Plagueling
stance movement speed +% final [-40]
Spectre | Y |
---|---|
Tags | beast, Beast_onhit_audio, not_int, red_blood, very_fast_movement |
生命
38%
Armour
+50%
闪避值
+50%
Ailment Threshold
%
抗性
0
0
0
0
伤害
150%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
Attack Distance
6 ~ 18
Attack Time
0.945 Second
Damage Spread
±20%
经验值
150%
Model Size
100%
Type
MutantBirdDog2
Metadata
MutantBirdDog2_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
2,948
Armour
3,451
闪避值
477
能量护盾
0
伤害
350
法术伤害
350
命中
0
Attack Time
0.945
经验值
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
Base Damage: 280–420
暴击几率: 5%
Attack Time: 0.945 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MutantBirdDogLeapAttack
可触发, 攻击
Base Damage: 280–420
暴击几率: 5%
Attack Time: 0.945 秒
is area damage [1]
main hand base maximum attack distance [30]
main hand base maximum attack distance [30]
MutantBirdDogEnterBird
无法被击退
你的击中不能眩晕敌人
action attack or cast time uses animation length [1]
你的击中不能眩晕敌人
action attack or cast time uses animation length [1]
EASMutantBirdDogSadnessTime
无法被击退
你的击中不能眩晕敌人
action attack or cast time uses animation length [1]
spell maximum action distance +% [-75]
你的击中不能眩晕敌人
action attack or cast time uses animation length [1]
spell maximum action distance +% [-75]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Actor { basic_action = "MoveForced" basic_action = "Emerge" basic_action = "Emerge2" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" leveled_starting_effects = "DoLiterallyNothing" } Positioned { force_placement = true on_initial_position_set = "RemoveCollidability();" } StateMachine {} Animated { on_event_landed = "MakeCollidable();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { use_ao_lights = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Bird2/MutantBirdDog2_"] = { name = "Plagueling", life = 0.38, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 0.945, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "EASMutantBirdDogSadnessTime", "MutantBirdDogLeapAttack", "MutantBirdDogEnterBird", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMutantBirdDogSadnessTime"] = { name = "EASMutantBirdDogSadnessTime", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {-75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutantBirdDogLeapAttack"] = { name = "MutantBirdDogLeapAttack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "is_area_damage", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutantBirdDogEnterBird"] = { name = "MutantBirdDogEnterBird", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
stance movement speed +% final [-40]
Id | StanceMovementSpeedNegative40__ |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |