風暴導體
人形
Storm Conduit
| Spectre | N |
|---|---|
| Tags | allows_inc_aoe, 法術, human, humanoid, karui, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
生命
200%
Energy Shield From Life
30%
抗性
傷害
200%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 14
攻擊時間
0 Second
Damage Spread
±20%
經驗值
200%
Model Size
130%
Type
AncestralStormConduitStandalone
Metadata
StormConduitStandalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
10,860
2,413
708
4,654
傷害
466
法術傷害
466
命中
2,502
攻擊時間
0
經驗值
57,268
召喚物生命
9,702
Minion Energy Shield
4,158
召喚物傷害
1,938
召喚物護甲
2,413
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
SSMStormConduitSummonSpirit
法術, 法術可重複, 可觸發
施放時間: 1 秒
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
alternate minion [1115]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters in front offset [100]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
BaseEvents
{
on_construction_complete = "SetUsesDirectionalRunAnimations( true );"
}
Stats
{
set_base_heavy_stun_duration_ms = 3450
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/StandaloneValako/StormConduitStandalone"] = {
name = "Storm Conduit",
life = 2,
energyShield = 0.3,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2,
damageSpread = 0.2,
attackTime = 0,
attackRange = 14,
accuracy = 1,
skillList = {
"SSMStormConduitSummonSpirit",
"MPSAncestralSoulCasterProjectile",
"GSStormConduitShockwave",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SSMStormConduitSummonSpirit"] = {
name = "SSMStormConduitSummonSpirit",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summon_specific_monsters_in_front_offset",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1115, 1, -99, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSAncestralSoulCasterProjectile"] = {
name = "MPSAncestralSoulCasterProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.5, 1.5, 230, -40, critChance = 9, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSStormConduitShockwave"] = {
name = "GSStormConduitShockwave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.