Portador da Praga
Besta
stance movement speed +% final [-40]
Plagueling
SpectreN
Tagsbeast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement
Vida
38%
Evasão
+30%
Resistência
-30 30 0 0
Damage
150%
Precisão
100%
Attack Distance
7 ~ 18
Tempo de Ataque
0.945 Second
Damage Spread
±20%
Experiência
150%
Model Size
100%
Type
MutantBirdDog2
Metadata
MutantBirdDog2_
Nível
68
Vida
2,948
Damage
350
Dano Mágico
350
Precisão
2,502
Tempo de Ataque
0.945
Experiência
42,951
Minion Life
2,633
Minion Damage
1,453
Minion Armour
2,413
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 280—420
Chance de Acerto Crítico: 5%
Tempo de Ataque: 0.945 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MutantBirdDogLeapAttack
Triggerable, Attack, AttackInPlace
Base Damage: 280—420
Chance de Acerto Crítico: 5%
Tempo de Ataque: 0.945 seg
is area damage [1]
main hand base maximum attack distance [30]
MutantBirdDogEnterBird
Não Pode ser Empurrado
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
EASMutantBirdDogSadnessTime
Não Pode ser Empurrado
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
spell maximum action distance +% [-75]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Actor
{
	basic_action = "MoveForced"
	basic_action = "Emerge"
	basic_action = "Emerge2"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
	basic_action = "ChangeToStance3"
	leveled_starting_effects = "DoLiterallyNothing"
}

Positioned
{
	force_placement = true
	on_initial_position_set = "RemoveCollidability();"
}

StateMachine {}

Animated
{
	on_event_landed = "MakeCollidable();"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Render
{
	use_ao_lights = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Bird2/MutantBirdDog2_"] = {
    name = "Plagueling",
    life = 0.38,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 0.945,
    attackRange = 18,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "EASMutantBirdDogSadnessTime",
        "MutantBirdDogLeapAttack",
        "MutantBirdDogEnterBird",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASMutantBirdDogSadnessTime"] = {
    name = "EASMutantBirdDogSadnessTime",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {-75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MutantBirdDogLeapAttack"] = {
    name = "MutantBirdDogLeapAttack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "main_hand_base_maximum_attack_distance",
        "is_area_damage",
    },
    levels = {
        [1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MutantBirdDogEnterBird"] = {
    name = "MutantBirdDogEnterBird",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
FamilyNothing
DomainsMonster (3)
GenerationTypeÚnico (3)
Req. level1
stance movement speed +% final [-40]
FamilyStance
DomainsMonster (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • stance movement speed +% final Min: -40 Max: -40 Global
  • Filhote da Praga
    Besta
    stance movement speed +% final [-40]
    Plagueling
    SpectreN
    Tagsbeast, Beast_onhit_audio, fast_movement, not_int, not_str, red_blood, very_fast_movement
    Vida
    38%
    Evasão
    +30%
    Resistência
    -30 30 0 0
    Damage
    150%
    Precisão
    100%
    Attack Distance
    7 ~ 18
    Tempo de Ataque
    0.945 Second
    Damage Spread
    ±20%
    Experiência
    150%
    Model Size
    100%
    Type
    MutantBirdDog2
    Metadata
    MutantBirdDog2_Standalone
    Nível
    68
    Vida
    2,948
    Damage
    350
    Dano Mágico
    350
    Precisão
    2,502
    Tempo de Ataque
    0.945
    Experiência
    42,951
    Minion Life
    2,633
    Minion Damage
    1,453
    Minion Armour
    2,413
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Ataque Básico
    Base Damage: 280—420
    Chance de Acerto Crítico: 5%
    Tempo de Ataque: 0.945 seg
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [100]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MutantBirdDogLeapAttack
    Triggerable, Attack, AttackInPlace
    Base Damage: 280—420
    Chance de Acerto Crítico: 5%
    Tempo de Ataque: 0.945 seg
    is area damage [1]
    main hand base maximum attack distance [30]
    MutantBirdDogEnterBird
    Não Pode ser Empurrado
    Seus Acertos não podem Atordoar Inimigos
    action attack or cast time uses animation length [1]
    EASMutantBirdDogSadnessTime
    Não Pode ser Empurrado
    Seus Acertos não podem Atordoar Inimigos
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-75]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bird2/MutantBirdDog2_Standalone"] = {
        name = "Plagueling",
        life = 0.38,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 0.945,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "EASMutantBirdDogSadnessTime",
            "MutantBirdDogLeapAttack",
            "MutantBirdDogEnterBird",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMutantBirdDogSadnessTime"] = {
        name = "EASMutantBirdDogSadnessTime",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {-75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MutantBirdDogLeapAttack"] = {
        name = "MutantBirdDogLeapAttack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "main_hand_base_maximum_attack_distance",
            "is_area_damage",
        },
        levels = {
            [1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MutantBirdDogEnterBird"] = {
        name = "MutantBirdDogEnterBird",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    stance movement speed +% final [-40]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -40 Max: -40 Global
  • Edit

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