_Death_Random
    A vontade.... de Kopec...
    SunWorshipper_Death_2
    A luz deve... permanecer...
    SunWorshipper_Death_3
    Os Vaal serão salvos!
    SunWorshipper_Death_4
    Que o sol queime sua carne!
    SunWorshipper_Emerge_Random
    Euforia!
    SunWorshipper_EnrageDash_Random
    Euforia!
    SunWorshipper_EnrageDash_2
    Euforia!
    SunWorshipper_EnrageDash_3
    O calor irradia!
    SunWorshipper_EnrageDash_4
    O calor irradia!
    SunWorshipper_EnrageDash_5
    O calor irradia!
    SunWorshipper_EnrageDash_6
    Inevitável
    SunWorshipper_EnrageDashEnd_Random
    Inevitável
    SunWorshipper_EnrageDashEnd_2
    Inevitável
    SunWorshipper_EnrageDashEnd_3
    Junte-se a nós!
    SunWorshipper_EnrageDashEnd_4
    Junte-se a nós!
    SunWorshipper_EnrageDashEnd_5
    Agora você vai ver!
    SunWorshipper_EyeLazer_Random
    Agora você vai ver!
    SunWorshipper_EyeLazer_2
    Agora você vai ver!
    SunWorshipper_EyeLazer_3
    O olhar dos Vaal!
    SunWorshipper_EyeLazer_4
    O olhar dos Vaal!
    SunWorshipper_EyeLazer_5
    O olhar dos Vaal!
    SunWorshipper_EyeLazer_6
    Que Kopec me abençoe!
    SunWorshipper_HeavyStun_Random
    Que Kopec me abençoe!
    SunWorshipper_HeavyStun_2
    Meu sangue queima!
    SunWorshipper_HeavyStun_3
    Meu sangue queima!
    SunWorshipper_HeavyStun_4
    Eca... Patético!
    SunWorshipper_HeavyStun_5
    Eca... Patético!
    SunWorshipper_HeavyStun_6
    {Grande Kopec! Este segue... um caminho mais escuro... Vamos iluminá-lo}{Grande Kopec! Esta segue... um caminho mais escuro... Vamos iluminá-lo}
    SunWorshipper_PreEmerge_Acolyte_Random
    {Grande Kopec! Este segue... um caminho mais escuro... Vamos iluminá-lo}{Grande Kopec! Esta segue... um caminho mais escuro... Vamos iluminá-lo}
    SunWorshipper_PreEmerge_Acolyte_2
    Você está em harmonia com os elementos... Mas você nunca viu um fogo assim.
    SunWorshipper_PreEmerge_Invoker
    Este conhece o poder do calor... Uma pena... Ele vai queimar...
    SunWorshipper_PreEmerge_Smith
    Tanta força... Você conhecerá o poder da chama!
    SunWorshipper_PreEmerge_Juggernaut
    Ó Grande Kopec, vamos... incendiar a mente deste Monge.
    SunWorshipper_PreEmerge_Monk_Random
    Ó Grande Kopec, vamos... incendiar a mente deste Monge.
    SunWorshipper_PreEmerge_Monk_2
    Eu prometo meu corpo e alma a você; ó Grande Kopec.
    SunWorshipper_PreEmerge_Other_Random
    Nós humildemente aguardamos seu retorno, ó Grande Kopec!
    SunWorshipper_PreEmerge_Other_2
    Nós humildemente aguardamos seu retorno, ó Grande Kopec!
    SunWorshipper_PreEmerge_Other_3
    Bem-vindo, convidado de honra!
    SunWorshipper_PreEmerge_Other_4
    Este intruso... Se esconde na escuridão. Grande Kopec... Mostre a ele luz pura!
    SunWorshipper_PreEmerge_Shadow
    Grande Kopec! Um bravo Guerreiro se aproxima...
    SunWorshipper_PreEmerge_Warrior
    Iluminação... para quem vive nas sombras...
    SunWorshipper_PlayerDeath_Acolyte
    Mestre elemental... hmph... patético...
    SunWorshipper_PlayerDeath_Invoker
    Disciplina... Não pude salvá-lo do fogo...
    SunWorshipper_PlayerDeath_MartialArtist
    Monge tolo... você não tinha a menor chance!
    SunWorshipper_PlayerDeath_Monk
    Bem, Sombra... agora Kopec lhe mostrou sua luz!
    SunWorshipper_PlayerDeath_Shadow
    Sua forja fiocou quente demais... ferreiro...
    SunWorshipper_PlayerDeath_SmithOfKitava
    Até o mais forte... queima!
    SunWorshipper_PlayerDeath_Titan
    O grande "guerreiro" caiu..
    SunWorshipper_PlayerDeath_Warrior_Random
    O grande "guerreiro" caiu..
    SunWorshipper_PlayerDeath_Warrior_2
    Definhe... diante do meu brilho...
    SunWorshipper_PlayerDeath_Other_Random
    Nas cinzas, seu verdadeiro valor aparece.
    SunWorshipper_PlayerDeath_Other_2
    Sua chama... extinta....
    SunWorshipper_PlayerDeath_Other_3
    Testemunhe!
    SunWorshipper_ScorchingRay_Random
    Queime!
    SunWorshipper_ScorchingRay_2
    Queime!
    SunWorshipper_ScorchingRay_3
    Queime!
    SunWorshipper_ScorchingRay_4
    Testemunhe!
    SunWorshipper_ScorchingRay_5
    Testemunhe!
    SunWorshipper_ScorchingRay_6
    Chama Ascendente!
    SunWorshipper_Sun_Random
    Explosão Solar!
    SunWorshipper_Sun_2
    Explosão Solar!
    SunWorshipper_Sun_3
    Toque de Kopec!
    SunWorshipper_SunWall_Random
    Toque de Kopec!
    SunWorshipper_SunWall_2
    Toque de Kopec!
    SunWorshipper_SunWall_4
    Chamas Elevadas!
    SunWorshipper_SunWall_5
    Chamas Elevadas!
    SunWorshipper_SunWall_6
    Eu chamo e o sol obedece!
    SunWorshipper_Supernova_Random
    Eu chamo e o sol obedece!
    SunWorshipper_Supernova_2
    Eu chamo e o sol obedece!
    SunWorshipper_Supernova_3
    Sua alma reduzida a cinzas!
    SunWorshipper_Supernova_4
    Sua alma reduzida a cinzas!
    SunWorshipper_Supernova_5
    Não vai sobrar nem o seu cadáver!
    SunWorshipper_Supernova_6
    Não vai sobrar nem o seu cadáver!
    SunWorshipper_Supernova_7