瘟疫者
stance movement speed +% final [-40]
Plagueling
Spectre | Y |
---|---|
Tags | beast, Beast_onhit_audio, not_int, not_str, red_blood, very_fast_movement |
生命
38%
閃避值
+30%
Ailment Threshold
%
抗性
-30
30
0
0
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
Attack Distance
7 ~ 18
Attack Time
0.945 Second
Damage Spread
±20%
經驗值
150%
Model Size
100%
Type
MutantBirdDog2
Metadata
MutantBirdDog2_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
2,948
護甲
3,451
閃避值
477
能量護盾
0
傷害
350
法術傷害
350
命中
0
Attack Time
0.945
經驗值
42,951
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 280–420
[Critical|暴擊]率: 5%
Attack Time: 0.945 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MutantBirdDogLeapAttack
可觸發, 攻擊
Base Damage: 280–420
[Critical|暴擊]率: 5%
Attack Time: 0.945 秒
is area damage [1]
main hand base maximum attack distance [30]
main hand base maximum attack distance [30]
MutantBirdDogEnterBird
不能被擊退
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
EASMutantBirdDogSadnessTime
不能被擊退
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
spell maximum action distance +% [-75]
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
spell maximum action distance +% [-75]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Actor { basic_action = "MoveForced" basic_action = "Emerge" basic_action = "Emerge2" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" leveled_starting_effects = "DoLiterallyNothing" } Positioned { force_placement = true on_initial_position_set = "RemoveCollidability();" } StateMachine {} Animated { on_event_landed = "MakeCollidable();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { use_ao_lights = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Bird2/MutantBirdDog2_"] = { name = "Plagueling", life = 0.38, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 0.945, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "EASMutantBirdDogSadnessTime", "MutantBirdDogLeapAttack", "MutantBirdDogEnterBird", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMutantBirdDogSadnessTime"] = { name = "EASMutantBirdDogSadnessTime", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {-75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutantBirdDogLeapAttack"] = { name = "MutantBirdDogLeapAttack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "is_area_damage", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutantBirdDogEnterBird"] = { name = "MutantBirdDogEnterBird", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
stance movement speed +% final [-40]
Id | StanceMovementSpeedNegative40__ |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |