雄鹿之魂
野獸
Stag Spirit
| Spectre | Y |
|---|---|
| Tags | beast, Beast_onhit_audio, medium_movement |
生命
100%
抗性
傷害
100%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 14
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
SpiritStag
Metadata
SpiritStag
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
GTSpiritOfTheStagSlam
可觸發
action attack or cast time uses animation length [1]
GTSpiritOfTheStagSlam2
可觸發
action attack or cast time uses animation length [1]
EASSpiritOfTheStagSlam
action attack or cast time uses animation length [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/TormentedSpirits/SpiritFadeIn"
Stats
{
is_hidden_monster = 1
}
StateMachine
{
define_shared_state =
"
render;
"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/TormentedSpirits/SpiritFadeIn"
BaseEvents
{
on_construction_complete = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/spirit_animals/epk/vividspirit_skin_01.epk' );"
}
Render
{
disable_rendering = true
}
StateMachine
{
on_state_render_1 = "EnableRendering();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/Stag/SpiritStag"] = {
name = "Stag Spirit",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"GSSpiritOfTheStagLightningStrike",
"EASSpiritOfTheStagSlam",
"GTSpiritOfTheStagSlam",
"GTSpiritOfTheStagSlam2",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GSSpiritOfTheStagLightningStrike"] = {
name = "GSSpiritOfTheStagLightningStrike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSpiritOfTheStagSlam"] = {
name = "EASSpiritOfTheStagSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTSpiritOfTheStagSlam"] = {
name = "GTSpiritOfTheStagSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTSpiritOfTheStagSlam2"] = {
name = "GTSpiritOfTheStagSlam2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| key | val |
|---|---|
| StateMachine.define_shared_state | fade |
| StateMachine.define_shared_state = | |
| StateMachine." | , |
| StateMachine.render; | |
| Stats.is_hidden_monster | 1 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.