Polluelo de plaga
Bestia
stance movement speed +% final [-40]
Plagueling
SpectreN
Tagsbeast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement
Vida
38%
Evasión
+30%
Resistencia
-30 30 0 0
Damage
150%
Precisión
100%
Attack Distance
7 ~ 18
Tiempo de ataque
0.945 Second
Damage Spread
±20%
Experiencia
150%
Model Size
100%
Type
MutantBirdDog2
Metadata
MutantBirdDog2_
Nivel
68
Vida
2,948
Damage
350
Daño de hechizos
350
Precisión
2,464
Tiempo de ataque
0.945
Experiencia
42,951
Minion Life
2,633
Minion Damage
1,453
Minion Armour
2,413
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 280–420
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 0.945 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MutantBirdDogLeapAttack
Triggerable, Attack
Base Damage: 280–420
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 0.945 seg
is area damage [1]
main hand base maximum attack distance [30]
MutantBirdDogEnterBird
No puede ser empujado
Tus impactos no pueden aturdir a los enemigos
action attack or cast time uses animation length [1]
EASMutantBirdDogSadnessTime
No puede ser empujado
Tus impactos no pueden aturdir a los enemigos
action attack or cast time uses animation length [1]
spell maximum action distance +% [-75]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Actor
{
	basic_action = "MoveForced"
	basic_action = "Emerge"
	basic_action = "Emerge2"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
	basic_action = "ChangeToStance3"
	leveled_starting_effects = "DoLiterallyNothing"
}

Positioned
{
	force_placement = true
	on_initial_position_set = "RemoveCollidability();"
}

StateMachine {}

Animated
{
	on_event_landed = "MakeCollidable();"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Render
{
	use_ao_lights = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Bird2/MutantBirdDog2_"] = {
    name = "Plagueling",
    life = 0.38,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 0.945,
    attackRange = 18,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "EASMutantBirdDogSadnessTime",
        "MutantBirdDogLeapAttack",
        "MutantBirdDogEnterBird",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASMutantBirdDogSadnessTime"] = {
    name = "EASMutantBirdDogSadnessTime",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {-75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MutantBirdDogLeapAttack"] = {
    name = "MutantBirdDogLeapAttack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
        "is_area_damage",
    },
    levels = {
        [1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MutantBirdDogEnterBird"] = {
    name = "MutantBirdDogEnterBird",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
FamilyNothing
DomainsMonster (3)
GenerationTypeÚnico (3)
Req. level1
stance movement speed +% final [-40]
FamilyStance
DomainsMonster (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • stance movement speed +% final Min: -40 Max: -40 Global
  • Edit

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