雄鹿之灵
野兽
Stag Spirit
| Spectre | |
|---|---|
| Tags | beast, Beast_onhit_audio, medium_movement |
生命
100%
抗性
伤害
100%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
6 ~ 14
攻击时间
1.5 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
SpiritStag
Metadata
SpiritStag
Spectre Reservation
50%
Companion Reservation
30%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GTSpiritOfTheStagSlam
法术, 可触发, AttackInPlace
施放时间: 1 秒
action attack or cast time uses animation length [1]
GTSpiritOfTheStagSlam2
法术, 可触发, AttackInPlace
施放时间: 1 秒
action attack or cast time uses animation length [1]
EASSpiritOfTheStagSlam
法术
施放时间: 1 秒
action attack or cast time uses animation length [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/TormentedSpirits/SpiritFadeIn"
Stats
{
is_hidden_monster = 1
}
StateMachine
{
define_shared_state =
"
render;
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/Stag/SpiritStag"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Stag Spirit",
life = 1,
damage = 1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"GSSpiritOfTheStagLightningStrike",
"EASSpiritOfTheStagSlam",
"GTSpiritOfTheStagSlam",
"GTSpiritOfTheStagSlam2",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GSSpiritOfTheStagLightningStrike"] = {
name = "GSSpiritOfTheStagLightningStrike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSpiritOfTheStagSlam"] = {
name = "EASSpiritOfTheStagSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTSpiritOfTheStagSlam"] = {
name = "GTSpiritOfTheStagSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTSpiritOfTheStagSlam2"] = {
name = "GTSpiritOfTheStagSlam2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| key | val |
|---|---|
| StateMachine.define_shared_state | fade |
| StateMachine.define_shared_state = | |
| StateMachine." | , |
| StateMachine.render; | |
| Stats.is_hidden_monster | 1 |
雄鹿之灵
野兽
Stag Spirit
| Spectre | |
|---|---|
| Tags | beast, Beast_onhit_audio, medium_movement |
生命
100%
抗性
伤害
100%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
6 ~ 14
攻击时间
1 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
SpiritStagPlayer
Metadata
SpiritStagPlayer
IsSummoned
Y
Spectre Reservation
50%
Companion Reservation
30%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GTSpiritOfTheStagSlam
法术, 可触发, AttackInPlace
施放时间: 1 秒
action attack or cast time uses animation length [1]
GTSpiritOfTheStagSlam2
法术, 可触发, AttackInPlace
施放时间: 1 秒
action attack or cast time uses animation length [1]
EASSpiritOfTheStagSlam
法术
施放时间: 1 秒
action attack or cast time uses animation length [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/Stag/SpiritStagPlayer"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Stag Spirit",
life = 1,
damage = 1,
damageSpread = 0.2,
attackTime = 1,
attackRange = 14,
accuracy = 1,
skillList = {
"GSSpiritOfTheStagLightningStrikePlayer",
"EASSpiritOfTheStagSlam",
"GTSpiritOfTheStagSlam",
"GTSpiritOfTheStagSlam2",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GSSpiritOfTheStagLightningStrikePlayer"] = {
name = "GSSpiritOfTheStagLightningStrikePlayer",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSpiritOfTheStagSlam"] = {
name = "EASSpiritOfTheStagSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTSpiritOfTheStagSlam"] = {
name = "GTSpiritOfTheStagSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTSpiritOfTheStagSlam2"] = {
name = "GTSpiritOfTheStagSlam2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













